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Heavy Fire: Afghanistan
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Heavy Fire: Afghanistan is an on-rails shooter developed by Teyon and published by Mastiff. It was released as multi-platform release for PC, PS3, Nintendo Wii and 3DS in 2011. The game follows the story of a USMC soldier and his duties fighting insurgents in Afghanistan in 2011. The game offers several different weapons and vehicles to choose from, as well as grenades.
The following weapons appear in the video game Heavy Fire: Afghanistan:
Pistols
Beretta M9
The Beretta M9 is the standard handgun in the game, it cannot be freely equipped and instead will be automatically equipped if you run out of ammo. It has a 14 round magazine and has an infinite stockpile of reserve ammunition. The ROF of the weapon is as fast as the user can pull the trigger, so at times the gun can appear to be automatic. Each time the weapon is reloaded the player has to pull the slide back to chamber a round, even if one has already been loaded.
Mechanically, the Beretta has the same damage as the rifles and can oddly be used to destroy BTRs. An odd quirk with every firearm is that every 3-4th shot will have a stock suppressed sound despite no weapon having a supressor.
Assault Rifles
M4A1
The M4A1 is the standard assault rifle you begin with in HF:A. It has a 30-round capacity and a slower rate of fire than in most games. There are no variations or mods that can be added to this weapon, and is the only firearm used by non-player marines.
Heckler & Koch XM8
The Heckler & Koch XM8 is the second tier weapon you can upgrade to It holds 30 rounds like the M4A1 but with a faster rate of fire. It is called the "XF8 Machine Gun" in the upgrade menu.
FN F2000 Tactical
The FN F2000 Tactical is the third tier weapon you can get in the game. The game's in-game weapon icon shows it to have an underbarrel FN GL-1 grenade launcher but it is not present on the 3D model. It has a lower rate of fire like the M4A1 but inaccurately holds 60 round in a magazine. It is called the "FX2000 Machine Gun" in the upgrade menu.
AKM
What appear to be AKMs, seemingly the same model appearing in Shattered Spear and Rambo: The Video Game due to the color of the handguard, appears as the weapon used by almost every enemy in the game.
Machine Guns
M249
The M249 is the last tier weapon you are able to purchase. It has the largest ammo capacity of all the weapons in the game, at 240 rounds, but has a substantially longer reload. It is called the "M260 Heavy Machine Gun" in-game.
Browning M2HB
The Browning M2HB appears in several levels as a fixed weapon emplacement the player will move to and utilize at certain pre-determined locations. As with most modern shooters, it comes with an infinite ammo supply with a high ROF. The gun is balanced by having it overheat when under constant use.
Explosives
M26 Hand Grenade
The M26 hand grenade is a very powerful weapon which kill all enemies on the screen in the blast radius. You can only carry a maximum of 3 to begin with however you can upgrade that amount to six.
M72 LAW
The M72 LAW is used in predetermined moments in the game (namely at the last level of the game) where you are tasked to destroy certain vehicles. The LAW is incorrectly depicted as reloadable in-game, whereas the real weapon is single-use and disposable. The weapon cannot be purchased for your inventory or found in any other sections of the game.
The model bears a high resemblance to the one later used in Rambo: The Video Game; it is likely the model was re-used in Rambo and downgraded in quality slightly due to only being used briefly for one shot in that game.