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Driver: Parallel Lines

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Driver: Parallel Lines
Driver Paralel lines PC box Art.jpg
Driver: Parallel Lines
Release Date: 2006
Developer: Reflections Interactive
Publisher: Atari, Ubisoft
Series: Driver
Platforms: PlayStation 2, Xbox, Microsoft Windows, Wii
Genre: Racing, third-person shooter, action-adventure

Driver: Parallel Lines is a 2006 video game by Reflections Interactive and published by Atari (PS2, XBOX) and Ubisoft (PC, Nintendo Wii). It follows the events of protagonist "TK", both before and after serving 28 years in New York's Sing Sing prison. The game is considered to be an improvement on its predecessor Driver 3.

The following weapons appear in the video game Driver: Parallel Lines:


Smith & Wesson Victory Model

The starting weapon in the game, the Smith & Wesson Victory Model appears as the "Revolver" and has unlimited ammunition.

Smith & Wesson Victory Model - .38 S&W
"Revolver" in-game model
"Revolver" icon

Smith & Wesson Model 686

The anachronistic to a pair of years Smith & Wesson Model 686 appears as the "44H" and is much stronger then the regular "Revolver", but has a limited range. It has the unique ability of being able to knock people over as well as killing them in one shot. Although this can hardly be seen directly in the game, its texture clearly shows the 7-shot cylinder, which makes it possible to distinguish it from the similar Model 500 and identify it as Model 686.

Smith & Wesson Model 686 8" Barrel, Pachmayr grips - .357 Magnum
"44H" in-game model
"44H" icon

Mini Uzi

As the "Service 9", the Mini Uzi is the first automatic weapon encountered in the game. The wire stock is removed on the in-game model.

Mini Uzi - 9x19mm Parabellum
"Service 9" in-game model
"Service 9" icon

Remington 1100

Simply called the "Shotgun", the Remington 1100 has a short range, but is very powerful. In the game, it is shown with a wooden furniture, pistol grip and an extended magazine tube. In order to completely confuse the situation, it also has the Remington Model 870's pump forend.

Remington 1100 - 12 gauge
Remington Model 1100 Tactical with pistol grip stock - 12 gauge
"Shotgun" in-game model
"Shotgun" icon (Remington 1100)

Armalite AR-10

The Armalite AR-10 appears as the "LI-15". It is favoured for its range and power.

Armalite AR-10, "Sudanese" model - 7.62x51mm NATO
"LI-15" icon
A good view on "LI-15" in Wii version.


In the PC version, "LI-15" is changed to the AKM. Howewer, in the game it is inaccurately modeled without a gas tube, rear sight, and with solid forearm without holes, what makes it look more like as Saiga-12K.

AKM - 7.62x39mm
"LI-15" PC in-game model. However strange it may sound, this is literally a remaked AR-10 model from an earlier console version of the game, which explains its creepy look.
"LI-15" PC icon
In the PSP entry "Driver '76" which otherwise shares all it's weapons with PL, the "LI-15" is called the "AK 47" and has a new higher quality model when viewed in the Garage.

M79 Grenade Launcher

The M79 Grenade Launcher returned from previous game, and appears as "Grenade Launcher", and it is the strongest weapon in the 1978 section of the game, but has a very slow reload time. The model looks oddly damaged this time, missing parts of the forearm and barrel, and front sight; whether this is intentional or a conversion error, is unknown.

M79 Grenade Launcher - 40x46mm
"Grenade Launcher" in-game model
The "Grenade Launcher"'s HUD icon.


Smith & Wesson Model 19

For some reason, both the Victory Model and the Model 686 have Smith & Wesson Model 19s on their hud icons; the former's icon depicts a snub-nosed version, while the latter's shows a long-barreled target version.

Smith & Wesson Model 19 (snubnosed) - .357 Magnum
The "Revolver"'s icon.
Smith & Wesson Model 19 (with 6" target barrel and adjustable sights) - .357 Magnum
The icon of the "44H". Oddly, despite the name presumably implying it to be chambered in .44 Magnum, neither of the revolvers used to represent it actually are.


Beretta 92FS

The "Pistol", a Beretta 92FS, is the standard weapon in the 2006 section of the game. It also has unlimited ammo.

Beretta 92FS - 9mm
"Pistol" icon

Desert Eagle MK I

An upgrade of the pistol, the Desert Eagle Mark I is called the "Gangster".

Magnum Research Desert Eagle MK I - .357 Magnum. First model of Desert Eagle put into production. Note the "teardrop"-shaped safety, the most distinctive feature of the Mark I compared to later Eagle models.
"Gangster" icon

Heckler & Koch MP7

The MP7 appears as the "SF 10" and has a large range.

Heckler & Koch MP7 - 4.6x30mm
"SF 10" icon

FN P90

The FN P90 appears as the "F 70" and has a higher rate of fire than the SF 10, but is less powerful. It is very incorrectly modeled in the game (and, as an exception, it corresponds to its HUD icon), without few elements, and it seems to be smaller than its real size.

FN P90 - 5.7x28mm
"F 70" icon (which is a very poorly done P90)

Mossberg 500 Bullpup

The Mossberg Bullpup appears as the "Shotgun'06" and, like its predecessor, has a short range but is full auto (even though the real thing is pump-action).

Mossberg 500 Bullpup - 12 Gauge
"Shotgun '06" icon

Steyr AUG

As the "Aust Pup", the Steyr AUG is almost the same as the SF 10, with the slower rate of fire but good accuracy. Interestingly, despite being portrayed as a "modern" firearm, the AUG was actually introduced in 1978.

Steyr AUG - 5.56x45mm
"Aust Pup" icon (a poorly done AUG)

Heckler & Koch HK69A1

Incorrectly called the "RPG", the Heckler & Koch HK69A1 functions more like a rocket launcher. The projectiles however advance very slowly, at a speed of less than 140 mph (as it is possible to drive into the back of one at this speed).

Heckler & Koch HK69A1 - 40mm
"RPG" icon


A hand-held Minigun is called the "Blaine" (a reference to Predator) is the most powerful weapon in the 2006 section of the game, and has a high magazine capacity.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
"Blaine" icon

Beta Weapons

Glock 18C

The 3rd gen Glock 18C was used by police in the pre-release version of the game, as could be seen in the PS2 demo. The texture file for 1978's weapons still contains the texture, including the features of the Glock 18c. However, it does not appear in the final version of the game. It would in any case be an anachronism, as even the original Glock 17 was not available until 1982.

Glock 18C (3rd Generation) - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing
The Glock is seen in the policeman's hands on the right.

SIG-Sauer P225

The same mismash SIG from Driver 3 can be seen in certain pre-rendered mission briefings/early screenshots for the '78 section of the game, considering how out of place it would be, it was likely just a placeholder.

SIG-Sauer P225 - 9x19mm


The anachronistic M16A2 with 20-round magazine is seen on the few pre-release screenshots. Subsequently, it was replaced by a more authentic AR-10, it appears to be the same weapon from Driver 3.

Colt M16A2 Rifle - 5.56x45mm. Select Fire rifle (Safe/Semi/3 round Burst Only).
DPL M16A2.jpg

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