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BONEWORKS
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BONEWORKS is a 2019 VR first-person shooter/puzzle game developed and published by Stress Level Zero. BONEWORKS utilizes the 1Marrow Interaction Engine to program the physics interactions of in-game objects, allowing players to manipulate the game world in order to complete physics-based puzzles, grapple with enemies, and whatever else the player can think of.
In BONEWORKS, you play as Arthur Ford, the security director for an upcoming VR game called MythOS. When the game is suddenly crippled after a cyberattack, Arthur enters the virtual world alone in order to fix the damage. Along the way, Arthur must use his wits and a number of physics-based weapons to brave the mysterious environment and complete his task. However, it soon becomes clear that there's something bigger going on in the world of MythOS...
Developed in the Unity engine, many of the weapon models in BONEWORKS are assets purchased from the Unity asset store, including the popular Ultimate FPS Weapons Pack by ChamferZone.
WARNING! THIS PAGE CONTAINS MAJOR SPOILERS FOR THE STORY OF BONEWORKS!
The following weapons appear in the video game BONEWORKS:
Handguns
Glock 22
Known in-game as the "Eder 22", its design is based on that of the Glock 22. Although initially the Eder 22 was intended to fire .40 S&W rounds as the Glock 22 does in real life, the developers have stated that it was changed to fire 9mm bullets during development in order to differentiate the amount of damage it does compared to the more powerful handguns in the game.
SIG-Sauer P250 Compact
Referred to in-game as the "P350", it is based on the compact SIG-Sauer P250, with a two-tone finish.
Kimber Eclipse Custom II
Simply called the "1911" in-game, it is a .45 ACP pistol, with a skeletonized hammer and trigger that appears to be based off the Kimber Eclipse Custom II, just with black grips and a recolored slide. The only difference between the real life version and the in-game model appears to be the amount of individual cocking serrations.
Unidentified Handgun
During the game's ending cutscene, a Monogon Industries employee with an obscured face executes Arthur with an unidentified handgun. Due to the camera angle and resolution of the cutscene, it's difficult to discern the specific type of pistol used beyond it having what appears to be a stainless-steel finish.
Submachine Guns
IWI Uzi Pro
Known in-game as the "Uzi", it is modeled after the IWI Uzi Pro. Although the Uzi seen in-game is automatic, it should be noted that the actual Uzi Pro sold to civilian consumers is semi-automatic only.
Heckler & Koch MP5A2
The Heckler & Koch MP5A2 appears in-game as the "MP5". The MP5, along with its other variants seen in-game, are incorrectly depicted as having a reciprocating charging handle. This was likely done to streamline the reloading process, as virtually every other in-game firearm has a reciprocating charging handle or something else similar. In addition to that, the in-game model of the MP5 has a Surefire weaponlight foreend, but the light itself is missing; this is rather strange, as the model, which has appeared in other games such as H3VR, includes the light.
Heckler & Koch MP5KA4
The Heckler & Koch MP5KA4 appears in-game as the "MP5K", with several different variants you can use. Like other in-game MP5s, it is incorrectly depicted as having a reciprocating charging handle.
Assault Rifles
M16A4
The M16A4 appears in-game as the "M16". Although in real life the M16A4 is only a 3-round burst rifle, the in-game version is automatic for gameplay reasons. There are several variants available to the player with unique attachments, such as one with iron sights, one with a foregrip/laser combo, a semi-automatic version with an ACOG scope, and a "flat-top" version lacking any attachments. The flat-top version appears to lack a gas block, an essential component in actual AR-platform rifles that makes it possible to chamber a second round, utilizing the high-pressured gas from the first shot to open the bolt, eject the spent casing, and chamber the next round.
Mk 18 Mod 1
The Mk 18 Mod 1 appears in-game as the "MK18". While the in-game version has a standard picatinny quad rail, most Mk 18s in real life have the proprietary Daniel Defense rail system. Like the larger M16, there are a few different variants in-game you can use with different kinds of sights or grips.
Unidentified M4
A security guard working for Monogon Industries holds what appears to be a rifle of the M4 series while breaching the room Arthur Ford has barricaded himself in during the game's ending cutscene. It is outfitted with several attachments, including a sling, backup ironsights (which are flipped down and not in use), and what appears to be a Magpul Angled Fore Grip on the lower half of the handguard.
Unidentified Bullpup Rifle
The other Monogon Industries security guard breaching Arthur Ford's barricaded room is using some type of bullpup rifle, identifiable by the magazine that is visible behind the pistol grip.