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Splinter Cell: Double Agent

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Modified FN F2000 Tactical

Used by Sam Fisher throughout the game. It has an integral suppressor, C-More red dot sight, and a FN EGLM launcher attached.

FN F2000 Tactical with folding foregrip 5.56x45mm NATO


FN EGLM

Mounted on Sam's F2000. It behaves more like the FN 303 really does, but with the curious ability to fire all manner of hand-grenades and even shotgun shells.

FN EGLM, 40mm. Here pictured in standalone configuration.


FN FiveseveN

Used by Sam Fisher throughout the game. Equipped with a suppressor and EMP device attached. It appears to be the original model.

FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.


FN 303 Non Lethal Launcher

While the game calls it a non lethal shotgun, the model used in the game is the FN 303 non lethal launcher.

FN 303 - 18mm Non Lethal launcher (pepper ball gun)


Luger P08

The Luger P08 is carried by Emile Dufraisne and given to Sam on occasion to be used for executions.

It would seem Emile only carries one round as it never fires more than one round and it is only loaded with one both times it is to be used by Fisher, or perhaps he simply doesn't trust Fisher with a fully loaded gun.

Luger P08 - 9x19mm

Beretta 92FS

Used as the sidearm of most enemies in the game.

Beretta 92FS - 9x19mm.

Also an Inox version can be used by Sam in the prison if he kills the guy in the exercise yard. It has the same power as the FN FiveseveN but it isn't suppressed. Also used in the PsP version of the game, Essentials. But the game is slightly different than the console version.

Beretta 92FS INOX - 9x19mm.


Desert Eagle

Used as a sidearm by a few enemies, most notably Moss. Appears in place of the Luger in pre release screenshots. I am unsure which variant it is.

Desert Eagle MK VII - .357 Magnum.


AKM

Used by various enemies, including rebels in Kinshasa, and JBA members. Easily the most common long-arm in the game.

AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm


XM8

The SWAT team at the end of the game use XM8 assault rifles with flashlights and laser sights attached, and it is used by Moss's men in the second part of New York in the Wii version.

Fitted with an Insight ISM-V sight.


Ruger AC556

Used by government forces in Kinshasa. Appears to have synthetic furniture.

Ruger AC556 Carbine - 5.56x45mm. This is the full automatic version of the Mini 14 with a distinctive Barrel and bayonet lug.


FN FAL

Used by Mexican coastguards aboard the Cozumel. I am unsure of the variant.

FN FAL 50.00 7.62x51mm NATO

M249 SAW

Used by Emile Dufraisne in the Playstation 2 and Wii versions.

M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.

Barrett M82

Is used in the shooting range at the JBA's headquarters, where it sounds as if it is suppressed despite not having a suppressor attached. Is used again later in Kinshasa at a pivotal moment in the game, where it is fitted with a laser microphone and no longer sounds suppressed.

Barrett M82A1 sniper rifle .50 BMG


AK-103

Used by guards in Iceland and very rarely by rebels in Kinshasa in the Wii version.

AK-103 Modern Russian AK rifle 7.62x39mm

M14 Rifle

Used by guards and SWAT officers in the prison in the Wii version.

M14 rifle 7.62x51mm NATO

XM29 OICW

Used by Mexican police aboard Cozumel in the Wii version.

Objective Individual Combat Weapon (OICW) 5.56mm & 20mm)

AKS-74U

Used by mercenaries in the camp and first half of the ship in Okhotsk in the Wii version, Rebels in Kinshasa, and JBA members.

AKS-74U 5.45x39mm

OTs-14 Groza

Used by mercenaries in the second half of the ship in Okhotsk in the Wii version.

OTs-14 Groza, 9x39mm/7.62x39mm.

Heckler & Koch UMP-9

Used by Syke's men in the first part and Emile's men in the third part of New York in the Wii version.

Heckler & Koch UMP9 (note curved magazine) - 9x19mm

FN FNC

Used by Jamie Washington in the first part and Moss in the second part of New York in the Wii version.

FN FNC 5.56x45mm


Heckler & Koch MP7A1

Used by guards in Shanghai.

File:Mp7a1.jpg
Heckler & Koch MP7A1 4.6x30mm

RPG-7

Used by Government forces on the streets in Kinshasa.

Russian RPG-7 40mm

Heckler & Koch G36C

Used by government soldiers in Kinshasa in Co-Op mode in the Wii version.

Heckler & Koch G36C 5.56x45mm

Heckler & Koch MP5A5

Used by SWAT officers in the prison, Rebels in Kinshasa, and JBA members.

Heckler and Koch MP5A5 9x19mm

AKS-74

Used by guards in Iceland.

Kalashnikov AKS-74, 5.45x39mm

M67 hand grenade

The games resident frag grenade. Can bizarrely be fired from Sam's FN EGLM.

M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade. The real live version has a more brownish color and has painted factory markings on the body.

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