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Difference between revisions of "Resident Evil (1996 VG)"

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'''The following weapons appear in the video game ''Resident Evil'':'''
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{{incomplete}}
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[[Image:Residentevilps1.jpg|right|thumb|300px|''Resident Evil'' (1996)]]
 
[[Image:Residentevilps1.jpg|right|thumb|300px|''Resident Evil'' (1996)]]
__TOC__<br clear="all">
 
  
== [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] ==
 
The members of S.T.A.R.S. carry the [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] as their side arms.
 
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9mm]]
 
[[Image:RE1 beretta.jpg|thumb|none|400px]]
 
[[Image:Wesker's Report (frame 5119).jpg|thumb|none|400px]]
 
[[Image:RE1 beretta1.jpg|thumb|none|400px|A Beretta 92 is seen on the character selection screen.]]
 
[[Image:RE1 Beretta-custom.jpg|thumb|none|400px|A stainless steel Beretta 92 is used for the Director's Cut.]]
 
[[Image:RE1 beretta-custom2.jpg|thumb|none|400px]]
 
  
== [[Colt Python]] ==
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'''The following weapons appear in the video game ''Resident Evil'':'''
Barry Carries a stainless steel modified version of the Colt Python .357 Magnum; it's really powerful, especially against living things. This is one of the most powerful guns in the game that almost always blows a zombies head off. It is dubbed as the 'hand cannon'. In some versions of the PC version, special rounds exist in the game's files called "Dum Dum's" which supposedly increase the damage of the weapon even further.
 
  
[[Image:Colt-Python.jpg|350px|thumb|none|Colt Python - .357 Magnum]]
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__TOC__<br clear="all">
[[Image:RE1 magnum.jpg|thumb|none|400px]]
 
[[Image:Wesker's Report (frame 11242).jpg|thumb|400px|none]]
 
[[Image:RE1 magnum2ps1.jpg|thumb|none|400px]]
 
  
== [[Remington 870 Shotgun]] ==
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==Beretta 92FS==
The Standard 12-gauge 'zombie killer'.
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The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta 92FS]] is the standard S.T.A.R.S. sidearm (incorrectly referred to as the "M92" ingame).
 +
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm]]
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[[Image:RE1 beretta.jpg|thumb|none|500px|]]
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[[Image:RE1 beretta1.jpg|thumb|none|500px|A Beretta 92FS as seen on the character selection screen.]]
  
[[Image:Remington870PoliceStd.jpg|400px]]
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==Beretta 92FS Inox==
[[Image:RE1 shotgun.jpg|thumb|none|400px]]
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In the "Director's Cut" edition, the Beretta 92FS is replaced with a [[Beretta 92 pistol series#Beretta 92FS Inox]].
[[Image:RE1 shotgun2ps.jpg|thumb|none|400px]]
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[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox - 9x19mm.]]
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[[Image:RE1 Beretta-custom.jpg|thumb|none|500px|The Beretta 92FS Inox as seen in the Director's Cut.]]
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[[Image:RE1 beretta-custom2.jpg|thumb|none|500px|]]
  
== [[MAC-10]] ==
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==Beretta 92FS "Non-Gun"==
Ingram MAC-10, in 9mm Caliber. It is only found on the PC version by beating the game with Jill under certain conditions. Therefore this gun was not included in the 2002 Gamecube remake.
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In the live-action intro sequence, the S.T.A.R.S. officers use [[Non Guns#Beretta 92F|Beretta 92F Non-Gun]] props.
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[[Image:Ng pistol beretta92 blk.jpg|thumb|none|400px|Beretta 92F Non Gun]]
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[[Image:Wesker's Report (frame 4790).jpg|thumb|none|500px|]]
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[[Image:Wesker's Report (frame 5119).jpg|thumb|none|500px]]
  
[[Image:IngramMAC10.jpg‎|350px]]
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==[[Colt Python]]==
 +
Barry Burton's primary weapon throughout the game is a nickel-plated [[Colt Python]] revolver. In some editions of the PC version, special rounds exist in the game's files called "Dum Dum's" (an antiquated term for soft-nose or hollow-point bullets) which increase the weapon's damage even further.
 +
[[Image:Colt-Python.jpg|400px|thumb|none|Colt Python - .357 Magnum]]
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[[Image:RE1 magnum.jpg|thumb|none|500px]]
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[[Image:Wesker's Report (frame 11242).jpg|thumb|500px|none|]]
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[[Image:RE1 magnum2ps1.jpg|thumb|none|500px|]]
  
== [[FN Minimi]] ==
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== [[Remington 870 Shotgun]] ==
Like the Ingram MAC-10, this gun can only be found on the PC version by beating the game with Chris under certain conditions. It does surprisingly little damage - each shot equivalent to a basic handgun round- but is useful for keeping fast-moving enemies at bay.
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The [[Remington Model 870 Shotgun]] is the only shotgun available ingame.
 +
[[Image:Remington870PoliceStd.jpg|400px|thumb|none|Remington Model 870 - 12 gauge]]
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[[Image:RE1 shotgun.jpg|thumb|none|500px]]
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[[Image:RE1 shotgun2ps.jpg|thumb|none|500px]]
  
[[Image:M249_FN_MINIMI_DA-SC-85-11586_c1.jpg|500px]]
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==Ingram MAC-10==
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In the PC version, eating the game with Jill under certain conditions unlocks a 9mm [[MAC-10]] submachine gun.
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[[Image:IngramMAC10.jpg‎|400px|thumb|none|Ingram MAC-10]]
  
== [[M202 FLASH]] ==
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==FN Minimi==
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Like the Ingram MAC-10, a [[FN Minimi]] can be unlocked for the PC version by beating the game with Chris under certain conditions. It does surprisingly little damage - each shot equivalent to a basic handgun round- but is useful for keeping fast-moving enemies at bay.
 +
[[Image:M249_FN_MINIMI_DA-SC-85-11586_c1.jpg|400px|thumb|none|FN Minimi - 5.56x45mm]]
  
The most powerful weapon in the game, however it's only given to you in the final boss battle by Brad to help you in beating the Tyrant. But it is unlockable, with infinite ammo, upon completing the game within specific conditions.
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==M202 FLASH==
  
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The most powerful weapon in the game is a [[M202 FLASH]] that is given to the player during the final boss battle. It can also be unlocked with infinite ammo for use during the rest of the game upon completing the game within specific conditions.
 
[[Image:M202A2 FLASH.JPG|400px|thumb|none|M202 FLASH 66mm]]
 
[[Image:M202A2 FLASH.JPG|400px|thumb|none|M202 FLASH 66mm]]
  
== Flame thrower ==
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==Flamethrower==
[[Image:M240Flamethrower.jpg|thumb|400px|none]]
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A flamethrower is modeled after the [[(Aliens) - M240 Flamethrower|M240 from ''Aliens'']] (sans M16 carry handle) is available ingame.
The Flame thrower has quite a decent range, and is especially good against the large T-virus spiders.
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[[Image:M240Flamethrower.jpg|thumb|400px|none|M240 Flamethrower prop from the movie ''[[Aliens]]'']]
An interesting note is that it appears to be the same design as the M240 Flamer from [[Aliens]], sans the M16 carrying handle.
 
 
 
== Arwen 37 ==
 
 
 
A powerful grenade launcher that can use a variety of shells, but has poor range.
 
  
[[Image:Arwen 37.JPG|thumb|none|400px|Arwen 37 37mm]]
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== Arwen 37==
[[Image:RE1 Bazooka.jpg|thumb|none|400px]]
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The [[ARWEN 37]] grenade launcher is available to the player. It can use a variety of shells, but has poor range.
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[[Image:Arwen 37.JPG|thumb|none|400px|Arwen 37 - 37mm]]
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[[Image:RE1 Bazooka.jpg|thumb|none|500px|]]
  
== Beretta 92FS "Non-Gun" ==
 
[[Image:Ng pistol beretta92 blk.jpg|thumb|none|450px]]
 
[[Image:Wesker's Report (frame 4790).jpg|thumb|none|500px|JILL VALENTINE!]]
 
In the live-action intro, the STARS use Beretta 92FS "Non-Guns" for firing shots.
 
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:Science-Fiction]]
 
[[Category:Science-Fiction]]
 
[[Category:Resident Evil]]
 
[[Category:Resident Evil]]

Revision as of 03:47, 15 March 2011

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Resident Evil (1996)


The following weapons appear in the video game Resident Evil:


Beretta 92FS

The Beretta 92FS is the standard S.T.A.R.S. sidearm (incorrectly referred to as the "M92" ingame).

Beretta 92FS - 9mm
RE1 beretta.jpg
A Beretta 92FS as seen on the character selection screen.

Beretta 92FS Inox

In the "Director's Cut" edition, the Beretta 92FS is replaced with a Beretta 92 pistol series#Beretta 92FS Inox.

Beretta 92FS Inox - 9x19mm.
The Beretta 92FS Inox as seen in the Director's Cut.
RE1 beretta-custom2.jpg

Beretta 92FS "Non-Gun"

In the live-action intro sequence, the S.T.A.R.S. officers use Beretta 92F Non-Gun props.

Beretta 92F Non Gun
Wesker's Report (frame 4790).jpg
Wesker's Report (frame 5119).jpg

Colt Python

Barry Burton's primary weapon throughout the game is a nickel-plated Colt Python revolver. In some editions of the PC version, special rounds exist in the game's files called "Dum Dum's" (an antiquated term for soft-nose or hollow-point bullets) which increase the weapon's damage even further.

Colt Python - .357 Magnum
RE1 magnum.jpg
Wesker's Report (frame 11242).jpg
RE1 magnum2ps1.jpg

Remington 870 Shotgun

The Remington Model 870 Shotgun is the only shotgun available ingame.

Remington Model 870 - 12 gauge
RE1 shotgun.jpg
RE1 shotgun2ps.jpg

Ingram MAC-10

In the PC version, eating the game with Jill under certain conditions unlocks a 9mm MAC-10 submachine gun.

Ingram MAC-10

FN Minimi

Like the Ingram MAC-10, a FN Minimi can be unlocked for the PC version by beating the game with Chris under certain conditions. It does surprisingly little damage - each shot equivalent to a basic handgun round- but is useful for keeping fast-moving enemies at bay.

FN Minimi - 5.56x45mm

M202 FLASH

The most powerful weapon in the game is a M202 FLASH that is given to the player during the final boss battle. It can also be unlocked with infinite ammo for use during the rest of the game upon completing the game within specific conditions.

M202 FLASH 66mm

Flamethrower

A flamethrower is modeled after the M240 from Aliens (sans M16 carry handle) is available ingame.

M240 Flamethrower prop from the movie Aliens

Arwen 37

The ARWEN 37 grenade launcher is available to the player. It can use a variety of shells, but has poor range.

Arwen 37 - 37mm
RE1 Bazooka.jpg

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