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Difference between revisions of "IGI 2: Covert Strike"

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(Cleanup, including the removal of some spoilers. I'll continue later.)
(That "psg1sd aim" image is unnecessary, it's the same scope overlay as the non-suppressed weapon. Also, does the real H&K SMG II have a bolt release as depicted btw?)
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==Colt Anaconda==
 
==Colt Anaconda==
The [[Colt Anaconda]] is only available in multiplayer; it is referred to as "Magnum.
+
The [[Colt Anaconda]] is only available in multiplayer; it is referred to as "Magnum".
 
[[File:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda - .44 Magnum]]
 
[[File:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda - .44 Magnum]]
 
[[File:Igi2 Colt Anaconda.jpg|thumb|none|600px|Colt Anaconda in multiplayer.]]
 
[[File:Igi2 Colt Anaconda.jpg|thumb|none|600px|Colt Anaconda in multiplayer.]]
Line 46: Line 46:
  
 
==Makarov PM==
 
==Makarov PM==
The [[Makarov PM]] is used by Russian guards, and also by Russian and Chinese scientists as a backup weapon. Wu Xing uses one in the intro cuscene of 'The Ancient Temple' mission, where it uses the Desert Eagle's firing sound, likely due to the more dramatic sound of the Desert Eagle.   
+
The [[Makarov PM]] is used by Russian guards, and also by Russian and Chinese scientists as a backup weapon. Wu Xing uses one in the intro cuscene of the 'Secret Weapons Lab' mission, where it uses the Desert Eagle's firing sound, likely due to the more dramatic sound of the Desert Eagle.   
 
[[File:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm Makarov]]
 
[[File:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm Makarov]]
 
[[File:Igi2 makarov holding.jpg|thumb|none|600px|The Makarov PM being held.]]
 
[[File:Igi2 makarov holding.jpg|thumb|none|600px|The Makarov PM being held.]]
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==Colt M16A2==
 
==Colt M16A2==
The [[M16_rifle_series#M16A2_Rifle|Colt M16A2]]. Can be found in the Russian missions, used by David. It is also the equipment of the IGI special forces during the last cutscene of the game (for some reason, during this cinematic, the M16A2s use the G36E's firing sound).
+
The [[Colt M16A2]] is a starting weapon in the Russian missions, equipped with an [[M203]] grenade launcher. It is used by the IGI special forces in the last level of the game. It incorrectly fires in fully-automatic mode instead of three-round burst.
[[file:M16A2 M203.jpg|thumb|none|350px|Colt M16A2 - 5.56x45mm NATO]]
+
[[File:M16A2 M203.jpg|thumb|none|350px|Colt M16A2 - 5.56x45mm with M203 grenade launcher - 40mm]]
[[file:Igi2 m16a2 holding.jpg|thumb|none|600px|The player holds the "Colt M16A2".]]
+
[[File:Igi2 m16a2 holding.jpg|thumb|none|600px|The M16A2 being held.]]
[[file:Igi2 m16a2 reloading 1.jpg|thumb|none|600px|The player reloads "Colt M16A2".]]
+
[[File:Igi2 m16a2 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 m16a2 reloading 2.jpg|thumb|none|600px|The player reloads "Colt M16A2".]]
+
[[File:Igi2 m16a2 reloading 2.jpg|thumb|none|600px|Hitting the bolt release.]]
[[file:Igi2 m16 m203 world.jpg|thumb|none|600px|World model of "Colt M16A2".]]
+
[[File:Igi2 m16 m203 world.jpg|thumb|none|600px|World model of the M16A2.]]
  
 
==Heckler & Koch G11 K2==
 
==Heckler & Koch G11 K2==
The [[Heckler & Koch G11|Heckler & Koch G11 K2]]. Used by General Wu Xing in a Chinese mission. It only fires in 3-round burst mode, and it offers a scoped view.
+
The [[Heckler & Koch G11|Heckler & Koch G11 K2]] is used by General Wu Xing in the 'Secret Weapons Lab' mission, and is available to the player afterwards. It only fires in fast 3-round burst mode, and it offers a scoped view.
[[file:HK_G11_caseless_Rifle.jpg|thumb|none|350px|Heckler & Koch G11 K2 - 4.73x33mm]]
+
[[File:HK G11_caseless_Rifle.jpg|thumb|none|350px|Heckler & Koch G11 K2 - 4.73x33mm]]
[[file:Igi2 g11 holding.jpg|thumb|none|600px|The player holds the "Heckler & Koch G11 K2".]]
+
[[File:Igi2 g11 holding.jpg|thumb|none|600px|The Heckler & Koch G11 K2 being held.]]
[[file:Igi2 g11 aim.jpg|thumb|none|600px|The player aims to "Heckler & Koch G11 K2".]]
+
[[File:Igi2 g11 aim.jpg|thumb|none|600px|Scoped view of the G11.]]
[[file:Igi2 g11 reloading 1.jpg|thumb|none|600px|The player reloads "Heckler & Koch G11 K2".]]
+
[[File:Igi2 g11 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 g11 reloading 2.jpg|thumb|none|600px|The player reloads "Heckler & Koch G11 K2".]]
+
[[File:Igi2 g11 reloading 2.jpg|thumb|none|600px|Inserting a new magazine.]]
[[file:Igi2 g11 world.jpg|thumb|none|600px|World model of "Heckler & Koch G11 K2".]]
+
[[File:Igi2 g11 world.jpg|thumb|none|600px|World model of the G11 K2.]]
  
 
==Heckler & Koch G36E==
 
==Heckler & Koch G36E==
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36|Heckler & Koch G36E]] is only used by David in the Libyan missions. It incorrectly offers a 3-round burst option instead of the real 2-round burst.
+
The [[Heckler & Koch G36E]] is only used by David in the Libyan missions. It incorrectly offers a 3-round burst option instead of the real 2-round burst.
[[file:G36.jpg|thumb|none|350px|Heckler & Koch G36E - 5.56x45mm]]
+
[[File:G36.jpg|thumb|none|350px|Heckler & Koch G36E - 5.56x45mm]]
[[file:Igi2 g36 holding.jpg|thumb|none|600px|The player holds the "Heckler & Koch G36E".]]
+
[[File:Igi2 g36 holding.jpg|thumb|none|600px|The Heckler & Koch G36E being held.]]
[[file:Igi2 g36 reloading 1.jpg|thumb|none|600px|The player reloads "Heckler & Koch G36E".]]
+
[[File:Igi2 g36 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 g36 reloading 2.jpg|thumb|none|600px|The player reloads "Heckler & Koch G36E".]]
+
[[File:Igi2 g36 reloading 2.jpg|thumb|none|600px|Cocking the G36E.]]
[[file:Igi2 g36 world.jpg|thumb|none|600px|World model of "Heckler & Koch G36E".]]
+
[[File:Igi2 g36 world.jpg|thumb|none|600px|World model of the G36E.]]
  
==Norinoco Type 56-1==
+
==Norinco Type 56-1==
The [[AK-47#Norinco_Type_56|Norinoco Type 56-1]]. Wrongly referred in the game as AK-47. Used by Russian and Chinese guards and Libyan special forces. Strangely, if Jach Priboi is executed in the 'Libyan Rendezvous' mission, he will drop one, even though he is supposed to be unarmed.
+
The [[Norinco Type 56-1]] appears, wrongly referred in the game as the AK-47. It is used by Russian and Chinese guards and Libyan special forces.
[[File:297 (Type56-1).JPG|thumb|none|350px|Norinoco Type 56-1 - 7.62x39mm]]
+
[[File:297 (Type56-1).JPG|thumb|none|350px|Norinco Type 56-1 - 7.62x39mm]]
[[file:Igi2 AK-47 holding.jpg|thumb|none|600px|The player holds the "Norinoco Type 56-1".]]
+
[[File:Igi2 AK-47 holding.jpg|thumb|none|600px|The Norinco Type 56-1 being held]]
[[file:Igi2 AK-47 reloading 1.jpg|thumb|none|600px|The player reloads "Norinoco Type 56-1".]]
+
[[File:Igi2 AK-47 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 AK-47 reloading 2.jpg|thumb|none|600px|The player reloads "Norinoco Type 56-1".]]
+
[[File:Igi2 AK-47 reloading 2.jpg|thumb|none|600px|Cocking the Type 56-1.]]
[[file:Igi2 AK-47 mele.jpg|thumb|none|600px|Stock attack of the "Norinoco Type 56-1".]]
+
[[File:Igi2 AK-47 mele.jpg|thumb|none|600px|Stock attack..]]
[[file:Igi2 AK-47 world.jpg|thumb|none|600px|World model of "Norinoco Type 56-1".]]
+
[[File:Igi2 AK-47 world.jpg|thumb|none|600px|World model of the Type 56-1.]]
  
 
==Steyr AUG A1==
 
==Steyr AUG A1==
The [[Steyr_AUG#Steyr_AUG_A1|Steyr AUG A1]]. Can be found in the Chinese missions. Used by David only.
+
The [[Steyr AUG A1]] is available at the start of the Chinese missions.
[[file:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG A1 - 5.56x45mm]]
+
[[File:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG A1 - 5.56x45mm]]
[[file:Igi2 aug holding.jpg|thumb|none|600px|The player holds the "Steyr AUG A1".]]
+
[[File:Igi2 aug holding.jpg|thumb|none|600px|The Steyr AUG A1 being held.]]
[[file:Igi2 aug aim.jpg|thumb|none|600px|The player aims to "Steyr AUG A1".]]
+
[[File:Igi2 aug aim.jpg|thumb|none|600px|Scoped view of the AUG.]]
[[file:Igi2 aug reloading 1.jpg|thumb|none|600px|The player reloads "Steyr AUG A1".]]
+
[[File:Igi2 aug reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 aug reloading 2.jpg|thumb|none|600px|The player reloads "Steyr AUG A1".]]
+
[[File:Igi2 aug reloading 2.jpg|thumb|none|600px|Pushing the bolt forward.]]
[[file:Igi2 aug world.jpg|thumb|none|600px|World model of "Steyr AUG A1".]]
+
[[File:Igi2 aug world.jpg|thumb|none|600px|World model of the AUG A1.]]
  
 
=Shotguns=
 
=Shotguns=
  
 
==Benelli M4 Super 90==
 
==Benelli M4 Super 90==
The [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|Benelli M4 Super 90]]. Used by Libyan and Chinese special forces.
+
The [[Benelli M4 Super 90]] is used by Libyan and Chinese special forces.
[[file:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 Gauge]]
+
[[File:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 Gauge]]
[[file:Igi2 m1014 holding.jpg|thumb|none|600px|The player holds the "Benelli M4 Super 90".]]
+
[[File:Igi2 m1014 holding.jpg|thumb|none|600px|The Benelli M4 Super 90 being held.]]
[[file:Igi2 m1014 reloading 1.jpg|thumb|none|600px|The player reloads "Benelli M4 Super 90".]]
+
[[File:Igi2 m1014 reloading 1.jpg|thumb|none|600px|The player about to reload.]]
[[file:Igi2 m1014 reloading 2.jpg|thumb|none|600px|The player reloads "Benelli M4 Super 90".]]
+
[[File:Igi2 m1014 reloading 2.jpg|thumb|none|600px|Loading a shell.]]
[[file:Igi2 m1014 mele.jpg|thumb|none|600px|Stock attack of the "Benelli M4 Super 90".]]
+
[[File:Igi2 m1014 mele.jpg|thumb|none|600px|Stock attack of the Benelli.]]
[[file:Igi2 m1014 world.jpg|thumb|none|600px|World model of "Benelli M4 Super 90".]]
+
[[File:Igi2 m1014 world.jpg|thumb|none|600px|World model of the Benelli M4.]]
  
 
==Franchi SPAS-12==
 
==Franchi SPAS-12==
The [[Franchi SPAS-12]]. Used by Russian special forces.
+
The [[Franchi SPAS-12]] is used by Russian special forces.
[[file:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge]]
+
[[File:Franchi-SPAS12.jpg|thumb|none|350px|Franchi SPAS-12 - 12 Gauge]]
[[file:Igi2 spas12 holding.jpg|thumb|none|600px|The player holds the "Franchi SPAS-12".]]
+
[[File:Igi2 spas12 holding.jpg|thumb|none|600px|The Franchi SPAS-12 being held.]]
[[file:Igi2 spas12 reloading 1.jpg|thumb|none|600px|The player reloads "Franchi SPAS-12".]]
+
[[File:Igi2 spas12 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 spas12 reloading 2.jpg|thumb|none|600px|The player reloads "Franchi SPAS-12".]]
+
[[File:Igi2 spas12 reloading 2.jpg|thumb|none|600px|Pumping the shotgun.]]
[[file:Igi2 spas12mele.jpg|thumb|none|600px|Stock attack of the "Franchi SPAS-12".]]
+
[[File:Igi2 spas12mele.jpg|thumb|none|600px|Stock attack of the SPAS-12.]]
[[file:Igi2 spas12 world.jpg|thumb|none|600px|World model of "Franchi SPAS-12".]]
+
[[File:Igi2 spas12 world.jpg|thumb|none|600px|World model of the SPAS-12.]]
  
 
==Pancor Jackhammer==
 
==Pancor Jackhammer==
The [[Pancor Jackhammer]]. Can be found in the Libyan missions, and is used by Priboi and Zaleb.
+
The [[Pancor Jackhammer]] returns from the prequel, its appearance being again incorrect since the real Jackhammer never entered production. It can be found in the Libyan missions, and is also used by Priboi and Zaleb. Once again it has an erroneous cylinder capacity of 12 rounds instead of 10.
[[file:Jackhammer.jpg|thumb|none|350px|Pancor Jackhammer - 12 Gauge]]
+
[[File:Jackhammer.jpg|thumb|none|350px|Pancor Jackhammer - 12 Gauge]]
[[file:Igi2 jackhammer holding.jpg|thumb|none|600px|The player holds the "Pancor Jackhammer".]]
+
[[File:Igi2 jackhammer holding.jpg|thumb|none|600px|The Pancor Jackhammer being held.]]
[[file:Igi2 jackhammer reloading 1.jpg|thumb|none|600px|The player reloads "Pancor Jackhammer".]]
+
[[File:Igi2 jackhammer reloading 1.jpg|thumb|none|600px|The player about to remove the ammunition cylinder.]]
[[file:Igi2 jackhammer reloading 2.jpg|thumb|none|600px|The player reloads "Pancor Jackhammer".]]
+
[[File:Igi2 jackhammer reloading 2.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 jackhammer mele.jpg|thumb|none|600px|Stock attack of the "Pancor Jackhammer".]]
+
[[File:Igi2 jackhammer mele.jpg|thumb|none|600px|Stock attack.]]
[[file:Igi2 jackhammer world.jpg|thumb|none|600px|World model of "Pancor Jackhammer".]]
+
[[File:Igi2 jackhammer world.jpg|thumb|none|600px|World model of the Jackhammer.]]
  
 
=Sniper Rifles=
 
=Sniper Rifles=
  
 
==Barrett M82A1==
 
==Barrett M82A1==
The [[Barrett_M82#Barrett_M82.2FM82A1|Barrett M82A1]]. Available in the game as M82A1 and as well as M82A1 with Thermal vision scope.
+
The [[Barrett M82A1]] is used by Chinese special forces. A version with a thermal vision scope is also available as the "M82A1-T" in 'The Ancient Temple' mission.
Used by Chinese special forces.
+
[[File:M82a1.jpg|thumb|none|350px|Barrett M82A1 - .50 BMG]]
[[file:M82a1.jpg|thumb|none|350px|Barrett M82A1 - .50 BMG]]
+
[[File:Igi2 m82a1 holding.jpg|thumb|none|600px|The Barrett M82A1 being held.]]
[[file:Igi2 m82a1 holding.jpg|thumb|none|600px|The player holds the "Barrett M82A1".]]
+
[[File:Igi2 m82a1 aim 1.jpg|thumb|none|600px|Scoped view of the Barrett.]]
[[file:Igi2 m82a1 aim 1.jpg|thumb|none|600px|The player aims to "Barrett M82A1".]]
+
[[File:Igi2 m82a1 aim 2.jpg|thumb|none|600px|Scoped view of the thermal scope variant.]]
[[file:Igi2 m82a1 aim 2.jpg|thumb|none|600px|The player aims to "Barrett M82A1".]]
+
[[File:Igi2 m82a1 reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 m82a1 reloading 1.jpg|thumb|none|600px|The player reloads "Barrett M82A1".]]
+
[[File:Igi2 m82a1 reloading 2.jpg|thumb|none|600px|Cocking the Barrett]]
[[file:Igi2 m82a1 reloading 2.jpg|thumb|none|600px|The player reloads "Barrett M82A1".]]
+
[[File:Igi2 m82a1 world.jpg|thumb|none|600px|World model of the Barrett M82A1.]]
[[file:Igi2 m82a1 world.jpg|thumb|none|600px|World model of "Barrett M82A1".]]
 
  
 
==Heckler & Koch PSG-1==
 
==Heckler & Koch PSG-1==
The [[Heckler_%26_Koch_G3#Heckler_.26_Koch_PSG-1|Heckler & Koch PSG-1]]. Available in the game as PSG-1 and as well as PSG-1 SD.
+
The [[Heckler & Koch PSG-1]] is used by Lybian forces. A suppressed version is also available as the "PSG-1SD".
Used by Libyan special forces.
+
[[File:H&KPSG01.jpg|thumb|none|350px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
[[file:H&KPSG01.jpg|thumb|none|350px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
+
[[File:Igi2 psg1 holding.jpg|thumb|none|600px|The Heckler & Koch PSG-1 being held.]]
[[file:Igi2 psg1 holding.jpg|thumb|none|600px|The player holds the "Heckler & Koch PSG-1".]]
+
[[File:Igi2 psg1sd holding.jpg|thumb|none|600px|The silenced variant.]]
[[file:Igi2 psg1sd holding.jpg|thumb|none|600px|The player holds the "Heckler & Koch PSG-1 Silenced".]]
+
[[File:Igi2 psg1 aim.jpg|thumb|none|600px|Scoped view of the PSG-1.]]
[[file:Igi2 psg1 aim.jpg|thumb|none|600px|The player aims to "Heckler & Koch PSG-1".]]
+
[[File:Igi2 psg1 reloading 1.jpg|thumb|none|600px|Reloading the PSG-1.]]
[[file:Igi2 psg1sd aim.jpg|thumb|none|600px|The player aims to "Heckler & Koch PSG-1 Silenced".]]
+
[[File:Igi2 psg1sd reloading 1.jpg|thumb|none|600px|Reloading the silenced variant.]]
[[file:Igi2 psg1 reloading 1.jpg|thumb|none|600px|The player reloads "Heckler & Koch PSG-1".]]
+
[[File:Igi2 psg1 reloading 2.jpg|thumb|none|600px|Cocking the PSG-1.]]
[[file:Igi2 psg1sd reloading 1.jpg|thumb|none|600px|The player reloads "Heckler & Koch PSG-1 Silenced".]]
+
[[File:Igi2 psg1sd reloading 2.jpg|thumb|none|600px|Cocking the silenced variant.]]
[[file:Igi2 psg1 reloading 2.jpg|thumb|none|600px|The player reloads "Heckler & Koch PSG-1".]]
+
[[File:Igi2 psg1 world.jpg|thumb|none|600px|World model of the PSG-1.]]
[[file:Igi2 psg1sd reloading 2.jpg|thumb|none|600px|The player reloads "Heckler & Koch PSG-1 Silenced".]]
+
[[File:Igi2 psg1sd world.jpg|thumb|none|600px|World model of the silenced variant.]]
[[file:Igi2 psg1 world.jpg|thumb|none|600px|World model of "Heckler & Koch PSG-1".]]
 
[[file:Igi2 psg1sd world.jpg|thumb|none|600px|World model of "Heckler & Koch PSG-1 Silenced".]]
 
  
==Hybrid Izhmash SVD Dragunov / Romanian-FPK-PSL==
+
==Hybrid Izhmash SVD Dragunov / Romanian FPK/PSL==
The hybrid off [[SVD_Dragunov#SVD_Dragunov|SVD Dragunov]] and [[FPK / PSL Sniper Rifle|Romanian-FPK-PSL]]. Game Name "Dragunov".
+
Like in the prequel, the "SVD Dragunov" (as referred in the text when picking up the weapon) is a hybrid of the [[SVD Dragunov]] and the Romanian [[FPK / PSL Sniper Rifle|FPK / PSL]].
[[file:SVD Rifle.jpg‎|thumb|none|350px|Izhmash SVD - 7.62x54mm R]]
+
[[File:SVD Rifle.jpg‎|thumb|none|350px|Izhmash SVD - 7.62x54mm R]]
[[file:Romanian-FPK-PSL.jpg|thumb|none|350px|Romanian-FPK-PSL - 7.62x54mm R]]
+
[[File:Romanian-FPK-PSL.jpg|thumb|none|350px|Romanian FPK/PSL - 7.62x54mm R]]
[[file:Igi2 svd holding.jpg|thumb|none|600px|The player holds the "SVD Dragunov".]]
+
[[File:Igi2 svd holding.jpg|thumb|none|600px|The weapon being held.]]
[[file:Igi2 svd aim.jpg|thumb|none|600px|The player aims to "SVD Dragunov".]]
+
[[File:Igi2 svd aim.jpg|thumb|none|600px|Scoped view.]]
[[file:Igi2 svd reloading 1.jpg|thumb|none|600px|The player reloads "SVD Dragunov".]]
+
[[File:Igi2 svd reloading 1.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 svd reloading 2.jpg|thumb|none|600px|The player reloads "SVD Dragunov".]]
+
[[File:Igi2 svd reloading 2.jpg|thumb|none|600px|Cocking.]]
[[file:Igi2 svd world.jpg|thumb|none|600px|World model of "SVD Dragunov".]]
+
[[File:Igi2 svd world.jpg|thumb|none|600px|World model of the "Dragunov".]]
  
 
=Machine Guns=
 
=Machine Guns=
 
==Browning M2HB==
 
==Browning M2HB==
The [[Browning_M2#Browning_M2_Heavy_Barrel|Browning M2HB]].
+
The [[Browning M2HB]] is available mounted on various platforms.
[[file:BrowningM2 plain.jpg|thumb|none|350px|Browning M2HB - .50 BMG]]
+
[[File:BrowningM2 plain.jpg|thumb|none|350px|Browning M2HB - .50 BMG]]
[[file:Igi2 m2hb 1.jpg|600px|thumb|none|M2 in-game.]]
+
[[File:Igi2 m2hb 1.jpg|600px|thumb|none|Left side view of the M2HB.]]
[[file:Igi2 m2hb 2.jpg|600px|thumb|none|M2 in-game.]]
+
[[File:Igi2 m2hb 2.jpg|600px|thumb|none|Right side view.]]
[[file:Igi2 m2hb 3.jpg|600px|thumb|none|M2 in-game.]]
+
[[File:Igi2 m2hb 3.jpg|600px|thumb|none|The Browning M2HB in use.]]
  
 
==FN Minimi==
 
==FN Minimi==
The [[FN_Minimi#FN_Minimi|FN Minimi]]. Used by Chinese guards and is also found in the Libyan missions. Robert Quest uses one before he is killed.
+
The [[FN Minimi]] is used by Chinese guards, and can also be found in the Lybian mission. Like in the prequel, it is simply reloaded by switching the belt box without actually inserting the belt into the feed tray.
[[file:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|350px|FN Minimi - 5.56x45mm]]
+
[[File:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|350px|FN Minimi - 5.56x45mm]]
[[file:Igi2 minimi holding.jpg|thumb|none|600px|The player holds the "FN Minimi".]]
+
[[File:Igi2 minimi holding.jpg|thumb|none|600px|The FN Minimi being held.]]
[[file:Igi2 minimi reloading 1.jpg|thumb|none|600px|The player reloads "FN Minimi".]]
+
[[File:Igi2 minimi reloading 1.jpg|thumb|none|600px|The belt box about to be removed.]]
[[file:Igi2 minimi reloading 2.jpg|thumb|none|600px|The player reloads "FN Minimi".]]
+
[[File:Igi2 minimi reloading 2.jpg|thumb|none|600px|Reloading.]]
[[file:Igi2 minimi world.jpg|thumb|none|600px|World model of "FN Minimi".]]
+
[[File:Igi2 minimi world.jpg|thumb|none|600px|World model of the FN Minimi.]]
  
 
=Launchers & Grenade Launchers=
 
=Launchers & Grenade Launchers=
  
 
==M203==
 
==M203==
The [[M203 grenade launcher]].
+
The [[M203 grenade launcher]] is attached to the M16A2.
[[file:M16A2 M203.jpg|thumb|none|350px|M16A2 with M203 - 40x46mm.]]
+
[[File:M203.jpg|thumb|right|300px|M203 grenade launcher - 40x46mm]]
[[file:Igi2 m203 reloading 1.jpg|thumb|none|600px|M203 in game.]]
+
[[File:Igi2 m203 reloading 1.jpg|thumb|none|600px|Ejecting a spent casing.]]
[[file:Igi2 m203 reloading 2.jpg|thumb|none|600px|M203 in game.]]
+
[[File:Igi2 m203 reloading 2.jpg|thumb|none|600px|Loading a new grenade.]]
[[file:Igi2 m16 m203 world.jpg|thumb|none|600px|M203 in game.]]
+
[[File:Igi2 m16 m203 world.jpg|thumb|none|600px|World model of the M16A2/M203 combo.]]
 +
 
 +
==LAW 80==
 +
The [[LAW 80]] is only available in multiplayer.
 +
[[File:Law94mm.jpg|thumb|none|400px|LAW 80, 94mm]]
 +
[[File:IGI2Law80.jpg|thumb|600px|none|The LAW 80 being held.]]
  
 
==RPG-7==
 
==RPG-7==
The [[RPG-7#RPG-7|RPG-7]]. Used by Chinese guards and Libyan special forces.  
+
David Jones takes an [[RPG-7]] from a Russian convoy to destroy an APC. The RPG is also used by Lybian special forces and Chinese guards.
[[file:Rpg-7-1-.jpg|thumb|none|400px|RPG-7]]
+
[[File:Rpg-7-1-.jpg|thumb|none|400px|RPG-7]]
[[file:Igi2 rpg7 holding.jpg|thumb|none|600px|The player holds the "RPG-7".]]
+
[[File:Igi2 rpg7 holding.jpg|thumb|none|600px|The RPG-7 being held.]]
[[file:Igi2 rpg7 aim.jpg|thumb|none|600px|The player aims to "RPG-7".]]
+
[[File:Igi2 rpg7 aim.jpg|thumb|none|600px|Scoped view.]]
[[file:Igi2 rpg7 reloading 1.jpg|thumb|none|600px|The player reloads "RPG-7".]]
+
[[File:Igi2 rpg7 reloading 1.jpg|thumb|none|600px|The RPG about to be reloaded.]]
[[file:Igi2 rpg7 reloading 2.jpg|thumb|none|600px|The player reloads "RPG-7".]]
+
[[File:Igi2 rpg7 reloading 2.jpg|thumb|none|600px|Inserting a rocket.]]
[[file:Igi2 rpg7 world.jpg|thumb|none|600px|World model of "RPG-7".]]
+
[[File:Igi2 rpg7 world.jpg|thumb|none|600px|World model of the RPG-7.]]
  
==LAW 80==
+
=Grenades & Explosives =
The [[LAW 80]]. Can only be found in the multiplayer.
 
[[Image:Law94mm.jpg|thumb|none|400px|LAW 80, 94mm]]
 
[[Image:IGI2Law80.jpg|thumb|600px|none|LAW 80 in multiplayer.]]
 
  
=Grenades & Explosives =
+
==ALS T-470 Stun Grenade==
 +
The game's flashbang appears to be an [http://www.iieexport.com/files/ALST470b.pdf ALS T-470 Stun Grenade]. It used by Russian, Libyan and Chinese special forces in singleplayer, but for the player it is only available in multiplayer.
 +
[[File:IGI2 Flashbang.jpg|thumb|none|600px|Stun grenade in multiplayer.]]
 +
[[File:IGI2 Flashbang Close.jpg|thumb|600px|none|Third-person view of a stun grenade. Note the inscription "Sound and Flash with Teargas CN. STD = 9.83".]]
  
 
==C4==
 
==C4==
[[file:Igi2 c4.jpg|thumb|none|600px|C4 in game.]]
+
C4 explosives are used during certain objectives of the game.
 +
[[File:Igi2 c4.jpg|thumb|none|600px|C4-in game.]]
  
 
==L2A2 Hand Grenade==
 
==L2A2 Hand Grenade==
The main hand grenade in the game is the [[M26 hand grenade#L2A2 Hand Grenade|L2A2 hand grenade]], the British version of the American [[M26 hand grenade]].
+
The main type of grenade in the game is the [[M26 hand grenade#L2A2 Hand Grenade|L2A2 hand grenade]], the British version of the American M26 hand grenade.
[[file:L2A2.jpg|thumb|none|150px|L2A2 HE Frag hand grenade.]]
+
[[File:L2A2.jpg|thumb|none|150px|L2A2 HE Frag hand grenade.]]
[[file:Igi2 l2a2 holding.jpg|thumb|none|600px|L2A2 Hand Grenade in game.]]
+
[[File:Igi2 l2a2 holding.jpg|thumb|none|600px|An L2A2 hand grenade being held.]]
[[file:Igi2 l2a2 attack.jpg|thumb|none|600px|L2A2 Hand Grenade in game.]]
+
[[File:Igi2 l2a2 attack.jpg|thumb|none|600px|Pulling the pin.]]
[[file:Igi2 l2a2 world.jpg|thumb|none|600px|L2A2 Hand Grenade in game.]]
+
[[File:Igi2 l2a2 world.jpg|thumb|none|600px|World model of two L2A2 grenades.]]
 
 
==ALS T-470 Stun Grenade==
 
Used by Russian, Libyan and Chinese special forces.
 
http://www.alstechnologies.com/index.php?page=ALST470 - looks like a same grenade in IGI 2 --[[User:RedCharger|RedCharger]] 15:17, 7 April 2010 (UTC)
 
[[Image:IGI2 Flashbang.jpg|thumb|600px|none|ALS T-470 stun grenade in multiplayer.]]
 
[[Image:IGI2 Flashbang Close.jpg|thumb|600px|none|Close shot of ALS T-470 stun grenade. Note the inscription on a grenade - "Sound and Flash with Teargas CN, STD = 9.83".]]
 
  
 
==M18 Smoke Grenade==
 
==M18 Smoke Grenade==
The [[M18 smoke grenade]]. Can only be found in the multiplayer.
+
The [[M18 smoke grenade]] is only available in multiplayer.
[[Image:M18red.jpg|thumb|600px|none|M18 smoke grenade]]
+
[[File:M18red.jpg|thumb|none|150px|M18 smoke grenade]]
[[Image:IGI2 M18.jpg|thumb|600px|none|M18 smoke grenade in multiplayer.]]
+
[[File:IGI2 M18.jpg|thumb|none|600px|M18 smoke grenade in multiplayer.]]
[[Image:IGI2 M18 Close.jpg|thumb|600px|none|Close shot of M18 smoke grenade.]]
+
[[File:IGI2 M18 Close.jpg|thumb|none|600px|Third-person view of an M18 smoke grenade.]]
  
 
==Proximity Mine==
 
==Proximity Mine==
[[file:Igi2 proximitymine 1.jpg|thumb|none|600px|Proximity Mine in game.]]
+
Proximity mines are available in the game
[[file:Igi2 proximity mine 2.jpg|thumb|none|600px|Proximity Mine in game.]]
+
[[File:Igi2 proximitymine 1.jpg|thumb|none|600px|A proximity mine being held.]]
 +
[[File:Igi2 proximity mine 2.jpg|thumb|none|600px|Two proximity mines placed.]]
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]

Revision as of 19:39, 18 January 2017


IGI 2: Covert Strike
ProjectIGI2frontcover.jpg
Offical Boxart
Release Date: 2003
Developer: Innerloop Studios
Publisher: Codemasters
Series: Project IGI
Platforms: PC / MAC OS
Genre: First-Person Shooter / Stealth action


The following guns can be found in the game Project IGI 2: Covert Strike:

Handguns

Colt Anaconda

The Colt Anaconda is only available in multiplayer; it is referred to as "Magnum".

Colt Anaconda - .44 Magnum
Colt Anaconda in multiplayer.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX appears in the game, referred to as "D-Eagle", and used by Zaleb Said and his guards in the Libyan missions. It is one of the most powerful pistols in the game.

Desert Eagle Mark XIX - .50 AE.
The Desert Eagle being held.
Reloading.
Cocking the Desert Eagle.
Stock attack.
World model of the Desert Eagle.

Glock 17

The Glock 17 is the starting pistol in the Russian levels and comes with a suppressor; it is referred to as the "G-17 SD". It provides accurate but weak firepower.

Glock 17 - 9x19mm.
The suppressed Glock 17 being held.
Reloading.
Cocking the Glock 17.
Stock attack.
World model of Glock 17.

Heckler & Koch Mk 23 Mod 0

The Heckler & Koch Mk 23 Mod 0 is referred in-game as the "Socom" and comes with a suppressor and a usable LAM unit. It provides suppressed but effective shots and is used by David in the Libyan mission. Anya holds one in the last cutscene of the game.

Airsoft Heckler & Koch Mk 23 Phase II Prototype (note front cocking serrations, deleted from production models) with Tokyo Marui replica of a Knight's Armament suppressor and prototype Laser Aiming Module - (fake) .45 ACP
The Heckler & Koch Mk 23 Mod 0 being held.
Reloading.
Cocking the Mk 23 Mod 0.
World model of the Mk 23 Mod 0.

Makarov PM

The Makarov PM is used by Russian guards, and also by Russian and Chinese scientists as a backup weapon. Wu Xing uses one in the intro cuscene of the 'Secret Weapons Lab' mission, where it uses the Desert Eagle's firing sound, likely due to the more dramatic sound of the Desert Eagle.

Makarov PM - 9x18mm Makarov
The Makarov PM being held.
Reloading.
Cocking the Makarov.
Stock attack.
World model of the Makarov PM.

Submachine Guns

Heckler & Koch MP5A3

The player starts the game with the Heckler & Koch MP5A3. It incorrectly offers a 3-round burst option, which should be the case for the MP5A5 instead.

Heckler & Koch MP5A3 - 9x19mm
The Heckler & Koch MP5A3 being held.
Reloading.
Cocking the MP5A3.
World model of the MP5A3.

Heckler & Koch SMG II

The Heckler & Koch SMG II, a canceled MP5 program, is available in the game with a suppressor. It is used by David Jones in the Chinese missions.

File:HK SMG 2.gif
Heckler & Koch SMG II - 9x19mm.
The Heckler & Koch SMG II being held.
Reloading the Heckler & Koch SMG II.
Hitting the bolt release.
World model of Heckler & Koch SMG II.

IMI Uzi

The IMI Uzi is used by Libyan guards. Dual-wielded Uzis can only be found in the multiplayer.

IMI Uzi with stock removed - 9x19mm
The Uzi being Held.
Reloading.
Cocking the Uzi, incorrectly depicting it as a closed bolt weapon.
Stock attack.
World model the Uzi.
Dual-wielded Uzi in multiplayer.

Ingram MAC-10

The Ingram MAC-10 is used by Russian guards.

Ingram MAC-10 - .45 ACP
The Ingram MAC-10 being held.
Reloading.
Cocking the MAC-10.
Stock attack.
World model of MAC-10.

Norinco Type 64

The integrally suppressed Norinco Type 64 SMG is used by Chinese special forces.

Norinco Type 64 - 7.62x25mm Tokarev
The Norinco Type 64 being held.
Reloading.
Cocking the Type 64.
World model of the Norinco Type 64.

Assault Rifles

Colt M16A2

The Colt M16A2 is a starting weapon in the Russian missions, equipped with an M203 grenade launcher. It is used by the IGI special forces in the last level of the game. It incorrectly fires in fully-automatic mode instead of three-round burst.

Colt M16A2 - 5.56x45mm with M203 grenade launcher - 40mm
The M16A2 being held.
Reloading.
Hitting the bolt release.
World model of the M16A2.

Heckler & Koch G11 K2

The Heckler & Koch G11 K2 is used by General Wu Xing in the 'Secret Weapons Lab' mission, and is available to the player afterwards. It only fires in fast 3-round burst mode, and it offers a scoped view.

File:HK G11 caseless Rifle.jpg
Heckler & Koch G11 K2 - 4.73x33mm
The Heckler & Koch G11 K2 being held.
Scoped view of the G11.
Reloading.
Inserting a new magazine.
World model of the G11 K2.

Heckler & Koch G36E

The Heckler & Koch G36E is only used by David in the Libyan missions. It incorrectly offers a 3-round burst option instead of the real 2-round burst.

Heckler & Koch G36E - 5.56x45mm
The Heckler & Koch G36E being held.
Reloading.
Cocking the G36E.
World model of the G36E.

Norinco Type 56-1

The Norinco Type 56-1 appears, wrongly referred in the game as the AK-47. It is used by Russian and Chinese guards and Libyan special forces.

Norinco Type 56-1 - 7.62x39mm
The Norinco Type 56-1 being held
Reloading.
Cocking the Type 56-1.
Stock attack..
World model of the Type 56-1.

Steyr AUG A1

The Steyr AUG A1 is available at the start of the Chinese missions.

Steyr AUG A1 - 5.56x45mm
The Steyr AUG A1 being held.
Scoped view of the AUG.
Reloading.
Pushing the bolt forward.
World model of the AUG A1.

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 is used by Libyan and Chinese special forces.

Benelli M4 Super 90 - 12 Gauge
The Benelli M4 Super 90 being held.
The player about to reload.
Loading a shell.
Stock attack of the Benelli.
World model of the Benelli M4.

Franchi SPAS-12

The Franchi SPAS-12 is used by Russian special forces.

Franchi SPAS-12 - 12 Gauge
The Franchi SPAS-12 being held.
Reloading.
Pumping the shotgun.
Stock attack of the SPAS-12.
World model of the SPAS-12.

Pancor Jackhammer

The Pancor Jackhammer returns from the prequel, its appearance being again incorrect since the real Jackhammer never entered production. It can be found in the Libyan missions, and is also used by Priboi and Zaleb. Once again it has an erroneous cylinder capacity of 12 rounds instead of 10.

Pancor Jackhammer - 12 Gauge
The Pancor Jackhammer being held.
The player about to remove the ammunition cylinder.
Reloading.
Stock attack.
World model of the Jackhammer.

Sniper Rifles

Barrett M82A1

The Barrett M82A1 is used by Chinese special forces. A version with a thermal vision scope is also available as the "M82A1-T" in 'The Ancient Temple' mission.

Barrett M82A1 - .50 BMG
The Barrett M82A1 being held.
Scoped view of the Barrett.
Scoped view of the thermal scope variant.
Reloading.
Cocking the Barrett
World model of the Barrett M82A1.

Heckler & Koch PSG-1

The Heckler & Koch PSG-1 is used by Lybian forces. A suppressed version is also available as the "PSG-1SD".

Heckler & Koch PSG-1 - 7.62x51mm NATO
The Heckler & Koch PSG-1 being held.
The silenced variant.
Scoped view of the PSG-1.
Reloading the PSG-1.
Reloading the silenced variant.
Cocking the PSG-1.
Cocking the silenced variant.
World model of the PSG-1.
World model of the silenced variant.

Hybrid Izhmash SVD Dragunov / Romanian FPK/PSL

Like in the prequel, the "SVD Dragunov" (as referred in the text when picking up the weapon) is a hybrid of the SVD Dragunov and the Romanian FPK / PSL.

Izhmash SVD - 7.62x54mm R
Romanian FPK/PSL - 7.62x54mm R
The weapon being held.
Scoped view.
Reloading.
Cocking.
World model of the "Dragunov".

Machine Guns

Browning M2HB

The Browning M2HB is available mounted on various platforms.

Browning M2HB - .50 BMG
Left side view of the M2HB.
Right side view.
The Browning M2HB in use.

FN Minimi

The FN Minimi is used by Chinese guards, and can also be found in the Lybian mission. Like in the prequel, it is simply reloaded by switching the belt box without actually inserting the belt into the feed tray.

FN Minimi - 5.56x45mm
The FN Minimi being held.
The belt box about to be removed.
Reloading.
World model of the FN Minimi.

Launchers & Grenade Launchers

M203

The M203 grenade launcher is attached to the M16A2.

M203 grenade launcher - 40x46mm
Ejecting a spent casing.
Loading a new grenade.
World model of the M16A2/M203 combo.

LAW 80

The LAW 80 is only available in multiplayer.

LAW 80, 94mm
The LAW 80 being held.

RPG-7

David Jones takes an RPG-7 from a Russian convoy to destroy an APC. The RPG is also used by Lybian special forces and Chinese guards.

RPG-7
The RPG-7 being held.
Scoped view.
The RPG about to be reloaded.
Inserting a rocket.
World model of the RPG-7.

Grenades & Explosives

ALS T-470 Stun Grenade

The game's flashbang appears to be an ALS T-470 Stun Grenade. It used by Russian, Libyan and Chinese special forces in singleplayer, but for the player it is only available in multiplayer.

Stun grenade in multiplayer.
Third-person view of a stun grenade. Note the inscription "Sound and Flash with Teargas CN. STD = 9.83".

C4

C4 explosives are used during certain objectives of the game.

C4-in game.

L2A2 Hand Grenade

The main type of grenade in the game is the L2A2 hand grenade, the British version of the American M26 hand grenade.

L2A2 HE Frag hand grenade.
An L2A2 hand grenade being held.
Pulling the pin.
World model of two L2A2 grenades.

M18 Smoke Grenade

The M18 smoke grenade is only available in multiplayer.

M18 smoke grenade
M18 smoke grenade in multiplayer.
Third-person view of an M18 smoke grenade.

Proximity Mine

Proximity mines are available in the game

A proximity mine being held.
Two proximity mines placed.

See Also


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