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GoldenEye 007

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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The following weapons were used in the video game GoldenEye 007:

GoldenEye007box.jpg

Walther PPK

The Walther PPK appears in the game as the "PP7", available with or without a silencer. It's Bond's main weapon, and is used in all the single-player missions.

Walther PPK with silencer .380 ACP
The "PP7" in GoldenEye 007, fitted with silencer
Walther PPK .380 ACP
The "PP7" in GoldenEye 007

Heckler & Koch MP5K

The Heckler & Koch MP5K appears in the game as the "D5K Deutsche" and is available with or without a silencer. In some levels, the player can wield double D5K's.

Heckler & Koch MP5K 9x19mm
The "D5K Deutsche" in GoldenEye 007

Micro Uzi

The Micro Uzi appears in the game as the "ZMG 9mm" and like the D5K can be wielded one in each hand.

Micro Uzi 9x19mm with 32-round magazine
The "ZMG 9mm" being double-wielded in GoldenEye 007

FN P90

The FN P90 appears in the game as the "RC-P90" (with a wooden frame grip for some reason) and can also be wielded akimbo. In addition to the highest magazine capacity in the game (80 rounds), it also has the highest rate of fire. It's safe to say that Rare had absolutely no idea what the magazine actually was, and so it's been changed to a huge white block that takes up most of the gun's body.

Fabrique Nationale P90 5.7x28mm
The "RC-P90" in GoldenEye 007

M16A3 Rifle

The M16A3 rifle appears in the game as the "AR33" and despite being a full sized assault rifle, can be wielded akimbo just like the pistols and submachine guns. The weapon is shown firing full auto in the game instead of 3-shot bursts, making it an M16A3, not an "M16 A/2" as the early version was called.

M16A3 5.56x45mm
The "AR33" in GoldenEye 007

Norinco Type 56-1

The Norinco Type 56-1 appears in the game as the "KF-7 Soviet". Unlike the real weapon, it is locked in three-round burst mode, a feature no AK version has. Single shots can be fired using the aim function, however. During development, a slightly different model was used, labelled as "Kalashnikov AK-47."

Norinco Type 56-1 7.62x39mm
The "KF7 Soviet" in GoldenEye 007

Ruger Redhawk

The Ruger Redhawk appears in the game as the "Cougar Magnum". Despite a slow rate of fire, it is surprisingly powerful; capable of shooting through doors and other objects while retaining lethal force.

Ruger Redhawk .44 Magnum
The "Cougar Magnum" in GoldenEye 007

Tokarev TT-33

The Tokarev TT-33 appears in the game as the "DD44 Dostovei", with a stainless steel finish. Like many other weapons in the game, it too can be wielded akimbo.

Tokarev TT-33 7.62x25m Tokarev
The "DD44 Dostovei" in GoldenEye 007

Skorpion SA Vz 61

The Skorpion SA Vz 61 appears in the game as the "Klobb," after Goldeneye staff member Ken Lobb, and can also be wielded akimbo. Early versions called it the "Spyder" after the original name was dropped for copyright reasons; this name also had to be dropped for the same reasons, though the game's files still list the Klobb alphabetically as if it is called "Spyder." This is one of the most lackluster weapons in the game, having poor hitting power, a weak firing sound effect, and dismal accuracy.

Skorpion SA Vz 61 .38 ACP
The "Klobb" being wielded akimbo in GoldenEye 007

Spectre M4

The Spectre M4 appears in the game as the "Phantom" and can also be wielded akimbo, and with 50 rounds per magazine, has the highest ammo capacity next to the RC-P90. Oddly, it uses the same sound effect as the KF7 Soviet.

Spectre M4 9x19mm
The "Phantom" being wielded akimbo in GoldenEye 007

Accuracy International L96A1

The "Sniper Rifle" is a silenced sniper rifle based very loosely on the British Army's L96A1 Sniper Rifle; unlike that weapon, it's semi-automatic [most likely because no Goldeneye weapon has any reloading animation, let alone one for operating the bolt between shots] and has wooden fittings and no thumbhole or magazine well.

File:AW.gif
L96A1 sniper rifle
File:GoldenEye Sniper.png
The "Sniper Rifle" in GoldenEye 007

Unknown Semiautomatic Shotgun

This gun is found in a few levels late in the game being used by Janus forces. It is not known which real-world shotgun it is based off of, but it features a wood pistol grip & handguard and a spare shotshell holder mounted at an angle on top of the reciever.

I am pretty sure this is suppose to be based off of the Franchi Spas 12. Which is used in many of the later 007 games. This gun has the tapered fore section like the real Spas 12 would have.

  • omg that's exactly what I was thinking! the model really does resemble a wood-furniture SPAS-12
The "Auto Shotgun" in GoldenEye 007

GE M134 Minigun

In the single-player levels comprising the Janus bases in St. Petersburg and Cuba, as well as the two bonus levels, the player must beware of remote-controlled gun turrets mounted on the ceiling equipped with GE M134 Miniguns. The Cuban base is also equipped with camouflaged turrets on the ground fitted with twin Miniguns.

GE M134 Minigun in 7.62x51mm NATO
An automated Minigun turret in GoldenEye 007
The second design of the automated Minigun in later levels of GoldenEye 007

Golden Gun

The fictional Golden Gun makes an appearance, in the game being used against Baron Samedi in a bonus level, as well as multiplayer and as a cheat.

Golden Gun
The "Golden Gun" in GoldenEye 007

Remington 870 Folding Stock

An unused Shotgun, known in games as simply "Shotgun" can be unlocked with the "All Guns" cheat. It appears similar to the Remington 870 folding stock used in Terminator 2: Judgement Day, including the spare shotshells on top of the folded stock.

Remington 870 folding stock 12 gauge
The "Shotgun" in GoldenEye 007

Type 69 RPG

The Type 69 RPG appears in the game as the "Rocket Launcher" with the carry handle removed and an overall grey paint scheme.

Type 69 RPG 40mm
The "Rocket Launcher" in GoldenEye 007

DefTech 37mm Launcher

A Grenade Launcher very loosely based off the DefTech 37mm launcher appears in the game as the "Grenade Launcher". The folding stock and handle on the front have been removed and the handle given a wood grain finish like the KF7 Soviet.

Deftech 37mm launcher 37mm
The "Grenade Launcher" in GoldenEye 007

Mk 2 Hand Grenade

The Mk 2 hand grenade appears in the game as the "Hand Grenade". When thrown, the grenade makes a metallic 'clink' sound which can be used to alert the player that one has been thrown at them or if their own grenade has fallen short and landed too close to the player.

Mk 2 High-Explosive Fragmentation hand grenade
The "Grenade" in mid-throw in GoldenEye 007

Mines

In the game four different mines were seen, 3 based off of the Remote Mine design seen in GoldenEye (the "Remote Mine", "Timed Mine", and a "Proximity Mine"), and anti tank mines are seen in the St. Petersburg level. All mine types can be defeated by shooting at them, provided the player is able to spot them before they're detonated.

The "Remote Mine" in GoldenEye 007

Moonraker Laser

The Moonraker Laser makes an appearance in the Moonraker-based multiplayer level.

The "Moonraker Laser" in GoldenEye 007

Taser

A comically designed Taser, known in-game as a "Tazer Boy" can be unlocked with the "All Guns" cheat.

The "Tazer Boy" in GoldenEye 007

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