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Dementium II

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Dementium II for current discussions. Content is subject to change.

Dementium II is the second entry in the Dementium series after Dementium: The Ward The player resumes playing as William Redmoor after waking up in the Bright Dawn Treatment Center and must survive as the monsters from his dream in the first game escape into the real world.

The game received a remaster on PC in 2013 as Dementium II HD and this version was heavily criticised for how weak the upgraded graphics were at times, a ton of bugs on release and missing the DS version's survival mode. (Which was technically added in the last patch which never left being an optional Steam Beta patch.)



The following weapons appear in the video game Dementium II:



Revolver

What appear to be two different revolvers depending on the version appear as William's first firearm, found on a dead Bright Dawn guard after the first boss. William's ability to reload the revolver near-instantly by briefly bringing it off-screen is even more absurd since he can now do it one-handed with his other hand holding a flashlight.

The HD Revolver next to it's former owner.
Holding the HD Revolver.
Steam Trading Card render of the HD Revolver.

Double Barreled Shotgun

A DB Shotgun appears in both versions as the game's shotgun. On DS, the Shotgun and Assault Rifle lack flashlights, forcing William to switch to a one-handed weapon to see in dark areas outside of muzzle flash while the HD versions now have flashlights attached.

Finding the HD Shotgun.
Holding the HD Shotgun.
Reloading the HD Shotgun, no shells are visible when William opens the break-action and it's brought off-screen to "insert" new shells.

SIG SG 552

The SIG SG 552 with a foregrip appears as the "Assault Rifle" in the DS version. It is the only firearm used against the player as a small number of the Bright Dawn security guards manage to equip themselves with the SG 552 (or AKS-7U on PC) instead of their stun batons.

SIG SG 552 - 5.56x45mm

AKS-74U

The AKS-74U appears as the Assault Rifle in the PC remaster.

AKS-74U - 5.45x39mm
William finds the HD AKS-74U.
Holding the AKS-74U.
The right side of the AKS-74U visible by dropping from a height with William's Flashlight tapped onto it.
William reloads his AKS-74U standing over a dead Bright Dawn guard with a notable error in that a floating bullet is left behind and not actually inside the magazine.
Steam Trading Card render of the HD AKS-74U.

Dynamite

William acquires some Dynamite in the mines and it's used in the Colossus Boss Fight as William must run from it in a procedurally generated deathtrap course picking up sticks of Dynamite that spawn to kill it.

A typo on the Dynamite icon calls it "Dynomite".
A typo on the Dynamite icon calls it "Dynomite".
Lighting the Dynamite.

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