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Difference between revisions of "Talk:Conflict: Vietnam"
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[[Image:DSHK.jpg|thumb|none|400px|A Russian DShKM on tripod - 12.7x108mm]] | [[Image:DSHK.jpg|thumb|none|400px|A Russian DShKM on tripod - 12.7x108mm]] | ||
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== M29A1 == | == M29A1 == |
Revision as of 12:29, 2 January 2020
Tokarev TT-33
The Tokarev TT-33 Pistol holds 8 rounds.
Makarov PM
Some enemy soldiers in the game will be using the Makarov PM and it holds 6 rounds.
Smith & Wesson Model 10-5
The Smith & Wesson Model 10-5 six shot revolver is Maj. Wallace's main weapon during 1st Air Cav, and after they are captured is used in the cutscene for Russian Roulette. It's also found at the start of The Citadel.
Submachine Guns
PPSh-41
The PPSh-41 Submachine gun holds 71 rounds.
Sterling-Patchett L34A1 Mark V
The Sterling-Patchett L34A1 Mark V Silenced SMG, used by the Australian SAS and SGT Stone, holds 34 rounds. This weapon is not playable by the player.
Assault Rifles & Battle Rifles
CAR-15(XM177)
This rifle of the M16 rifle series holds 30 rounds, has full or semi-automatic modes of fire, and is Ragman's main weapon in the later missions. It can be fitted with suppressor.
SKS
The SKS rifle is semi-automatic only and holds 10 rounds.
TYPE 56
The Norinco Type 56 holds 30 rounds.
AK-47
The AK-47 holds 30 rounds.
Sniper Rifles
SVD Dragunov
The SVD Dragunov sniper rifle holds 10 Rounds.
M40A1 Sniper Rifle
The bolt action M40A1 Sniper Rifle, based on the Remington Model 700, holds 5 rounds. It's also incorrectly shown in the game as a semi-automatic with a wood stock and a detachable magazine.
Machine Guns
RPD
The RPD light machine gun holds 100 rounds.
Launchers
M79 "Blooper"
The M79 grenade launcher is a single-shot 40mm grenade launcher.
M72 LAW
The M72 LAW(Light Anti-tank Weapon) is a single-use anti-tank rocket launcher.
RPG-7
The RPG-7 is the main anti-armor weapon used by the enemy in the game.
Explosives
M34 "Willy Pete"
The M34 White Phosphorous grenade(incorrectly called the Mk 94 "Willy Pete" in the game).
M18
The M18 smoke grenade(called the Mk 18 in the game) comes in the colors green, red, and yellow smoke.
Russian Smoke Grenade
The Russian Smoke Grenade discharges a grey smoke and can be found in some of the enemy's weapons caches throughout the game. It's also the only weapon playable by the player found in the game that might not be simulating a specific real world weapon.
Type 67
The Type 67 stick grenade is the fragmentation grenade used by the enemy.
M67
The M67 hand grenade is used in a cutscene where the a VC throws the grenade and captures Ragman, Hoss, Junior, Cherry and Maj. Wallace. This grenade is never used in the game.
M18A1 Claymore
In the game the M18A1 Claymore can be used as proximity mine or can be detonated with the trigger.
TM-62M
The TM-62 anti-tank mine can be found as a "booby trap" during Russian Roulette. It's playable by the player when disarmed.
Mounted Weapons
M1919A4
The Browning M1919 .30 cal machine gun mounted on top of the M50 Ontos holds 250 rounds.
PM M1910/30
The PM M1910/30 is a Russian Maxim 1910/30 machine gun that can be found being used by the enemy during many of the missions holds 250 rounds.
DShK
The DShK heavy machine gun can be seen mounted on the NVA Jeep, T-34-85 tanks(not playable by the player), and on a tripod in many enemy fortifications throughout the game, holds 100 rounds(tripod) or 250 rounds(Jeep).
M29A1
The M2 Mortar can be used a few times in the game and requires two squad members to aim and fire. It has 30 rounds.
M192
During Air Mobile one of your mission objectives is to destroy a number of captured M192 towed triple-missile launcher batteries, carrying Raytheon MIM-23A Hawk medium range SAM(Surface-to-Air Missile), being used by the enemy. This weapon is not playable by the player.
BLU-1/B
During Into The Fire two F-4 Phantom II jet fighter/bombers, each armed with two BLU-1/B 750 lb fire bombs, can be seen making napalm strikes on enemy fortifications and vehicles. This aircraft and its armaments are not playable by the player.
M260
A Bell AH-1G Cobra attack helicopter armed with two M260 70mm rocket launchers can be seen using them to strafe the enemy and their vehicles on many occasions throughout the game. This aircraft and its armaments are not playable by the player.
M40A1 Recoilless Rifle
Six M40A1 106mm recoilless rifles are mounted on the M50 Ontos at the start of The Citadel which holds 50 rounds.
T54
The M48A3 Patton Tank found during Bloody Hue is armed with a T54 90mm tank gun which holds 50 rounds.
Other
Located at various places in enemy occupied territory throughout the game are many different types of booby traps. The types of booby traps that can be found include an improvised explosive device triggered by a trip wire and naval mines. Another IED can be seen at the beginning of Tet Offensive, when several VC suicide bombers(called "sappers" in the game) rush the bunker you are defending. Each of them armed only with what appears to be a high-explosive shell attached to the tip of a bamboo spear, which they will attempt to use as a "lunge mine". All of these weapons and explosive devices appear to be generic in design(not simulating any specific real world weapons or explosive devices), and can only be disarmed or destroyed by the player.