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Difference between revisions of "Grand Theft Auto V"
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=Handguns= | =Handguns= | ||
==Taurus PT92AF== | ==Taurus PT92AF== | ||
− | The "Pistol" in is a [[Taurus PT92AF]] with a [[M1911]] style slide with an open top for the usual Beretta look. It holds 12 rounds in its magazine (16 with the "Extended Clip" attachment), while its real counterpart holds 17 (though the 12-round magazine would be correct for the compact variant, the PT92C). In-game it is incorrectly referred to as being .45 caliber instead of 9x19mm. However, in the mission Complications, Michael correctly refers it to a 9mm. | + | The "Pistol" in is a [[Taurus PT92AF]] with a [[M1911]] style slide with an open top for the usual Beretta look. It holds 12 rounds in its magazine (16 with the "Extended Clip" attachment), while its real counterpart holds 17 (though the 12-round magazine would be correct for the compact variant, the PT92C). In-game it is incorrectly referred to as being .45 caliber instead of 9x19mm. However, in the mission "Complications", Michael correctly refers it to a 9mm. |
[[File:PT92AFRail.jpg|thumb|none|350px|Taurus PT92AF - 9x19mm]] | [[File:PT92AFRail.jpg|thumb|none|350px|Taurus PT92AF - 9x19mm]] | ||
− | [[File:GTAVPT92.jpg|thumb|none|500px|Micheal makes a good first impression on Franklin with the help of his | + | [[File:GTAVPistol.jpg|thumb|none|500px|The in-game Taurus PT92AF.]] |
+ | [[File:GTAVPT92.jpg|thumb|none|500px|Micheal makes a good first impression on Franklin with the help of his PT92AF.]] | ||
[[File:GTAVPT92(2).jpg|thumb|none|500px|During an important plot moment, Trevor pulls out a PT92AF.]] | [[File:GTAVPT92(2).jpg|thumb|none|500px|During an important plot moment, Trevor pulls out a PT92AF.]] | ||
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What appears to be a [[Heckler & Koch P2000]] is available as the "Combat Pistol". It holds 12 rounds in its magazine (16 with the "Extended Clip" attachment). | What appears to be a [[Heckler & Koch P2000]] is available as the "Combat Pistol". It holds 12 rounds in its magazine (16 with the "Extended Clip" attachment). | ||
[[File:P2000-2.jpg|thumb|none|350px|Heckler & Koch P2000 - .40 S&W]] | [[File:P2000-2.jpg|thumb|none|350px|Heckler & Koch P2000 - .40 S&W]] | ||
+ | [[File:GTAVCombatPistol.jpg|thumb|none|500px|The in-game Combat Pistol.]] | ||
==OTs-33 Pernach== | ==OTs-33 Pernach== | ||
What appears to be an [[OTs-33 Pernach]] is available as the fully-automatic "AP Pistol". It holds 18 rounds in its magazine (36 with the "Extended Clip" attachment). | What appears to be an [[OTs-33 Pernach]] is available as the fully-automatic "AP Pistol". It holds 18 rounds in its magazine (36 with the "Extended Clip" attachment). | ||
[[Image:OTs-33 automatic pistol.jpg|none|thumb|350px|OTs-33 "Pernach" - 9x18mm Makarov]] | [[Image:OTs-33 automatic pistol.jpg|none|thumb|350px|OTs-33 "Pernach" - 9x18mm Makarov]] | ||
+ | [[File:GTAVAPPistol.jpg|thumb|none|500px|The in-game "AP Pistol".]] | ||
[[File:GTA5UNKNOWPIST.jpg|thumb|500px|none|"''Get us out of here !''"]] | [[File:GTA5UNKNOWPIST.jpg|thumb|500px|none|"''Get us out of here !''"]] | ||
[[File:GTA5UNKNOWNPIST2.jpg|thumb|500px|none|]] | [[File:GTA5UNKNOWNPIST2.jpg|thumb|500px|none|]] | ||
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A [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle]] is available as the "Pistol .50" as a special edition bonus weapon. It holds 9 bullets in the magazine, which should make it a .357 Magnum (.50AE Desert Eagles hold 7 rounds). It incorrectly has an optional extended magazine of 12 rounds. | A [[Desert Eagle#Desert Eagle Mark XIX|Desert Eagle]] is available as the "Pistol .50" as a special edition bonus weapon. It holds 9 bullets in the magazine, which should make it a .357 Magnum (.50AE Desert Eagles hold 7 rounds). It incorrectly has an optional extended magazine of 12 rounds. | ||
[[File:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - 50 AE]] | [[File:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - 50 AE]] | ||
+ | [[File:GTAVPistol.50.jpg|thumb|none|500px|The in-game Desert Eagle.]] | ||
[[File:GTA V - Franklin with Desert Eagle.jpg|thumb|none|500px|Franklin wielding the Desert Eagle.]] | [[File:GTA V - Franklin with Desert Eagle.jpg|thumb|none|500px|Franklin wielding the Desert Eagle.]] | ||
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An [[Advanced Taser M26]] is available as the "Stun Gun". It has unlimited ammunition, and fires a shot every 3 seconds, which is the time it takes for the power meter to be recharged from 0 to 100. | An [[Advanced Taser M26]] is available as the "Stun Gun". It has unlimited ammunition, and fires a shot every 3 seconds, which is the time it takes for the power meter to be recharged from 0 to 100. | ||
[[Image:AdvancedM26.jpg|thumb|none|350px|Advanced Taser M26]] | [[Image:AdvancedM26.jpg|thumb|none|350px|Advanced Taser M26]] | ||
+ | [[File:GTAVStunGun.jpg|thumb|none|250px|The in-game Taser.]] | ||
=="SNS Pistol"== | =="SNS Pistol"== | ||
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[[File:Colt Junior.jpeg|thumb|none|200px|Colt Junior - .25 ACP]] | [[File:Colt Junior.jpeg|thumb|none|200px|Colt Junior - .25 ACP]] | ||
[[Image:AMTBackup.jpg|thumb|none|200px|AMT Backup - .380 ACP]] | [[Image:AMTBackup.jpg|thumb|none|200px|AMT Backup - .380 ACP]] | ||
− | [[Image:SNS_Pistol.jpg|thumb|none|250px|The "SNS" Pistol]] | + | [[Image:SNS_Pistol.jpg|thumb|none|250px|The in-game "SNS" Pistol]] |
==Glock 23== | ==Glock 23== | ||
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=Shotguns= | =Shotguns= | ||
==Mossberg 590 Cruiser == | ==Mossberg 590 Cruiser == | ||
− | The "Shotgun" in the game resembles a [[Mossberg 590 Cruiser]] with a heat shield and a Magpul CTR stock; it comes with an 8-shell magazine capacity. The reloading animation depicts only one shell being inserted, regardless the number of shells needed. It is the standard shotgun of the LSPD and the LS County Sheriff's Department. | + | The "Pump Shotgun" in the game resembles a [[Mossberg 590 Cruiser]] with a heat shield and a Magpul CTR stock; it comes with an 8-shell magazine capacity. The reloading animation depicts only one shell being inserted, regardless the number of shells needed. It is the standard shotgun of the LSPD and the LS County Sheriff's Department. |
[[Image:MossbergCompactCruiser.jpg|thumb|none|500px|Mossberg 590 Cruiser - 12 Gauge]] | [[Image:MossbergCompactCruiser.jpg|thumb|none|500px|Mossberg 590 Cruiser - 12 Gauge]] | ||
+ | [[File:GTAVPumpShotgun.jpg|thumb|none|500px|The in-game Mossberg 590 Cruiser.]] | ||
[[File:GTAVMossberg590Cruiser.jpg|thumb|none|500px|An Los Santos County deputy sheriff with a Mossberg 590 Cruiser during the Paleto Bay heist.]] | [[File:GTAVMossberg590Cruiser.jpg|thumb|none|500px|An Los Santos County deputy sheriff with a Mossberg 590 Cruiser during the Paleto Bay heist.]] | ||
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The "Sawed-Off Shotgun" in the game resembles a Mossberg based [[Serbu Super Shorty]] (unlike in the previous GTA games, where it appeared as a double-barreled shotgun), but is slightly longer and features a traditional style pump. It comes with an 8-shell capacity (while a shotgun this size would only be able to hold somewhere between 2 and 4), and like with the larger Mossberg the reloading animation shows only one shell being inserted. It is uniquely capable of being used on motorcycles, buses and boats as a driveby weapon. In GTAV's online component, this weapon replaces the "Assault SMG" as the free weapon for Rockstar Social Club members, with the Assault SMG being a rank-based unlockable for all players. | The "Sawed-Off Shotgun" in the game resembles a Mossberg based [[Serbu Super Shorty]] (unlike in the previous GTA games, where it appeared as a double-barreled shotgun), but is slightly longer and features a traditional style pump. It comes with an 8-shell capacity (while a shotgun this size would only be able to hold somewhere between 2 and 4), and like with the larger Mossberg the reloading animation shows only one shell being inserted. It is uniquely capable of being used on motorcycles, buses and boats as a driveby weapon. In GTAV's online component, this weapon replaces the "Assault SMG" as the free weapon for Rockstar Social Club members, with the Assault SMG being a rank-based unlockable for all players. | ||
[[File:Mossberg Serbu.jpg|thumb|none|400px|Serbu Super Shorty - 12 Gauge]] | [[File:Mossberg Serbu.jpg|thumb|none|400px|Serbu Super Shorty - 12 Gauge]] | ||
+ | [[File:GTAVSawedOffShotgun.jpg|thumb|none|500px|The in-game Sawed-Off Shotgun.]] | ||
[[File:GTAVSerbuSuperShorty.jpg|thumb|none|500px|Trevor with a Serbu Super Shorty as first responders arrive at the bank.]] | [[File:GTAVSerbuSuperShorty.jpg|thumb|none|500px|Trevor with a Serbu Super Shorty as first responders arrive at the bank.]] | ||
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The [[Kel-Tec KSG]] is a bonus weapon available in the Special Edition of the game as the "Bullpup Shotgun". It comes with a 14-shell capacity, and like all games that feature the KSG, its 2 magazine tubes are depicted, mechanically, as a single long tube. Like the other pump-action shotguns, it is reloaded with just one shell. | The [[Kel-Tec KSG]] is a bonus weapon available in the Special Edition of the game as the "Bullpup Shotgun". It comes with a 14-shell capacity, and like all games that feature the KSG, its 2 magazine tubes are depicted, mechanically, as a single long tube. Like the other pump-action shotguns, it is reloaded with just one shell. | ||
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|500px|Kel-Tec KSG - 12 Gauge]] | [[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|500px|Kel-Tec KSG - 12 Gauge]] | ||
+ | [[File:GTAVBullpupShotgun.jpg|thumb|none|500px|The in-game KSG.]] | ||
[[File:Gtavkel.jpg|thumb|none|500px]] | [[File:Gtavkel.jpg|thumb|none|500px]] | ||
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[[File:UTAS UTS-15.jpg|thumb|500px|none|UTAS UTS-15 - 12 gauge]] | [[File:UTAS UTS-15.jpg|thumb|500px|none|UTAS UTS-15 - 12 gauge]] | ||
[[Image:AA-12 CQB.jpg|thumb|5000px|none|AA-12 CQB - 12 Gauge. For comparison]] | [[Image:AA-12 CQB.jpg|thumb|5000px|none|AA-12 CQB - 12 Gauge. For comparison]] | ||
+ | [[File:GTAVAssaultShotgun.jpg|thumb|none|500px|The in-game "Assault Shotgun".]] | ||
[[File:GTA 5 Assault Shotgun001.jpg|thumb|600px|none|The loading door of the UTS-15 operates as the ejection port of the "Assault Shotgun. However, as the gun is fitted with a box magazine located significantly ahead of the ejection port, this arrangement makes little mechanical sense.]] | [[File:GTA 5 Assault Shotgun001.jpg|thumb|600px|none|The loading door of the UTS-15 operates as the ejection port of the "Assault Shotgun. However, as the gun is fitted with a box magazine located significantly ahead of the ejection port, this arrangement makes little mechanical sense.]] | ||
[[File:GTA 5 Assault Shotgun005.jpg|thumb|600px|none|The player character reaching over the shotgun to work the charging handle, which has been added to the right side of the receiver.]] | [[File:GTA 5 Assault Shotgun005.jpg|thumb|600px|none|The player character reaching over the shotgun to work the charging handle, which has been added to the right side of the receiver.]] | ||
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The [[Mini Uzi]] is available, and it can be fitted with a 16 or 30 round magazine. The beta version had an incorrectly slanted magazine, but this has been corrected in the final game. When the Scope attachment is added, the character unfolds the stock and properly shoulders the weapon, otherwise, the stock is folded and the weapon is fired from the hip. | The [[Mini Uzi]] is available, and it can be fitted with a 16 or 30 round magazine. The beta version had an incorrectly slanted magazine, but this has been corrected in the final game. When the Scope attachment is added, the character unfolds the stock and properly shoulders the weapon, otherwise, the stock is folded and the weapon is fired from the hip. | ||
[[Image:MiniUzi 01.jpg|thumb|none|300px|IMI Mini Uzi - 9x19mm]] | [[Image:MiniUzi 01.jpg|thumb|none|300px|IMI Mini Uzi - 9x19mm]] | ||
− | [[File:GTAVMiniUzi.jpg|thumb|none|500px|The Mini Uzi | + | [[File:GTAVMiniUzi.jpg|thumb|none|500px|The in-game Mini Uzi.]] |
[[File:GTAVRugerMP9.jpg|thumb|none|500px|Trevor with a Mini Uzi in the beta version.]] | [[File:GTAVRugerMP9.jpg|thumb|none|500px|Trevor with a Mini Uzi in the beta version.]] | ||
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The "SMG" appears to be a heavily modified [[Heckler & Koch MP5A3]]. It holds 30 rounds in a 15-round mag, and 60 in the 30-rounder. | The "SMG" appears to be a heavily modified [[Heckler & Koch MP5A3]]. It holds 30 rounds in a 15-round mag, and 60 in the 30-rounder. | ||
[[Image:MP5A3RIS.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Navy trigger group, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]] | [[Image:MP5A3RIS.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Navy trigger group, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]] | ||
− | [[File:GTAVSMG.jpg|thumb|none|500px|The | + | [[File:GTAVSMG.jpg|thumb|none|500px|The in-game MP5.]] |
[[Image:gtasmg.jpg|thumb|none|500px|The MP5 being fired by a male player in multiplayer.]] | [[Image:gtasmg.jpg|thumb|none|500px|The MP5 being fired by a male player in multiplayer.]] | ||
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[[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR-C with 20-round Magpul PMag and red dot sight - 5.56x45mm NATO]] | [[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR-C with 20-round Magpul PMag and red dot sight - 5.56x45mm NATO]] | ||
− | [[File:GTAVAssaultSMG.jpg|thumb|none|500px|The Assault SMG | + | [[File:GTAVAssaultSMG.jpg|thumb|none|500px|The in-game Assault SMG.]] |
[[File:SC SMG.jpg|thumb|none|600px|Trevor holding the Assault SMG.]] | [[File:SC SMG.jpg|thumb|none|600px|Trevor holding the Assault SMG.]] | ||
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This gun is available with the Valentine's Day Massacre Special DLC as the "Gusenberg Sweeper". It seems to be a [[Thompson M1928A1]] with a drum magazine that incorrectly holds 30 rounds. The extended clip attachment ups the ammo count to the correct 50 rounds. It shares an ammo pool with the belt-fed machine guns instead of the sub-machine guns. | This gun is available with the Valentine's Day Massacre Special DLC as the "Gusenberg Sweeper". It seems to be a [[Thompson M1928A1]] with a drum magazine that incorrectly holds 30 rounds. The extended clip attachment ups the ammo count to the correct 50 rounds. It shares an ammo pool with the belt-fed machine guns instead of the sub-machine guns. | ||
[[Image:M1928A1Drum.jpg |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP]] | [[Image:M1928A1Drum.jpg |thumb|none|400px|M1928A1 Thompson with 50-round drum magazine - .45 ACP]] | ||
− | [[File:GTAVThompson.jpg|thumb|none|500px|The M1928A1 Thompson | + | [[File:GTAVThompson.jpg|thumb|none|500px|The in-game M1928A1 Thompson.]] |
[[File:GTA_V_-_Valentine's_Day_DLC.jpg|thumb|none|500px|The "Gusenberg Sweeper" in the official image of the DLC.]] | [[File:GTA_V_-_Valentine's_Day_DLC.jpg|thumb|none|500px|The "Gusenberg Sweeper" in the official image of the DLC.]] | ||
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[[Image:Type56-2.jpg|thumb|none|500px|Norinco Type 56-2 - 7.62x39mm]] | [[Image:Type56-2.jpg|thumb|none|500px|Norinco Type 56-2 - 7.62x39mm]] | ||
+ | [[File:GTAVAssaultRifle.jpg|thumb|none|500px|The in-game Type 56-2.]] | ||
[[Image:GTAV-Type56.jpg|thumb|none|600px| Norinco Type 56-2 with sound suppressors.]] | [[Image:GTAV-Type56.jpg|thumb|none|600px| Norinco Type 56-2 with sound suppressors.]] | ||
[[Image:GTAV-Type56-2.jpg|thumb|none|600px| Norinco Type 56-2 with sound suppressors. Note Michael in the back, displaying excellent trigger discipline.]] | [[Image:GTAV-Type56-2.jpg|thumb|none|600px| Norinco Type 56-2 with sound suppressors. Note Michael in the back, displaying excellent trigger discipline.]] | ||
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The "Advanced Rifle" appears to be a [[IMI Compact Tavor CTAR-21]] with a raised scope mount and different handguard. The handguard in-game is similar to the MTAR-21 variant, though the weapon used in-game isn't this version. A screenshot previously released by Game Informer showed a more correctly modeled CTAR-21 with a green finish. It can be fitted with a red dot sight, flashlight, suppressor, and a 30 or 60 round magazine. | The "Advanced Rifle" appears to be a [[IMI Compact Tavor CTAR-21]] with a raised scope mount and different handguard. The handguard in-game is similar to the MTAR-21 variant, though the weapon used in-game isn't this version. A screenshot previously released by Game Informer showed a more correctly modeled CTAR-21 with a green finish. It can be fitted with a red dot sight, flashlight, suppressor, and a 30 or 60 round magazine. | ||
[[File:IMI CTAR-21 Tavor.jpg|thumb|400px|none|IMI Compact Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]] | [[File:IMI CTAR-21 Tavor.jpg|thumb|400px|none|IMI Compact Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]] | ||
+ | [[File:GTAVAdvancedRifle.jpg|thumb|none|500px|The in-game CTAR-21.]] | ||
[[File:GTAVPossibleAUG.jpg|thumb|none|600px|Michael with a correctly modeled CTAR-21 from an old screenshot.]] | [[File:GTAVPossibleAUG.jpg|thumb|none|600px|Michael with a correctly modeled CTAR-21 from an old screenshot.]] | ||
[[File:GTA5G11.jpg|thumb|600px|none|Michael firing a CTAR-21. Note the RIS rail instead of the scope. There is a rear sight attached, but no front sight, which would make aiming difficult.]] | [[File:GTA5G11.jpg|thumb|600px|none|Michael firing a CTAR-21. Note the RIS rail instead of the scope. There is a rear sight attached, but no front sight, which would make aiming difficult.]] | ||
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[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun - (fake) 7.62x51mm NATO]] | [[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun - (fake) 7.62x51mm NATO]] | ||
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]] | [[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm]] | ||
+ | [[File:GTAVMinigun.jpg|thumb|none|500px|The in-game handheld Minigun.]] | ||
[[File:GTAVGEM134.jpg|thumb|none|600px|Franklin firing a handheld GE M134 in an early screenshot.]] | [[File:GTAVGEM134.jpg|thumb|none|600px|Franklin firing a handheld GE M134 in an early screenshot.]] | ||
[[File:GTAVGEM134(2).jpg|thumb|none|600px|Jimmy's player character in Righteous Slaughter 7 appears to have taken a visit to the [[Doom]] universe and brought back a minigun as a souvenir.]] | [[File:GTAVGEM134(2).jpg|thumb|none|600px|Jimmy's player character in Righteous Slaughter 7 appears to have taken a visit to the [[Doom]] universe and brought back a minigun as a souvenir.]] | ||
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=Launchers= | =Launchers= | ||
− | == RPG-7 == | + | ==RPG-7== |
An [[RPG-7]] is available. | An [[RPG-7]] is available. | ||
[[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 - 40mm]] | [[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 - 40mm]] | ||
+ | [[File:GTAVRPG.jpg|thumb|none|500px|The in-game RPG-7.]] | ||
[[File:GTAV RPG.jpg|thumb|none|600px|Franklin rocks his RPG-7 and an awesome mask.]] | [[File:GTAV RPG.jpg|thumb|none|600px|Franklin rocks his RPG-7 and an awesome mask.]] | ||
− | == Milkor Mark 14 MGL == | + | ==Milkor Mark 14 MGL== |
A [[Milkor_M32A1#Mark_14_.2F_M32A1|Milkor Mark 14 MGL]] is included in the game. It has an unrealistic capacity of 10 grenades instead of 6. | A [[Milkor_M32A1#Mark_14_.2F_M32A1|Milkor Mark 14 MGL]] is included in the game. It has an unrealistic capacity of 10 grenades instead of 6. | ||
[[Image:Milkor Mark 14.jpg|thumb|none|450px|Milkor Mark 14 in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] | [[Image:Milkor Mark 14.jpg|thumb|none|450px|Milkor Mark 14 in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] | ||
− | [[File:GTA5 MGL.jpg|thumb|none|600px|Michael with the | + | [[File:GTAVGrenadeLauncher.jpg|thumb|none|500px|The in-game Milkor Mark 14 MGL.]] |
+ | [[File:GTA5 MGL.jpg|thumb|none|600px|Michael with the MGL.]] | ||
[[File:GTAVMilkorMark14MGL.jpg|thumb|none|600px|During his fourth rampage mission, Trevor pulls a MGL out the back of a Jeep to demonstrate just why you ''don't'' keep a loaded weapon out in the open.]] | [[File:GTAVMilkorMark14MGL.jpg|thumb|none|600px|During his fourth rampage mission, Trevor pulls a MGL out the back of a Jeep to demonstrate just why you ''don't'' keep a loaded weapon out in the open.]] | ||
− | = Sniper Rifles = | + | =Sniper Rifles= |
==Barrett M107== | ==Barrett M107== | ||
A [[Barrett M107]] is available as the "Advanced Sniper Rifle", and it incorrectly holds 6 rounds per magazine instead of 10. When aiming down the scope, probably due to an oversight, the sound of a bolt operation can be heard after each shot, despite the weapon being semi-automatic. However, it isn't heard when firing without aiming. Although not shown, it is also presumably the weapon used from an electronic turret in the back of a van to shoot down Javier Madrazo's commercial jet in the mission ''Caida Libre''. | A [[Barrett M107]] is available as the "Advanced Sniper Rifle", and it incorrectly holds 6 rounds per magazine instead of 10. When aiming down the scope, probably due to an oversight, the sound of a bolt operation can be heard after each shot, despite the weapon being semi-automatic. However, it isn't heard when firing without aiming. Although not shown, it is also presumably the weapon used from an electronic turret in the back of a van to shoot down Javier Madrazo's commercial jet in the mission ''Caida Libre''. | ||
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 - .50 BMG]] | [[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 - .50 BMG]] | ||
+ | [[File:GTAVHeavySniper.jpg|thumb|none|500px|The in-game Barrett M107.]] | ||
[[Image:GTA5-Buzzard-1.jpg|thumb|none|600px|During a hunting side mission, Trevor carries a Barret M107 as he encounters the wrong kind of Buzzard.]] | [[Image:GTA5-Buzzard-1.jpg|thumb|none|600px|During a hunting side mission, Trevor carries a Barret M107 as he encounters the wrong kind of Buzzard.]] | ||
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An [[Accuracy International AW]] is the standard sniper rifle in the game, with a 10-round magazine. Trevor receives a free one with a suppressor and more powerful scope during the two random encounters with Cletus. | An [[Accuracy International AW]] is the standard sniper rifle in the game, with a 10-round magazine. Trevor receives a free one with a suppressor and more powerful scope during the two random encounters with Cletus. | ||
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|451px|Accuracy International AW - 7.62x51mm NATO]] | [[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|451px|Accuracy International AW - 7.62x51mm NATO]] | ||
+ | [[File:GTAVSniperRifle.jpg|thumb|none|500px|The in-game Accuracy International AW.]] | ||
[[File:GTAVAccuracyInternationalAW.jpg|thumb|600px|none|Dave Norton fires his Accuracy International AW during the Prologue.]] | [[File:GTAVAccuracyInternationalAW.jpg|thumb|600px|none|Dave Norton fires his Accuracy International AW during the Prologue.]] | ||
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The [[M61 Hand Grenade|M61 hand grenade]] appears as the "Grenade". | The [[M61 Hand Grenade|M61 hand grenade]] appears as the "Grenade". | ||
[[Image:6696s.jpg|thumb|none|600px|M61 High-Explosive Fragmentation hand grenade, improved version of the M26]] | [[Image:6696s.jpg|thumb|none|600px|M61 High-Explosive Fragmentation hand grenade, improved version of the M26]] | ||
+ | [[File:GTAVGrenade.jpg|thumb|none|500px|The in-game M61 Grenade.]] | ||
==M18 Smoke Grenade== | ==M18 Smoke Grenade== | ||
The [[M18 smoke grenade]] appears as the "Tear Gas" grenade. | The [[M18 smoke grenade]] appears as the "Tear Gas" grenade. | ||
[[Image:M18red.jpg|thumb|none|M18 red smoke grenade]] | [[Image:M18red.jpg|thumb|none|M18 red smoke grenade]] | ||
+ | [[File:GTAVTearGas.jpg|thumb|none|150px|The in-game M18 smoke grenade.]] | ||
=Mounted Weapons= | =Mounted Weapons= |
Revision as of 22:25, 22 February 2014
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
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Grand Theft Auto V (also known as GTA5 or GTAV) is the fifth installment of the Grand Theft Auto series being developed by Rockstar North, and published by Rockstar Games. The game was announced October 25, 2011 with its trailer debuting on November 2. The game was released on September 17th, 2013.
The following weapons can be seen in the video game Grand Theft Auto V:
Handguns
Taurus PT92AF
The "Pistol" in is a Taurus PT92AF with a M1911 style slide with an open top for the usual Beretta look. It holds 12 rounds in its magazine (16 with the "Extended Clip" attachment), while its real counterpart holds 17 (though the 12-round magazine would be correct for the compact variant, the PT92C). In-game it is incorrectly referred to as being .45 caliber instead of 9x19mm. However, in the mission "Complications", Michael correctly refers it to a 9mm.
Heckler & Koch P2000
What appears to be a Heckler & Koch P2000 is available as the "Combat Pistol". It holds 12 rounds in its magazine (16 with the "Extended Clip" attachment).
OTs-33 Pernach
What appears to be an OTs-33 Pernach is available as the fully-automatic "AP Pistol". It holds 18 rounds in its magazine (36 with the "Extended Clip" attachment).
Desert Eagle
A Desert Eagle is available as the "Pistol .50" as a special edition bonus weapon. It holds 9 bullets in the magazine, which should make it a .357 Magnum (.50AE Desert Eagles hold 7 rounds). It incorrectly has an optional extended magazine of 12 rounds.
Advanced Taser M26
An Advanced Taser M26 is available as the "Stun Gun". It has unlimited ammunition, and fires a shot every 3 seconds, which is the time it takes for the power meter to be recharged from 0 to 100.
"SNS Pistol"
The "SNS Pistol" is available with the "Beach Bum Pack DLC" and seems to be a Colt Junior with some design elements also similar to the AMT Backup. It holds 6 rounds in its magazine (12 with the "Extended Clip" attachment).
Glock 23
A Gen 3 Glock 23 pistol is seen in the holster of the armored truck guards, however they cannot be used and the guards will still attack the player using the normal Pistol. It is assumed this is a Glock 23 because of the .40SW ammunition, which is used in the United States by almost all security services. The model of the guard is re-used from GTA IV.
Makarov PM
While playing Righteous Slaughter 7, an in-game FPS video game, in his bedroom, Jimmy's game character can be seen using a stainless steel Makarov PM in tandem with a syringe similar to the USP45/tactical knife combo in Call of Duty: Modern Warfare 2.
Shotguns
Mossberg 590 Cruiser
The "Pump Shotgun" in the game resembles a Mossberg 590 Cruiser with a heat shield and a Magpul CTR stock; it comes with an 8-shell magazine capacity. The reloading animation depicts only one shell being inserted, regardless the number of shells needed. It is the standard shotgun of the LSPD and the LS County Sheriff's Department.
Serbu Super Shorty
The "Sawed-Off Shotgun" in the game resembles a Mossberg based Serbu Super Shorty (unlike in the previous GTA games, where it appeared as a double-barreled shotgun), but is slightly longer and features a traditional style pump. It comes with an 8-shell capacity (while a shotgun this size would only be able to hold somewhere between 2 and 4), and like with the larger Mossberg the reloading animation shows only one shell being inserted. It is uniquely capable of being used on motorcycles, buses and boats as a driveby weapon. In GTAV's online component, this weapon replaces the "Assault SMG" as the free weapon for Rockstar Social Club members, with the Assault SMG being a rank-based unlockable for all players.
Kel-Tec KSG
The Kel-Tec KSG is a bonus weapon available in the Special Edition of the game as the "Bullpup Shotgun". It comes with a 14-shell capacity, and like all games that feature the KSG, its 2 magazine tubes are depicted, mechanically, as a single long tube. Like the other pump-action shotguns, it is reloaded with just one shell.
"Assault Shotgun"
The "Assault Shotgun" is largely based on the UTAS UTS-15 with the addition of a box magazine and some other modifications such as a longer stock and relocating the barrel to the position the magazine tubes normally occupy. The original UTS-15 has a manual pump-action; however the "Assault Shotgun" is depicted as fully-automatic. Note that the "Assault Shotgun" behaves identically to an actual AA-12, notably due to the fully-automatic fire and the availability of 8-round box and 32-round drum magazines.
Submachine Guns
Mini Uzi
The Mini Uzi is available, and it can be fitted with a 16 or 30 round magazine. The beta version had an incorrectly slanted magazine, but this has been corrected in the final game. When the Scope attachment is added, the character unfolds the stock and properly shoulders the weapon, otherwise, the stock is folded and the weapon is fired from the hip.
Heckler & Koch MP5A3
The "SMG" appears to be a heavily modified Heckler & Koch MP5A3. It holds 30 rounds in a 15-round mag, and 60 in the 30-rounder.
"Assault SMG"
This fictional submachine gun is a bonus unlock for players who join the Rockstar Social Club; it bears a resemblance to several real guns, particularly the Magpul PDR. It can be fitted with a 30 or 60 round magazine. In the online component of the game, this weapon is a rank-based unlock for all players, with the Serbu Shorty replacing it as the free weapon for Social Club members.
Thompson M1928A1
This gun is available with the Valentine's Day Massacre Special DLC as the "Gusenberg Sweeper". It seems to be a Thompson M1928A1 with a drum magazine that incorrectly holds 30 rounds. The extended clip attachment ups the ammo count to the correct 50 rounds. It shares an ammo pool with the belt-fed machine guns instead of the sub-machine guns.
Assault Rifles
Norinco Type 56-2
The "Assault Rifle" is a Norinco Type 56-2. It comes standard with black polymer furniture and Picatinny rails on the handguard. It can be fitted with a red dot sight (which resembles an Aimpoint Micro T1), Magpul AFG2, flashlight, suppressor (based on the PBS-1 suppressor of the AKS-74U), and a 30 or 60 round magazine.
Custom AR-15 Carbine
The "Carbine Rifle" is a custom AR-15 carbine consisting of an ACE skeleton stock incorrectly portrayed as collapsible, Northtech Billet lower receiver with an ergonomic pistol grip, VLTOR upper receiver, a handguard resembling the Daniel Defense MFR 9.0, and a 10.5" barrel with an AAC Blackout flash hider. Its sights are a "simplified" A2 type fixed rear sight and a Troy folding front battle sight. It can be fitted with an ELCAN SpecterDR scope, flashlight, 30 or 60 round magazine, a Magpul AFG2 foregrip, and a sound suppressor.
IMI Compact Tavor CTAR-21
The "Advanced Rifle" appears to be a IMI Compact Tavor CTAR-21 with a raised scope mount and different handguard. The handguard in-game is similar to the MTAR-21 variant, though the weapon used in-game isn't this version. A screenshot previously released by Game Informer showed a more correctly modeled CTAR-21 with a green finish. It can be fitted with a red dot sight, flashlight, suppressor, and a 30 or 60 round magazine.
Robinson Armament XCR
When playing Righteous Slaughter 7 in his bedroom, Jimmy's game character can be seen using a Robinson Armament XCR in the CQB configuration.
MK18 Mod 0
Michael can be seen holding a MK18 Mod 0 with an Aimpoint CompM2 red dot sight and sound suppressor in artwork. This weapon is not available in the game.
Machine Guns
GE M134 Minigun
A handheld GE M134 Minigun is available for the heavy weapon slot; the weapon is shown with no power supply or ammo feed, and loads every round the player has at once (a maximum capacity of 9999 rounds). The Buzzard helicopter also mounts a pair of M134 Miniguns on the stub wings. The M134 is also an available weapon in Righteous Slaughter 7.
FN Mk 46 Mod 0
The "Combat MG" featured in the game is a FN Mk 46 Mod 0 with the buttstock of an M60. It can accept all attachments except the flashlight and suppressor. It can be fitted with a 100 or 200 round belt.
PKM
The PKM appears as the "MG". It has a strange 54-round capacity by default, but the "Extended Clip" attachment gives the correct capacity of 100 rounds.
Launchers
RPG-7
An RPG-7 is available.
Milkor Mark 14 MGL
A Milkor Mark 14 MGL is included in the game. It has an unrealistic capacity of 10 grenades instead of 6.
Sniper Rifles
Barrett M107
A Barrett M107 is available as the "Advanced Sniper Rifle", and it incorrectly holds 6 rounds per magazine instead of 10. When aiming down the scope, probably due to an oversight, the sound of a bolt operation can be heard after each shot, despite the weapon being semi-automatic. However, it isn't heard when firing without aiming. Although not shown, it is also presumably the weapon used from an electronic turret in the back of a van to shoot down Javier Madrazo's commercial jet in the mission Caida Libre.
Accuracy International AW
An Accuracy International AW is the standard sniper rifle in the game, with a 10-round magazine. Trevor receives a free one with a suppressor and more powerful scope during the two random encounters with Cletus.
Thrown Weapons
M61 Hand Grenade
The M61 hand grenade appears as the "Grenade".
M18 Smoke Grenade
The M18 smoke grenade appears as the "Tear Gas" grenade.
Mounted Weapons
Browning M2HB
The "Rhino," a fictional tank closely based on the German Leopard 2A4, mounts an unusable Browning M2 on the commander's hatch.
Degtyaryov DT
For no obvious reason, a Soviet T-34-85 can be found in a junkyard in Los Santos. Even more curiously, it retains its hull-mounted Degtyaryov DT machine gun; these are usually not shown even on tanks that are supposed to be real, since videogame tanks are often based on museum pieces with empty hull gun mounts.
M230 Chain Gun
Hunter attack helicopters (based on the AH-64 Apache) equipped with the M230 Chain Gun can be seen in the trailer for the in-game movie The Simian, which can be seen when going to a movie theater while hanging out with a friend. The Hunter does not yet appear in the game proper.
M61 Vulcan
The "P-996 Lazer" fighter jet, a cross between the F-35, F/A-18 and F-16, is equipped with a pair of M61 Vulcan cannons, with the one installation an F-16 should have mirrored on both sides of the fuselage.