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Difference between revisions of "Soldier of Fortune (VG)"
m (→SPAS-12: described its depiction some more) |
m (→Armory: Not 100% sure but that launcher looks like a CG Recoilless Rifle to me. On another note, doesn't the game have a usable MG and grenade launcher too? I don't remember much about the game's weapon variety from my experience) |
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=Armory= | =Armory= | ||
− | The Armory present in the New York front for the Shop has two textures of unusable weapons applied to the various shelves and sometimes mirrored. This includes what appears to be a [[Heckler & Koch P7]], [[Heckler & Koch CAWS]], [[AK-47]]-type rifle, [[FAMAS]], early [[MP5]], [[Remington 870]] with pistol grip, [[Heckler & Koch HK69A1]], suppressed [[MAC-10]], oversized [[Walther MPL]] and [[Uzi]]. | + | The Armory present in the New York front for the Shop has two textures of unusable weapons applied to the various shelves and sometimes mirrored. This includes what appears to be a [[Heckler & Koch P7]], [[Heckler & Koch CAWS]], [[AK-47]]-type rifle, [[FAMAS]], early [[MP5]], [[Remington 870]] with pistol grip, [[Heckler & Koch HK69A1]], suppressed [[MAC-10]], oversized [[Walther MPL]] and [[Uzi]], and 2 generic swing-out revolvers. |
[[Image:Soldier of Fortune Armory.jpg|thumb|500px|none|The weaponry in the armory.]] | [[Image:Soldier of Fortune Armory.jpg|thumb|500px|none|The weaponry in the armory.]] | ||
Revision as of 20:49, 17 June 2024
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Soldier of Fortune is a first-person shooter game developed by Raven Software and published by Activision originally for Microsoft Windows. It was later ported to Linux, the Sega Dreamcast and PlayStation 2. The game follows U.S. mercenary John Mullins who is tasked with taking down a terrorist threat. Soldier of Fortune was highly regarded for its "GHOUL" engine damage modelling, allowing for an in-depth level of body dismemberment when killing enemies, which is rarely matched even nowadays.
The following weapons appear in the video game Soldier of Fortune (VG):
Handguns
Glock Hybrid
A longslide Glock resembling pistol serves as one of two starting weapons in the singleplayer campaign (before players can equip their own loadout) and the starting weapon in multiplayer. In-game it is referred to as the "Black Panther 9mm" and its description attributes its origin to England (unlike the real Glock which was designed in Austria). The weapon is very similar to a Glock 17L. The weapon, despite being loaded with what appears to be a 33-round magazine, can only fire 18 shots before it has to be reloaded. The Glock appears to be John Mullin's weapon of choice, as he carries it in all of the game's cutscenes. Additionally, he seems to have two different ways of holding it and firing it, switching between holding it with one hand and holding it with both of his hands. Along with two different idle positions with the weapon, there are also two different reload animations, one for each idle position.
Early footage and screenshots shows that originally the Glock held more rounds (at least 28 as seen in one screenshot) and fired in fully automatic before this was changed in the final game, though some promotional renders appear to show Mullins with a suppressed Glock that was seemingly removed from the final game.
Description: Originally created in 1983 by an English company searching to create a lightweight, highly durable handgun, the Black Panther has quickly dominated the handgun market. Its remarkable success can be attributed to its simplicity, hardiness, and compact size.
Desert Eagle Mark VII
A Desert Eagle Mark VII appears in the game as the "Silver Talon .44". Interestingly, despite the .44 in its name (implying it is the .44 Magnum version), it holds 9 rounds like .357 Magnum version. It is the strongest handgun in the game, if not one of the more powerful hitscan weapons, easily killing most human enemies with a single well placed shot. It is also very accurate, making it perfect for scoring headshots. In some early levels, the few enemies who hold handguns will have their weapon determined by the handgun the player uses. For example, if the player chooses the Talon, enemies will carry the Talon and not the 9mm. John Mullins is revealed to be ambidextrous when carrying this weapon, as he will occasionally switch hands with it.
Unknown Pistol
An unknown pistol (although it partially resembles a compact type of a Glock pistol) appears next to an issue of Soldier of Fortune Magazine in the game's ending screen.
Submahine Guns
FAMAE Mini-SAF
The FAMAE Mini-SAF appears as the Raptor SMG and is wrongly chambered in 5.56mm (but still ejects pistol-caliber casings). It is one of the more common weapons in the game, being carried by a large number of enemies. John reloads the weapon by holding onto the grip with one hand and pulling out the magazine with the other. Like the handguns, John occasionally shifts the weapon's position, affecting the fire and reload animations.
MAC-11
A MAC-11 with some visual differences and a suppressor appears as the "Suppressed SMG". It incorrrectly fires from a closed bolt and also has a slower RPM than the real M-11's 1,200. In-game, this weapon is commonly found in the hands of smarter AI generally. The MAC-11 is also Hawk's weapon of choice, carrying it in all of the game's cutscenes. Although the third-person model is rather low-res, it is not as low quality as the Glock's world model.
Shotguns
SPAS-12
A SPAS-12 with a green jungle camouflage appears as the only shotgun in the game as the "B-42 (Berserker) 12-gauge shotgun". Despite the in-game SPAS-12 being modelled with a shorter barrel and magazine tube, it still holds 8 rounds like the full-sized version. It also strictly fires in semi-automatic only. This weapon is common early in the game, though the player can later acquire it by equipping it in the loadout screen before a mission. The game's description of the weapon mentions the SPAS-12's folding stock and its hook, although such accessories are absent from the in-game gun.
Description: Developed specifically for police and military use, the B-42 is a highly lethal close-combat assault weapon. Although the addition of the elbow hook on the skeleton stock allows the B-42 to be fired one-handed, it generally decreases the accuracy of the weapon.
Rifles
Beretta Sniper
The Beretta Sniper appears as the "Eagle Eye" sniper rifle. While the in-game model is too generic and low poly to make out, the game's strategy guide has a detailed render showing it as a Beretta Sniper. (Whenever this is simply limitations, the game model being an low detail placeholder that never got changed or changed to be more generic to avoid licensing issues is unknown.)
Explosives
C4
C4 charges can be used as a "Heavy Grenade" having a longer timer than normal grenades and not being thrown as far but with a larger blast radius. Description: C4 has been portrayed as the plastic explosive of terrorists for many years in the mass media market. As it stands, plastique is a highly stable, highly explosive charge that can be used nearly anywhere. With the addition of the 5-second timer, plastique is a great way of circumventing locked doors and curious guards.
Armory
The Armory present in the New York front for the Shop has two textures of unusable weapons applied to the various shelves and sometimes mirrored. This includes what appears to be a Heckler & Koch P7, Heckler & Koch CAWS, AK-47-type rifle, FAMAS, early MP5, Remington 870 with pistol grip, Heckler & Koch HK69A1, suppressed MAC-10, oversized Walther MPL and Uzi, and 2 generic swing-out revolvers.
See Also
Soldier of Fortune II: Double Helix Soldier of Fortune: Payback