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America's Army 3

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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America's Army 3 (2009)

America's Army 3 is the sequel to America's Army (which was updated to America's Army 2 over the course its update history.) America's Army 3 is an entirely new game created in the Unreal engine. The game is set in the fictional Eastern European state of Czervenia (who has their own vaguely Eastern European fictional language.) Unlike the first game, OPFOR soldiers in this game all use a fictional rifle series rather than real weapons.

Like the first game, players will always see themselves as the US Army faction, and their opponents as the OPFOR faction. Equipment used by the OPFOR faction can be picked up from dead enemies, and are otherwise unavailable.

The player can set how many magazines and grenades they carry by switching their loadout on the multiplayer pre-match preparation screen, choosing between "light," "standard," and "heavy." the game also features more realistic hud elements by only including mags rather than a readout of ammo in said magazines on the hud, the magazine is not discarded unless it is empty, being put in a pouch on the player's vest for later use.

The following weapons appear in the video game America's Army 3:

US Army Weapons

Assault Rifles

M16A4

One of the first weapons available to the player is the M16A4 rifle, taking the place of the older M16A2 rifle in the previous game. It can be fitted with various accessories including an M68 Aimpoint red dot sight, Surefire Universal WeaponLight, and an M320 grenade launcher. A Designated Marksman variant is also available, referred to as the "M16A4 DMR" standing in for an SDMR (Squad Designated Marksmen Rifle) fitted with a 4x M150 ACOG scope and capable of semi-auto fire only, As with the previous game, this is one of the few games that will occasionally have weapons jam on a player, in which case they will have to execute a SPORTS (Slap Pull Observe Release Tap Squeeze) drill to correct the malfunction. The player is introduced to this in Basic Rifle Marksmanship by having one of the magazines used during pre-qualification practice on the M16A4 loaded with a dummy round amongst the live ones.


M16A4 rifle - 5.56x45mm
An M16A4 rifle in America's Army 3
M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator
An M16A4 rifle with an M68 Aimpoint red dot scope in America's Army 3
An M16A4 DMR in America's Army 3

M4A1 Carbine

The player can use the M4A1 carbine after completing the "Advanced Riflemen" MOS and can be customized similarly to the M16A4 rifle mentioned above with the M68 Red dot sight and ACOG (albeit without a Designated Marksman or Grenadier variant) but shares all animations including the SPORTS drill and reload animations.

M4A1 carbine - 5.56x45mm
An M4A1 in America's Army 3
M4A1 5.56x45mm with M68 Aimpoint red dot scope and RIS foregrip
An M4A1 carbine with M68 Aimpoint scope in America's Army 3

Machine Guns

M249 SAW

As with the previous America's Army game, the M249 SAW appears as the primary weapon of the Automatic Rifleman in the game, fitted with accessory rails on the sides of the handguard and on the feed tray cover (which can mount an M68 Aimpoint red dot sight or an ELCAN M145 3.4x machinegun sight ), using either 200-round ammo drums or 100-round woodland camo soft-bags gained from completing the Automatic Rifleman MOS (of which lacks tracer rounds.) Unlike the previous game, the player cannot deploy the M249's bipod to increase stability when firing from a prone position,

M249 SAW with 200-round ammo drum - 5.56x45mm
An M249 SAW with a 100-round soft bag in America's Army 3
An M249 SAW with a 200-round ammo drum in America's Army 3
An M249 SAW with an M68 Aimpoint red dot sight in America's Army 3
An M249 SAW with an ELCAN M145 3.4x optic
A soldier leans around an abandoned delivery van with an M249 at the ready in the "Alley" multiplayer map of America's Army 3

Launchers

Heckler & Koch M320

The Heckler & Koch M320 grenade launcher appears in the game replacing the M203 grenade launcher and can be mounted on the M16A4 rifle. In-game the M320 can fire HEDP (High-Explosive Dual-Purpose) and smoke grenades. The HEDP grenades, just as in real life, will only arm and detonate after flying a predetermined distance (25 meters in this case), though can still be used as a kinetic energy weapon against closer-ranged enemies.

Another variant of the M320, called the "GS-36 grenade launcher", appears mounted on the "Obran NP" and serves as the OPFOR answer to the M16A4-mounted M320. Aside from the name, there's no difference between the M320 and "GS-36".

Current production M320A1 in standalone configuration - 40x46mm. Note that although this launcher is marked as an M320A1, with the weapon-specific mounting hardware removed and the stock installed there is no difference between the M320 and M320A1.
A Heckler & Koch M320 mounted on an M16A4 in America's Army 3.
A Heckler & Koch M320 mounted on an M16A4 with an M68 Aimpoint red dot scope in America's Army 3.
Reloading an M16A4 with M320 mounted
A soldier crouches with his M16A4/M320 in the "Alley" multiplayer map of America's Army 3.
"GS-36 grenade launcher" mounted on "Obran NP" - 40x46mm/5.56x45mm
A "GS-36 grenade launcher" mounted on an "Obran NP" in America's Army 3.

Grenades

M67 Hand Grenade

One of several grenades available to the player is the M67 hand grenade, and the first of two lethal U.S. grenades available in the game. In the game, the player aims the throw of a grenade by centering the target between the thumb and index finger of the hand that pulls the pin from the grenade as a makeshift targeting reticle. The player must beware of the grenade bouncing off an obstacle in the path of the throw and landing too close to the player, possibly wounding or killing them and/or any of their nearby teammates. When an M67 grenade is thrown, the soldier throwing it will shout "Frag out!", alerting other members of their squad that a live grenade has been thrown and to beware of the impending explosion (ie, waiting before going through a doorway until after the blast or being ready to run clear if the grenade falls short.)

M67 High-Explosive Fragmentation hand grenade
An M67 hand grenade in America's Army 3

M83 Smoke Grenade

One of two non-lethal U.S. grenades available in the game is the M83 smoke grenade.

M83 smoke grenade
An M83 smoke grenade in America's Army 3

AN/M14 Incendiary Grenade

Another grenade type available in the game is the AN/M14 incendiary grenade. It is used for the same purposes as in the previous game (temporary area denial, anti-materiel & makeshift lethal weapon), as well as to destroy enemy equipment. The grenade first appears in a MOUT (Military Operations in Urban Terrain) training mission, used to destroy a derelict portable generator.

AN/M14 incendiary grenade, airsoft version with modern-day markings.
An AN/M14 incendiary grenade in America's Army 3

M84 Stun Grenade

The second of two non-lethal U.S. grenades the player can use is the M84 stun grenade, also known as a "flash-bang". Anyone caught in the blast radius of this grenade will be rendered blind & deaf and unable to defend themselves for several moments.

M84 stun grenade
An M84 stun grenade in America's Army 3

OPFOR Weapons

Assault Rifles

"Obran NP"

Unlike the previous America's Army game, the OPFOR (Opposing Forces) in the game are equipped with a family of fictional weapons known as the "Obran" series, which are based on the Galil assault rifle. The "Obran NP" (Nastak Pusbrata; Assault Rifle) is the OPFOR counterpart to the M16A4 rifle and features matching semi auto/3-round burst fire modes and uses a Magpul CTR stock with cheek riser. It is also fitted with accessory rails on the handguard and on top of the receiver just like the M16A4, and also features a semiautomatic-only Designated Marksman variant called the "Obran MSP", fitted with the same M150 ACOG scope. The Obran weapons can also use the same accessories as the M16A4, such as the M68 Aimpoint.

The Obran NP and Obran KNP originally use 30-round Magpul PMAG polymer magazines, but can be reloaded with M16-style metal STANAG magazines. The "take and hold" objectives in multiplayer mode include several crates containing Obran NP rifles in protective plastic wrapping (these rifles cannot be used, though the player can commandeer Obran weapons from slain enemies.)

"Obran NP" - 5.56x45mm
An "Obran NP" in America's Army 3
An "Obran NP" with M68 Aimpoint red dot scope in America's Army 3
An "Obran MSP" in America's Army 3

"Obran KNP"

The "Obran KNP" (Krotid Nastak Pusbrata; Short Assault Rifle) serves as the OPFOR counterpart to the M4A1 carbine and is almost identical to the Obran NP save for having a shorter barrel and replacing the 3-round burst with full auto fire.

"Obran KNP" - 5.56x45mm
An "Obran KNP" in America's Army 3
An "Obran KNP" with an M68 Aimpoint scope in America's Army 3

Machine Guns

"Obran LMK"

The "Obran LMK" (Lutimak Mitroja Kusbra: Light Machine Gun) serves as the OPFOR counterpart to the M249 SAW. It features a heavy barrel and a Beta-C drum magazine instead of the standard 30-round box magazine, and a Magpul PRS stock. Just like the SAW and the other rifles in the game, the LMK can also mount an M68 Aimpoint red dot scope. Despite being fed by a drum magazine, the LMK cannot be reloaded with the 30-round magazines carried by players using M16s, M4A1s, or even other "Obran" variants.

"Obran LMK" with Beta-C drum magazine - 5.56x45mm
An "Obran LMK" in America's Army 3
An "Obran LMK" with M68 Aimpoint red dot scope in America's Army 3.

Grenades

"U-23A1 Hand Grenade"

The fictional U-23A1 hand grenade appears as the OPFOR counterpart to the M67 hand grenade, and appears to be modeled off the Mecar M72 hand grenade. Sometimes, the player will be able to hear an enemy say the phrase "Frag zool", which translates to "Frag out" and may be the only warning the player receives of an incoming U-23A1 grenade.

"U-23A1 High-Explosive Fragmentation hand grenade"

"U-72 Smoke Grenade"

The fictional U-72 smoke grenade appears as the OPFOR equivalent to the M83 smoke grenade and is similar in appearance, save for a bell-shaped body design. Like the M83 in the game, it only emits white smoke.

"U-72 smoke grenade"

"U-113 Flashbang"

The fictional U-113 Flashbang serves as the counter to the M84 stun grenade and is similar in appearance save for the shape of the body, though has the same effects on those caught in its blast radius.

"U-113 Flashbang"

"U-108 Incendiary Grenade"

The fictional U-108 incendiary grenade serves as the OPFOR equivalent of the AN/M14 incendiary grenade, and looks nearly identical save for a difference in markings.

"U-108 incendiary grenade"

Mounted Weapons

Mk 19 Grenade Launcher

In the Weapons Familiarization training mission, a Mk 19 grenade launcher appears on the loading screen.

Mk 19 grenade launcher with ammo box and M3 tripod - 40x53mm
A Mk 19 grenade launcher in America's Army 3

M230 Chain Gun

On some maps, the player will occasionally see AH-64 Apaches fly over, complete with M230 chain guns, though these aircraft are purely aesthetic and are of no help to the player.

M230 chain gun - 30x113mm

NSV Heavy Machine Gun

In the "Impact" and "Bridge" multiplayer maps, derelict T-72 tanks can be seen, each fitted with an NSV heavy machine gun mounted at the Commander's hatch on the turret.

Tripod-mounted NSV heavy machine gun with ammo box and belt - 12.7x107mm
An NSV heavy machine gun mounted on a derelict T72 tank in America's Army 3

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