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The Punisher (VG)
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The following weapons appear in the video game The Punisher:
Sidearms
Colt Python
The Colt Python handgun is referred to as simply the "Revolver" on consoles and the "Colt .357" on PC. It fires .357 Magnum from a six shot cylinder. Frank says it's old school, but reliable, accurate and powerful. It can be fired akimbo and mainly Gnuccis use revolvers. It can be upgraded with a scope which (like all scopes in-game) are equipped with night-vision.
Colt XSE 1911
The Colt XSE 1911 handgun is referred to as the ".45 cal semiautomatic pistol" on consoles and the "Colt 45 Semi-automatic" on PC. It is stainless steel and uses an 8 shot magazine and like the Colt 1911 it is based on, is chambered for .45 ACP. It can be fired akimbo(dual-wielded) by Frank Castle. Many enemies use this gun throughout the game. It can be upgrade with a sound suppressor. The gun's textures feature front cocking serrations on certain consoles, helping ID it as an XSE.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX handgun is referred to generically as the ".50 cal semi-automatic" on consoles and more directly as the "IMI Desert Eagle .50AE" on PC. It has a chrome finish and uses a 6 shot .50 AE magazine (when it should be 7). It can be fired akimbo by Frank. More elite enemies such as the Russians and armored Yakuza use these guns. Frank claims the barrel can be swapped out to different calibers but he prefers the .50 caliber Action Express. It is not upgradable in the game.
Smith & Wesson Model 500
The Smith & Wesson Model 500 is referred to as the "Hand Cannon" on console and "S&W Hunter" on PC. It holds 6 .500 Magnum shots (when it should be 5) in the cylinder. Its slow to fire due to heavy recoil but possesses three times the muzzle energy of a .44 magnum which is why Frank likes it. It can be fired Akimbo. Gnuccis have this gun sometimes. It accepts no upgrades.
Shotguns
Daewoo USAS 12
The Daewoo USAS-12 is referred to as the "Auto Shotgun" on console and "Daewoo USAS12" on PC. It holds ten 12-gauge shells in what should be an 8-shell box magazine and can be upgraded to a 20 round drum magazine which uses the same model as the AK-103 drum magazine. Frank likes its light recoil and extreme power. The gun improperly fires too slow as an automatic. It can be fired akimbo but one must be dropped to reload. It is found in the Takagi building by a dead police officer and Frank kills a man with it in the cutscene "Welcome back, Frank I & II". Yakuza elites use them in the last level.
Remington Model 870
The Remington Model 870 is referred to generically as the "Pump Shotgun" on console and correctly as a Remington 870 on PC. It has a stainless steel finish and holds eight 12 gauge shells in the magazine tube under the barrel. It also has a pistol grip and a 14in barrel making it a "sawed-off" gun. Despite being a pump-action gun, Frank can dual wield them by tossing them up, catching the pumps, using force the work the actions and catching the grips again, in much the same vein as Terminator 2: Judgment Day. At close range they are extremely lethal, which is why Frank likes them. All classes of enemies use these 870s at one point or another. It accepts no upgrades.
Submachine Guns
FN P90
The FN P90 is referred to as the "SMG 5.7mm" on console and "FN P-90" on PC. It uses a top-loading 5.7x28mm magazine. Frank claims it looks like a toy but can punch a hole through several layers of kevlar (despite that it can't ingame). It can be fired akimbo but one must be dropped to reload. It can be upgraded with a night-vision scope and a sound suppressor. Yakuza favor it most but Fisk's guards use them too.
Heckler and Koch MP5/40
The Heckler and Koch MP5/40 is referred to as the "SMG .40 cal" on console and "HK MP-5 SMG" on PC. It uses a .40 caliber 30-round magazine and can be upgraded to a 60 round dual-drum which uses the same model as the Beta-C magazine for the OA-93. Frank likes its accuracy, reliability, and sleekness about it as well as its powerful cartridge. It can be fired akimbo but one must be dropped to reload. Yakuza favor them most but Gnuccis use them too.
Ingram MAC-10
The Ingram MAC-10 sub-machine gun is referred to as the "Machine pistol .45 cal" on console and "Ingram M10 SMG .45 cal" on PC. It uses 30-round .45 ACP magazines apparently downloaded to only 25, and can be fired akimbo. Franks likes its high rate of fire and compactness. It can be upgraded to fit a sound suppressor.
Assault Rifles
AK-103
The AK-103 is referred to as the "7.62mm Assault Rifle" on console and the "AK-103 Assault Rifle" on PC. It uses a 30-round 7.62x39mm magazines. Has some sort of red dot sight attached. Its barrel is incorrect for the AK-103, featuring an original AK-style gas block and with the barrel ahead of it cut down to leave the front sight almost directly attached to the block. Frank likes its well known reliability, versatility, and simplicity, though he incorrectly attributes it as an "American update of a Russian classic", when the 100-series was designed in Russia, and also claims it can fire in three-round bursts, a functionality that exists neither on the real rifle nor the in-game version. It can be upgraded with a 75-round drum and can be fired Akimbo but one must be dropped to reload. Frank has experience with the AK since his enemies used it in Vietnam.
Heckler & Koch XM29 OICW
The Heckler & Koch XM29 OICW rifle is referred to as "Battle Rifle" on console and the "XM-29 OICW" on PC. Frank says it has a lot of bells and whistles, but underneath all that it has a barrel, ammo, and a trigger, and that's all he needs. The top mounted grenade launcher incorrectly fires hand grenades instead of 20mm explosive rounds. It is fitted with a night-vision scope, which is incorrect as it should use a computer type scope used to control airburst on the 20mm grenades. Yakuza elites use these rifles. It can be fired akimbo but one must be dropped to reload.
M16A3
The M16A3 with M203 grenade launcher is referred to as the "5.56mm Assault Rifle" on console and "M16A4 Assault Rifle" on PC. It uses a 30 round 5.56x45mm magazine. It is determined as an M16A3 as it has M16A2/A3 style sights and it fires fully-automatic instead or burst-fire. Frank considers it the best assault rifle in the world and appreciates the fact the 5.56x45mm round breaks the speed of sound (3100fps) and tumbles in the human body. He can fire them Akimbo but must drop one to reload. It can be fitted with an M203 grenade launcher which incorrectly fires hand grenades instead of impact explosive 40mm grenades and can be fitted with a night-vision scope. Frank used the earlier model, the M16 in Vietnam. For some reason, it has a flat-slab receiver, but since it is a video game model it isn't accurate to a real M16A3.
Olympic Arms OA-93
The Olympic Arms OA-93 is referred to as the "Machine Pistol 5.56mm" on console and more correctly the "OA-93 Machine Pistol" on PC. It uses a 30 round 5.56x45mm magazine but can be upgraded to use a Beta-C 100 round magazine. Frank likes how it is like a compact assault rifle. Every enemy class uses it at some point. It can be fired akimbo but muzzle rise will greatly effect accuracy, especially with the Beta-C mag.
Sniper Rifles
Barrett M95
The Barrett M95 is referred to as the "Sniper Rifle" on console and the "Barret M-95" on PC. It fires from a 5-round .50 BMG magazine and operates as a bolt action. Frank says it can perform long distance "brain surgery" and can destroy limbs in a single shot. It uses a high magnification night vision scope. It accepts no upgrades. It cannot be fired akimbo due to bolt action function.
Machine Guns
GAU-19
The General Dynamics GAU-19 is used as a generic turret gun by the enemy and cannot be used by Frank. He can however use the rotating barrels to interrogate people by pressing their faces to it. It has a metal bullet shield mounted on the front. The only way to get past the 6000rpm rain of bullets is to flank the gunner from the side.
M60
The M60 is referred to as the "Machine Gun" on console and the "M-60 7.62mm" on PC. It fires from a 100-round 7.62x51mm belt. Frank claims he called it "The Hog" in Vietnam (when it was more widely known as "The pig") and custom makes his barrels so they don't melt down as fast; this modification evidently includes use of the E3's lower handguard and foregrip over what otherwise appears to be a Vietnam-era M60. The gun is used sometimes by armored Russians and can be fired akimbo (despite its weight) but must discard one when empty to reload. It it falsely said to weigh 30lbs when it actually weighs 23lbs. It accepts no upgrades.
Launchers
M72 LAW
The M72 LAW is referred as the "Anti-Tank Weapon" on all platforms. It fires a single 66mm anti-tank round. It is devastating against helicopters, tanks, and infantry alike. Like many games with similar one-shot disposable launchers, it is incorrectly depicted here as a reloadable launcher. It cannot be fired akimbo and is not upgradeable.
Milkor MGL
The Milkor MGL 40mm is referred to as the "Grenade Launcher" on all platforms. It hold six 40mm impact explosive grenades in a 6-shot rotating cylinder. Only Frank can use this gun. The game does not depict the 40mm grenade's minimum arming distance, allowing grenades to detonate on impact from any distance. It cannot be upgraded or fired akimbo.
Flamethrower
M2A1 Flamethrower
The M2A1 Flamethrower is referred to simply as the "Flamethrower". Frank says if it's made of meat, this thing can cook it. Though the real weapon has a burn time of only 7 seconds, the in-game weapon has a massively inflated "ammo" count (200 units maximum), allowing for long bursts of flame. It is extremely heavy and the tank can be used to smash heads. Frank says it is a relic from Vietnam. It cannot be used akimbo nor upgraded. Nor can it be reloaded. When it is out, it is out.
Grenades & Explosives
Flashbang Grenade
White colored flashbang grenades of unknown make and model can be used by Frank and a few times by enemies. They can be thrown or incorrectly fired from a grenade launcher attachment.
M67 hand grenade
Frank uses M67 hand grenade throughout the game. They can be thrown or incorrectly fired from a grenade launcher attachment.