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Difference between revisions of "Vietcong 2"

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{{Infobox Video Game|{{PAGENAME}}
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|name = Vietcong 2
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|picture = Vietcong 2.jpg
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|caption =  ''Offical Boxart''
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|series= Vietcong
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|date= 2005
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|developer=Pterodon Illusion Softworks
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|platforms=PC
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|publisher=2k Games
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|genre=First-Person Shooter
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}}
  
[[Image:Vietcong 2.jpg|thumb|right|300px|''Vietcong 2'' (2005)]]
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'''''Vietcong 2''''' is the sequel to the tactical first person shooter ''[[Vietcong]]''. As in the first game, the player will take on the role of US Army Special Forces team leader, Captain Daniel Boone, during the Vietnam War. Unlike its predecessor, it is also possible to play as the Viet Cong in a short secondary campaign. Players take on the role of Minh, a young Vietnamese man from a village in South Vietnam. Both the US and Viet Cong campaigns take place in and around the city of Hue during the Tet Offensive of January 1968.
'''Vietcong 2''' is the sequel of the tactical first person shooter [[Vietcong]].
 
As in the first edition, the player will take the lead of a Special Forces team of the US Army during the Vietnam War, as the Captain Daniel Boone. Differently from is predecessor, this time is possible to play as a Vietcong in a short secondary campaign and act the part of Minh, a young Vietnamese from an unknown village in South Vietnam. Both US and Vietcong campaigns take place during the "Tet offensive" in January '68, around the city of Hue.
 
  
Arsenal management:
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In single player one is allowed to carry a knife, a handgun, two primary weapons, two types of hand grenades, C4 explosives, a LAW, and a first-aid kit. Unlike ''Vietcong'' the player cannot choose their starting equipment during the campaign; this can only done in the "Single Mission" mode, where the player can play the missions one by one. With a few exceptions, the non-player-characters have randomly selected guns. Also notable some "weapon groups" for this random selection: earlier Vietcong may spawn armed with an [[SKS]], a [[MAT-49]] or a [[PPSh-41]]; NVA soldiers and later Vietcong are armed with an [[SKS]], an [[Sa vz. 58]] or an [[AK-47]]; VC machine gunners may have an [[Sa vz. 58]] or an [[RPD]] for example. The exceptions are the teammates, the snipers, the [[RPG-7]] gunners and the Vietcong armed with the [[Baikal IZh-43]]. However these last two types drop a randomly generated handgun.
<br>During the single player campaigns the player is allowed to transport a knife, a handgun, two primary weapon and a lot various equipment (two type of hand grenades, C4 explosives, LAW and a first-aid kit). Differently from '''Vietcong''' the player cannot choose his starting equipment during the campaign, this possibility is present only in the "Single Mission" mode, where the gamer can play the missions one by one. With few exception, the non-playing character haven not a "fixed" weapon but a casually selected weapon: it's easily notable that the most part of the enemy may be equipped with different guns each time you play a mission. Also can be noted some "weapon groups" for this variations: earlier Vietcong may spawn armed with a [[SKS rifle|SKS]] or a [[MAT-49|MAT-49]] or a [[PPSh-41|PPSh-41]], NVA soldier and later Vietcong are armed with a [[SKS rifle|SKS]] or a [[SA Vz.58 assault rifle|SA Vz.58]] or an [[AK-47|AK-47]], VC machine gunners may have a [[SA Vz.58 assault rifle|SA Vz.58]] or a [[RPD light machine gun|RPD-44]] for example.The exceptions are the teammate, the snipers, the [[RPG-7|RPG]] gunners and the Vietcong armed with the [[Baikal IZH-43|Baikal IZH-43]]. However these last two gunman drop a casually generated handgun.
 
<br>Another notably odd (and ghastly) thing is that the most part of the weapon are chambered with a wrong caliber, but all these error will be described in the weapon details.
 
  
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Another odd thing is that most of the pistol-caliber weapons are chambered for the wrong caliber; the specifics of these errors are described below.
  
The following list contains all the weapons that can be used or see in '''Vietcong 2''':
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{{Game Title}}
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__TOC__<br clear=all>
  
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=Handguns=
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==Colt M1911A1==
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The [[Colt M1911A1]] appears in-game as the "M-1911 A1".
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[[Image:M1911Colt.jpg‎|thumb|none|350px|Colt M1911A1 - .45 ACP]]
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[[Image:M-1911 A1 holding.jpg‎|thumb|none|600px|Holding the M1911A1.]]
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[[Image:M-1911 A1 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:M-1911 A1 reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:M-1911 A1 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
= Handguns =
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==Makarov PM==
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The [[Makarov PM]] appears in-game as the "Makarov". It incorrectly uses 9x19mm Parabellum.
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[[Image:MakarovPM.jpg‎|thumb|none|350px|Makarov PM - 9x18mm Makarov]]
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[[Image:Makarov holding.jpg‎|thumb|none|600px|Holding the pistol.]]
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[[Image:Makarov aim.jpg‎|thumb|none|600px|Aiming down the sights.]]
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[[Image:Makarov reloaded.jpg‎|thumb|none|600px|Reloading the PM.]]
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[[Image:Makarov word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Colt M1911A1 ==
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==Mauser C96==
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The [[Mauser C96]] appears in-game as the "Mauser C96 mod.1912". It is incorrectly stated to be chambered in 9x18mm Makarov, even though the rounds in the clip are clearly not.
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[[Image:C96Pistol.jpg‎|thumb|none|350px|Mauser C96 - 7.63x25mm Mauser]]
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[[Image:Mauser C96 mod.1912 holding.jpg‎|thumb|none|600px|Holding the C96. Note that it is incorrectly depicted as double action.]]
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[[Image:Mauser C96 mod.1912 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Mauser C96 mod.1912 reloaded.jpg‎|thumb|none|600px|Reloading; a full clip will be loaded into the gun, no matter how many rounds are remaining.]]
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[[Image:Mauser C96 mod.1912 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[M1911A1|Colt M1911A1]]. Game name "M-1911 A1".
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==Nagant M1895==
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An integrally-suppressed [[Nagant M1895]] appears in-game as the "Nagant mod.1895 (silencer)". It is incorrectly chambered in .38 Special.
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[[Image:Nagant-1895.jpg‎|thumb|none|350px|Nagant M1895 - 7.62x38mmR]]
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[[Image:Nagant mod.1895 (silencer) holding.jpg‎|thumb|none|600px|Holding the Nagant.]]
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[[Image:Nagant mod.1895 (silencer) aim.jpg‎|thumb|none|600px|Aiming; due to the absolutely gigantic suppressor, a new set of iron sights are placed on top of it.]]
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[[Image:Nagant mod.1895 (silencer) reloading.jpg‎|thumb|none|600px|Reloading; the player character somehow ejects all the cases by tipping the revolver upwards.]]
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[[Image:Nagant mod.1895 (silencer) word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:M1911Colt.jpg‎|thumb|none|300px|Colt M1911A1 Pistol - .45 ACP.]]
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==Smith & Wesson Model 27==
[[Image:M-1911 A1 holding.jpg‎|thumb|none|450px|The player holding a Colt M1911A1.]]
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The [[Smith & Wesson Model 27]] appears in-game as the "S&W mod.27". It is described as using .357 Magnum in multiplayer, but the ammunition itself is referred to as .38 Special.
[[Image:M-1911 A1 aim.jpg‎|thumb|none|450px|The player aiming the Colt M1911A1.]]
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[[Image:S&WModel27Long.jpg‎|thumb|none|350px|Smith & Wesson Model 27 - .357 Magnum]]
[[Image:M-1911 A1 reloaded.jpg‎|thumb|none|450px|The player reloading a Colt M1911A1.]]
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[[Image:S&W mod.27 holding.jpg‎|thumb|none|600px|The Model 24 in idle.]]
[[Image:M-1911 A1 word.jpg‎|thumb|none|450px|Icon and world model of the Colt M1911A1.]]
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[[Image:S&W mod.27 aim.jpg‎|thumb|none|600px|Aiming down the iron sights.]]
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[[Image:S&W mod.27 reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:S&W mod.27 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Makarov PM ==
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==Smith & Wesson 39==
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The suppressed [[Smith & Wesson 39]] from the previous game appears as the "S&W mod.39 (silencer)". Also like the previous game, it is incorrectly chambered in .45 ACP.
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[[Image:S&W39.jpg‎|thumb|none|350px|Smith & Wesson 39 - 9x19mm Parabellum]]
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[[Image:S&W mod.39 (silencer) holding.jpg‎|thumb|none|600px|Holding the S&W 39.]]
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[[Image:S&W mod.39 (silencer) aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:S&W mod.39 (silencer) reloading.jpg‎|thumb|none|600px|Reloading; unlike the previous game, it now uses the same animations as the Makarov.]]
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[[Image:S&W mod.39 (silencer) word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Makarov_PM#Makarov_PM|Makarov PM]]. Game name "Makarov".
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==Stechkin APS==
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The [[Stechkin APS]] appears in-game, referred to with its real name and is incorrectly chambered for .45 ACP.
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[[Image:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg‎|thumb|none|350px|Stechkin APS - 9x18mm Makarov]]
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[[Image:Stechkin APS holding.jpg‎|thumb|none|600px|Holding the Stechkin.]]
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[[Image:Stechkin APS aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Stechkin APS reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:Stechkin APS word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:MakarovPM.jpg‎|thumb|none|300px|Russian Makarov PM - 9x18mm Makarov.]]
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=Submachine Guns=
[[Image:Makarov holding.jpg‎|thumb|none|450px|The player holding a Makarov PM.]]
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==Carl Gustav M/45==
[[Image:Makarov aim.jpg‎|thumb|none|450px|The player aiming the Makarov PM.]]
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The [[Carl Gustav M/45]] appears in-game as the "Carl Gustav M-45".
[[Image:Makarov reloaded.jpg‎|thumb|none|450px|The player reloading a Makarov PM.]]
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[[Image:Kp m45b.jpg|thumb|none|450px|Carl Gustav M/45 - 9x19mm Parabellum‎]]
[[Image:Makarov word.jpg‎|thumb|none|450px|Icon and world model of the Makarov PM.]]
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[[Image:Carl Gustav M-45 holding.jpg‎|thumb|none|600px|The Carl Gustav in idle.]]
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[[Image:Carl Gustav M-45 aim.jpg‎|thumb|none|600px|Aiming down the sights.]]
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[[Image:Carl Gustav M-45 reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:Carl Gustav M-45 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Mauser C96 ==
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==MAC-10==
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The [[MAC-10]] appears in-game as the "Ingram MAC-10" and is incorrectly chambered for .32 ACP.
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[[Image:IngramMAC10.jpg|thumb|350px|none|MAC-10 - .45 ACP]]
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[[Image:Ingram MAC-10 holding.jpg‎|thumb|none|600px|Holding the MAC-10.]]
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[[Image:Ingram MAC-10 aim.jpg‎|thumb|none|600px|Iron sights.]]
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[[Image:Ingram MAC-10 reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:Ingram MAC-10 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Mauser_C96#Mauser_C96_.22Broomhandle.22|Mauser C96]]. Game name "Mauser C96 mod.1912".
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==MAT-49==
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The [[MAT-49]] appears in-game under its real name. It is chambered in 9x18 Makarov in-game instead of the more common Vietnamese conversion of the MAT-49 to 7.62 Tokarev.
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[[Image:MAT-49.jpg‎|thumb|none|450px|MAT-49 - 9x19mm Parabellum]]
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[[Image:MAT-49 holding.jpg‎|thumb|none|600px|Holding a MAT-49.]]
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[[Image:MAT-49 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:MAT-49 reloaded.jpg‎|thumb|none|600px|Reloading. Note the incorrect locked-back charging handle; it is also depicted as reciprocating in-game and it automatically snaps forward once the player character inserts a new magazine.]]
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[[Image:MAT-49 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:C96Pistol.jpg‎|thumb|none|300px|Mauser C96 - 7.63x25mm Mauser.]]
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==PPSh-41==
[[Image:Mauser C96 mod.1912 holding.jpg‎|thumb|none|450px|The player holding a Mauser C96.]]
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The [[PPSh-41]] appears under its real name.
[[Image:Mauser C96 mod.1912 aim.jpg‎|thumb|none|450px|The player aiming the Mauser C96.]]
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[[Image:PPSH-01-SMG.jpg‎|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]]
[[Image:Mauser C96 mod.1912 reloaded.jpg‎|thumb|none|450px|The player reloading a Mauser C96.]]
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[[Image:PPSh-41 holding.jpg‎|thumb|none|600px|The PPSh in-game. As before, it is incorrectly depicted as closed-bolt.]]
[[Image:Mauser C96 mod.1912 word.jpg‎|thumb|none|450px|Icon and world model of the Mauser C96.]]
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[[Image:PPSh-41 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:PPSh-41 reloaded.jpg‎|thumb|none|600px|Pulling the charging handle.]]
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[[Image:PPSh-41 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Nagant M1895 ==
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==Sa vz. 61 Skorpion==
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The [[Sa vz. 61 Skorpion]] appears as the "Vz.61 Scorpion".
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[[Image:CZ Vz.61.jpg‎|thumb|none|450px|Sa. vz. 61 Skorpion - .32 ACP]]
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[[Image:Vz.61 Scorpion holding.jpg‎|thumb|none|600px|Holding the Skorpion.]]
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[[Image:Vz.61 Scorpion aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Vz.61 Scorpion reloading.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:Vz.61 Scorpion word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Nagant_Revolver#Russian_Nagant_M1895|Nagant M1895]]. Game name "Nagant mod.1895 (silencer)".
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==Sten Mk IIS==
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The [[Sten Mk IIS]] appears in-game as the "Sten Mk. II".
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[[Image:Sten MKII strutt.jpg|thumb|none|450px|Sten Mark IIS - 9x19mm Parabellum]]
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[[Image:Sten Mk.II holding.jpg‎|thumb|none|600px|The Sten in idle.]]
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[[Image:Sten Mk.II aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Sten Mk.II reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:Sten Mk.II word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:Nagant-1895.jpg‎|thumb|none|300px|Nagant M1895 Revolver - 7.62x38N.]]
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==Sterling Mk. IV==
[[Image:Nagant mod.1895 (silencer) holding.jpg‎|thumb|none|450px|The player holding a Nagant M1895.]]
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The [[Sterling Mk. IV]] appears in-game, incorrectly referred to as the "Sterling L34A1".
[[Image:Nagant mod.1895 (silencer) aim.jpg‎|thumb|none|450px|The player aiming the Nagant M1895.]]
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[[Image:Sterling-Mk-4.jpg|thumb|none|450px|Sterling Mk. IV - 9x19mm Parabellum]]
[[Image:Nagant mod.1895 (silencer) reloading.jpg‎|thumb|none|450px|The player reloading a Nagant M1895.]]
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[[Image:Sterling L34A1 holding.jpg‎|thumb|none|600px|Holding the Sterling]]
[[Image:Nagant mod.1895 (silencer) word.jpg‎|thumb|none|450px|Icon and world model of the Nagant M1895.]]
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[[Image:Sterling L34A1 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Sterling L34A1 reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:Sterling L34A1 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Smith & Wesson Model 27 ==
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==Thompson M1A1==
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The [[Thompson M1A1]] appears as the "M-1 A1 Thompson".
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[[Image:M1sb.jpg|thumb|none|450px|M1A1 Thompson - .45 ACP]]
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[[Image:M-1 A1 Thompson holding.jpg‎|thumb|none|600px|Holding the Thompson.]]
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[[Image:M-1 A1 Thompson aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:M-1 A1 Thompson reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:M-1 A1 Thompson word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Smith_%26_Wesson_Model_27#Smith_.26_Wesson_Model_27|Smith & Wesson Model 27]]. Game name "S&W mod.27".
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=Shotguns=
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==Baikal IZh-43==
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The [[Baikal IZh-43]] anachronistically returns from the previous game as the "Shotgun Baikal".
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[[Image:Dubeltowkaizh43emjg6.jpg‎|thumb|none|450px|Baikal IZh-43 - 12 gauge]]
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[[Image:Shotgun Baikal holding.jpg‎|thumb|none|600px|The IZh-43 in idle.]]
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[[Image:Shotgun Baikal aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Shotgun Baikal reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:Shotgun Baikal word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:S&WModel27Long.jpg‎|thumb|none|300px|Smith & Wesson Model 27 - .357 Magnum.]]
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==Blunderbuss==
[[Image:S&W mod.27 holding.jpg‎|thumb|none|450px|The player holding a Smith & Wesson Model 27.]]
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The [[Blunderbuss]] appears in-game as the "Trombone Gun".
[[Image:S&W mod.27 aim.jpg‎|thumb|none|450px|The player aiming the Smith & Wesson Model 27.]]
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[[File:Blun_Flint.jpg|thumb|none|450px|Blunderbuss flintlock]]
[[Image:S&W mod.27 reloaded.jpg‎|thumb|none|450px|The player reloading a Smith & Wesson Model 27.]]
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[[Image:Trombone Gun holding.jpg‎|thumb|none|600px|Holding a Blunderbuss.]]
[[Image:S&W mod.27 word.jpg‎|thumb|none|450px|Icon and world model of the Smith & Wesson Model 27.]]
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[[Image:Trombone Gun aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Trombone Gun reloaded.jpg‎|thumb|none|600px|Reloading; the player appears to insert nothing into the barrel, and the flashpan is not primed.]]
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[[Image:Trombone Gun word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Smith & Wesson 39 ==
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==Remington 870==
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The [[Remington 870]] is referred to by its real name.
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[[Image:Remington870NewModel.jpg‎|thumb|none|450px|Remington 870 - 12 gauge]]
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[[Image:Remington 870 holding.jpg‎|thumb|none|600px|Holding the Remington.]]
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[[Image:Remington 870 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Remington 870 reloading.jpg‎|thumb|none|600px|Reloading; like the previous game, the player character inserts the shells through the tube itself.]]
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[[Image:Remington 870 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Smith & Wesson 39|Smith & Wesson 39]]. Game name "S&W mod.39 (silencer)".
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=Rifles=
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==AK-47==
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The [[AK-47]] is referred to by its real name.
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[[Image:TypeIII AK47.jpg|thumb|none|450px|Type 3 AK-47 - 7.62x39mm]]
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[[Image:AK-47 holding.jpg‎|thumb|none|600px|Holding an AK-47.]]
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[[Image:AK-47 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:AK-47 reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:AK-47 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:S&W39.jpg‎|thumb|none|300px|Smith & Wesson Model 39 - 9x19mm.]]
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==L1A1==
[[Image:S&W mod.39 (silencer) holding.jpg‎|thumb|none|450px|The player holding a Smith & Wesson 39.]]
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The [[L1A1]] appears as the "L1 A1". It is incorrectly depicted as select-fire.
[[Image:S&W mod.39 (silencer) aim.jpg‎|thumb|none|450px|The player aiming the Smith & Wesson 39.]]
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[[Image:AussieFAL.jpg|thumb|none|450px|Australian L1A1 - 7.62x51mm NATO]]
[[Image:S&W mod.39 (silencer) reloading.jpg‎|thumb|none|450px|The player reloading a Smith & Wesson 39.]]
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[[Image:L1 A1 holding.jpg‎|thumb|none|600px|Holding the L1A1.]]
[[Image:S&W mod.39 (silencer) word.jpg‎|thumb|none|450px|Icon and world model of the Smith & Wesson 39.]]
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[[Image:L1 A1 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:L1 A1 reloaded.jpg‎|thumb|none|600px|Reloading; the player character very clearly just pulls out and inserts the same magazine back in.]]
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[[Image:L1 A1 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Stechkin APS ==
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==M14==
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The [[M14 Rifle]] appears in-game as the "M-14".
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[[Image:M14Rifle.jpg|thumb|none|450px|M14 - 7.62x51mm NATO]]
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[[Image:M-14 holding.jpg‎|thumb|none|600px|The M14 in idle.]]
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[[Image:M-14 aim.jpg‎|thumb|none|600px|Aiming through the incredibly thin rear sight.]]
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[[Image:M-14 reloaded.jpg‎|thumb|none|600px|Reloading.]]
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[[Image:M-14 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Stechkin_APS#Stetchkin_APS|Stechkin APS]]. Game name "Stechkin APS".
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==Mosin Nagant M38 Carbine==
 +
The [[Mosin Nagant M38 Carbine]] appears in-game, and is incorrectly referred to as the "Mosin-Nagant 1891/30".
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[[Image:M38Carbine.jpg‎|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mmR]]
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[[Image:Mosin-Nagant 1891 30 holding.jpg‎|thumb|none|600px|Holding a Mosin.]]
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[[Image:Mosin-Nagant 1891 30 aim.jpg‎|thumb|none|600px|Aiming.]]
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[[Image:Mosin-Nagant 1891 30 reloaded.jpg‎|thumb|none|600px|Reloading; a full clip is inserted no matter how many rounds are remaining.]]
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[[Image:Mosin-Nagant 1891 30 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg‎|thumb|none|300px|Stechkin APS 9x18mm Makarov.]]
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==Sa vz. 58V==
[[Image:Stechkin APS holding.jpg‎|thumb|none|450px|The player holding a Stechkin APS.]]
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The [[Sa vz 58|Sa vz. 58V]] appears in-game as the "Vz.58". Of note is that Patch 1.1 renames it to "Type 56/1", a variant of the [[Norinco Type 56]] with an underfolding stock, but doesn't change the model.
[[Image:Stechkin APS aim.jpg‎|thumb|none|450px|The player aiming the Smith & Wesson 39.]]
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[[Image:VZ58.jpg|thumb|none|450px|Sa vz. 58V - 7.62x39mm]]
[[Image:Stechkin APS reloaded.jpg‎|thumb|none|450px|The player reloading a Stechkin APS.]]
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[[Image:Vz.58 holding.jpg‎|thumb|none|600px|The vz. 58 in idle.]]
[[Image:Stechkin APS word.jpg‎|thumb|none|450px|Icon and world model of the Stechkin APS.]]
+
[[Image:Vz.58 aim.jpg‎|thumb|none|600px|Aiming down the sights.]]
 +
[[Image:Vz.58 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:Vz.58 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
= Submachine-guns =
+
==SKS==
 +
The [[SKS]] appears as the "SKS-1945".
 +
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|450px|SKS - 7.62x39mm]]
 +
[[Image:SKS-1945 holding.jpg‎|thumb|none|600px|Holding the SKS.]]
 +
[[Image:SKS-1945 aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:SKS-1945 reloaded.jpg‎|thumb|none|600px|Reloading; like the other clip-fed weapons, a full clip is inserted regardless of remaining ammunition.]]
 +
[[Image:SKS-1945 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Carl Gustav M/45 ==
+
==Sturmgewehr 44==
 +
The [[Sturmgewehr 44]] appears as the "StG-44".
 +
[[Image:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm Kurz]]
 +
[[Image:StG-44 holding.jpg‎|thumb|none|600px|Holding an StG.]]
 +
[[Image:StG-44 aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:StG-44 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:StG-44 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Carl Gustav M/45|Carl Gustav M/45]]. Game name "Carl Gustav M-45".
+
==Winchester Model 52==
 +
The [[Winchester Model 52]] appears as the "Winchester Mod.70", standing in for a [[Winchester Model 70]] like in the previous game.
 +
[[File:Win52.jpg|thumb|none|450px|Winchester Model 52 - .22 LR]]
 +
[[Image:Winchester mod.70 holding.jpg‎|thumb|none|600px|Holding a "Winchester Model 70".]]
 +
[[Image:Winchester mod.70 aim.jpg‎|thumb|none|600px|Aiming; it still lacks a rear sight as in the previous game.]]
 +
[[Image:Winchester mod.70 reloaded.jpg‎|thumb|none|600px|Loading in a round far too large for it.]]
 +
[[Image:Winchester mod.70 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:Kp m45b.jpg|thumb|none|300px|Carl Gustav M/45 - 9x19mm‎]]
+
==XM16E1==
[[Image:Carl Gustav M-45 holding.jpg‎|thumb|none|450px|The player holding a Carl Gustav M/45.]]
+
The [[XM16E1]] appears in-game as the "M-16". A variant with an attached [[XM148 grenade launcher]] appears as the "M-16/XM-148".
[[Image:Carl Gustav M-45 aim.jpg‎|thumb|none|450px|The player aiming a Carl Gustav M/45.]]
+
[[Image:XM16E1.jpg|thumb|none|450px|XM16E1 - 5.56x45mm NATO]]
[[Image:Carl Gustav M-45 reloaded.jpg‎|thumb|none|450px|The player reloading a Carl Gustav M/45.]]
+
[[Image:M-16 holding.jpg‎|thumb|none|600px|Holding the XM16E1.]]
[[Image:Carl Gustav M-45 word.jpg‎|thumb|none|450px|Icon and world model 1 Carl Gustav M/45.]]
+
[[Image:M-16 aim.jpg‎|thumb|none|600px|Aiming; for some reason, it lacks a rear sight.]]
 +
[[Image:M-16 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:M-16 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== MAC-10 ==
+
==XM177E1==
 +
The [[XM177E1]] appears as the "XM-177".
 +
[[Image:Colt 609-XM1771E1.jpg|thumb|450px|none|XM177E1 - 5.56x45mm NATO]]
 +
[[Image:XM-177 holding.jpg‎|thumb|none|600px|The XM177 in idle.]]
 +
[[Image:XM-177 aim.jpg‎|thumb|none|600px|Aiming; it also lacks a rear sight for some reason.]]
 +
[[Image:XM-177 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:XM-177 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[MAC-10#MAC-10|MAC-10]]. Game name "Ingram MAC-10".
+
=Sniper Rifles=
 +
==SVD Dragunov==
 +
The [[SVD Dragunov]] appears as the "SVD-1963".
 +
[[Image:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mmR]]
 +
[[Image:SVD-1963 holding.jpg‎|thumb|none|600px|The SVD in idle.]]
 +
[[Image:SVD-1963 aim.jpg‎|thumb|none|600px|Aiming through the PSO-1.]]
 +
[[Image:SVD-1963 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:SVD-1963 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:IngramMAC10.jpg|thumb|300px|none|MAC-10 - .45 ACP]]
+
==M40==
[[Image:Ingram MAC-10 holding.jpg‎|thumb|none|450px|The player holding a MAC-10.]]
+
The [[M40]] appears as the "M-40".
[[Image:Ingram MAC-10 aim.jpg‎|thumb|none|450px|The player aiming a MAC-10.]]
+
[[Image:M40 1.jpg|thumb|none|450px|M40 - 7.62x51mm NATO]]
[[Image:Ingram MAC-10 reloaded.jpg‎|thumb|none|450px|The player reloading a MAC-10.]]
+
[[Image:M-40 holding.jpg‎|thumb|none|600px|Holding an M40.]]
[[Image:Ingram MAC-10 word.jpg‎|thumb|none|450px|Icon and world model a MAC-10.]]
+
[[Image:M-40 aim.jpg‎|thumb|none|600px|Getting a really close look at a gravestone.]]
 +
[[Image:M-40 reloadedasa.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:M-40 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== MAT-49 ==
+
==XM21==
 +
The [[M21|XM21]] appears in-game as the "M-14 (with scope)".
 +
[[Image:Xm21rifle.jpg|thumb|none|450px|M21 - 7.62x51mm NATO]]
 +
[[Image:M-14 (with scope) holding.jpg‎|thumb|none|600px|Holding the XM21.]]
 +
[[Image:M-14 (with scope) aim.jpg‎|thumb|none|600px|Aiming through the scope.]]
 +
[[Image:M-14 (with scope) reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:M-14 (with scope) word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[MAT-49|MAT-49]]. Game name "MAT-49".
+
=Machine guns=
 +
==Browning M1919==
 +
The [[Browning M1919]] appears in-game.
 +
[[Image:BrowningM37MG.jpg|none|thumb|450px|Browning M1919 - .30-06 Springfield]]
 +
[[Image:M1919 aima.jpg‎|thumb|none|600px|Manning an M1919.]]
 +
[[Image:M1919 world 1.jpg‎|thumb|none|600px|The right side of an M1919.]]
  
[[Image:MAT-49.jpg‎|thumb|none|300px|MAT-49 Submachine Gun - 9x19mm.]]
+
==Browning M2HB==
[[Image:MAT-49 holding.jpg‎|thumb|none|450px|The player holding a MAT-49.]]
+
The [[Browning M2HB]] appears in-game as the "Browning M-2".
[[Image:MAT-49 aim.jpg‎|thumb|none|450px|The player aiming a MAT-49.]]
+
[[Image:BrowningM2 plain.jpg|none|thumb|450px|Browning M2HB - .50 BMG]]
[[Image:MAT-49 reloaded.jpg‎|thumb|none|450px|The player reloading a MAT-49.]]
+
[[Image:Browning M-2 holding 1.jpg‎|thumb|none|600px|Manning a single M2HB.]]
[[Image:MAT-49 word.jpg‎|thumb|none|450px|Icon and world model a MAT-49.]]
+
[[Image:Browning M-2 holding 2.jpg‎|thumb|none|600px|Using dual monuted M2s.]]
 +
[[Image:Browning M-2 world 1.jpg‎|thumb|none|600px|The right side of an M2.]]
 +
[[Image:Browning M-2 world 2.jpg‎|thumb|none|600px|The left side.]]
 +
[[Image:Browning M-2 world 3.jpg‎|thumb|none|600px|An M2 with a shield.]]
 +
[[Image:Browning M-2 world 4.jpg‎|thumb|none|600px|A couple of M2s in a dual mount.]]
  
== PPSh-41 ==
+
==Degtyaryov DP-28==
 +
The [[Degtyaryov DP-28]] appears as the "Degtyarev 1928".
 +
[[Image:DP-28.jpg‎|thumb|none|450px|Degtyarev DP-28 - 7.62x54mmR]]
 +
[[Image:Degtaryev 1928 holding.jpg‎|thumb|none|600px|The DP-28 in idle.]]
 +
[[Image:Degtaryev 1928 aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:Degtaryev 1928 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:Degtaryev 1928 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[PPSh-41#PPSh-41|PPSh-41]]. Game name "PPSh-41".
+
==M1918A2 BAR==
 +
The [[M1918A2 BAR]] appears as the "BAR".
 +
[[Image:BAR1918.jpg|none|thumb|450px|M1918A2 BAR - .30-06 Springfield]]
 +
[[Image:BAR holding.jpg‎|thumb|none|600px|Holding a BAR.]]
 +
[[Image:BAR aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:BAR reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:BAR word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:PPSH-01-SMG.jpg‎|thumb|none|300px|PPSh-41 - 7.62x25mm Tokarev.]]
+
==M60==
[[Image:PPSh-41 holding.jpg‎|thumb|none|450px|The player holding a PPSh-41.]]
+
The [[M60]] appears in-game as the "M-60".
[[Image:PPSh-41 aim.jpg‎|thumb|none|450px|The player aiming a PPSh-41.]]
+
[[Image:M60.jpg|thumb|none|450px|M60 - 7.62x51mm NATO]]
[[Image:PPSh-41 reloaded.jpg‎|thumb|none|450px|The player reloading a PPSh-41.]]
+
[[Image:M-60 holding.jpg‎|thumb|none|600px|Holding an M60.]]
[[Image:PPSh-41 word.jpg‎|thumb|none|450px|Icon and world model a PPSh-41.]]
+
[[Image:M-60 aim.jpg‎|thumb|none|600px|Aiming; unlike the previous game, it now has a front sight.]]
 +
[[Image:M-60 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:M-60 word.jpg‎|thumb|none|600px|Icon and world model a M60.]]
  
== Sa. Vz.61 Skorpion ==
+
==RPD==
 +
The [[RPD]] appears under its real name.
 +
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]]
 +
[[Image:RPD holding.jpg‎|thumb|none|600px|Holding an RPD.]]
 +
[[Image:RPD aim.jpg‎|thumb|none|600px|Aiming down the iron sights.]]
 +
[[Image:RPD reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:RPD word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Sa._Vz.61_Skorpion#Sa._Vz._61_Skorpion|Sa. Vz.61 Skorpion]]. Game name "Vz.61 Scorpion".
+
==UK vz. 59==
 +
The [[UK vz. 59]] appears as the "Vz.59".
 +
[[Image:UKVZ59.jpg|thumb|none|450px|UK vz. 59 - 7.62x54mmR]]
 +
[[Image:Vz.59 holding.jpg‎|thumb|none|600px|Holding a UK vz 59.]]
 +
[[Image:Vz.59 aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:Vz.59 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:Vz.59 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:CZ Vz.61.jpg‎|thumb|none|300px|Sa. Vz. 61 Skorpion - .32 ACP.]]
+
=Launchers=
[[Image:Vz.61 Scorpion holding.jpg‎|thumb|none|450px|The player holding a Sa. Vz.61 Skorpion.]]
+
==M72 LAW==
[[Image:Vz.61 Scorpion aim.jpg‎|thumb|none|450px|The player aiming a Sa. Vz.61 Skorpion.]]
+
The [[M72 LAW]] appears as the "M-72 LAW".
[[Image:Vz.61 Scorpion reloading.jpg‎|thumb|none|450px|The player reloading a Sa. Vz.61 Skorpion.]]
+
[[Image:M72A2LAW.jpg|thumb|none|450px|M72A2 LAW - 66mm]]
[[Image:Vz.61 Scorpion word.jpg‎|thumb|none|450px|Icon and world model a Sa. Vz.61 Skorpion.]]
+
[[Image:M-72 LAW holding.jpg‎|thumb|none|600px|Holding a LAW.]]
 +
[[Image:M-72 LAW aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:M-72 LAW word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Sten Mk IIS ==
+
==M79 grenade launcher==
 +
The [[M79 grenade launcher]] appears as the "M-79".
 +
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79  - 40x46mm grenade]]
 +
[[Image:M-79 holding.jpg‎|thumb|none|600px|Holding an M79.]]
 +
[[Image:M-79 aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:M-79 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:M-79 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[Sten#Sten_Mk_IIS|Sten Mk IIS]]. Game name "Sten Mk. II".
+
==RPG-7==
 +
The [[RPG-7]] appears under its real name.
 +
[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]]
 +
[[Image:RPG-7 holding.jpg‎|thumb|none|600px|The RPG-7 in idle.]]
 +
[[Image:RPG-7 aim.jpg‎|thumb|none|600px|Aiming.]]
 +
[[Image:RPG-7 reloaded.jpg‎|thumb|none|600px|Reloading.]]
 +
[[Image:RPG-7 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
[[Image:Sten MKII strutt.jpg|thumb|none|300px|Sten Mark IIS - 9x19mm]]
+
==XM148==
[[Image:Sten Mk.II holding.jpg‎|thumb|none|450px|The player holding a Sten Mk IIS.]]
+
The [[XM148 grenade launcher]] is mounted on the XM16E1 as part of the "M-16/XM-148" combo.
[[Image:Sten Mk.II aim.jpg‎|thumb|none|450px|The player aiming a Sten Mk IIS.]]
+
[[Image:Xm148lg.jpg|thumb|none|350px|XM148 - 40x46mm grenade]]
[[Image:Sten Mk.II reloaded.jpg‎|thumb|none|450px|The player reloading a Sten Mk IIS.]]
+
[[Image:M-16 XM-148 holding.jpg‎|thumb|none|600px|The XM148 on an XM16E1.]]
[[Image:Sten Mk.II word.jpg‎|thumb|none|450px|Icon and world model a Sten Mk IIS.]]
+
[[Image:M-16 XM-148 reloaded 2.jpg‎|thumb|none|600px|Reloading the launcher.]]
 +
[[Image:M-16 XM-148 word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== Sterling Mk. IV ==
+
=Grenades/Explosives=
 +
==C4==
 +
The C4.
 +
[[Image:C-4 Holding.jpg‎|thumb|none|600px|The player holding a C4.]]
 +
[[Image:C-4 ikona.jpg‎|thumb|none|600px|Icon a C4.]]
  
The [[Sterling SMG|Sterling Mk. IV]]. Game name "Sterling L34A1".
+
==Type 67 stick grenade==
 
+
The [[Type 67 stick grenade]] appears as the "Chicom Grenade".
[[Image:Sterling-Mk-4.jpg|thumb|none|300px|Sterling Mk. IV - 9x19mm]]
+
[[file:Type67Grenade.jpg|thumb|none|300px|Type 67 stick grenade]]
[[Image:Sterling L34A1 holding.jpg‎|thumb|none|450px|The player holding a Sterling Mk. IV.]]
+
[[file:Chicom Grenade holding.jpg‎|thumb|none|600px|Holding a Type 67.]]
[[Image:Sterling L34A1 aim.jpg‎|thumb|none|450px|The player aiming a Sterling Mk. IV.]]
+
[[file:Chicom Grenade word.jpg‎|thumb|none|600px|Icon and world model.]]
[[Image:Sterling L34A1 reloaded.jpg‎|thumb|none|450px|The player reloading a Sterling Mk. IV.]]
 
[[Image:Sterling L34A1 word.jpg‎|thumb|none|450px|Icon and world model a Sterling Mk. IV.]]
 
 
 
== Thompson M1A1 ==
 
 
 
The [[Thompson_Submachine_Gun#M1A1_Thompson|Thompson M1A1]]. Game name "M-1 A1 Thompson".
 
 
 
[[Image:M1sb.jpg|thumb|none|300px|M1A1 Thompson with 30-round magazine .45 ACP]]
 
[[Image:M-1 A1 Thompson holding.jpg‎|thumb|none|450px|The player holding a Thompson M1A1.]]
 
[[Image:M-1 A1 Thompson aim.jpg‎|thumb|none|450px|The player aiming a Thompson M1A1.]]
 
[[Image:M-1 A1 Thompson reloaded.jpg‎|thumb|none|450px|The player reloading a Thompson M1A1.]]
 
[[Image:M-1 A1 Thompson word.jpg‎|thumb|none|450px|Icon and world model a Thompson M1A1.]]
 
 
 
= Rifles/Battle Rifles/Assault Rifles =
 
 
 
== AK-47 ==
 
 
 
The [[AK-47#AK-47|AK-47]]. Game name "AK-47".
 
 
 
[[Image:TypeIII AK47.jpg|thumb|none|300px|AK-47 - 7.62x39mm.]]
 
[[Image:AK-47 holding.jpg‎|thumb|none|450px|The player holding a AK-47.]]
 
[[Image:AK-47 aim.jpg‎|thumb|none|450px|The player aiming a AK-47.]]
 
[[Image:AK-47 reloaded.jpg‎|thumb|none|450px|The player reloading a AK-47.]]
 
[[Image:AK-47 word.jpg‎|thumb|none|450px|Icon and world model a AK-47.]]
 
 
 
== L1A1 ==
 
 
 
The [[L1A1#L1A1|L1A1]]. Game name "L1 A1".
 
 
 
[[Image:AussieFAL.jpg|thumb|none|300px|L1A1 - 7.62x51mm NATO.]]
 
[[Image:L1 A1 holding.jpg‎|thumb|none|450px|The player holding a L1A1.]]
 
[[Image:L1 A1 aim.jpg‎|thumb|none|450px|The player aiming a L1A1.]]
 
[[Image:L1 A1 reloaded.jpg‎|thumb|none|450px|The player reloading a L1A1.]]
 
[[Image:L1 A1 word.jpg‎|thumb|none|450px|Icon and world model a L1A1.]]
 
 
 
== M14 Rifle ==
 
 
 
The [[M14_Rifle#M14_Rifle|M14 Rifle]]. Game name "M-14".
 
 
 
[[Image:M14Rifle.jpg|thumb|none|300px|M14 rifle - 7.62x51mm NATO]]
 
[[Image:M-14 holding.jpg‎|thumb|none|450px|The player holding a M14 Rifle.]]
 
[[Image:M-14 aim.jpg‎|thumb|none|450px|The player aiming a M14 Rifle.]]
 
[[Image:M-14 reloaded.jpg‎|thumb|none|450px|The player reloading a M14 Rifle.]]
 
[[Image:M-14 word.jpg‎|thumb|none|450px|Icon and world model a M14 Rifle.]]
 
 
 
== Mosin Nagant 1938 Carbine ==
 
 
 
The [[Mosin Nagant Rifle|Mosin Nagant 1938 Carbine]]. Game name "Mosin-Nagant 1891/30".
 
 
 
[[Image:M38Carbine.jpg‎ |thumb|none|460px|Mosin Nagant M38 Carbine - 7.62x54R.]]
 
[[Image:Mosin-Nagant 1891 30 holding.jpg‎|thumb|none|450px|The player holding a Mosin Nagant 1938 Carbine.]]
 
[[Image:Mosin-Nagant 1891 30 aim.jpg‎|thumb|none|450px|The player aiming a Mosin Nagant 1938 Carbine.]]
 
[[Image:Mosin-Nagant 1891 30 reloaded.jpg‎|thumb|none|450px|The player reloading a Mosin Nagant 1938 Carbine.]]
 
[[Image:Mosin-Nagant 1891 30 word.jpg‎|thumb|none|450px|Icon and world model a Mosin Nagant 1938 Carbine.]]
 
 
 
== Sa.Vz.58V ==
 
 
 
The [[SA_Vz.58_assault_rifle#Sa._Vz._58V|Sa. Vz. 58V]]. Game name "Vz.58".
 
 
 
[[Image:VZ58.jpg|thumb|none|300px|SA Vz.58V - 7.62x39mm.]]
 
[[Image:Vz.58 holding.jpg‎|thumb|none|450px|The player holding a Sa.Vz.58V.]]
 
[[Image:Vz.58 aim.jpg‎|thumb|none|450px|The player aiming a Sa.Vz.58V.]]
 
[[Image:Vz.58 reloaded.jpg‎|thumb|none|450px|The player reloading a Sa.Vz.58V.]]
 
[[Image:Vz.58 word.jpg‎|thumb|none|450px|Icon and world model a Sa.Vz.58V.]]
 
 
 
== SKS ==
 
 
 
The [[SKS rifle|SKS]]. Game name "SKS-1945".
 
 
 
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|300px|SKS - 7.62x39mm.]]
 
[[Image:SKS-1945 holding.jpg‎|thumb|none|450px|The player holding a SKS.]]
 
[[Image:SKS-1945 aim.jpg‎|thumb|none|450px|The player aiming a SKS.]]
 
[[Image:SKS-1945 reloaded.jpg‎|thumb|none|450px|The player reloading a SKS.]]
 
[[Image:SKS-1945 word.jpg‎|thumb|none|450px|Icon and world model a SKS.]]
 
 
 
== Sturmgewehr 44 ==
 
 
 
The [[Sturmgewehr 44|Sturmgewehr 44]]. Game name "StG-44".
 
 
 
[[Image:Sturmgewehr 44.jpg|thumb|none|300px|Sturmgewehr 44 - 7.92x33mm.]]
 
[[Image:StG-44 holding.jpg‎|thumb|none|450px|The player holding a Sturmgewehr 44.]]
 
[[Image:StG-44 aim.jpg‎|thumb|none|450px|The player aiming a Sturmgewehr 44.]]
 
[[Image:StG-44 reloaded.jpg‎|thumb|none|450px|The player reloading a Sturmgewehr 44.]]
 
[[Image:StG-44 word.jpg‎|thumb|none|450px|Icon and world model a Sturmgewehr 44.]]
 
 
 
== Winchester Model 70 ==
 
 
 
The [[Winchester Model 70|Winchester Model 70]]. Game name "Winchester Mod.70".
 
 
 
[[Image:Win70-2.jpg|thumb|none|300px|Winchester Model 70 - .30-06.]]
 
[[Image:Winchester mod.70 holding.jpg‎|thumb|none|450px|The player holding a Winchester Model 70.]]
 
[[Image:Winchester mod.70 aim.jpg‎|thumb|none|450px|The player aiming a Winchester Model 70.]]
 
[[Image:Winchester mod.70 reloaded.jpg‎|thumb|none|450px|The player reloading a Winchester Model 70.]]
 
[[Image:Winchester mod.70 word.jpg‎|thumb|none|450px|Icon and world model a Winchester Model 70.]]
 
 
 
== XM16E1 ==
 
 
 
The [[XM16E1_Rifle#XM16E1_Rifle|XM16E1]]. Game name "M-16".
 
 
 
[[Image:XM16E1.jpg|thumb|none|300px|XM16E1 - 5.56x45mm.]]
 
[[Image:M-16 holding.jpg‎|thumb|none|450px|The player holding a XM16E1.]]
 
[[Image:M-16 aim.jpg‎|thumb|none|450px|The player aiming a XM16E1.]]
 
[[Image:M-16 reloaded.jpg‎|thumb|none|450px|The player reloading a XM16E1.]]
 
[[Image:M-16 word.jpg‎|thumb|none|450px|Icon and world model a XM16E1.]]
 
 
 
== XM16E1/XM-148 ==
 
 
 
The [[XM148 grenade launcher|XM16E1/XM-148]]. Game name "M-16/XM-148".
 
 
 
[[Image:XM148.jpg|thumb|none|300px|XM16E1/XM148 - 5.56x45mm/40x46mm grenade.]]
 
[[Image:M-16 XM-148 holding.jpg‎|thumb|none|450px|The player holding a XM16E1/XM-148.]]
 
[[Image:M-16 XM-148 aim.jpg‎|thumb|none|450px|The player aiming a XM16E1/XM-148.]]
 
[[Image:M-16 XM-148 reloaded 1.jpg‎|thumb|none|450px|The player reloading a XM16E1.]]
 
[[Image:M-16 XM-148 reloaded 2.jpg‎|thumb|none|450px|The player reloading a XM-148.]]
 
[[Image:M-16 XM-148 word.jpg‎|thumb|none|450px|Icon and world model a XM16E1/XM-148.]]
 
 
 
== XM177E1 ==
 
 
 
The [[M16_rifle_series#Colt_XM177.2FCAR-15.2FCommando_Series|XM177E1]]. Game name "XM-177".
 
 
 
[[Image:Colt 609-XM1771E1.jpg|thumb|300px|none|XM177E1 - 5.56x45mm.]]
 
[[Image:XM-177 holding.jpg‎|thumb|none|450px|The player holding a XM177E1.]]
 
[[Image:XM-177 aim.jpg‎|thumb|none|450px|The player aiming a XM177E1.]]
 
[[Image:XM-177 reloaded.jpg‎|thumb|none|450px|The player reloading a XM177E1.]]
 
[[Image:XM-177 word.jpg‎|thumb|none|450px|Icon and world model a XM177E1.]]
 
 
 
= Machine guns =
 
 
 
== Browning Automatic Rifle M1918A2 ==
 
 
 
The [[Browning Automatic Rifle|Browning Automatic Rifle M1918A2]]. Game name "BAR".
 
 
 
[[Image:BAR1918.jpg|none|thumb|300px|Browning Automatic Rifle M1918A2 - .30-06]]
 
[[Image:BAR holding.jpg‎|thumb|none|450px|The player holding a Browning Automatic Rifle M1918A2.]]
 
[[Image:BAR aim.jpg‎|thumb|none|450px|The player aiming 1e Browning Automatic Rifle M1918A2.]]
 
[[Image:BAR reloaded.jpg‎|thumb|none|450px|The player reloading a Browning Automatic Rifle M1918A2.]]
 
[[Image:BAR word.jpg‎|thumb|none|450px|Icon and world model a Browning Automatic Rifle M1918A2.]]
 
 
 
== Degtyarev DP-28 ==
 
 
 
The [[Degtyaryov DP Series Machine Gun|Degtyarev DP-28]]. Game name "Degtyarev 1928".
 
 
 
[[Image:DP-28.jpg‎|thumb|none|300px|Degtyarev DP-28 - 7.62x54mm R.]]
 
[[Image:Degtaryev 1928 holding.jpg‎|thumb|none|450px|The player holding a Degtyarev DP-28.]]
 
[[Image:Degtaryev 1928 aim.jpg‎|thumb|none|450px|The player aiming 1 Degtyarev DP-28.]]
 
[[Image:Degtaryev 1928 reloaded.jpg‎|thumb|none|450px|The player reloading a Degtyarev DP-28.]]
 
[[Image:Degtaryev 1928 word.jpg‎|thumb|none|450px|Icon and world model a Degtyarev DP-28.]]
 
 
 
== M60 ==
 
 
 
The [[M60 machine gun|M60]]. Game name "M-60".
 
 
 
[[Image:M60.jpg|thumb|none|300px|M60 - 7.62x51mm NATO.]]
 
[[Image:M-60 holding.jpg‎|thumb|none|450px|The player holding a M60.]]
 
[[Image:M-60 aim.jpg‎|thumb|none|450px|The player aiming 1 M60.]]
 
[[Image:M-60 reloaded.jpg‎|thumb|none|450px|The player reloading a M60.]]
 
[[Image:M-60 word.jpg‎|thumb|none|450px|Icon and world model a M60.]]
 
 
 
== RPD ==
 
 
 
The [[RPD light machine gun|RPD]]. Game name "RPD".
 
 
 
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|300px|RPD Light Machine Gun - 7.62x39mm.]]
 
[[Image:RPD holding.jpg‎|thumb|none|450px|The player holding a RPD.]]
 
[[Image:RPD aim.jpg‎|thumb|none|450px|The player aiming 1 RPD.]]
 
[[Image:RPD reloaded.jpg‎|thumb|none|450px|The player reloading a RPD.]]
 
[[Image:RPD word.jpg‎|thumb|none|450px|Icon and world model a RPD.]]
 
 
 
== UK vz. 59 ==
 
 
 
The [[UK vz. 59|UK vz. 59]]. Game name "Vz.59".
 
 
 
[[Image:UKVZ59.jpg|thumb|none|300px|UK vz. 59, 7.62x54mm R.]]
 
[[Image:Vz.59 holding.jpg‎|thumb|none|450px|The player holding a UK vz. 59.]]
 
[[Image:Vz.59 aim.jpg‎|thumb|none|450px|The player aiming 1 UK vz. 59.]]
 
[[Image:Vz.59 reloaded.jpg‎|thumb|none|450px|The player reloading a UK vz. 59.]]
 
[[Image:Vz.59 word.jpg‎|thumb|none|450px|Icon and world model a UK vz. 59.]]
 
 
 
= Shotguns =
 
 
 
== Baikal IZH-43 ==
 
 
 
The [[Baikal IZH-43|Baikal IZH-43]]. Game name "Shotgun Baikal".
 
 
 
[[Image:Dubeltowkaizh43emjg6.jpg‎ |thumb|none|301px|Baikal IZH-43 - 12 Gauge]]
 
[[Image:Shotgun Baikal holding.jpg‎|thumb|none|450px|The player holding a Baikal IZH-43.]]
 
[[Image:Shotgun Baikal aim.jpg‎|thumb|none|450px|The player aiming a Baikal IZH-43.]]
 
[[Image:Shotgun Baikal reloaded.jpg‎|thumb|none|450px|The player reloading a Baikal IZH-43.]]
 
[[Image:Shotgun Baikal word.jpg‎|thumb|none|450px|Icon and world model a Baikal IZH-43.]]
 
 
 
== Remington 870 ==
 
 
 
The [[Remington 870|Remington 870]]. Game name "Remington 870".
 
 
 
[[Image:Remington870NewModel.jpg‎ |thumb|none|300px|Remington 870 - 12 Gauge]]
 
[[Image:Remington 870 holding.jpg‎|thumb|none|450px|The player holding a Remington 870.]]
 
[[Image:Remington 870 aim.jpg‎|thumb|none|450px|The player aiming ae Remington 870.]]
 
[[Image:Remington 870 reloading.jpg‎|thumb|none|450px|The player reloading a Remington 870.]]
 
[[Image:Remington 870 word.jpg‎|thumb|none|450px|Icon and world model a Remington 870.]]
 
 
 
== Trombone Gun ==
 
 
 
The Trombone Gun. Game name "Trombone Gun".
 
 
 
[[Image:Trombone Gun holding.jpg‎|thumb|none|450px|The player holding a Trombone Gun.]]
 
[[Image:Trombone Gun aim.jpg‎|thumb|none|450px|The player aiming a Trombone Gun.]]
 
[[Image:Trombone Gun reloaded.jpg‎|thumb|none|450px|The player reloading a Trombone Gun.]]
 
[[Image:Trombone Gun word.jpg‎|thumb|none|450px|Icon and world model a Trombone Gun.]]
 
 
 
= Sniper Rifles =
 
 
 
== SVD Dragunov ==
 
 
 
The [[SVD Dragunov|SVD Dragunov]]. Game name "SVD-1963".
 
 
 
[[Image:SVD Rifle.jpg|thumb|none|300px|SVD Dragunov - 7.62x54mm R.]]
 
[[Image:SVD-1963 holding.jpg‎|thumb|none|450px|The player holding a SVD Dragunov.]]
 
[[Image:SVD-1963 aim.jpg‎|thumb|none|450px|The player aiming the SVD Dragunov.]]
 
[[Image:SVD-1963 reloaded.jpg‎|thumb|none|450px|The player reloading a SVD Dragunov.]]
 
[[Image:SVD-1963 word.jpg‎|thumb|none|450px|Icon and world model of the SVD Dragunov.]]
 
 
 
== M40 Sniper Rifle ==
 
 
 
The [[Remington_Model_700#M40_Sniper_Rifle|M40]]. Game name "M-40".
 
 
 
[[Image:M40 1.jpg|thumb|none|300px|M40 sniper rifle - 7.62x51mm NATO.]]
 
[[Image:M-40 holding.jpg‎|thumb|none|450px|The player holding a M40.]]
 
[[Image:M-40 aim.jpg‎|thumb|none|450px|The player aiming the M40.]]
 
[[Image:M-40 reloadedasa.jpg‎|thumb|none|450px|The player reloading a M40.]]
 
[[Image:M-40 word.jpg‎|thumb|none|450px|Icon and world model of the M40.]]
 
 
 
== XM21 ==
 
 
 
The [[M21#M21.2FM25_Sniper_Rifle|XM21]]. Game name "M-14 (with scope)".
 
 
 
[[Image:Xm21rifle.jpg|thumb|none|300px|M21 Sniper Rifle - 7.62x51mm NATO.]]
 
[[Image:M-14 (with scope) holding.jpg‎|thumb|none|450px|The player holding a XM21.]]
 
[[Image:M-14 (with scope) aim.jpg‎|thumb|none|450px|The player aiming the XM21.]]
 
[[Image:M-14 (with scope) reloaded.jpg‎|thumb|none|450px|The player reloading a XM21.]]
 
[[Image:M-14 (with scope) word.jpg‎|thumb|none|450px|Icon and world model of the XM21.]]
 
 
 
= Grenades/Explosives =
 
 
 
== Chicom Type 67 Stick Grenade ==
 
 
 
The Chicom Type 67 Stick Grenade. Game name "Chicom Grenade".
 
 
 
[[Image:Chicom Grenade holding.jpg‎|thumb|none|450px|The player holding a Chicom Type 67 Stick Grenade.]]
 
[[Image:Chicom Grenade word.jpg‎|thumb|none|450px|Icon and world model a Chicom Type 67 Stick Grenade.]]
 
 
 
== M18 smoke grenade ==
 
 
 
The [[M18 smoke grenade|M18 smoke grenade]]. Game name "M-18 smoke grenade".
 
  
 +
==M18 smoke grenade==
 +
The [[M18 smoke grenade]] appears as the "M-18 smoke grenade". Of note is that they appear to have been influenced by ''[[Counter-Strike]]'''s Smoke Grenades (recoloured  [[M7 CS gas grenade|M7A3 CS gas grenades]]), as they have very similar colour schemes.
 
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade]]
 
[[Image:M18red.jpg|thumb|none|300px|M18 smoke grenade]]
[[Image:M-18 Smoke Grenade holding.jpg‎|thumb|none|450px|The player holding a M18 smoke grenade.]]
+
[[Image:M-18 Smoke Grenade holding.jpg‎|thumb|none|600px|Holding an M18.]]
[[Image:M-18 Smoke Grenade word.jpg‎|thumb|none|450px|Icon and world model a M18 smoke grenade.]]
+
[[Image:M-18 Smoke Grenade word.jpg‎|thumb|none|600px|Icon and world model.]]
 
 
== M18A1 Claymore ==
 
 
 
The [[M18A1 Claymore|M18A1 Claymore]]. Game name "M18 Claymore".
 
 
 
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]
 
[[Image:M18 Claymore holding.jpg‎|thumb|none|450px|The player holding a M18A1 Claymore.]]
 
[[Image:M18 Claymore word.jpg‎|thumb|none|450px|Icon and world model a M18A1 Claymore.]]
 
 
 
== M67 hand grenade ==
 
 
 
The [[M67 hand grenade|M67 hand grenade]]. Game name "M-67 Grenade".
 
 
 
[[Image:Baseball.jpg|thumb|none|300px|M67 fragmentation grenade]]
 
[[Image:M-67 Grenade holding.jpg‎|thumb|none|450px|The player holding a M18 smoke grenade.]]
 
[[Image:M-67 Grenade word.jpg‎|thumb|none|450px|Icon and world model a M18 smoke grenade.]]
 
 
 
= Launchers =
 
 
 
== M72 LAW ==
 
 
 
The [[M72 LAW|M72 LAW]]. Game name "M-72 LAW".
 
 
 
[[Image:M72A2LAW.jpg|thumb|none|300px|M72A2 LAW - 66mm]]
 
[[Image:M-72 LAW holding.jpg‎|thumb|none|450px|The player holding a M72 LAW.]]
 
[[Image:M-72 LAW aim.jpg‎|thumb|none|450px|The player aiming a M72 LAW.]]
 
[[Image:M-72 LAW word.jpg‎|thumb|none|450px|Icon and world model a M72 LAW.]]
 
 
 
== M79 grenade launcher ==
 
 
 
The [[M79 grenade launcher|M79 grenade launcher]]. Game name "M-79".
 
 
 
[[Image:M79-Grenade-Launcher.jpg|thumb|none|300px|M79  - 40x46mm Slow Velocity]]
 
[[Image:M-79 holding.jpg‎|thumb|none|450px|The player holding a M79 grenade launcher.]]
 
[[Image:M-79 aim.jpg‎|thumb|none|450px|The player aiming a M79 grenade launcher.]]
 
[[Image:M-79 reloaded.jpg‎|thumb|none|450px|The player reloading a M79 grenade launcher.]]
 
[[Image:M-79 word.jpg‎|thumb|none|450px|Icon and world model a M79 grenade launcher.]]
 
 
 
== RPG-7 ==
 
 
 
The [[RPG-7|RPG-7]]. Game name "RPG-7".
 
  
[[Image:Rpg-7-1-.jpg|thumb|none|300px|RPG-7 - 40mm]]
+
==M18A1 Claymore==
[[Image:RPG-7 holding.jpg‎|thumb|none|450px|The player holding a RPG-7.]]
+
The [[M18A1 Claymore]] appears in-game as the "M18 Claymore".
[[Image:RPG-7 aim.jpg‎|thumb|none|450px|The player aiming a RPG-7.]]
+
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore]]
[[Image:RPG-7 reloaded.jpg‎|thumb|none|450px|The player reloading a RPG-7.]]
+
[[Image:M18 Claymore holding.jpg‎|thumb|none|600px|Holding a Claymore.]]
[[Image:RPG-7 word.jpg‎|thumb|none|450px|Icon and world model a RPG-7.]]
+
[[Image:M18 Claymore word.jpg‎|thumb|none|600px|Icon and world model.]]
  
== XM148 ==
+
==M67 hand grenade==
 +
The [[M67 hand grenade]] appears as the "M-67 Grenade".
 +
[[Image:Baseball.jpg|thumb|none|300px|M67 hand grenade]]
 +
[[Image:M-67 Grenade holding.jpg‎|thumb|none|600px|Holding an M67 grenade.]]
 +
[[Image:M-67 Grenade word.jpg‎|thumb|none|600px|Icon and world model.]]
  
The [[XM148 grenade launcher|XM148]].
+
=Others=
 +
==M2 Mortar==
 +
The [[M2 Mortar]] appears in-game.
 +
[[Image:M2Mortar60mm.jpg‎|thumb|none|350px|M2 Mortar - 60mm]]
 +
[[Image:Mortar m2 1.jpg‎|thumb|none|600px|The right side of the mortar.]]
 +
[[Image:Mortar m2 2.jpg‎|thumb|none|600px|The left side.]]
  
[[Image:Xm148lg.jpg|thumb|none|300px|XM148 - 40x46mm Slow Velocity]]
+
[[Category:Video Game]]
[[Image:M-16 XM-148 holding.jpg‎|thumb|none|450px|The player holding a XM16E1/XM-148.]]
+
[[Category:War]]
[[Image:M-16 XM-148 reloaded 2.jpg‎|thumb|none|450px|The player reloading a XM-148.]]
+
[[Category:First-Person Shooter]]
[[Image:M-16 XM-148 word.jpg‎|thumb|none|450px|Icon and world model a XM16E1/XM-148.]]
 

Latest revision as of 22:04, 5 February 2022


Vietcong 2
Vietcong 2.jpg
Offical Boxart
Release Date: 2005
Developer: Pterodon Illusion Softworks
Publisher: 2k Games
Series: Vietcong
Platforms: PC
Genre: First-Person Shooter


Vietcong 2 is the sequel to the tactical first person shooter Vietcong. As in the first game, the player will take on the role of US Army Special Forces team leader, Captain Daniel Boone, during the Vietnam War. Unlike its predecessor, it is also possible to play as the Viet Cong in a short secondary campaign. Players take on the role of Minh, a young Vietnamese man from a village in South Vietnam. Both the US and Viet Cong campaigns take place in and around the city of Hue during the Tet Offensive of January 1968.

In single player one is allowed to carry a knife, a handgun, two primary weapons, two types of hand grenades, C4 explosives, a LAW, and a first-aid kit. Unlike Vietcong the player cannot choose their starting equipment during the campaign; this can only done in the "Single Mission" mode, where the player can play the missions one by one. With a few exceptions, the non-player-characters have randomly selected guns. Also notable some "weapon groups" for this random selection: earlier Vietcong may spawn armed with an SKS, a MAT-49 or a PPSh-41; NVA soldiers and later Vietcong are armed with an SKS, an Sa vz. 58 or an AK-47; VC machine gunners may have an Sa vz. 58 or an RPD for example. The exceptions are the teammates, the snipers, the RPG-7 gunners and the Vietcong armed with the Baikal IZh-43. However these last two types drop a randomly generated handgun.

Another odd thing is that most of the pistol-caliber weapons are chambered for the wrong caliber; the specifics of these errors are described below.

The following weapons appear in the video game Vietcong 2:


Handguns

Colt M1911A1

The Colt M1911A1 appears in-game as the "M-1911 A1".

Colt M1911A1 - .45 ACP
Holding the M1911A1.
Aiming.
Reloading.
Icon and world model.

Makarov PM

The Makarov PM appears in-game as the "Makarov". It incorrectly uses 9x19mm Parabellum.

Makarov PM - 9x18mm Makarov
Holding the pistol.
Aiming down the sights.
Reloading the PM.
Icon and world model.

Mauser C96

The Mauser C96 appears in-game as the "Mauser C96 mod.1912". It is incorrectly stated to be chambered in 9x18mm Makarov, even though the rounds in the clip are clearly not.

Mauser C96 - 7.63x25mm Mauser
Holding the C96. Note that it is incorrectly depicted as double action.
Aiming.
Reloading; a full clip will be loaded into the gun, no matter how many rounds are remaining.
Icon and world model.

Nagant M1895

An integrally-suppressed Nagant M1895 appears in-game as the "Nagant mod.1895 (silencer)". It is incorrectly chambered in .38 Special.

Nagant M1895 - 7.62x38mmR
Holding the Nagant.
Aiming; due to the absolutely gigantic suppressor, a new set of iron sights are placed on top of it.
Reloading; the player character somehow ejects all the cases by tipping the revolver upwards.
Icon and world model.

Smith & Wesson Model 27

The Smith & Wesson Model 27 appears in-game as the "S&W mod.27". It is described as using .357 Magnum in multiplayer, but the ammunition itself is referred to as .38 Special.

Smith & Wesson Model 27 - .357 Magnum
The Model 24 in idle.
Aiming down the iron sights.
Reloading.
Icon and world model.

Smith & Wesson 39

The suppressed Smith & Wesson 39 from the previous game appears as the "S&W mod.39 (silencer)". Also like the previous game, it is incorrectly chambered in .45 ACP.

Smith & Wesson 39 - 9x19mm Parabellum
Holding the S&W 39.
Aiming.
Reloading; unlike the previous game, it now uses the same animations as the Makarov.
Icon and world model.

Stechkin APS

The Stechkin APS appears in-game, referred to with its real name and is incorrectly chambered for .45 ACP.

Stechkin APS - 9x18mm Makarov
Holding the Stechkin.
Aiming.
Reloading.
Icon and world model.

Submachine Guns

Carl Gustav M/45

The Carl Gustav M/45 appears in-game as the "Carl Gustav M-45".

Carl Gustav M/45 - 9x19mm Parabellum‎
The Carl Gustav in idle.
Aiming down the sights.
Reloading.
Icon and world model.

MAC-10

The MAC-10 appears in-game as the "Ingram MAC-10" and is incorrectly chambered for .32 ACP.

MAC-10 - .45 ACP
Holding the MAC-10.
Iron sights.
Reloading.
Icon and world model.

MAT-49

The MAT-49 appears in-game under its real name. It is chambered in 9x18 Makarov in-game instead of the more common Vietnamese conversion of the MAT-49 to 7.62 Tokarev.

MAT-49 - 9x19mm Parabellum
Holding a MAT-49.
Aiming.
Reloading. Note the incorrect locked-back charging handle; it is also depicted as reciprocating in-game and it automatically snaps forward once the player character inserts a new magazine.
Icon and world model.

PPSh-41

The PPSh-41 appears under its real name.

PPSh-41 - 7.62x25mm Tokarev
The PPSh in-game. As before, it is incorrectly depicted as closed-bolt.
Aiming.
Pulling the charging handle.
Icon and world model.

Sa vz. 61 Skorpion

The Sa vz. 61 Skorpion appears as the "Vz.61 Scorpion".

Sa. vz. 61 Skorpion - .32 ACP
Holding the Skorpion.
Aiming.
Reloading.
Icon and world model.

Sten Mk IIS

The Sten Mk IIS appears in-game as the "Sten Mk. II".

Sten Mark IIS - 9x19mm Parabellum
The Sten in idle.
Aiming.
Reloading.
Icon and world model.

Sterling Mk. IV

The Sterling Mk. IV appears in-game, incorrectly referred to as the "Sterling L34A1".

Sterling Mk. IV - 9x19mm Parabellum
Holding the Sterling
Aiming.
Reloading.
Icon and world model.

Thompson M1A1

The Thompson M1A1 appears as the "M-1 A1 Thompson".

M1A1 Thompson - .45 ACP
Holding the Thompson.
Aiming.
Reloading.
Icon and world model.

Shotguns

Baikal IZh-43

The Baikal IZh-43 anachronistically returns from the previous game as the "Shotgun Baikal".

Baikal IZh-43 - 12 gauge
The IZh-43 in idle.
Aiming.
Reloading.
Icon and world model.

Blunderbuss

The Blunderbuss appears in-game as the "Trombone Gun".

Blunderbuss flintlock
Holding a Blunderbuss.
Aiming.
Reloading; the player appears to insert nothing into the barrel, and the flashpan is not primed.
Icon and world model.

Remington 870

The Remington 870 is referred to by its real name.

Remington 870 - 12 gauge
Holding the Remington.
Aiming.
Reloading; like the previous game, the player character inserts the shells through the tube itself.
Icon and world model.

Rifles

AK-47

The AK-47 is referred to by its real name.

Type 3 AK-47 - 7.62x39mm
Holding an AK-47.
Aiming.
Reloading.
Icon and world model.

L1A1

The L1A1 appears as the "L1 A1". It is incorrectly depicted as select-fire.

Australian L1A1 - 7.62x51mm NATO
Holding the L1A1.
Aiming.
Reloading; the player character very clearly just pulls out and inserts the same magazine back in.
Icon and world model.

M14

The M14 Rifle appears in-game as the "M-14".

M14 - 7.62x51mm NATO
The M14 in idle.
Aiming through the incredibly thin rear sight.
Reloading.
Icon and world model.

Mosin Nagant M38 Carbine

The Mosin Nagant M38 Carbine appears in-game, and is incorrectly referred to as the "Mosin-Nagant 1891/30".

Mosin Nagant M38 Carbine - 7.62x54mmR
Holding a Mosin.
Aiming.
Reloading; a full clip is inserted no matter how many rounds are remaining.
Icon and world model.

Sa vz. 58V

The Sa vz. 58V appears in-game as the "Vz.58". Of note is that Patch 1.1 renames it to "Type 56/1", a variant of the Norinco Type 56 with an underfolding stock, but doesn't change the model.

Sa vz. 58V - 7.62x39mm
The vz. 58 in idle.
Aiming down the sights.
Reloading.
Icon and world model.

SKS

The SKS appears as the "SKS-1945".

SKS - 7.62x39mm
Holding the SKS.
Aiming.
Reloading; like the other clip-fed weapons, a full clip is inserted regardless of remaining ammunition.
Icon and world model.

Sturmgewehr 44

The Sturmgewehr 44 appears as the "StG-44".

Sturmgewehr 44 - 7.92x33mm Kurz
Holding an StG.
Aiming.
Reloading.
Icon and world model.

Winchester Model 52

The Winchester Model 52 appears as the "Winchester Mod.70", standing in for a Winchester Model 70 like in the previous game.

Winchester Model 52 - .22 LR
Holding a "Winchester Model 70".
Aiming; it still lacks a rear sight as in the previous game.
Loading in a round far too large for it.
Icon and world model.

XM16E1

The XM16E1 appears in-game as the "M-16". A variant with an attached XM148 grenade launcher appears as the "M-16/XM-148".

XM16E1 - 5.56x45mm NATO
Holding the XM16E1.
Aiming; for some reason, it lacks a rear sight.
Reloading.
Icon and world model.

XM177E1

The XM177E1 appears as the "XM-177".

XM177E1 - 5.56x45mm NATO
The XM177 in idle.
Aiming; it also lacks a rear sight for some reason.
Reloading.
Icon and world model.

Sniper Rifles

SVD Dragunov

The SVD Dragunov appears as the "SVD-1963".

SVD Dragunov - 7.62x54mmR
The SVD in idle.
Aiming through the PSO-1.
Reloading.
Icon and world model.

M40

The M40 appears as the "M-40".

M40 - 7.62x51mm NATO
Holding an M40.
Getting a really close look at a gravestone.
Reloading.
Icon and world model.

XM21

The XM21 appears in-game as the "M-14 (with scope)".

M21 - 7.62x51mm NATO
Holding the XM21.
Aiming through the scope.
Reloading.
Icon and world model.

Machine guns

Browning M1919

The Browning M1919 appears in-game.

Browning M1919 - .30-06 Springfield
Manning an M1919.
The right side of an M1919.

Browning M2HB

The Browning M2HB appears in-game as the "Browning M-2".

Browning M2HB - .50 BMG
Manning a single M2HB.
Using dual monuted M2s.
The right side of an M2.
The left side.
An M2 with a shield.
A couple of M2s in a dual mount.

Degtyaryov DP-28

The Degtyaryov DP-28 appears as the "Degtyarev 1928".

Degtyarev DP-28 - 7.62x54mmR
The DP-28 in idle.
Aiming.
Reloading.
Icon and world model.

M1918A2 BAR

The M1918A2 BAR appears as the "BAR".

M1918A2 BAR - .30-06 Springfield
Holding a BAR.
Aiming.
Reloading.
Icon and world model.

M60

The M60 appears in-game as the "M-60".

M60 - 7.62x51mm NATO
Holding an M60.
Aiming; unlike the previous game, it now has a front sight.
Reloading.
Icon and world model a M60.

RPD

The RPD appears under its real name.

RPD - 7.62x39mm
Holding an RPD.
Aiming down the iron sights.
Reloading.
Icon and world model.

UK vz. 59

The UK vz. 59 appears as the "Vz.59".

UK vz. 59 - 7.62x54mmR
Holding a UK vz 59.
Aiming.
Reloading.
Icon and world model.

Launchers

M72 LAW

The M72 LAW appears as the "M-72 LAW".

M72A2 LAW - 66mm
Holding a LAW.
Aiming.
Icon and world model.

M79 grenade launcher

The M79 grenade launcher appears as the "M-79".

M79 - 40x46mm grenade
Holding an M79.
Aiming.
Reloading.
Icon and world model.

RPG-7

The RPG-7 appears under its real name.

RPG-7 - 40mm
The RPG-7 in idle.
Aiming.
Reloading.
Icon and world model.

XM148

The XM148 grenade launcher is mounted on the XM16E1 as part of the "M-16/XM-148" combo.

XM148 - 40x46mm grenade
The XM148 on an XM16E1.
Reloading the launcher.
Icon and world model.

Grenades/Explosives

C4

The C4.

The player holding a C4.
Icon a C4.

Type 67 stick grenade

The Type 67 stick grenade appears as the "Chicom Grenade".

Type 67 stick grenade
Holding a Type 67.
Icon and world model.

M18 smoke grenade

The M18 smoke grenade appears as the "M-18 smoke grenade". Of note is that they appear to have been influenced by Counter-Strike's Smoke Grenades (recoloured M7A3 CS gas grenades), as they have very similar colour schemes.

M18 smoke grenade
Holding an M18.
Icon and world model.

M18A1 Claymore

The M18A1 Claymore appears in-game as the "M18 Claymore".

M18A1 Claymore
Holding a Claymore.
Icon and world model.

M67 hand grenade

The M67 hand grenade appears as the "M-67 Grenade".

M67 hand grenade
Holding an M67 grenade.
Icon and world model.

Others

M2 Mortar

The M2 Mortar appears in-game.

M2 Mortar - 60mm
The right side of the mortar.
The left side.

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