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Difference between revisions of "Terrorist Takedown 2: US Navy Seals"

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[[Image:TT2-MENU.jpg|thumb|600px|none|Main menu background.]]
 
[[Image:TT2-MENU.jpg|thumb|600px|none|Main menu background.]]
  
==OTs-14 Groza==
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==OTs-14-4A-03 Groza==
The [[OT-14 Groza|OTs-14 Groza]] can be used in the multiplayer part. It is fitted with a scope and flash suppressor. Called "OC-14" in the game.
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The 7.62x39mm variant of the [[OT-14 Groza|OTs-14-4A-03 Groza]] can be used in the multiplayer part of the game. Called "OC-14" in the game, which is the original Russian designation of the rifle.
[[Image:OTS-14.jpg‎|thumb|none|400px|OTs-14 Groza - 9x39mm / 7.62x39mm]]
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[[Image:OTs-14-4A-03.jpg‎|thumb|none|400px|OTs-14-4A-03 Groza - 9x39mm]]
 
[[Image:TT2-OTs14-1.jpg|thumb|600px|none|The player holding a OTs-14 rifle.]]
 
[[Image:TT2-OTs14-1.jpg|thumb|600px|none|The player holding a OTs-14 rifle.]]
[[Image:TT2-OTs14-2.jpg|thumb|600px|none|The player reloading his OTs-14 Groza.]]
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[[Image:TT2-OTs14-2.jpg|thumb|600px|none|The player reloads his OTs-14 Groza.]]
  
 
==GIAT FAMAS G1==
 
==GIAT FAMAS G1==

Revision as of 20:04, 23 October 2011

Terrorist Takedown 2 (2008)

Terrorist Takedown 2: US Navy Seals (called simply Terrorist Takedown 2 in some European countries) is a low-budget first-person shooter video game developed and published by City Interactive. The game uses the "Lithtech" engine developed by Monolith for F.E.A.R.. Most of the gameplay elements and physics are similar to F.E.A.R.'s although new features are also present like the ability to aim down the sights. Unfortunately slow-mo is not one of those features.

The following weapons appear in the video game Terrorist Takedown 2: US Navy Seals:


Handguns

Beretta 92FS

The Beretta 92FS can be used in the multiplayer part only. It is equipped with the standard 15-round magazine and offers normal damage and decent accuracy. Strangely it appears as "Beretta 92FS" and not as the "M9" which is a more commonly used designation in military-oriented video games.

Beretta 92FS - 9x19mm
The player holds the 92FS.
Reloading the 92FS. The Beretta logo can be clearly seen on the grip.
The player pulls the slide of his Beretta. The slide forgets to lock back when the pistol runs empty.

Heckler & Koch Mark 23 Mod 0

The Heckler & Koch Mark 23 Mod 0 is the standard sidearm of the SEALs in the single player campaign. In real life, the U.S. Navy SEALs use the SIG-Sauer P226 or its compact variant, the P228.
The Mark 23 appears as "H&K Mk.23 SOCOM". It can be used in the multiplayer if the "German soldier" class is selected in which the Mark 23 is paired with the G36C and the MP5SD6.

H&K Mark 23 Mod 0 - .45 ACP
The player holds the Mark 23.
The player pulls the slide of his Mark 23 because it does not lock back when the pistol runs empty.

Izhmech MP-444 "Baghira"

The MP-444 "Baghira" appears in the multiplayer part only. Holds 15 rounds like the 92FS. Referred to as "MP-444 Bagira", without the "H".

MP-444 "Baghira" - 9x19mm, 9x18mm Makarov or .380 ACP
The MP-444 Baghira in the game.
Reloading the MP-444. Note the poor trigger discipline.

Calico M950 (converted)

The semi-automatic M950 has been converted to full-auto fire by genius terrorist engineers. A "bonus" 3-round burst fire mode has been added also. The M950 holds 50 rounds and is used by many terrorists throughout the game.

Calico M950 - 9x19mm
The player holds his newly acquired M950.
An M950 on the ground next to its former owner.
Reloading the converted Calico M950.

Submachine Guns

Heckler & Koch MP5SD3

The MP5SD3 in the game has a severe identity crisis: The model clearly lacks the 3-round burst mode on the selector, but the gun fires in that mode when the mouse is only clicked. Clicking while aiming down the sights causes the gun to fire 2-round bursts. Holding the mouse equals to full-auto fire. The MP5SD3 is always fitted with a reflex scope and appears in the game as "H&K MP5SD".
Note: Some special MP5Ax or MP5SDx models can fire in 2-round burst mode, but that mode cannot be present in conjunction with the standard 3-round burst. Those trigger groups are officially called "0-1-2" (safe, semi & 2-round burst) and "2-round burst" (safe, semi, 2-round burst & full-auto) by H&K.

H&K MP5SD3 - 9x19mm
H&K MP5SD3 with additional 2-round burst mode - 9x19mm
The MP5SD6 fitted with a red dot sight.
Reloading the MP5SD6. As in many cases the selector is set to semi-auto.

Izhmash PP-19 "Bizon"

The Izhmash PP-19 "Bizon" can be used in the multiplayer only by selecting the "Russian soldier" class. It holds 64 rounds and can be fired in 3-round burst and full-auto modes. It is perfect for spraying but the poor accuracy and the difficult to see iron sights can be problem.

Izhmash PP-19 "Bizon" - 9x18mm Makarov/9x19mm/7.62x25mm Tokarev
The player holds the PP-19 "Bizon".
Reloading the PP-19 "Bizon".
Iron sights of the PP-19 "Bizon".

Assault Rifles

Heckler & Koch G36C

The G36C with Holographic sight attachment appears in multiplayer and is called "H&K G36K". Fires in 3-round burst when the mouse is only clicked.
Note: Some special G36 models can fire in 2-round burst mode, but NO rifle in the G36 family can fire in 3-round burst.

Heckler & Koch G36C - 5.56x45mm
The G36C during a multiplayer match.
Reloading the G36C in the game.
The player pulls the charging handle of his G36C.

FN SCAR-L CQC

The 3rd Gen FN SCAR-L CQC is the standard issue weapon of the Navy SEALs in the game. It is fitted with a Holographic sight and is called "FN SCAR".

FN SCAR-L CQC - 5.56x45mm
The SCAR-L CQC in TT2.
The player reloading his SCAR-L CQC.

Colt M4A1

Several M4A1 rifles can be seen on the main menu background. This weapon is unusable by the player.

Colt M4A1 - 5.56x45mm
Main menu background.

OTs-14-4A-03 Groza

The 7.62x39mm variant of the OTs-14-4A-03 Groza can be used in the multiplayer part of the game. Called "OC-14" in the game, which is the original Russian designation of the rifle.

OTs-14-4A-03 Groza - 9x39mm
The player holding a OTs-14 rifle.
The player reloads his OTs-14 Groza.

GIAT FAMAS G1

Although the FAMAS G1 never saw mass production, it can be used in the multiplayer part of the game. The non-removable low-power scope and the extremely fast reloading speed makes it a very popular weapon on MP servers. They incorrectly hold 30 rounds and fire in 2-round burst and full-auto modes.

File:FAMAS F2.jpg
FAMAS G1 - 5.56x45mm
The player holds the FAMAS G1.
Reloading the FAMAS G1. Note the smaller magazine well which has been changed on the more recent G2 model.

AKMSU

The AKMSU (result of a badly modeled AKS-74U) is the most seen weapon in the game. Used my the majority of the terrorists. Offers good stopping power but terrible accuracy. Referred to as "AKS-74".

AKSMSU - 7.62x39mm
The AKMSU in the game.
Reloading the AKMSU.

Steyr AUG A2

The Steyr AUG A2 is always fitted with a reflex scope and has a shortened barrel. The two-stage trigger enables semi-auto and full-auto fire.

Steyr AUG A2 - 5.56x45mm
The player holds the AUG A2.
Reloading the AUG A2 in the game.

Other

M67 grenade

This is probably the only game where the M67 hand grenade appears as "M67 grenade" instead of "frag" or "grenade". These grenades are a little bit futuristic since they explode on contact.

M67 hand grenade
An M67 grenade on a table.

Browning M2HB

The Browning M2HB can be seen mounted on U.S. Humvees. All of them have unlimited ammo.

Browning M2 Heavy Barrel - .50 BMG
A Browning M2 Heavy Barrel mounted on an American Humvee.
Manning the M2HB.

M203

An M203 grenade launcher can be seen on the main menu background but is unusable by the player.

M203 grenade launcher - 40mm
Main menu background.

Fabrique Nationale M240B

Can be seen on the main menu background.

M240B - 7.62x51mm
Main menu background.

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