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Talk:SOCOM: US Navy SEALs Confrontation

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Revision as of 07:08, 27 July 2010 by 68.94.30.227 (talk) (Added information from what was discovered by playing the game)
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Hey, to anyone out there who has played this game, is it any good?

Commando's heavy sniper

The anti-material sniper rifle used by commando is not a SSG-3000, but a McMillan M87R. It was used by SEAL's since the 1987 and appear in every SOCOM's edition as a counterpart of the Barrett M82. http://members.shaw.ca/tmcveigh/Projects/GunRights/images/m87.jpg

New evidence suggests the contrary. People on the SOCOM community have found that, despite descriptions stating the M87ELR is a .50 caliber weapon, it in fact, uses 7.62x51mm NATO ammunition. http://forums.socom.com/t5/SOCOM-U-S-Navy-SEALs/Important-Things-to-Note-When-Implementing-New-Weapons/m-p/247558

I dug up some more information because the identity of the M87ELR has been bothering me. Fans on the message board have suggested a theory that the M87ELR was supposed to be a .50 caliber (like the M87R) in the planning stage, but when Slant 6 actually got around to modelling the weapon, they ended up with the model for a 7.62x51mm SSG-3000. They either were unaware of the problem or didn't care enough to fix it. http://forums.socom.com/t5/SOCOM-U-S-Navy-SEALs/M87ELR-Glitch/td-p/331734

My final entry in the discussion page; a recent patch, possibly the cold war patch or the one before it, fixed the error in the description of the M87ELR. The programming of the game has been changed so that the M87ELR now uses .50 BMG rounds instead of 7.62x51mm NATO. However, the weapon's model remains the same: so in the end, we are left with an SSG-3000 incorrectly chambered for .50 BMG.


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