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Difference between revisions of "Soldier of Fortune: Payback"

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[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]
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''Soldier of Fortune: Payback'' is a first-person shooter video game, the third in the ''Soldier of Fortune'' series. It was released in 2007 by Activision. It was immediately banned in Germany due to the high level of violence and dismemberment.
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'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''
 
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]
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__TOC__<br clear=all>
  
 
= Pistols =
 
= Pistols =
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[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]
 
[[Image:(SV.png|thumb|none|400px|The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.]]
  
== PP-2000 ==
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== KBP Instrument Design Bureau PP-2000 ==
 
As the SR-2007.
 
As the SR-2007.
 
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000 - 9x19mm Parabellum.]]
 
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000 - 9x19mm Parabellum.]]
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[[Image:(AK-47).png|thumb|none|400px]]
 
[[Image:(AK-47).png|thumb|none|400px]]
  
== FN SCAR-L ==
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== Fabrique Nationale SCAR-L ==
The [[FN SCAR]]-L appears as the TCW-L with [[M16]]-style buttstock.
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The [[FN SCAR|SCAR-L]] appears as the ''TCW-L'' in the game and is fitted with an [[M16]]-style buttstock. It can be modified with [[FN EGLM|MK13 Mod 0 grenade launcher]], fore-grip, various sights and suppressor. Fires only in full-auto.
 
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L - 5.56x45mm NATO]]
 
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L - 5.56x45mm NATO]]
[[Image:(TCW-L).png|thumb|none|400px]]
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[[Image:SOFP-SCARL-1.jpg|thumb|none|600px|The SCAR-L during weapon selection.]]
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[[Image:SOFP-SCARL-2.jpg|thumb|none|600px|The player holds the SCAR-L fitted with a red dot scope.]]
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[[Image:SOFP-SCARL-3.jpg|thumb|none|600px|The player reloads his SCAR-L modified with MK13 Mod 0 grenade launcher and red dot scope.]]
  
== FN SCAR-H ==
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== Fabrique Nationale SCAR-H ==
 
As the TCW-H.
 
As the TCW-H.
 
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H - 7.62x51mm NATO]]
 
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H - 7.62x51mm NATO]]
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[[Image:(XAR-4).png|thumb|none|400px]]
 
[[Image:(XAR-4).png|thumb|none|400px]]
  
== MTAR-21 ==
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== IMI Tavor MTAR-21 ==
 
As the TAR-20.
 
As the TAR-20.
 
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21  5.56x45mm NATO]]
 
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21  5.56x45mm NATO]]
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== Barrett XM500 ==
 
== Barrett XM500 ==
The [[Barrett XM500]] appears as TS-50 in the game.
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The [[Barrett XM500]] appears as ''TS-50'' in the game. It deals extremely high damage but cannot be modified.
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle - .50 BMG]]
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[[Image:BarrettXM500.jpg|thumb|none|400px|Barrett XM500 Anti-Armor Rifle - .50 BMG]]
[[Image:(TS-50).png|thumb|none|400px]]
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[[Image:SOFP-XM500-1.jpg|thumb|none|600px|The XM500 during weapon selection.]]
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[[Image:SOFP-XM500-2.jpg|thumb|none|600px|The player holds the XM500 sniper rifle. Note the customized muzzle brake.]]
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[[Image:SOFP-XM500-3.jpg|thumb|none|600px|The player reloads his XM500.]]
  
 
= Machine Guns =
 
= Machine Guns =
  
== M249 SAW ==
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== FN M249 SAW ==
 
The [[M249 SAW]] (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.
 
The [[M249 SAW]] (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.
 
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game
 
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game

Revision as of 20:27, 8 May 2011

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Soldier of Fortune: Payback (2007)

Soldier of Fortune: Payback is a first-person shooter video game, the third in the Soldier of Fortune series. It was released in 2007 by Activision. It was immediately banned in Germany due to the high level of violence and dismemberment.


The following weapons appear in the video game Soldier of Fortune: Payback:


Pistols

Heckler & Koch Mark 23 Mod 0

One of the Starting pistols of the game is the H&K Mark 23 with a threaded barrel to enable a screw-on Sound Suppressor .It is called the Mk23 in the game and carries 12 rounds. Is also available to be held in "Akimbo" in-game.

H&K Mark 23 Mod 0 - .45 ACP
File:Mk23.png
The HK Mark 23 SOCOM in-game

STI Duty One

A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in "Akimbo" but cannot equip a suppressor.

The STI Intenational Duty One - .45 caliber ACP

Berreta PX4 Storm

A 9mm and 40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is available as a "Akimbo" weapon and is featured in a blued finish, can also be attached with suppressors.

The Beretta PX4 Storm - 9x19mm Parabellum
File:Beretta storm SOFPB.jpg
In-game reload shot.

Glock 19

The Glock 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in the game and can also be wielded in an akimbo fashion.

Glock 19 3rd Generation - 9x19mm

The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.

IMI/Magnum Research Desert Eagle Mark XIX

The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7+1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.

The IMI Desert Eagle .50 caliber Action Express.
File:Deagle SOFPB.jpg
Reloading the Desert Eagle.

Taurus Raging Bull .454

The Taurus Raging Bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the ".454". Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.

The Taurus Raging Bull .454 Casull

Metal Storm VLE

Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the "real" VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 6 rounds to a total of 18.

Metal Storm VLE
File:(ALX).png
The VLE in the game.
File:Metal Storm.png
Reloading the VLE in the game.

Shotguns

Mossberg 590 Compact Cruiser

A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.

The Mossberg 590 "Compact Cruiser" 12 Guage
File:(CAWS-90).png
In-game shot. Note: Forward grip.

Benelli M4 Super 90

The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotgun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight.

The Benelli M4 Super 90 12 guage.

Neostead 2000

The NeoStead 2000 Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.

The Neostead 2000 Shotgun, 12 guage.

Submachine Guns

Heckler & Koch MP7A1

The H&K MP7A1 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7.

Heckler & Koch MP7A1 - 4.6x30mm

Heckler & Koch MP5SD2

The H&K MP5SD2 is a 9mm Submachine Gun fitted with an intergrated suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.

Heckler & Koch MP5SD2 - 9x19mm Parabellum

FN P90TR

Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor.

FN P90TR - 5.7x28mm

TDI Vector

As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show "Future Weapons" has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.

The Kriss Super V, .45 ACP
File:(SV.png
The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.

KBP Instrument Design Bureau PP-2000

As the SR-2007.

The PP-2000 - 9x19mm Parabellum.

Agram 2000

As the AMP-9.

The Agram 2000 - 9x19mm Parabellum.
File:(AMP-9).png
In-game shot of the Agram 2000. Note: The chopped forward grip.

Assault Rifles

Heckler & Koch G36KV

H&K G36KV - 5.56x45mm NATO

Colt M16A3

It is called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.

The M16A3 Assault Rifle, 5.56x45mm NATO.

Izhmash AK-47

Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.

The Kalashnikov AK47, 7.62x39mm

Fabrique Nationale SCAR-L

The SCAR-L appears as the TCW-L in the game and is fitted with an M16-style buttstock. It can be modified with MK13 Mod 0 grenade launcher, fore-grip, various sights and suppressor. Fires only in full-auto.

The FN SCAR-L - 5.56x45mm NATO
The SCAR-L during weapon selection.
The player holds the SCAR-L fitted with a red dot scope.
The player reloads his SCAR-L modified with MK13 Mod 0 grenade launcher and red dot scope.

Fabrique Nationale SCAR-H

As the TCW-H.

The FN SCAR-H - 7.62x51mm NATO

Heckler & Koch XM8

The XM8 appears as the XAR-4.

The Heckler & Koch XM8 Prototype Assault Rifle - 5.56x46mm NATO

IMI Tavor MTAR-21

As the TAR-20.

The IMI Tavor MTAR-21 5.56x45mm NATO

Heckler & Koch HK416

The HK416 appears as the 516.

The Heckler & Koch HK416, 5.56x45mm NATO

File:´(516).png

Armalite AR-10A2

As the CAR-12.

The Armalite AR-10A2 - 7.62x51mm NATO

Sniper Rifles

Remington/USMC M40A3

The M04A3 Sniper Rifle - 7.62x51mm NATO

Heckler & Koch SL-8

As the CR-8.

The HK SL8 Marksman Rifle, 5.56x45mm NATO

Barrett XM500

The Barrett XM500 appears as TS-50 in the game. It deals extremely high damage but cannot be modified.

Barrett XM500 Anti-Armor Rifle - .50 BMG
The XM500 during weapon selection.
The player holds the XM500 sniper rifle. Note the customized muzzle brake.
The player reloads his XM500.

Machine Guns

FN M249 SAW

The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently. This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game

The FN Minimi (M249)S.A.W. 5.56mm NATO

RPK

as the PKR-47

The RPK LMG - 7.62x39mm Soviet

Mk 48

As the M48 SAW.

The Mark 48 GPMG, 7.62x51mm

Explosives

M203

The M203 grenade launcher appears on the M16A3 assault rifle.

The M203 40mm grenade launcher.

Milkor MGL

As the AGL-SP.

The Milkor MGL 40mm.

RPG-7V

The RPG-7

Mk.2 Fragmentation Hand Grenade

The Mk. 2 Hand Grenade
(FRAG).png

M18 Smoke Grenade

The M18 Smoke Grenade
(SMOKE).png

M84 Stun Grenade

The M84 "Flash Bang" Grenade
(FLASH).png

Phosphorus grenade

(PHOSPHORUS).png

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