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Difference between revisions of "RoboCop 3"

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[[Image:RoboCop3 1012.jpg|thumb|none|600px|While driving a pimpmobile, RoboCop aims his Auto-9 outside the windshield.]]
 
[[Image:RoboCop3 1012.jpg|thumb|none|600px|While driving a pimpmobile, RoboCop aims his Auto-9 outside the windshield.]]
 
[[Image:RoboCop3 1010.jpg|thumb|none|600px|RoboCop fires his Auto-9.]]
 
[[Image:RoboCop3 1010.jpg|thumb|none|600px|RoboCop fires his Auto-9.]]
 
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== Glock 17 ==
 
== Glock 17 ==

Revision as of 13:02, 17 August 2012

RoboCop 3 (1993)


RoboCop 3 is the third installment in the RoboCop film series. Robert John Burke takes over the role of the cybernetic law enforcement officer, who joins a band of resistance fighters who rise up to oppose the unilateral takeover of their Detroit neighborhood by the OCP corporation. The film was directed by Fred Dekker (The Monster Squad) from a story by Frank Miller.

The following weapons were used in the film RoboCop 3:



Handguns

Beretta 93R "Auto 9"

RoboCop (Robert John Burke) once again carries the Beretta "Auto 9" as his main sidearm. He is seen using it at the motel against Rehab officers as well as during the chase with Rehabilitation Commander Paul McDaggett (John Castle).

Beretta 93R "Auto 9" - 9x19mm
RoboCop (Robert John Burke) draws his Auto-9 to shoot two officers trying to harm a woman.
While driving a pimpmobile, RoboCop aims his Auto-9 outside the windshield.
RoboCop fires his Auto-9.

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Glock 17

The Glock 17 fitted with a laser sight is the sidearm of Officer Anne Lewis (Nancy Allen) as well as other Detroit officers in the film.

A Generation 2 Glock 17 - 9x19mm
Officer Lewis (Nancy Allen) with her Glock 17, aiming it at Splatterpunks.

Beretta 92FS

The Beretta 92FS is the standard sidearm of many of the Rehab officers. Also seen used by Security Concepts guards as they confront the Resistance fighters who try to rob the armory.

Beretta 92FS - 9x19mm
Rehab officers draw their Berettas on RoboCop
Security Concept guards draw their Berettas on the Resistance fighters when they raid the arsenal.

Beretta 92FS Inox

The Beretta 92FS Inox is drawn by one of the Security Concept guards in the beginning of the film.

Beretta 92FS Inox - 9x19mm
The Security Concept guard on the right draws his Beretta Inox on the Resistance fighters.

Jericho 941 "Baby Eagle"

Sgt. Reed (Robert DoQui) carries a Jericho 941 as his sidearm. He uses it during the battle for Cadillac Heights.

Jericho 941 (early model) - 9x19mm. The Jericho 941FS version moved the decocker from the slide to the frame
Sgt. Reed fires his Jericho 941 at the advancing Rehab troopers in the climatic battle.

Wildey Magnum

The Wildey Magnum is the main sidearm of McDaggett's second-in-command Seitz (Judson Vaughn).

Wildey Magnum - .475
Seitz is seen holding his Wildey to the right of McDaggett.

Desert Eagle

The Desert Eagle is carried by several Rehabilitation Officers. One is notoriously shot out of a Rehab officer's hand and sent spinning in the air with rounds fired by RoboCop's Auto-9. Paul McDaggett (John Castle) is also seen with one at times.

IMI Desert Eagle Mark I - .357 Magnum
Robocop3DesEagle1.jpg
Robocop3DesEagle2.jpg
Robocop3DesEagle3.jpg
Robocop3DesEagle4.jpg

Ruger P90

Resistance turncoat Coontz (Stephen Root) is seen holding a Ruger P90 on Bertha and the rest of the Resistance.

Ruger KP90 - .45 ACP
Coontz gives up his Ruger.

Thunder 5 Revolver

A Splatterpunk is seen handling a Thunder 5 Revolver fitted with a laser sight.

Thunder 5 - .45 Long Colt/.410 gauge
The Splatterpunk with his Thunder 5 as RoboCop confronts them at the start.

Walther PPK/S

Security Concepts executive Fleck (Bradley Whitford) carries a Walther PPK/S in a shoulder holster saying he'd rather eat a bullet than jump out a window if things go bad.

Walther PPK/S blued - .380 ACP
"... I'd eat a bullet myself - Less showy." Fleck shows off the Walther in his shoulder holster.
A closeup of the Walther as Fleck gets bad news, just before his suicide.

Rifles

M16A1

Two M16A1 rifles were seen on the wall of the Splatterpunks' place when RoboCop confronts them.

M16A1 with 20 round magazine - 5.56x45mm
RoboCop3 1004.jpg

Heckler & Koch G3

A Heckler & Koch G3 is wielded by Detroit Police during the defense of Cadillac Heights.

Heckler & Koch G3A3 with wide handguard - 7.62x51mm NATO
The Detroit police officer behind Sgt. Reed carries a G3.

SKS rifle

An SKS rifle fitted with a thirty round magazine is seen in the hands of a resistance fighter. He attempts to use the bayonet to stab OTOMO, the Japanese android sent by OCP.

Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm. This example has a hardwood stock.
A resistance fighter confronts OTOMO with his SKS. The SKS is seen loaded with a 30 round magazine.

XM177E2 (With underslung M203)

The XM177E2 with mounted M203 grenade launcher is the main weapon carried by McDaggett during the takeover of Cadillac Heights. McDaggett uses the underslung M203 to disable RoboCop after shooting Anne Lewis with the assault rifle. Another XM177/M203 is seen used by one of the 'SplatterPunks' recruited by the Rehabs. Standard XM177E2-style carbines (without the M203) are used throughout the film by Resistance members as well as other SplatterPunks enlisted by the Rehabs during the battle for Cadillac Heights.

Late 1970s model AR15 Sporter 1 Carbine - converted into an XM177 Lookalike for the film The Dogs of War - 5.56x45mm
M203 grenade launcher - 40mm
McDaggett raises his XM177/M203.
McDaggett brandishes his XM177/M203.
RoboCop3 6030.jpg

Shotguns

Franchi SPAS-12

Resistance leader Bertha (CCH Pounder) is seen carrying a Franchi SPAS-12 shotgun as her main weapon. Detroit police officers can also be seen using them during the defense of Cadillac Heights.

Franchi SPAS-12 - 12 Gauge
RoboCop3 6007.jpg
Bertha opens fire with her Franchi SPAS-12 when Rehabs attack the base.

Mossberg 590

Detroit officer Donnelly (writer/director Shane Black in a cameo) uses a Mossberg 590 fitted with a heat shield and pistol grip in the opening shootout with the Splatterpunks. Detroit Police officers defending Cadillac Heights can also be seen using them.

Mossberg 590 - 12 Gauge. The Military version has a subdued matte finish, either matte blued or parkerized.
Donnelly (Shane Black) with his Mossberg.

Armsel Striker

Resistance fighter Moreno (Daniel von Bargen) carries an Armsel Striker shotgun as his main weapon.

Armsel Striker Shotgun - 12 Gauge. Strikers are identified not only by the unique 'knob' that serves as the winding key in front of the drum, but also the drum advance lever on the back of the receiver. The Cobray guns don't have this lever.
Moreno with his Armsel Striker as he and Zack try to flee from the Rehab officers.

Stevens Model 67

Sgt. Reed carries a Stevens Model 67 with an extended magazine tube and barrel as he and other Detroit police officers defend Cadillac Heights at the end of the film.

Savage/Springfield Model 67 - 12 gauge
Sgt. Reed with his Stevens Model 67 Shotgun.
Sgt. Reed defends Cadillac Heights with his Stevens Model 67 Shotgun.

Submachine Guns

Calico M100

The Calico M100 were seen in the Police armory during the weapons raid by the resistance and seen pulled out by the armed robber who foolishly tries to hold up a diner frequented by the Detroit police.

Calico M100 Rifle - .22LR
The robber pulls out his Calico M100 in the diner before having many guns pointed at him.

Calico M950A

The Calico M950A is used by several Rehab officers, most notably by McDaggett's driver when he was attempting to escape RoboCop.

Calico M950 pistol - 9x19mm
The Rehab driver fires his Calico at RoboCop.

Heckler & Koch MP5A2

A Heckler & Koch MP5A2 is seen used by Rehab officers that raid the Resistance hideout as well as a Splatterpunk in the final battle for Cadillac Heights.

Heckler & Koch MP5A2 with Surefire 628 dedicated forend weaponlight - 9x19mm
A Splatterpunk picks up an MP5A2.
RoboCop3 6030.jpg

Other

RoboCop's Gun Arm

In addition to his Auto-9, RoboCop also can replace his lower left arm with a multiple weapons platform. His "gun arm" consists of a modified Calico 950A mounted on its side, a custom flamethrower, and a missile launcher.

RoboCop emerges from his police car with his gun arm at the ready.
A closeup of the gun arm.
RoboCop uses the gun arm's flamethrower to destroy the Rehab's computer display.
A Closeup of RoboCop's missile launcher as he destroys the tank.

Security Concepts Armory

The resistance is seen raiding an armory at the film's beginning.

RoboCop3 6010.jpg
RoboCop3 6012.jpg

Splatterpunk Weapons

The Splatterpunks are provided with several weapons to battle with the Resistance.

RoboCop3 6021.jpg

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