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Difference between revisions of "Resonance of Fate"
VladVladson (talk | contribs) (A few more pictures) |
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==1911== | ==1911== | ||
− | This two-tone 1911 variant named "1191.45-Auto" is the default equipment of Zephyr and used prominently in the openly cutscene. Zashyron also carries one, but you only start with one. Every character is forcibly equipped with one during the optional tutorial. | + | This two-tone [[M1911 pistol series|1911 variant]] named "1191.45-Auto" is the default equipment of Zephyr and used prominently in the openly cutscene. Zashyron also carries one, but you only start with one. Every character is forcibly equipped with one during the optional tutorial. |
[[Image:Rofate1911holster.jpg|thumb|500px|none|The gun Zashyron has holstered outside of battle never changes, regardless of what you equip to him.]] | [[Image:Rofate1911holster.jpg|thumb|500px|none|The gun Zashyron has holstered outside of battle never changes, regardless of what you equip to him.]] | ||
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=Submachine Guns= | =Submachine Guns= | ||
==MP5K== | ==MP5K== | ||
− | An MP5K known as "SMG-05" is Zashyron's default weapon. Since a character's level is the sum of their pistol, SMG and grenade proficiency levels, and these proficiency levels can only be raised by dealing damage with that weapon type, all three player characters will use it extensively. | + | An [[MP5K]] known as "SMG-05" is Zashyron's default weapon. Since a character's level is the sum of their pistol, SMG and grenade proficiency levels, and these proficiency levels can only be raised by dealing damage with that weapon type, all three player characters will use it extensively. |
[[Image:MP5K-SEF.jpg|thumb|500px|none|Heckler & Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm. This is a very well worn motion picture weapon]] | [[Image:MP5K-SEF.jpg|thumb|500px|none|Heckler & Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm. This is a very well worn motion picture weapon]] | ||
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==MAC-10== | ==MAC-10== | ||
− | Many generic enemies near the start of the game use a MAC-10. It can not be obtained by the player. | + | Many generic enemies near the start of the game use a [[MAC-10]]. It can not be obtained by the player. |
[[Image:IngramMAC10.jpg|thumb|500px|none|Ingram MAC-10 open bolt submachine gun - 9x19mm]] | [[Image:IngramMAC10.jpg|thumb|500px|none|Ingram MAC-10 open bolt submachine gun - 9x19mm]] | ||
[[Image:Rofatebanditmac10bestiary.jpg|thumb|500px|none|Unlike the main characters, generic enemies exercise trigger discipline. This is mainly achieved by their inability to actually grasp anything.]] | [[Image:Rofatebanditmac10bestiary.jpg|thumb|500px|none|Unlike the main characters, generic enemies exercise trigger discipline. This is mainly achieved by their inability to actually grasp anything.]] |
Revision as of 00:41, 5 January 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Resonance of Fate for current discussions. Content is subject to change. |
Unidentified This article currently has one or more unidentified weapons. |
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Resonance of Fate (originally released as End of Eternity in Japan) is an original IP by tri-ACE. The original PS3/360 release in 2010 was published by Sega, but tri-ACE self-published the 2018 PS4/PC port. It features a battle system as esoteric as its plot. It stars a trio of mercenaries, Zashyron (Ken Narita/Nolan North), Zephyr (Hiro Shimono/Scott Menville) and Leanne (Aya Endō/Jessica DiCicco).
The following weapons appear in the video game Resonance of Fate:
Pistols
Beretta 84
Leanne uses a Beretta 84 named "B-N84" as her default weapon. It has low power and charges slowly past point-blank distance, but charges quite quickly within it. It's also quite light, which is good since Leanne starts with terrible carry weight.
1911
This two-tone 1911 variant named "1191.45-Auto" is the default equipment of Zephyr and used prominently in the openly cutscene. Zashyron also carries one, but you only start with one. Every character is forcibly equipped with one during the optional tutorial.
Luger
A display at the arena shows multiple variants of the Luger P08. "P-08" can barely be made out on the display. These can't be obtained by the player.
Nagant Revolver
Many early enemies wield Nagant Revolvers. They can't be obtained by the player.
Submachine Guns
MP5K
An MP5K known as "SMG-05" is Zashyron's default weapon. Since a character's level is the sum of their pistol, SMG and grenade proficiency levels, and these proficiency levels can only be raised by dealing damage with that weapon type, all three player characters will use it extensively.
MAC-10
Many generic enemies near the start of the game use a MAC-10. It can not be obtained by the player.
Long Guns
Unknown Rifles
The main characters base has a small target shooting setup. Given they aren't secured and there are no holes in the wall, they are likely air rifles.
Unknown Shotgun
Some bandits wield oddly small shotguns. Like all stocked firearms, they can't be obtained by the player (tri-ACE has stated this was a result of animation limits).