Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Difference between revisions of "Operation Flashpoint: Red River"
(39 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = Operation Flashpoint: Red River | |name = Operation Flashpoint: Red River | ||
Line 13: | Line 11: | ||
}} | }} | ||
− | '''''Operation Flashpoint: Red River''''' is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 ''[[Operation Flashpoint 2: Dragon Rising]]'', and was built on the EGO Engine. The was released in Europe on April 21, 2011 and later in North America on June 7 in the same year. | + | '''''Operation Flashpoint: Red River''''' is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 ''[[Operation Flashpoint 2: Dragon Rising]]'', and was built on the EGO Engine. The game was released in Europe on April 21, 2011 and later in North America on June 7 in the same year. |
− | The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, | + | The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, Tajik insurgents, and later the People's Liberation Army of China. |
+ | |||
+ | {{VG Title}} | ||
− | |||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
=Handguns= | =Handguns= | ||
==MEU(SOC)== | ==MEU(SOC)== | ||
− | The [[MEU(SOC)]] is the main sidearm used by the Rifleman and Sniper classes. | + | The [[MEU(SOC)]] is the main sidearm of the USMC. The MEU(SOC) is used by the Rifleman, Auto Rifleman (Machine Gunner) and Scout (Sniper) classes and can be unlocked for the Grenadier class. |
[[file:MEU(SOC) pistol.jpg|thumb|none|350px|MEU(SOC) - .45 ACP]] | [[file:MEU(SOC) pistol.jpg|thumb|none|350px|MEU(SOC) - .45 ACP]] | ||
− | [[file:RedRiver MEU(SOC) holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver MEU(SOC) holding.jpg|thumb|none|600px|The player holds the MEU(SOC).]] |
− | [[file:RedRiver MEU(SOC) holding 1.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver MEU(SOC) holding 1.jpg|thumb|none|600px|The player holds the MEU(SOC).]] |
− | [[file:RedRiver MEU(SOC) aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver MEU(SOC) aim.jpg|thumb|none|600px|The player aims the MEU(SOC).]] |
− | [[file:RedRiver MEU(SOC) reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver MEU(SOC) reloading 1.jpg|thumb|none|600px|The player reloads the MEU(SOC).]] |
− | [[file:RedRiver MEU(SOC) reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver MEU(SOC) reloading 2.jpg|thumb|none|600px|The player reloads the MEU(SOC).]] |
==Norinco QSZ-92== | ==Norinco QSZ-92== | ||
− | The [[QSZ-92]] is the main sidearm of PLA | + | The [[QSZ-92]] is the main sidearm of the PLA, unlike ''Dragon Rising'' only PLA Snipers and AA troopers carry it. |
[[File:QSZ-92.jpg|thumb|none|350px|Norinco QSZ-92 - 9x19mm]] | [[File:QSZ-92.jpg|thumb|none|350px|Norinco QSZ-92 - 9x19mm]] | ||
− | [[file:RedRiver QSZ-92 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver QSZ-92 holding.jpg|thumb|none|600px|The player holds the Norinco QSZ-92.]] |
− | [[file:RedRiver QSZ-92 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver QSZ-92 aim.jpg|thumb|none|600px|The player aims the Norinco QSZ-92.]] |
− | [[file:RedRiver QSZ-92 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver QSZ-92 reloading 1.jpg|thumb|none|600px|The player reloads the Norinco QSZ-92.]] |
− | [[file:RedRiver QSZ-92 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver QSZ-92 reloading 2.jpg|thumb|none|600px|The player reloads the Norinco QSZ-92.]] |
=Submachine Guns= | =Submachine Guns= | ||
==Heckler & Koch MP5A4== | ==Heckler & Koch MP5A4== | ||
− | The [[ | + | The [[MP5A4]] is the secondary weapon used by the Grenadier class and can be unlocked for the Scout. The weapon if fitted with a Picatinny rail on the top of the receiver, a SureFire 628 Forend WeaponLight (but for some reason having the flashlight hanging rather than fitted as part of the forend), and a different flash hider. |
+ | |||
[[file:H&KMP5A4Surefire.jpg|thumb|none|350px|Heckler & Koch MP5A4 with SureFire 628 Forend WeaponLight - 9x19mm]] | [[file:H&KMP5A4Surefire.jpg|thumb|none|350px|Heckler & Koch MP5A4 with SureFire 628 Forend WeaponLight - 9x19mm]] | ||
− | [[file:RedRiver Heckler & Koch MP5A4 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Heckler & Koch MP5A4 holding.jpg|thumb|none|600px|The player holds the Heckler & Koch MP5A4.]] |
− | [[file:RedRiver Heckler & Koch MP5A4 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Heckler & Koch MP5A4 aim.jpg|thumb|none|600px|The player aims the Heckler & Koch MP5A4.]] |
− | [[file:RedRiver Heckler & Koch MP5A4 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Heckler & Koch MP5A4 reloading 1.jpg|thumb|none|600px|The player reloads the Heckler & Koch MP5A4.]] |
− | [[file:RedRiver Heckler & Koch MP5A4 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Heckler & Koch MP5A4 reloading 2.jpg|thumb|none|600px|The player reloads the Heckler & Koch MP5A4.]] |
− | == | + | ==Jianshe QCQ-05== |
− | The official website has confirmed the | + | The official website has confirmed that the [[QCW-05#Jianshe QCQ-05|Jianshe QCQ-05]] is the standard submachine gun for the PLA forces in-game, it is used by PLA Crew and AT Troops. |
− | [[file:QCQ05.jpg|thumb|none|350px| | + | [[file:QCQ05.jpg|thumb|none|350px|Jianshe QCQ-05 - 5.8x21mm DCV05]] |
− | [[file:RedRiver Norinco QCQ-05 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Norinco QCQ-05 holding.jpg|thumb|none|600px|The player holds the Jianshe QCQ-05.]] |
− | [[file:RedRiver Norinco QCQ-05 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Norinco QCQ-05 aim.jpg|thumb|none|600px|The player aims the Jianshe QCQ-05.]] |
− | [[file:RedRiver Norinco QCQ-05 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QCQ-05 reloading 1.jpg|thumb|none|600px|The player reloads the Jianshe QCQ-05.]] |
− | [[file:RedRiver Norinco QCQ-05 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QCQ-05 reloading 2.jpg|thumb|none|600px|The player reloads the Jianshe QCQ-05.]] |
− | = Assault Rifles = | + | =Assault Rifles= |
==Colt M4A1 Carbine== | ==Colt M4A1 Carbine== | ||
− | The [[M4A1 Carbine]] is one of the main weapons the Marines use, attached with iron | + | The [[M4A1 Carbine|M4A1]] is one of the main weapons the Marines use, attached with a MaTech rear iron sight, AN/PEQ-2 laser designator, and SureFire Universal WeaponLight. Optionally, it can be fitted with an Aimpoint CompM2 red dot, Trijicon TA31RCO ACOG scope, EOTech EOLAD 551 holographic sight, and M203A1 grenade launcher. |
− | [[file:ColtM4.jpg|thumb|none|350px|Colt M4A1 Carbine with | + | [[file:ColtM4.jpg|thumb|none|350px|Colt M4A1 Carbine with Aimpoint CompM2 reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.]] |
− | [[file:RedRiver Colt M4A1 Carbine holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Colt M4A1 Carbine holding.jpg|thumb|none|600px|The player holds the Colt M4A1 Carbine.]] |
− | [[file:RedRiver Colt M4A1 Carbine aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Colt M4A1 Carbine aim.jpg|thumb|none|600px|The player aims the Colt M4A1 Carbine.]] |
− | [[file:RedRiver Colt M4A1 Carbine reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Colt M4A1 Carbine reloading 1.jpg|thumb|none|600px|The player reloads the Colt M4A1 Carbine.]] |
− | [[file:RedRiver Colt M4A1 Carbine reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Colt M4A1 Carbine reloading 2.jpg|thumb|none|600px|The player reloads the Colt M4A1 Carbine.]] |
==Colt M16A4== | ==Colt M16A4== | ||
− | The [[M16A4]] | + | The [[M16A4]] is the standard issue rifle of the Marines, can be seen attached with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, SureFire Universal WeaponLight and M203A2 grenade launcher. The in-game model of the M16A4 seems to have been based on the Canadian [[M16_rifle_series#Diemaco_C7.2FColt_Model_715|C7A1]] rifle (cylindrical handguard and the small rails attached to the front sight post) rather than the M16A4 with the KAC M5 RAS handguard. |
[[file:M16A4Standard.jpg|thumb|none|350px|Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm.]] | [[file:M16A4Standard.jpg|thumb|none|350px|Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm.]] | ||
− | [[file:RedRiver Colt M16A4 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Colt M16A4 holding.jpg|thumb|none|600px|The player holds the Colt M16A4.]] |
− | [[file:RedRiver Colt M16A4 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Colt M16A4 aim.jpg|thumb|none|600px|The player aims the Colt M16A4.]] |
− | [[file:RedRiver Colt M16A4 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Colt M16A4 reloading 1.jpg|thumb|none|600px|The player reloads the Colt M16A4.]] |
− | [[file:RedRiver Colt M16A4 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Colt M16A4 reloading 2.jpg|thumb|none|600px|The player reloads the Colt M16A4.]] |
==Izhmash AK-47== | ==Izhmash AK-47== | ||
− | The [[AK-47]] is confirmed by the official website to be the primary | + | The [[AK-47]] is confirmed by the official website to be the primary assault rifle of the Tajikistani insurgents, a scoped version called the "AK47M" equipped with a PSO-1 scope is used by insurgent snipers. |
[[file:TypeIII AK47.jpg|thumb|none|350px|Type III AK-47 - 7.62x39mm]] | [[file:TypeIII AK47.jpg|thumb|none|350px|Type III AK-47 - 7.62x39mm]] | ||
− | [[file:RedRiver Izhmash AK-47 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Izhmash AK-47 holding.jpg|thumb|none|600px|The player holds the Izhmash AK-47.]] |
− | [[file:RedRiver Izhmash AK-47aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Izhmash AK-47aim.jpg|thumb|none|600px|The player aims the Izhmash AK-47.]] |
− | [[file:RedRiver Izhmash AK-47 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Izhmash AK-47 reloading 1.jpg|thumb|none|600px|The player reloads the Izhmash AK-47.]] |
− | [[file:RedRiver Izhmash AK-47 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Izhmash AK-47 reloading 2.jpg|thumb|none|600px|The player reloads the Izhmash AK-47.]] |
+ | [[file:RedRiverAKonGround.jpeg|thumb|none|600px|The AK47 on the ground.]] | ||
+ | [[file:ScopedAK47MRedRiver.jpg|thumb|none|600px|The player holds the Izhmash AK-47M.]] | ||
+ | [[file:RedRiverPS0-1Scope.jpg|thumb|none|600px|The PSO-1 Scope, which is unique to the AK-47M.]] | ||
+ | |||
==Norinco QBZ-03== | ==Norinco QBZ-03== | ||
− | According to the official website the [[ | + | According to the official website, the [[QBZ-03]] assault rifle will also be used by some PLA troops in-game, it is seemingly always equipped with a red dot sight. |
[[file:QBZ-03.jpg|thumb|none|350px|Norinco QBZ-03 - 5.8x42mm]] | [[file:QBZ-03.jpg|thumb|none|350px|Norinco QBZ-03 - 5.8x42mm]] | ||
− | [[file:RedRiver Norinco QBZ-03 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Norinco QBZ-03 holding.jpg|thumb|none|600px|The player holds the Norinco QBZ-03.]] |
− | [[file:RedRiver Norinco QBZ-03 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QBZ-03 reloading 1.jpg|thumb|none|600px|The player reloads the Norinco QBZ-03.]] |
− | [[file:RedRiver Norinco QBZ-03 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QBZ-03 reloading 2.jpg|thumb|none|600px|The player reloads the Norinco QBZ-03.]] |
==Norinco QBZ-95== | ==Norinco QBZ-95== | ||
− | The [[ | + | The [[QBZ-95]] is the standard issue rifle of the PLA, attached with underbarrel [[Type 91 grenade launcher|QLG-91B grenade launcher]]. |
[[file:Type95-1.jpg|thumb|none|350px|Norinco QBZ-95 - 5.8x42mm]] | [[file:Type95-1.jpg|thumb|none|350px|Norinco QBZ-95 - 5.8x42mm]] | ||
− | [[file:RedRiver Norinco QBZ-95 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Norinco QBZ-95 holding.jpg|thumb|none|600px|The player holds the Norinco QBZ-95.]] |
− | [[file:RedRiver Norinco QBZ-95 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Norinco QBZ-95 aim.jpg|thumb|none|600px|The player aims the Norinco QBZ-95.]] |
− | [[file:RedRiver Norinco QBZ-95 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QBZ-95 reloading 1.jpg|thumb|none|600px|The player reloads the Norinco QBZ-95.]] |
− | [[file:RedRiver Norinco QBZ-95 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QBZ-95 reloading 2.jpg|thumb|none|600px|The player reloads the Norinco QBZ-95.]] |
=Machine Guns= | =Machine Guns= | ||
==Browning M2HB== | ==Browning M2HB== | ||
− | The [[ | + | The [[Browning M2HB]] |
[[file:BrowningM2 plain.jpg|thumb|none|350px|Browning M2HB - .50 BMG.]] | [[file:BrowningM2 plain.jpg|thumb|none|350px|Browning M2HB - .50 BMG.]] | ||
[[file:RedRiver M2HB 1.jpg|thumb|none|600px|Browning M2HB in game.]] | [[file:RedRiver M2HB 1.jpg|thumb|none|600px|Browning M2HB in game.]] | ||
[[file:RedRiver M2HB 2.jpg|thumb|none|600px|Browning M2HB in game.]] | [[file:RedRiver M2HB 2.jpg|thumb|none|600px|Browning M2HB in game.]] | ||
[[file:RedRiver M2HB 3.jpg|thumb|none|600px|Browning M2HB in game.]] | [[file:RedRiver M2HB 3.jpg|thumb|none|600px|Browning M2HB in game.]] | ||
+ | |||
+ | ==M240G== | ||
+ | The [[FN MAG#M240 Machine Gun|M240G]] appears as defensive armament on CH-53 Super Stallion helicopters in some levels. | ||
+ | [[File:Fn mag g.jpg|thumb|none|350px|M240G - 7.62x51mm NATO.]] | ||
+ | [[file:RedRiver M240 1.jpg|thumb|none|600px|M240G in game.]] | ||
+ | [[file:RedRiver M240 2.jpg|thumb|none|600px|M240G in game.]] | ||
==FN M249-E2 SAW== | ==FN M249-E2 SAW== | ||
The [[M249|FN M249-E2 SAW]] is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The [[M249]] is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo. | The [[M249|FN M249-E2 SAW]] is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The [[M249]] is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo. | ||
[[file:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|FN M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]] | [[file:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|FN M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]] | ||
− | [[file:RedRiver FN M249-E2 SAW holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver FN M249-E2 SAW holding.jpg|thumb|none|600px|The player holds the FN M249-E2 SAW.]] |
− | [[file:RedRiver FN M249-E2 SAW aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver FN M249-E2 SAW aim.jpg|thumb|none|600px|The player aims the FN M249-E2 SAW.]] |
− | [[file:RedRiver FN M249-E2 SAW reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver FN M249-E2 SAW reloading 1.jpg|thumb|none|600px|The player reloads the FN M249-E2 SAW.]] |
− | [[file:RedRiver FN M249-E2 SAW reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver FN M249-E2 SAW reloading 2.jpg|thumb|none|600px|The player reloads the FN M249-E2 SAW.]] |
==FN MK 48 Mod 0== | ==FN MK 48 Mod 0== | ||
Line 123: | Line 133: | ||
==PKP Pecheneg== | ==PKP Pecheneg== | ||
− | A modernized version of the PKM, the [[ | + | A modernized version of the PKM, the [[PKP Pecheneg]] is used by Takistani insurgents. |
[[file:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg - 7.62x54mm R]] | [[file:Pecheneg.jpg|thumb|none|350px|PKP Pecheneg - 7.62x54mm R]] | ||
− | [[file:RedRiver PKP Pecheneg holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver PKP Pecheneg holding.jpg|thumb|none|600px|The player holds the PKP Pecheneg.]] |
− | [[file:RedRiver PKP Pecheneg aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver PKP Pecheneg aim.jpg|thumb|none|600px|The player aims the PKP Pecheneg.]] |
− | [[file:RedRiver PKP Pecheneg reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver PKP Pecheneg reloading 1.jpg|thumb|none|600px|The player reloads the PKP Pecheneg.]] |
− | [[file:RedRiver PKP Pecheneg reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver PKP Pecheneg reloading 2.jpg|thumb|none|600px|The player reloads the PKP Pecheneg.]] |
− | ==Norinco | + | ==Norinco QJB-95== |
− | The official website has confirmed the [[Norinco | + | The official website has confirmed the [[Norinco QBZ-95|QJB-95]] light machine gun as being the standard support weapon for the PLA forces in-game, it can be found with a scope. |
− | [[file:Type95lmg.jpg|thumb|none|350px|Norinco | + | [[file:Type95lmg.jpg|thumb|none|350px|Norinco QJB-95 - 5.8x42mm]] |
− | [[file:RedRiver Norinco QBB-95 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Norinco QBB-95 holding.jpg|thumb|none|600px|The player holds the Norinco QJB-95.]] |
− | [[file:RedRiver Norinco QBB-95 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Norinco QBB-95 aim.jpg|thumb|none|600px|The player aims the Norinco QJB-95.]] |
− | [[file:RedRiver Norinco QBB-95 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QBB-95 reloading 1.jpg|thumb|none|600px|The player reloads the Norinco QJB-95.]] |
− | [[file:RedRiver Norinco QBB-95 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QBB-95 reloading 2.jpg|thumb|none|600px|The player reloads the Norinco QJB-95.]] |
+ | [[file:NorincoQJB-95RedRiverScope.jpg|thumb|none|600px|The player reloads the scoped version of the Norinco QJB-95.]] | ||
==QJC-88== | ==QJC-88== | ||
− | The [[QJC-88]]. | + | The [[Norinco QJC-88]] appears in fixed positions. |
[[file:QJC-88.jpg|thumb|none|350px|QJC-88 - 12.7x108 mm]] | [[file:QJC-88.jpg|thumb|none|350px|QJC-88 - 12.7x108 mm]] | ||
[[file:RedRiver QJC88 1.jpg|thumb|none|600px|QJC-88 in game.]] | [[file:RedRiver QJC88 1.jpg|thumb|none|600px|QJC-88 in game.]] | ||
Line 149: | Line 160: | ||
The [[M14 Rifle#M14 Designated Marksman Rifle|M14 Designated Marksman Rifle]] is used by the Scout class, attached with Trijicon TA31RCO ACOG, TS-30.xx series Leupold Mark 4 day scope, AN/PEQ-2 laser designator and Harris S-L bipod. | The [[M14 Rifle#M14 Designated Marksman Rifle|M14 Designated Marksman Rifle]] is used by the Scout class, attached with Trijicon TA31RCO ACOG, TS-30.xx series Leupold Mark 4 day scope, AN/PEQ-2 laser designator and Harris S-L bipod. | ||
[[file:Us_m14_dmr_02.jpg|thumb|none|350px|M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO.]] | [[file:Us_m14_dmr_02.jpg|thumb|none|350px|M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO.]] | ||
− | [[file:RedRiver M14 Designated Marksman Rifle holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver M14 Designated Marksman Rifle holding.jpg|thumb|none|600px|The player holds the M14 Designated Marksman Rifle.]] |
− | [[file:RedRiver M14 Designated Marksman Rifle aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver M14 Designated Marksman Rifle aim.jpg|thumb|none|600px|The player aims the M14 Designated Marksman Rifle.]] |
− | [[file:RedRiver M14 Designated Marksman Rifle reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver M14 Designated Marksman Rifle reloading 1.jpg|thumb|none|600px|The player reloads the M14 Designated Marksman Rifle.]] |
− | [[file:RedRiver M14 Designated Marksman Rifle reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver M14 Designated Marksman Rifle reloading 2.jpg|thumb|none|600px|The player reloads the M14 Designated Marksman Rifle.]] |
− | == M39 Enhanced Marksman Rifle == | + | ==M39 Enhanced Marksman Rifle== |
The M39 Enhanced Marksman Rifle will be one of the Scout's weapons. It is fitted with a TS-30.xx series Leupold Mark 4 day scope same as the M14 DMR, AN/PEQ-2 TPIAL laser designator, and an optional KAC M4/M16 QDSS-NT4 Suppressor. | The M39 Enhanced Marksman Rifle will be one of the Scout's weapons. It is fitted with a TS-30.xx series Leupold Mark 4 day scope same as the M14 DMR, AN/PEQ-2 TPIAL laser designator, and an optional KAC M4/M16 QDSS-NT4 Suppressor. | ||
− | [[ | + | [[file:M-39EMR.jpg|thumb|none|350px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]] |
− | [[ | + | [[file:RedRiver M39 render.jpg|thumb|none|600px|Render of the weapon from the official website.]] |
==Barrett M107== | ==Barrett M107== | ||
− | The [[Barrett M107]] is one of the available sniper rifles in-game used by the United States Marine Corps. The rifle is called "Model M107 SN" in-game. It is unknown if the M107 has any attachments available to it, as it is only been seen from its scope like the picture below. | + | The [[Barrett M107]] is one of the available sniper rifles in-game used by the United States Marine Corps. The rifle is called "Model M107 SN" in-game. This is redundant, since "M" in M107 already means "Model," making the name literally "Model Model 107 SN". It is unknown if the M107 has any attachments available to it, as it is only been seen from its scope like the picture below. |
− | [[file:Berrett_M107.jpg|thumb|none|350px|Barrett M107 - .50 BMG. Noteworthy | + | [[file:Berrett_M107.jpg|thumb|none|350px|Barrett M107 - .50 BMG. Noteworthy are the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.]] |
− | [[file:RedRiver Barrett M107 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Barrett M107 holding.jpg|thumb|none|600px|The player holds the Barrett M107.]] |
− | [[file:RedRiver Barrett M107 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Barrett M107 aim.jpg|thumb|none|600px|The player aims the Barrett M107.]] |
− | [[file:RedRiver Barrett M107 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Barrett M107 reloading 1.jpg|thumb|none|600px|The player reloads the Barrett M107.]] |
− | [[file:RedRiver Barrett M107 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Barrett M107 reloading 2.jpg|thumb|none|600px|The player reloads the Barrett M107.]] |
==Norinco QBU-88== | ==Norinco QBU-88== | ||
− | The official website has confirmed the [[ | + | The official website has confirmed the [[QBU-88]] light sniper rifle as being the standard sniper rifle for the PLA forces in-game. |
[[file:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 - 5.8x42mm]] | [[file:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 - 5.8x42mm]] | ||
− | [[file:RedRiver Norinco QBU-88 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Norinco QBU-88 holding.jpg|thumb|none|600px|The player holds the Norinco QBU-88.]] |
− | [[file:RedRiver Norinco QBU-88 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Norinco QBU-88 aim.jpg|thumb|none|600px|The player aims the Norinco QBU-88.]] |
− | [[file:RedRiver Norinco QBU-88 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QBU-88 reloading 1.jpg|thumb|none|600px|The player reloads the Norinco QBU-88.]] |
− | [[file:RedRiver Norinco QBU-88 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Norinco QBU-88 reloading 2.jpg|thumb|none|600px|The player reloads the Norinco QBU-88.]] |
− | = Shotguns = | + | =Shotguns= |
− | == Benelli M4 Super 90 == | + | ==Benelli M4 Super 90== |
The [[Benelli M4 Super 90]] can be seen used by few Marines in gameplay screenshots. it is also seen being used in developer diary #2. | The [[Benelli M4 Super 90]] can be seen used by few Marines in gameplay screenshots. it is also seen being used in developer diary #2. | ||
− | |||
− | == Stoeger Model 2000 == | + | Only the Grenadier class can equip it. |
− | According to the official website the Stoeger Model 2000 is the standard combat shotgun for the PLA forces in-game. | + | |
− | [[ | + | [[file:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 Gauge]] |
+ | [[file:RedRiverM4Super90.jpg|thumb|none|600px|The player holds the M4 Super 90.]] | ||
+ | [[file:RedRiverSuper90sights.jpg|thumb|none|600px|Aiming the M4 Super 90.]] | ||
+ | [[file:RedRiverM4Super90Reload.jpg|thumb|none|600px|The player reloads the M4 Super 90.]] | ||
+ | [[file:Red River M4 Super90 on Ground .jpg|thumb|none|600px|The M4 Super 90 laying on the ground.]] | ||
+ | |||
+ | ==Stoeger Model 2000== | ||
+ | According to the official website the [[Stoeger Model 2000]] is the standard combat shotgun for the PLA forces in-game, it is always found with a holographic sight. | ||
+ | [[file:Stoeger Model 2000 Defense Steady Grip.jpg|thumb|none|350px|Stoeger Model 2000 Defense Steady Grip - 12 Gauge]] | ||
+ | [[file:RedRiver Stoeger Model 2000 holding.jpg|thumb|none|600px|The player holds the Stoeger Model 2000.]] | ||
+ | [[file:RedRiver Stoeger Model 2000 reloading 1.jpg|thumb|none|600px|The player reloads the Stoeger Model 2000.]] | ||
+ | [[file:RedRiver Stoeger Model 2000 reloading 2.jpg|thumb|none|600px|The player reloads the Stoeger Model 2000.]] | ||
=Launchers= | =Launchers= | ||
− | ==Mk 153 | + | ==Mk 153 SMAW== |
− | The [[Mk 153 | + | The [[Mk 153 SMAW]] is carried by various Marines. Could be the standard missile launcher. |
[[file:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW - 83mm.]] | [[file:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW - 83mm.]] | ||
− | [[file:RedRiver Mk 153 Mod 0 SMAW holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver Mk 153 Mod 0 SMAW holding.jpg|thumb|none|600px|The player holds the Mk 153 Mod 0 SMAW.]] |
− | [[file:RedRiver Mk 153 Mod 0 SMAW aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver Mk 153 Mod 0 SMAW aim.jpg|thumb|none|600px|The player aims the Mk 153 Mod 0 SMAW.]] |
− | [[file:RedRiver Mk 153 Mod 0 SMAW reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Mk 153 Mod 0 SMAW reloading 1.jpg|thumb|none|600px|The player reloads the Mk 153 Mod 0 SMAW.]] |
− | [[file:RedRiver Mk 153 Mod 0 SMAW reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver Mk 153 Mod 0 SMAW reloading 2.jpg|thumb|none|600px|The player reloads the Mk 153 Mod 0 SMAW.]] |
− | == FGM-148 Javelin == | + | ==FGM-148 Javelin== |
The [[FGM-148 Javelin]] will be included in ''Red River'', confirmed by the official website. | The [[FGM-148 Javelin]] will be included in ''Red River'', confirmed by the official website. | ||
− | [[ | + | [[file:Javalin.jpg|thumb|none|350px|FGM-148 Javelin - 142mm.]] |
− | [[ | + | [[file:RedRiver FGM-148 Javelin holding.jpg|thumb|none|600px|The player holds the FGM-148 Javelin.]] |
+ | [[file:RedRiver FGM-148 Javelin aim.jpg|thumb|none|600px|The player aims the FGM-148 Javelin.]] | ||
+ | [[file:RedRiver FGM-148 Javelin reloading 1.jpg|thumb|none|600px|The player reloads the FGM-148 Javelin.]] | ||
+ | [[file:RedRiver FGM-148 Javelin reloading 2.jpg|thumb|none|600px|The player reloads the FGM-148 Javelin.]] | ||
==FIM-92A Stinger== | ==FIM-92A Stinger== | ||
The [[FIM-92A Stinger]] is used in various missions. Can only be fired when locked onto helicopters. | The [[FIM-92A Stinger]] is used in various missions. Can only be fired when locked onto helicopters. | ||
− | [[ | + | [[File:FIM-92 Stinger.jpg|thumb|none|350px|FIM-92A Stinger - 70mm.]] |
− | [[file:RedRiver FIM-92A Stinger holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver FIM-92A Stinger holding.jpg|thumb|none|600px|The player holds the FIM-92A Stinger.]] |
− | [[file:RedRiver FIM-92A Stinger aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver FIM-92A Stinger aim.jpg|thumb|none|600px|The player aims the FIM-92A Stinger.]] |
− | [[file:RedRiver FIM-92A Stinger reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver FIM-92A Stinger reloading 1.jpg|thumb|none|600px|The player reloads the FIM-92A Stinger.]] |
− | [[file:RedRiver FIM-92A Stinger reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver FIM-92A Stinger reloading 2.jpg|thumb|none|600px|The player reloads the FIM-92A Stinger.]] |
− | == Mk 19 grenade launcher == | + | ==Mk 19 grenade launcher== |
The [[Mk 19 grenade launcher]] can be seen fired by Marines in some gameplay footage. | The [[Mk 19 grenade launcher]] can be seen fired by Marines in some gameplay footage. | ||
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|400px|[[Mk 19 grenade launcher]] in vehicle mounting - 40mm.]] | [[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|400px|[[Mk 19 grenade launcher]] in vehicle mounting - 40mm.]] | ||
Line 220: | Line 244: | ||
The [[RPG-7]] is used by insurgents. | The [[RPG-7]] is used by insurgents. | ||
[[file:Rpg-7-1-.jpg|thumb|none|350px|RPG-7 - 40mm.]] | [[file:Rpg-7-1-.jpg|thumb|none|350px|RPG-7 - 40mm.]] | ||
− | [[file:RedRiver RPG-7 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver RPG-7 holding.jpg|thumb|none|600px|The player holds the RPG-7.]] |
− | [[file:RedRiver RPG-7 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver RPG-7 aim.jpg|thumb|none|600px|The player aims the RPG-7.]] |
− | [[file:RedRiver RPG-7 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver RPG-7 reloading 1.jpg|thumb|none|600px|The player reloads the RPG-7.]] |
− | [[file:RedRiver RPG-7 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver RPG-7 reloading 2.jpg|thumb|none|600px|The player reloads the RPG-7.]] |
− | == QW-2 == | + | ==QW-2 "Vanguard 2"== |
According to the official website the PLA forces in-game will use [[QW-2 Vanguard 2]] shoulder launched surface-to-air missile. | According to the official website the PLA forces in-game will use [[QW-2 Vanguard 2]] shoulder launched surface-to-air missile. | ||
− | [[ | + | [[file:QW-2.jpg|thumb|none|350px|The QW-2 "Vanguard 2" - 72mm]] |
+ | [[file:RedRiver QW-2 holding.jpg|thumb|none|600px|The player holds the QW-2 "Vanguard 2".]] | ||
+ | [[file:RedRiver QW-2 aim.jpg|thumb|none|600px|The player aims the QW-2 "Vanguard 2".]] | ||
==PF-98== | ==PF-98== | ||
The [[PF-98]]. | The [[PF-98]]. | ||
[[file:PF98.jpg|thumb|none|350px|PF-98 - 120mm.]] | [[file:PF98.jpg|thumb|none|350px|PF-98 - 120mm.]] | ||
− | [[file:RedRiver PF-98 holding.jpg|thumb|none|600px|The player holds the | + | [[file:RedRiver PF-98 holding.jpg|thumb|none|600px|The player holds the PF-98.]] |
− | [[file:RedRiver PF-98 aim.jpg|thumb|none|600px|The player aims | + | [[file:RedRiver PF-98 aim.jpg|thumb|none|600px|The player aims the PF-98.]] |
− | [[file:RedRiver PF-98 reloading 1.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver PF-98 reloading 1.jpg|thumb|none|600px|The player reloads the PF-98.]] |
− | [[file:RedRiver PF-98 reloading 2.jpg|thumb|none|600px|The player reloads | + | [[file:RedRiver PF-98 reloading 2.jpg|thumb|none|600px|The player reloads the PF-98.]] |
− | == | + | ==QLG-91B== |
− | The [[Type 91 grenade launcher| | + | The [[Type 91 grenade launcher|QLG-91B]] is the standard grenade launcher of the PLA mounted on their QBZ-95 rifles. |
− | [[file:QBZ-96withType91.jpg|thumb|none|350px| | + | [[file:QBZ-96withType91.jpg|thumb|none|350px|QLG-91B grenade launcher mounted on Norinco QBZ-95 - 35mm/5.8x42mm]] |
− | [[file:RedRiver Type 91 grenade launcher 1.jpg|thumb|none|600px| | + | [[file:RedRiver Type 91 grenade launcher 1.jpg|thumb|none|600px|QLG-91B is mounted on the Norinco QBZ-95.]] |
=Grenades & Explosives= | =Grenades & Explosives= | ||
Line 248: | Line 274: | ||
[[file:RedRiver M14 Anti-Personnel 1.jpg|thumb|none|600px|M14 Anti-Personnel in game.]] | [[file:RedRiver M14 Anti-Personnel 1.jpg|thumb|none|600px|M14 Anti-Personnel in game.]] | ||
[[file:RedRiver M14 Anti-Personnel 2.jpg|thumb|none|600px|M14 Anti-Personnel in game.]] | [[file:RedRiver M14 Anti-Personnel 2.jpg|thumb|none|600px|M14 Anti-Personnel in game.]] | ||
+ | |||
+ | ==M18 Smoke Grenade== | ||
+ | The [[M18 smoke grenade|M18 Smoke Grenade]]. | ||
+ | [[File:M18red.jpg|thumb|none|150px|M18 Smoke Grenade.]] | ||
+ | [[file:RedRiver M18 Smoke Grenade 1.jpg|thumb|none|600px|M18 Smoke Grenade in game.]] | ||
+ | [[file:RedRiver M18 Smoke Grenade 2.jpg|thumb|none|600px|M18 Smoke Grenade in game.]] | ||
==M18A1 Claymore== | ==M18A1 Claymore== | ||
Line 257: | Line 289: | ||
==M21 Anti-Tank mine== | ==M21 Anti-Tank mine== | ||
The [[M21 Anti-Tank mine]]. | The [[M21 Anti-Tank mine]]. | ||
− | [[File:M21-01.jpg|thumb|none|150px| | + | [[File:M21-01.jpg|thumb|none|150px|M21 Anti-Tank Mine.]] |
[[file:RedRiver M21 Anti-Tank mine 1.jpg|thumb|none|600px|M21 Anti-Tank mine in game.]] | [[file:RedRiver M21 Anti-Tank mine 1.jpg|thumb|none|600px|M21 Anti-Tank mine in game.]] | ||
[[file:RedRiver M21 Anti-Tank mine 2.jpg|thumb|none|600px|M21 Anti-Tank mine in game.]] | [[file:RedRiver M21 Anti-Tank mine 2.jpg|thumb|none|600px|M21 Anti-Tank mine in game.]] | ||
Line 266: | Line 298: | ||
[[file:RedRiver M67 Hand Grenade 1.jpg|thumb|none|600px|M67 Hand Grenade in game.]] | [[file:RedRiver M67 Hand Grenade 1.jpg|thumb|none|600px|M67 Hand Grenade in game.]] | ||
[[file:RedRiver M67 Hand Grenade 2.jpg|thumb|none|600px|M67 Hand Grenade in game.]] | [[file:RedRiver M67 Hand Grenade 2.jpg|thumb|none|600px|M67 Hand Grenade in game.]] | ||
+ | |||
+ | =Other= | ||
+ | ==M242 Bushmaster chaingun== | ||
+ | The [[M242 Bushmaster chaingun]] is seen mounted on USMC LAVs throughout the game. | ||
+ | [[File:M242 Cannon.jpg|thumb|none|350px|M242 Bushmaster Chain Gun - 25x137mm]] | ||
+ | [[file:RedRiver LAV25.jpg|thumb|none|600px|M242 Bushmaster Chain Gun in game.]] | ||
+ | |||
+ | {{Operation Flashpoint}} | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Revision as of 22:45, 30 October 2022
|
Operation Flashpoint: Red River is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 Operation Flashpoint 2: Dragon Rising, and was built on the EGO Engine. The game was released in Europe on April 21, 2011 and later in North America on June 7 in the same year.
The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, Tajik insurgents, and later the People's Liberation Army of China.
The following weapons appear in the video game Operation Flashpoint: Red River:
Handguns
MEU(SOC)
The MEU(SOC) is the main sidearm of the USMC. The MEU(SOC) is used by the Rifleman, Auto Rifleman (Machine Gunner) and Scout (Sniper) classes and can be unlocked for the Grenadier class.
Norinco QSZ-92
The QSZ-92 is the main sidearm of the PLA, unlike Dragon Rising only PLA Snipers and AA troopers carry it.
Submachine Guns
Heckler & Koch MP5A4
The MP5A4 is the secondary weapon used by the Grenadier class and can be unlocked for the Scout. The weapon if fitted with a Picatinny rail on the top of the receiver, a SureFire 628 Forend WeaponLight (but for some reason having the flashlight hanging rather than fitted as part of the forend), and a different flash hider.
Jianshe QCQ-05
The official website has confirmed that the Jianshe QCQ-05 is the standard submachine gun for the PLA forces in-game, it is used by PLA Crew and AT Troops.
Assault Rifles
Colt M4A1 Carbine
The M4A1 is one of the main weapons the Marines use, attached with a MaTech rear iron sight, AN/PEQ-2 laser designator, and SureFire Universal WeaponLight. Optionally, it can be fitted with an Aimpoint CompM2 red dot, Trijicon TA31RCO ACOG scope, EOTech EOLAD 551 holographic sight, and M203A1 grenade launcher.
Colt M16A4
The M16A4 is the standard issue rifle of the Marines, can be seen attached with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, SureFire Universal WeaponLight and M203A2 grenade launcher. The in-game model of the M16A4 seems to have been based on the Canadian C7A1 rifle (cylindrical handguard and the small rails attached to the front sight post) rather than the M16A4 with the KAC M5 RAS handguard.
Izhmash AK-47
The AK-47 is confirmed by the official website to be the primary assault rifle of the Tajikistani insurgents, a scoped version called the "AK47M" equipped with a PSO-1 scope is used by insurgent snipers.
Norinco QBZ-03
According to the official website, the QBZ-03 assault rifle will also be used by some PLA troops in-game, it is seemingly always equipped with a red dot sight.
Norinco QBZ-95
The QBZ-95 is the standard issue rifle of the PLA, attached with underbarrel QLG-91B grenade launcher.
Machine Guns
Browning M2HB
The Browning M2HB
M240G
The M240G appears as defensive armament on CH-53 Super Stallion helicopters in some levels.
FN M249-E2 SAW
The FN M249-E2 SAW is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The M249 is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo.
FN MK 48 Mod 0
The MK 48 Mod 0 will be included in Red River and confirmed by the official website.
Kord
The Kord
PKP Pecheneg
A modernized version of the PKM, the PKP Pecheneg is used by Takistani insurgents.
Norinco QJB-95
The official website has confirmed the QJB-95 light machine gun as being the standard support weapon for the PLA forces in-game, it can be found with a scope.
QJC-88
The Norinco QJC-88 appears in fixed positions.
Sniper Rifles
M14 Designated Marksman Rifle
The M14 Designated Marksman Rifle is used by the Scout class, attached with Trijicon TA31RCO ACOG, TS-30.xx series Leupold Mark 4 day scope, AN/PEQ-2 laser designator and Harris S-L bipod.
M39 Enhanced Marksman Rifle
The M39 Enhanced Marksman Rifle will be one of the Scout's weapons. It is fitted with a TS-30.xx series Leupold Mark 4 day scope same as the M14 DMR, AN/PEQ-2 TPIAL laser designator, and an optional KAC M4/M16 QDSS-NT4 Suppressor.
Barrett M107
The Barrett M107 is one of the available sniper rifles in-game used by the United States Marine Corps. The rifle is called "Model M107 SN" in-game. This is redundant, since "M" in M107 already means "Model," making the name literally "Model Model 107 SN". It is unknown if the M107 has any attachments available to it, as it is only been seen from its scope like the picture below.
Norinco QBU-88
The official website has confirmed the QBU-88 light sniper rifle as being the standard sniper rifle for the PLA forces in-game.
Shotguns
Benelli M4 Super 90
The Benelli M4 Super 90 can be seen used by few Marines in gameplay screenshots. it is also seen being used in developer diary #2.
Only the Grenadier class can equip it.
Stoeger Model 2000
According to the official website the Stoeger Model 2000 is the standard combat shotgun for the PLA forces in-game, it is always found with a holographic sight.
Launchers
Mk 153 SMAW
The Mk 153 SMAW is carried by various Marines. Could be the standard missile launcher.
FGM-148 Javelin
The FGM-148 Javelin will be included in Red River, confirmed by the official website.
FIM-92A Stinger
The FIM-92A Stinger is used in various missions. Can only be fired when locked onto helicopters.
Mk 19 grenade launcher
The Mk 19 grenade launcher can be seen fired by Marines in some gameplay footage.
KAC M203A1 / M203A2 Grenade Launchers
The M203 grenade launcher, specifically the A1 and A2 versions, are attached to many M4A1 Carbines and M16A4 rifles.
RPG-7
The RPG-7 is used by insurgents.
QW-2 "Vanguard 2"
According to the official website the PLA forces in-game will use QW-2 Vanguard 2 shoulder launched surface-to-air missile.
PF-98
The PF-98.
QLG-91B
The QLG-91B is the standard grenade launcher of the PLA mounted on their QBZ-95 rifles.
Grenades & Explosives
M14 Anti-Personnel
M18 Smoke Grenade
The M18 Smoke Grenade.
M18A1 Claymore
The M18A1 Claymore is also used by USMC forces.
M21 Anti-Tank mine
The M21 Anti-Tank mine.
M67 Hand Grenade
The M67 Hand Grenade.
Other
M242 Bushmaster chaingun
The M242 Bushmaster chaingun is seen mounted on USMC LAVs throughout the game.