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Difference between revisions of "Operation Flashpoint: Red River"

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(Name correction for QJB-95.)
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'''''Operation Flashpoint: Red River''''' is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 ''[[Operation Flashpoint 2: Dragon Rising]]'', and was built on the EGO Engine. The game was released in Europe on April 21, 2011 and later in North America on June 7 in the same year.
 
'''''Operation Flashpoint: Red River''''' is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 ''[[Operation Flashpoint 2: Dragon Rising]]'', and was built on the EGO Engine. The game was released in Europe on April 21, 2011 and later in North America on June 7 in the same year.
  
The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, Tajikistan insurgents, and later the People's Liberation Army of China.
+
The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, Tajik insurgents, and later the People's Liberation Army of China.
 +
 
 +
{{VG Title}}
  
'''The following weapons are featured in the video game ''Operation Flashpoint: Red River:'''
 
 
__TOC__<br clear=all>
 
__TOC__<br clear=all>
  
Line 210: Line 211:
 
==FIM-92A Stinger==
 
==FIM-92A Stinger==
 
The [[FIM-92A Stinger]] is used in various missions. Can only be fired when locked onto helicopters.  
 
The [[FIM-92A Stinger]] is used in various missions. Can only be fired when locked onto helicopters.  
[[file:-0976t.jpg|thumb|none|350px|FIM-92A Stinger - 70mm.]]
+
[[File:FIM-92 Stinger.jpg|thumb|none|350px|FIM-92A Stinger - 70mm.]]
 
[[file:RedRiver FIM-92A Stinger holding.jpg|thumb|none|600px|The player holds the FIM-92A Stinger.]]
 
[[file:RedRiver FIM-92A Stinger holding.jpg|thumb|none|600px|The player holds the FIM-92A Stinger.]]
 
[[file:RedRiver FIM-92A Stinger aim.jpg|thumb|none|600px|The player aims the FIM-92A Stinger.]]
 
[[file:RedRiver FIM-92A Stinger aim.jpg|thumb|none|600px|The player aims the FIM-92A Stinger.]]

Revision as of 12:40, 10 September 2020


Operation Flashpoint: Red River
Red River.jpg
PC Boxart
Release Date: 2011
Developer: Codemasters
Publisher: Codemasters
Series: Operation Flashpoint
Platforms: PC
Playstation 3
Xbox 360
Genre: Tactical Shooter


Operation Flashpoint: Red River is a tactical shooter video game developed and published by Codemasters for the PC, PS3, and Xbox 360. It is the sequel to the 2009 Operation Flashpoint 2: Dragon Rising, and was built on the EGO Engine. The game was released in Europe on April 21, 2011 and later in North America on June 7 in the same year.

The storyline takes place in Tajikistan in 2013, during a fictional conflict between the United States Marine Corps, Tajik insurgents, and later the People's Liberation Army of China.


The following weapons appear in the video game Operation Flashpoint: Red River:


Handguns

MEU(SOC)

The MEU(SOC) is the main sidearm of the USMC. The MEU(SOC) is used by the Rifleman and Sniper classes.

MEU(SOC) - .45 ACP
The player holds the MEU(SOC).
The player holds the MEU(SOC).
The player aims the MEU(SOC).
The player reloads the MEU(SOC).
The player reloads the MEU(SOC).

Norinco QSZ-92

The QSZ-92 is the main sidearm of PLA soldiers.

Norinco QSZ-92 - 9x19mm
The player holds the Norinco QSZ-92.
The player aims the Norinco QSZ-92.
The player reloads the Norinco QSZ-92.
The player reloads the Norinco QSZ-92.

Submachine Guns

Heckler & Koch MP5A4

The MP5A4 is the secondary weapon used by the Grenadier class. The weapon if fitted with a Picatinny rail on the top of the receiver, a SureFire 628 Forend WeaponLight (but for some reason having the flashlight hanging rather than fitted as part of the forend), and a different flash hider.

Heckler & Koch MP5A4 with SureFire 628 Forend WeaponLight - 9x19mm
The player holds the Heckler & Koch MP5A4.
The player aims the Heckler & Koch MP5A4.
The player reloads the Heckler & Koch MP5A4.
The player reloads the Heckler & Koch MP5A4.

Jianshe QCQ-05

The official website has confirmed that the Jianshe QCQ-05 is the standard submachine gun for the PLA forces in-game.

Jianshe QCQ-05 - 5.8x21mm DCV05
The player holds the Jianshe QCQ-05.
The player aims the Jianshe QCQ-05.
The player reloads the Jianshe QCQ-05.
The player reloads the Jianshe QCQ-05.

Assault Rifles

Colt M4A1 Carbine

The M4A1 is one of the main weapons the Marines use, attached with a MaTech rear iron sight, AN/PEQ-2 laser designator, and SureFire Universal WeaponLight. Optionally, it can be fitted with an Aimpoint CompM2 red dot, Trijicon TA31RCO ACOG scope, EOTech EOLAD 551 holographic sight, and M203A1 grenade launcher.

Colt M4A1 Carbine with Aimpoint CompM2 reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm.
The player holds the Colt M4A1 Carbine.
The player aims the Colt M4A1 Carbine.
The player reloads the Colt M4A1 Carbine.
The player reloads the Colt M4A1 Carbine.

Colt M16A4

The M16A4 is the standard issue rifle of the Marines, can be seen attached with iron sights, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, SureFire Universal WeaponLight and M203A2 grenade launcher. The in-game model of the M16A4 seems to have been based on the Canadian C7A1 rifle (cylindrical handguard and the small rails attached to the front sight post) rather than the M16A4 with the KAC M5 RAS handguard.

Colt M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm.
The player holds the Colt M16A4.
The player aims the Colt M16A4.
The player reloads the Colt M16A4.
The player reloads the Colt M16A4.

Izhmash AK-47

The AK-47 is confirmed by the official website to be the primary assault rifle of the Tajikistani insurgents.

Type III AK-47 - 7.62x39mm
The player holds the Izhmash AK-47.
The player aims the Izhmash AK-47.
The player reloads the Izhmash AK-47.
The player reloads the Izhmash AK-47.

Norinco QBZ-03

According to the official website, the QBZ-03 assault rifle will also be used by some PLA troops in-game.

Norinco QBZ-03 - 5.8x42mm
The player holds the Norinco QBZ-03.
The player reloads the Norinco QBZ-03.
The player reloads the Norinco QBZ-03.

Norinco QBZ-95

The QBZ-95 is the standard issue rifle of the PLA, attached with underbarrel Type 91 grenade launcher.

Norinco QBZ-95 - 5.8x42mm
The player holds the Norinco QBZ-95.
The player aims the Norinco QBZ-95.
The player reloads the Norinco QBZ-95.
The player reloads the Norinco QBZ-95.

Machine Guns

Browning M2HB

The Browning M2HB

Browning M2HB - .50 BMG.
Browning M2HB in game.
Browning M2HB in game.
Browning M2HB in game.

M240G

The M240G appears as defensive armament on CH-53 Super Stallion helicopters in some levels.

M240G - 7.62x51mm NATO.
M240G in game.
M240G in game.

FN M249-E2 SAW

The FN M249-E2 SAW is the standard issue light machine gun of the Marines, seen attached with iron sights, Aimpoint M68 CCO, EOTech 556 Holographic Sight, SureFire Universal WeaponLight and AN/PEQ-2 laser sight. The M249 is also the main weapon of the Auto-Rifleman class, and used by Cpl. Ryan Balletto as seen in the gameplay video of Fireteam Outlaw 2 Bravo.

FN M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.
The player holds the FN M249-E2 SAW.
The player aims the FN M249-E2 SAW.
The player reloads the FN M249-E2 SAW.
The player reloads the FN M249-E2 SAW.

FN MK 48 Mod 0

The MK 48 Mod 0 will be included in Red River and confirmed by the official website.

FN MK 48 Mod 0 - 7.62x51mm NATO.
The In-game M249 Mk 48 Mod 0, fitted w/ EOTech 551 Holographic sight, AN/PEQ-2 laser designator and SureFire Universal WeaponLight.

Kord

The Kord

Kord - 12.7x108mm
Kord in game.
Kord in game.

PKP Pecheneg

A modernized version of the PKM, the PKP Pecheneg is used by Takistani insurgents.

PKP Pecheneg - 7.62x54mm R
The player holds the PKP Pecheneg.
The player aims the PKP Pecheneg.
The player reloads the PKP Pecheneg.
The player reloads the PKP Pecheneg.

Norinco QJB-95

The official website has confirmed the QJB-95 light machine gun as being the standard support weapon for the PLA forces in-game.

Norinco QJB-95 - 5.8x42mm
The player holds the Norinco QJB-95.
The player aims the Norinco QJB-95.
The player reloads the Norinco QJB-95.
The player reloads the Norinco QJB-95.

QJC-88

The Norinco QJC-88 appears in fixed positions.

QJC-88 - 12.7x108 mm
QJC-88 in game.
QJC-88 in game.
QJC-88 in game.

Sniper Rifles

M14 Designated Marksman Rifle

The M14 Designated Marksman Rifle is used by the Scout class, attached with Trijicon TA31RCO ACOG, TS-30.xx series Leupold Mark 4 day scope, AN/PEQ-2 laser designator and Harris S-L bipod.

M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO.
The player holds the M14 Designated Marksman Rifle.
The player aims the M14 Designated Marksman Rifle.
The player reloads the M14 Designated Marksman Rifle.
The player reloads the M14 Designated Marksman Rifle.

M39 Enhanced Marksman Rifle

The M39 Enhanced Marksman Rifle will be one of the Scout's weapons. It is fitted with a TS-30.xx series Leupold Mark 4 day scope same as the M14 DMR, AN/PEQ-2 TPIAL laser designator, and an optional KAC M4/M16 QDSS-NT4 Suppressor.

M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.
Render of the weapon from the official website.

Barrett M107

The Barrett M107 is one of the available sniper rifles in-game used by the United States Marine Corps. The rifle is called "Model M107 SN" in-game. This is redundant, since "M" in M107 already means "Model," making the name literally "Model Model 107 SN". It is unknown if the M107 has any attachments available to it, as it is only been seen from its scope like the picture below.

Barrett M107 - .50 BMG. Noteworthy are the holes in the lower part of the buttstock and the rail that runs along the top spine of the rifle.
The player holds the Barrett M107.
The player aims the Barrett M107.
The player reloads the Barrett M107.
The player reloads the Barrett M107.

Norinco QBU-88

The official website has confirmed the QBU-88 light sniper rifle as being the standard sniper rifle for the PLA forces in-game.

Norinco QBU-88 - 5.8x42mm
The player holds the Norinco QBU-88.
The player aims the Norinco QBU-88.
The player reloads the Norinco QBU-88.
The player reloads the Norinco QBU-88.

Shotguns

Benelli M4 Super 90

The Benelli M4 Super 90 can be seen used by few Marines in gameplay screenshots. it is also seen being used in developer diary #2.

Benelli M4 Super 90 - 12 Gauge

Stoeger Model 2000

According to the official website the Stoeger Model 2000 is the standard combat shotgun for the PLA forces in-game.

Stoeger Model 2000 Defense Steady Grip - 12 Gauge
The player holds the Stoeger Model 2000.
The player reloads the Stoeger Model 2000.
The player reloads the Stoeger Model 2000.

Launchers

Mk 153 Mod 0 SMAW

The Mk 153 Mod 0 SMAW is carried by various Marines. Could be the standard missile launcher.

Mk 153 Mod 0 SMAW - 83mm.
The player holds the Mk 153 Mod 0 SMAW.
The player aims the Mk 153 Mod 0 SMAW.
The player reloads the Mk 153 Mod 0 SMAW.
The player reloads the Mk 153 Mod 0 SMAW.

FGM-148 Javelin

The FGM-148 Javelin will be included in Red River, confirmed by the official website.

FGM-148 Javelin - 142mm.
The player holds the FGM-148 Javelin.
The player aims the FGM-148 Javelin.
The player reloads the FGM-148 Javelin.
The player reloads the FGM-148 Javelin.

FIM-92A Stinger

The FIM-92A Stinger is used in various missions. Can only be fired when locked onto helicopters.

FIM-92A Stinger - 70mm.
The player holds the FIM-92A Stinger.
The player aims the FIM-92A Stinger.
The player reloads the FIM-92A Stinger.
The player reloads the FIM-92A Stinger.

Mk 19 grenade launcher

The Mk 19 grenade launcher can be seen fired by Marines in some gameplay footage.

Mk 19 grenade launcher in vehicle mounting - 40mm.

KAC M203A1 / M203A2 Grenade Launchers

The M203 grenade launcher, specifically the A1 and A2 versions, are attached to many M4A1 Carbines and M16A4 rifles.

Knight's Armament Company M203A1 - 40x46mm
M203A2 with AN/PSQ-18A day/night sight - 40x46mm
M203A1 is mounted on the Colt M4A1.
M203A2 is mounted on the Colt M16A4.

RPG-7

The RPG-7 is used by insurgents.

RPG-7 - 40mm.
The player holds the RPG-7.
The player aims the RPG-7.
The player reloads the RPG-7.
The player reloads the RPG-7.

QW-2 "Vanguard 2"

According to the official website the PLA forces in-game will use QW-2 Vanguard 2 shoulder launched surface-to-air missile.

The QW-2 "Vanguard 2" - 72mm
The player holds the QW-2 "Vanguard 2".
The player aims the QW-2 "Vanguard 2".

PF-98

The PF-98.

PF-98 - 120mm.
The player holds the PF-98.
The player aims the PF-98.
The player reloads the PF-98.
The player reloads the PF-98.

Type 91

The Type 91

Type 91 grenade launcher 35mm mounted on Norinco QBZ-95 5.8x42mm
Type 91 is mounted on the Norinco QBZ-95.

Grenades & Explosives

M14 Anti-Personnel

The M14 anti-personnel mine.

M14 Anti-Personnel Mine.
M14 Anti-Personnel in game.
M14 Anti-Personnel in game.

M18 Smoke Grenade

The M18 Smoke Grenade.

M18 Smoke Grenade.
M18 Smoke Grenade in game.
M18 Smoke Grenade in game.

M18A1 Claymore

The M18A1 Claymore is also used by USMC forces.

M18A1 Claymore Anti-Personnel Mine.
M18A1 Claymore in game.
M18A1 Claymore in game.

M21 Anti-Tank mine

The M21 Anti-Tank mine.

M21 Anti-Tank Mine.
M21 Anti-Tank mine in game.
M21 Anti-Tank mine in game.

M67 Hand Grenade

The M67 Hand Grenade.

M67 Fragmentation Hand Grenade.
M67 Hand Grenade in game.
M67 Hand Grenade in game.

Other

M242 Bushmaster chaingun

The M242 Bushmaster chaingun.

M242 Bushmaster Chain Gun - 25x137mm
M242 Bushmaster Chain Gun in game.

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