https://www.imfdb.org/index.php?title=Left_4_Dead&feed=atom&action=historyLeft 4 Dead - Revision history2024-03-28T17:31:01ZRevision history for this page on the wikiMediaWiki 1.35.7https://www.imfdb.org/index.php?title=Left_4_Dead&diff=1615707&oldid=prevTheExplodingBarrel at 20:53, 4 October 20232023-10-04T20:53:00Z<p></p>
<a href="https://www.imfdb.org/index.php?title=Left_4_Dead&diff=1615707&oldid=1615704">Show changes</a>TheExplodingBarrelhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1615704&oldid=prevWaltherWhiteCook: m22023-10-04T20:47:45Z<p>m2</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 20:47, 4 October 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l71" >Line 71:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:GeneralElectricM134MinigunOriginalSpadeGripMount.jpg|thumb|none|500px|General Electric M134 with first pattern spade grip mount and crosshair sights. Note the lack of flash suppressor and three disked barrel cluster - 7.62x51mm NATO]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:GeneralElectricM134MinigunOriginalSpadeGripMount.jpg|thumb|none|500px|General Electric M134 with first pattern spade grip mount and crosshair sights. Note the lack of flash suppressor and three disked barrel cluster - 7.62x51mm NATO]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4Dminigun.JPG|thumb|none|600px|The GE M134 Minigun used in the game. Note the Y-shaped frame on the top of the weapon that is modeled after the custom frame from the hand held Stembridge Minigun.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4Dminigun.JPG|thumb|none|600px|The GE M134 Minigun used in the game. Note the Y-shaped frame on the top of the weapon that is modeled after the custom frame from the hand held Stembridge Minigun.]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==Browning M2==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">In the DLC campaign titled ''"The Sacrifice"'', a stationary Browning M2 (reused from the game's [[Left 4 Dead 2|sequel]]) can be found on the bridge at the end of the finale map. As this campaign was released almost a year after ''Left 4 Dead 2'', the M2 was likely placed at the end of it to maintain consistency for a different campaign in L4D2, ''"The Passing"'' which was released earlier but chronologically takes place after ''The Sacrifice''. While the M2 Browning in-game deals more damage per-shot than the M134, it can only be briefly used due to one of the four players having to leave the bridge in order to proceed with the campaign's ending. </ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[File:BrowningM2.jpg|thumb|none|500px|Browning M2HB on vehicle mount - .50 BMG]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==(Art) Custom HK MP5==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==(Art) Custom HK MP5==</div></td></tr>
</table>WaltherWhiteCookhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1580244&oldid=prevRevolverlover: /* M16A2 */2023-05-21T06:50:44Z<p><span dir="auto"><span class="autocomment">M16A2</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 06:50, 21 May 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l45" >Line 45:</td>
<td colspan="2" class="diff-lineno">Line 45:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==M16A2== </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==M16A2== </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[M16 rifle series#M16A2 Rifle|M16A2]] is the only full-auto second tier firearm, found in later parts of a campaign. It takes 50 round magazines which are visually identical to a 30-round STANAG magazine. The flashlight on this weapon is clipped to its foregrip. The M16A2 in this game is fully automatic, though the real US military issue M16A2 fires only in semi-auto and 3-round bursts, with the A1 or A3 being full-auto capable in actuality. This suggests that the weapon is an M16A2 with an M16A1 lower receiver although its lower receiver is inscribed with "M16A2". It should be noted that as a Colt product line, the M16A2 was offered to other military and law enforcement clients than the US military with either burst or full auto capability without a change in designation but with the according fire selector markings. If Bill or Louis is controlled by A.I, they will equip the rifle if found by them. Bill uses an M16A2 in the game's intro cinematic.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[M16 rifle series#M16A2 Rifle|M16A2]] is the only full-auto second tier firearm, found in later parts of a campaign. It takes 50 round magazines which are visually identical to a 30-round STANAG magazine. The flashlight on this weapon is clipped to its foregrip. The M16A2 in this game is fully automatic, though the real US military issue M16A2 fires only in semi-auto and 3-round bursts, with the A1 or A3 being full-auto capable in actuality. This suggests that the weapon is an M16A2 with an M16A1 lower receiver although its lower receiver is inscribed with "M16A2". It should be noted that as a Colt product line, the M16A2 was offered to other military and law enforcement clients than the US military with either burst or full auto capability<ins class="diffchange diffchange-inline">, or even in different barrel lengths (Colt M16A2 Carbine 723, M16A2 Commando 733), with M16A1 upper receivers (Colt M16A2 rifle 711/715), Squad Automatic Weapon LMG style variants (Colt M16A2 HBAR 741) or different calibers (Colt M16A2 9mm SMG 635) </ins>without a change in designation but with the according fire selector markings. If Bill or Louis is controlled by A.I, they will equip the rifle if found by them. Bill uses an M16A2 in the game's intro cinematic.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:M16A2.jpg|thumb|none|550px|Colt M16A2 (Safe, Semi, 3-Round Burst) - 5.56x45mm]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:M16A2.jpg|thumb|none|550px|Colt M16A2 (Safe, Semi, 3-Round Burst) - 5.56x45mm]]</div></td></tr>
</table>Revolverloverhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1580192&oldid=prevRevolverlover: /* Benelli M4 Super 90 */2023-05-20T23:57:32Z<p><span dir="auto"><span class="autocomment">Benelli M4 Super 90</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:57, 20 May 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l37" >Line 37:</td>
<td colspan="2" class="diff-lineno">Line 37:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Benelli M4 Super 90==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Benelli M4 Super 90==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Benelli M4 Super 90]] is a second tier weapon with a 10-round magazine (which would require an extended magazine tube; the in-game weapon is modeled with the civilian legal 5-shot tube) and a flashlight clipped to the sling loop on the fore-end. If Francis is controlled by A.I, he will always equip a Benelli M4 whenever he finds one. Interestingly, the M4 and pump-action "Rangemaster" in-game are the only weapons that have both an empty and partial reload animation. Rather accurate as to how autoloaders are operated in reality, if the player empties their Benelli and immediately tries to fire the shotgun as it is being reloaded, there will be a delay with the player character stopping to rack the gun's bolt before they can fire. However, this would be inaccurate to the Benelli M4, as the shotgun is not locked open upon empty and the first shell would need to be dropped onto the lifter or into the chamber and the bolt release button pressed before the gun would allow the user to load the magazine. Furthermore, the design of the M4 prevents shells from feeding from the magazine to the lifter without pressing the shell release lever which is not touched, which would prevent the action of the bolt rack from doing anything useful. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Benelli M4 Super 90]] is a second tier weapon with a 10-round magazine (which would require an extended magazine tube; the in-game weapon is modeled with the civilian legal 5-shot tube) and a flashlight clipped to the sling loop on the fore-end. If Francis is controlled by A.I, he will always equip a Benelli M4 whenever he finds one. Interestingly, the M4 and pump-action "Rangemaster" in-game are the only weapons that have both an empty and partial reload animation. Rather accurate as to how autoloaders are operated in reality, if the player empties their Benelli and immediately tries to fire the shotgun as it is being reloaded, there will be a delay with the player character stopping to rack the gun's bolt before they can fire. However, this would be inaccurate to the Benelli M4, as the shotgun is not locked open upon empty and the first shell would need to be dropped onto the lifter or into the chamber and the bolt release button pressed before the gun would allow the user to load the magazine. Furthermore, the design of the M4 prevents shells from feeding from the magazine to the lifter without pressing the shell release lever which is not touched, which would prevent the action of the bolt rack from doing anything useful<ins class="diffchange diffchange-inline">. Just like in the sequel, its draw animation features the player character extending the stock but without rotating it to do so as is required on the real shotgun</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Benelli m4 2.jpg|thumb|none|520px|Benelli M4 Super 90 with 5-shot tube - 12 gauge]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Benelli m4 2.jpg|thumb|none|520px|Benelli M4 Super 90 with 5-shot tube - 12 gauge]]</div></td></tr>
</table>Revolverloverhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1580191&oldid=prevRevolverlover: /* M16A2 */2023-05-20T23:56:05Z<p><span dir="auto"><span class="autocomment">M16A2</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:56, 20 May 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l45" >Line 45:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==M16A2== </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==M16A2== </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[M16 rifle series#M16A2 Rifle|M16A2]] is the only full-auto second tier firearm, found in later parts of a campaign. It takes 50 round magazines which are visually identical to a 30-round STANAG magazine. The flashlight on this weapon is clipped to its foregrip. The M16A2 in this game is fully automatic, though the real M16A2 fires only in semi-auto and 3-round bursts, with the A1 or A3 being full-auto capable in actuality. This suggests that the weapon is an M16A2 with an M16A1 lower receiver although its lower receiver is inscribed with "M16A2". If Bill or Louis is controlled by A.I, they will equip the rifle if found by them. Bill uses an M16A2 in the game's intro cinematic.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[M16 rifle series#M16A2 Rifle|M16A2]] is the only full-auto second tier firearm, found in later parts of a campaign. It takes 50 round magazines which are visually identical to a 30-round STANAG magazine. The flashlight on this weapon is clipped to its foregrip. The M16A2 in this game is fully automatic, though the real <ins class="diffchange diffchange-inline">US military issue </ins>M16A2 fires only in semi-auto and 3-round bursts, with the A1 or A3 being full-auto capable in actuality. This suggests that the weapon is an M16A2 with an M16A1 lower receiver although its lower receiver is inscribed with "M16A2"<ins class="diffchange diffchange-inline">. It should be noted that as a Colt product line, the M16A2 was offered to other military and law enforcement clients than the US military with either burst or full auto capability without a change in designation but with the according fire selector markings</ins>. If Bill or Louis is controlled by A.I, they will equip the rifle if found by them. Bill uses an M16A2 in the game's intro cinematic.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:M16A2.jpg|thumb|none|550px|Colt M16A2 (Safe, Semi, 3-Round Burst) - 5.56x45mm]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:M16A2.jpg|thumb|none|550px|Colt M16A2 (Safe, Semi, 3-Round Burst) - 5.56x45mm]]</div></td></tr>
</table>Revolverloverhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1580190&oldid=prevRevolverlover: /* Ruger Mini-14 Ranch Rifle */2023-05-20T23:54:27Z<p><span dir="auto"><span class="autocomment">Ruger Mini-14 Ranch Rifle</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:54, 20 May 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l56" >Line 56:</td>
<td colspan="2" class="diff-lineno">Line 56:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Ruger Mini-14 Ranch Rifle==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Ruger Mini-14 Ranch Rifle==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]] is a second tier gun that takes the "sniper" weapon role, dealing more damage than the M16 somehow despite having a shorter barrel than the M16, meaning it should realistically have lower muzzle velocity, ergo less damage per shot. It has an ammo capacity of 15 rounds despite being modelled with a 10-round magazine. The stock design suggests that its a pre-2005 model. Strangely enough, the Ruger combines the old, single-bladed front sight with a John Masen flash-hider and the post-2005 aperture rear sight. If an A.I bot controls Zoe in-game, she will pick up a Mini-14 as her primary weapon. It should also be noted that despite being referred to as the "Hunting Rifle" in-game, it was illegal to hunt with a semi-auto rifle in Pennsylvania at the time of the game's release and setting; this law was later changed.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]] is a second tier gun that takes the "sniper" weapon role, dealing more damage than the M16 somehow despite having a shorter barrel than the M16, meaning it should realistically have lower muzzle velocity, ergo less damage per shot<ins class="diffchange diffchange-inline">, although not by much</ins>. It has an ammo capacity of 15 rounds despite being modelled with a 10-round magazine. The stock design suggests that its a pre-2005 model. Strangely enough, the Ruger combines the old, single-bladed front sight with a John Masen flash-hider and the post-2005 aperture rear sight. If an A.I bot controls Zoe in-game, she will pick up a Mini-14 as her primary weapon. It should also be noted that despite being referred to as the "Hunting Rifle" in-game, it was illegal to hunt with a semi-auto rifle in Pennsylvania at the time of the game's release and setting; this law was later changed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Scoped Ruger Mini-14.jpg|thumb|400px|none|Ruger Mini-14 with Bushnell riflescope - 5.56x45mm]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Scoped Ruger Mini-14.jpg|thumb|400px|none|Ruger Mini-14 with Bushnell riflescope - 5.56x45mm]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4DMini14.JPG|thumb|none|500px|The Ruger Mini-14 used in the game.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4DMini14.JPG|thumb|none|500px|The Ruger Mini-14 used in the game.]]</div></td></tr>
</table>Revolverloverhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1580189&oldid=prevRevolverlover: /* Ruger Mini-14 Ranch Rifle */2023-05-20T23:54:08Z<p><span dir="auto"><span class="autocomment">Ruger Mini-14 Ranch Rifle</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:54, 20 May 2023</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l56" >Line 56:</td>
<td colspan="2" class="diff-lineno">Line 56:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Ruger Mini-14 Ranch Rifle==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Ruger Mini-14 Ranch Rifle==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]] is a second tier gun that takes the "sniper" weapon role. It has an ammo capacity of 15 rounds despite being modelled with a 10-round magazine. The stock design suggests that its a pre-2005 model. Strangely enough, the Ruger combines the old, single-bladed front sight with a John Masen flash-hider and the post-2005 aperture rear sight. If an A.I bot controls Zoe in-game, she will pick up a Mini-14 as her primary weapon. It should also be noted that despite being referred to as the "Hunting Rifle" in-game, it was illegal to hunt with a semi-auto rifle in Pennsylvania at the time of the game's release and setting; this law was later changed.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]] is a second tier gun that takes the "sniper" weapon role<ins class="diffchange diffchange-inline">, dealing more damage than the M16 somehow despite having a shorter barrel than the M16, meaning it should realistically have lower muzzle velocity, ergo less damage per shot</ins>. It has an ammo capacity of 15 rounds despite being modelled with a 10-round magazine. The stock design suggests that its a pre-2005 model. Strangely enough, the Ruger combines the old, single-bladed front sight with a John Masen flash-hider and the post-2005 aperture rear sight. If an A.I bot controls Zoe in-game, she will pick up a Mini-14 as her primary weapon. It should also be noted that despite being referred to as the "Hunting Rifle" in-game, it was illegal to hunt with a semi-auto rifle in Pennsylvania at the time of the game's release and setting; this law was later changed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Scoped Ruger Mini-14.jpg|thumb|400px|none|Ruger Mini-14 with Bushnell riflescope - 5.56x45mm]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Scoped Ruger Mini-14.jpg|thumb|400px|none|Ruger Mini-14 with Bushnell riflescope - 5.56x45mm]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4DMini14.JPG|thumb|none|500px|The Ruger Mini-14 used in the game.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4DMini14.JPG|thumb|none|500px|The Ruger Mini-14 used in the game.]]</div></td></tr>
</table>Revolverloverhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1535068&oldid=prevRevolverlover: /* Benelli M4 Super 90 */ Corrected magazine size numbers and added note on shotgun operation on empty.2022-11-20T13:00:49Z<p><span dir="auto"><span class="autocomment">Benelli M4 Super 90: </span> Corrected magazine size numbers and added note on shotgun operation on empty.</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:00, 20 November 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l37" >Line 37:</td>
<td colspan="2" class="diff-lineno">Line 37:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Benelli M4 Super 90==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Benelli M4 Super 90==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Benelli M4 Super 90]] is a second tier weapon with a 10-round magazine (which would require an extended magazine tube; the in-game weapon is modeled with the civilian legal <del class="diffchange diffchange-inline">4</del>-shot tube) and a flashlight clipped to the sling loop on the fore-end. If Francis is controlled by A.I, he will always equip a Benelli M4 whenever he finds one. Interestingly, the M4 and pump-action "Rangemaster" in-game are the only weapons that have both an empty and partial reload animation. Rather accurate as to how autoloaders are operated in reality, if the player empties their Benelli and immediately tries to fire the shotgun as it is being reloaded, there will be a delay with the player character stopping to rack the gun's bolt before they can fire.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Benelli M4 Super 90]] is a second tier weapon with a 10-round magazine (which would require an extended magazine tube; the in-game weapon is modeled with the civilian legal <ins class="diffchange diffchange-inline">5</ins>-shot tube) and a flashlight clipped to the sling loop on the fore-end. If Francis is controlled by A.I, he will always equip a Benelli M4 whenever he finds one. Interestingly, the M4 and pump-action "Rangemaster" in-game are the only weapons that have both an empty and partial reload animation. Rather accurate as to how autoloaders are operated in reality, if the player empties their Benelli and immediately tries to fire the shotgun as it is being reloaded, there will be a delay with the player character stopping to rack the gun's bolt before they can fire<ins class="diffchange diffchange-inline">. However, this would be inaccurate to the Benelli M4, as the shotgun is not locked open upon empty and the first shell would need to be dropped onto the lifter or into the chamber and the bolt release button pressed before the gun would allow the user to load the magazine. Furthermore, the design of the M4 prevents shells from feeding from the magazine to the lifter without pressing the shell release lever which is not touched, which would prevent the action of the bolt rack from doing anything useful</ins>. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Benelli m4 2.jpg|thumb|none|520px|Benelli M4 Super 90 with <del class="diffchange diffchange-inline">4</del>-shot tube - 12 gauge]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Benelli m4 2.jpg|thumb|none|520px|Benelli M4 Super 90 with <ins class="diffchange diffchange-inline">5</ins>-shot tube - 12 gauge]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4Dauto.JPG|520px|thumb|none|The Benelli M4 Super 90 model as seen in-game. Note <del class="diffchange diffchange-inline">4</del>-shot magazine tube.]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4Dauto.JPG|520px|thumb|none|The Benelli M4 Super 90 model as seen in-game. Note <ins class="diffchange diffchange-inline">5</ins>-shot magazine tube.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4d m1014.jpg|thumb|none|600px|Zoey armed with a Benelli M4 in-game.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4d m1014.jpg|thumb|none|600px|Zoey armed with a Benelli M4 in-game.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4D combatshotgun reload.jpg|600px|thumb|none|Francis reloads a Benelli M4.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4D combatshotgun reload.jpg|600px|thumb|none|Francis reloads a Benelli M4.]]</div></td></tr>
</table>Revolverloverhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1535066&oldid=prevRevolverlover: /* High Standard Model K-1200 */2022-11-20T12:57:24Z<p><span dir="auto"><span class="autocomment">High Standard Model K-1200</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:57, 20 November 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l20" >Line 20:</td>
<td colspan="2" class="diff-lineno">Line 20:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Hi-Standard-8113-Flite-King.jpg|thumb|none|500px|High Standard 8113 Flite King Shotgun - 12 gauge]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Hi-Standard-8113-Flite-King.jpg|thumb|none|500px|High Standard 8113 Flite King Shotgun - 12 gauge]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4DShotgun.JPG|thumb|none|500px|The composite shotgun model as seen in-game.]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4DShotgun.JPG|thumb|none|500px|The composite shotgun model as seen in-game<ins class="diffchange diffchange-inline">. The in-game model seems to lack any modeled action bars</ins>.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4dsg.JPG|thumb|none|500px|When reloading you can see "Renegade Rangemaster" written on the receiver.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4dsg.JPG|thumb|none|500px|When reloading you can see "Renegade Rangemaster" written on the receiver.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4d 33.09 mm mix02 720p 24fps 48ST PC NORTH AMERICA.wmv snapshot 00.29 -2010.12.26 19.00.25-.jpg|thumb|none|600px|Francis holds his "Renegade Rangemaster" as he looks at Bill.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4d 33.09 mm mix02 720p 24fps 48ST PC NORTH AMERICA.wmv snapshot 00.29 -2010.12.26 19.00.25-.jpg|thumb|none|600px|Francis holds his "Renegade Rangemaster" as he looks at Bill.]]</div></td></tr>
</table>Revolverloverhttps://www.imfdb.org/index.php?title=Left_4_Dead&diff=1534132&oldid=prevWaltherWhiteCook: /* Ruger Mini-14 Ranch Rifle */ Correction of myself2022-11-16T20:10:30Z<p><span dir="auto"><span class="autocomment">Ruger Mini-14 Ranch Rifle: </span> Correction of myself</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 20:10, 16 November 2022</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l56" >Line 56:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Ruger Mini-14 Ranch Rifle==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Ruger Mini-14 Ranch Rifle==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The [[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]] is a second tier gun that takes the "sniper" weapon role. It has an ammo capacity of 15 rounds despite being modelled with a <del class="diffchange diffchange-inline">15</del>-round magazine. The stock design suggests that its a pre-2005 model. Strangely enough, the Ruger combines the old, single-bladed front sight with a John Masen flash-hider and the post-2005 aperture rear sight. If an A.I bot controls Zoe in-game, she will pick up a Mini-14 as her primary weapon. It should also be noted that despite being referred to as the "Hunting Rifle" in-game, it was illegal to hunt with a semi-auto rifle in Pennsylvania at the time of the game's release and setting; this law was later changed.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The [[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]] is a second tier gun that takes the "sniper" weapon role. It has an ammo capacity of 15 rounds despite being modelled with a <ins class="diffchange diffchange-inline">10</ins>-round magazine. The stock design suggests that its a pre-2005 model. Strangely enough, the Ruger combines the old, single-bladed front sight with a John Masen flash-hider and the post-2005 aperture rear sight. If an A.I bot controls Zoe in-game, she will pick up a Mini-14 as her primary weapon. It should also be noted that despite being referred to as the "Hunting Rifle" in-game, it was illegal to hunt with a semi-auto rifle in Pennsylvania at the time of the game's release and setting; this law was later changed.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Scoped Ruger Mini-14.jpg|thumb|400px|none|Ruger Mini-14 with Bushnell riflescope - 5.56x45mm]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Scoped Ruger Mini-14.jpg|thumb|400px|none|Ruger Mini-14 with Bushnell riflescope - 5.56x45mm]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4DMini14.JPG|thumb|none|500px|The Ruger Mini-14 used in the game.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:L4DMini14.JPG|thumb|none|500px|The Ruger Mini-14 used in the game.]]</div></td></tr>
</table>WaltherWhiteCook