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Difference between revisions of "Indiana Jones and the Infernal Machine"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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=Explosives=
 
=Explosives=
  
== Mk2 grenade ==
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==Mk 2 grenade==
The [[Mk 2 hand grenade|Mk 2]] "Hand Grenades" are found by Indy onboard the freighter. They can effectively clear out a room of any enemies.
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The [[Mk 2 hand grenade]]s are found by Indy onboard the freighter. They can effectively clear out a room of any enemies.
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 High-Explosive Fragmentation hand grenade]]
 
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 High-Explosive Fragmentation hand grenade]]
 
[[Image:indygrenade.jpg|thumb|none|450px|Indy holding a hand grenade.]]
 
[[Image:indygrenade.jpg|thumb|none|450px|Indy holding a hand grenade.]]

Revision as of 23:53, 23 August 2021

The following weapons were used in the video game Indiana Jones and the Infernal Machine:

Indiana Jones and the Infernal Machine (1999)


Handguns

Smith & Wesson M1917

The "45-caliber Revolver" is the side arm that Indy has throughout the game. The S&W M1917 is a short-medium range weapon in game and, in true Indy style, comes with unlimited ammunition.

Smith & Wesson M1917 - .45 ACP
Indy holding a M1917.

Tokarev TT-33

The TT-33 is sidearm of majority of the Russian soldiers and officers in the game. Wrongly described as the "9mm Automatic Pistol". It usually has quite a plentiful supply of ammo. The Tokarev can be first found in the Babylon level. It carries all 9mm ammo in the inventory, shares 9mm ammo with the M712 Mauser.

Tokarev TT-33 - 7.62x25mm
Indy holding a TT-33.

Mauser M712 Schnellfeuer

The Mauser M712 Schnellfeuer appears as "Machine Pistol" and is a powerful handgun used by the Russian army in 1947. One of the most powerful and deadly small arms in the game. Aside from being one of the most powerful, it also has a fast rate of fire. The Mauser is found on the Babylon level. Shares 9mm ammo with the Tokarev TT-33. Uses all 9mm ammo in the inventory.

Mauser Model 712 Schnellfeuer with 10-round magazine - 7.63x25mm Mauser
Indy holding a Mauser M712.

Rifles

Simonov SKS

Many Russian troops in the game carry the SKS rifle. A very powerful long range rifle. It can drop an enemy in one or two hits, depending on range. It can be found in the Babylon level later on. It uses all rifle ammo in the inventory, rather than have its own magazine counter.

Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm
Indy having a SKS slung over his back.

Submachine guns

PPSh-41

The PPSh-41 is a high powered SMG used by the Russian army. It has a stick magazine. This is found in the Palawan Volcano level. Also uses 9mm Ammo like the TT-33 and the Mauser. By a funny coincidence, the rounds of these weapons are really interchangeable (if you are use an original Mauser ammunition), but in real life they use a 7.63x25mm ammo.

Soviet PPSh-41 Submachine Gun with 35 round stick magazine - 7.62x25mm Tokarev
Indy having a PPSh-41 slung over his back.

Shotguns

Ithaca 37

The Ithaca 37 appears as "Pump Action Shotgun", and it seems to be the fictional "intermediate" variant between the "Riot" and extended versions. It uses by Russian army (although the Soviet forces were not interested in shotguns until the 80s, and Ithaca 37 is a rare thing in USSR/Russia; a somewhat more suitable shotgun would be Winchester M1897 or M1912). It carries all available shotgun shells in the inventory.

Ithaca 37 Riot Version - 12 gauge
Ithaca 37 with extended magazine tube - 12 gauge
Indy having a Ithaca 37 slung over his back. Pay attention to the typical receiver.

Launchers

RPzB 43 "Panzerschreck"

Indy acquires the RPzB 43 Panzerschreck quite late on in the game. It's a powerful weapon which can take down many enemies at once. But it can be dangerous if used at close range. Although referred to as "Bazooka", it can be identified by its unique trigger group.

RPzB 43 "Panzerschreck" rocket launcher with rocket - 88mm
Indy having a grossly undersized Panzershreck slung over his back.

Explosives

Mk 2 grenade

The Mk 2 hand grenades are found by Indy onboard the freighter. They can effectively clear out a room of any enemies.

Mk 2 High-Explosive Fragmentation hand grenade
Indy holding a hand grenade.

Satchel Charge

Unlike the bazooka or the grenade, Indy can only place the charges, then run before it explodes. It can be used as a trap.

Other

Fist

A weapon in their own right. Indy's fists never run out of ammo and they're always there.

Indy ready to throw a punch.

Bullwhip

Indy's trademark bullwhip is at his side. While technically not a weapon in its own right, it can be used to swing out of danger and also be used to disarm foes.

Indy holding his whip.

Machete

Indy acquires a machete to help clear the path ahead, but also used as a melee weapon. This weapon is found in the start of the Palawan Lagoon.

Indy holding a Machete.

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