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Difference between revisions of "Indiana Jones and the Infernal Machine"

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m (Reverted edits by Cheywoodward2 (talk) to last revision by Funkychinaman)
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[[Image:ColtModel1917.jpg‎|thumb|450px|none|Colt M1917 Revolver (Military issue with lanyard ring) - .45 acp]]  
 
[[Image:ColtModel1917.jpg‎|thumb|450px|none|Colt M1917 Revolver (Military issue with lanyard ring) - .45 acp]]  
 
[[Image:indycolt.jpg‎|thumb|450px|none|Indy holding a Colt M1917]]
 
[[Image:indycolt.jpg‎|thumb|450px|none|Indy holding a Colt M1917]]
 +
 +
  
 
== Tokarev TT-33 ==
 
== Tokarev TT-33 ==
 
The sidearm of majority of the Russian soldiers an officers in the game. Wrongly claiming the be chambered in 9mm. It usually has quite a plentiful supply of ammo. The [[Tokarev TT-33|Tokarev]] can be first found in the Babylon level. Unrealistically carries all 9mm ammo in the inventory, shares 9mm ammo with the C96 Mauser.
 
The sidearm of majority of the Russian soldiers an officers in the game. Wrongly claiming the be chambered in 9mm. It usually has quite a plentiful supply of ammo. The [[Tokarev TT-33|Tokarev]] can be first found in the Babylon level. Unrealistically carries all 9mm ammo in the inventory, shares 9mm ammo with the C96 Mauser.
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips.]]
+
[[Image:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips. ]]
 
[[Image:indytt33.jpg|thumb|none|400px|Indy holding a TT-33.]]
 
[[Image:indytt33.jpg|thumb|none|400px|Indy holding a TT-33.]]
 +
  
 
== Mauser C96 ==
 
== Mauser C96 ==
 
Powerful machine pistol used by the Russian army in 1947. One of the most powerful and deadly small arms in the game. Aside from being one of the most powerful, it also has a fast rate of fire. The [[Mauser C96|Mauser]] is found on the Babylon level. Shares 9mm ammo with the Tokarev TT-33. Uses all 9mm ammo in the inventory.  
 
Powerful machine pistol used by the Russian army in 1947. One of the most powerful and deadly small arms in the game. Aside from being one of the most powerful, it also has a fast rate of fire. The [[Mauser C96|Mauser]] is found on the Babylon level. Shares 9mm ammo with the Tokarev TT-33. Uses all 9mm ammo in the inventory.  
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser.]]
+
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser. ]]
 +
 
 
[[Image:indymauser.jpg|thumb|none|400px|Indy holding a Mauser C96]]
 
[[Image:indymauser.jpg|thumb|none|400px|Indy holding a Mauser C96]]
 +
  
 
== Simonov SKS ==
 
== Simonov SKS ==
 
Many Russian troops in the game carry the [[SKS]] rifle. A very powerful long range rifle. It can drop an enemy in one or two hits, depending on range. It can be found in the Babylon level later on. It uses all rifle ammo in the inventory, rather than have its own magazine counter.
 
Many Russian troops in the game carry the [[SKS]] rifle. A very powerful long range rifle. It can drop an enemy in one or two hits, depending on range. It can be found in the Babylon level later on. It uses all rifle ammo in the inventory, rather than have its own magazine counter.
[[Image:Simonov-Russian-SKS45.jpg|500px|thumb|none|Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm. The Russian SKS has a milled receiver and a blade bayonet. The rifles were issued with hardwood or laminated stocks. This example has a hardwood stock.]]
+
 
 +
[[Image:Simonov-Russian-SKS45.jpg|500px|thumb|none|Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm. The Russian SKS has a milled receiver and a blade bayonet. The rifles were issued with hardwood or laminated stocks. This example has a hardwood stock.]]
 +
 
 
[[Image:Indysks.jpg|500px|thumb|none|Indy having a SKS slung over his back.]]
 
[[Image:Indysks.jpg|500px|thumb|none|Indy having a SKS slung over his back.]]
 +
  
 
== PPsh-41 ==
 
== PPsh-41 ==
A high powered SMG used by the Russian army. Oddly enough, it doesn't have the drum magazine more commonly noted with the [[PPSh-41]], in fact, it has a half moon magazine, much like the PPS-43. This is found in the Palawan Volcano level. Also uses 9mm Ammo like the TT-33 and the Mauser.
+
A high powered SMG used by the Russian army. Oddly enough, it doesn't have the drum magazine more commonly noted with the [[PPSh-41]], infact, it has a half moon magazine, much like the PPS-43. This is found in the Palawan Volcano level. Also uses 9mm Ammo like the TT-33 and the Mauser.
 +
 
[[Image:PPSH-41 9MM CONVERSION.png|none|thumb|none|390px|PPSh-41 with 9mm conversion.]]
 
[[Image:PPSH-41 9MM CONVERSION.png|none|thumb|none|390px|PPSh-41 with 9mm conversion.]]
 +
 
[[Image:indyppsh41.jpg|thumb|none|400px|Indy having a PPSh-41 slung over his back.]]
 
[[Image:indyppsh41.jpg|thumb|none|400px|Indy having a PPSh-41 slung over his back.]]
  
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Russian used weapon. Although the [[Winchester Model 1897]] should have an 8 round magazine. It unrealistically carries all available shotgun shells in the inventory.
 
Russian used weapon. Although the [[Winchester Model 1897]] should have an 8 round magazine. It unrealistically carries all available shotgun shells in the inventory.
 
[[Image:1897.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" (Norinco reproduction) 12 gauge]]
 
[[Image:1897.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" (Norinco reproduction) 12 gauge]]
 +
 
[[Image:indywin1897.jpg|thumb|none|400px|Indy having a Winchester Model 1897 "Trench Gun" slung over his back.]]
 
[[Image:indywin1897.jpg|thumb|none|400px|Indy having a Winchester Model 1897 "Trench Gun" slung over his back.]]
 +
  
 
== Mk2 grenade ==
 
== Mk2 grenade ==
[[Mk 2 hand grenade|Mk 2 hand grenades]] are found by Indy on board the Putin freighter. They can effectively clear out a room of any enemies.
+
[[Mk 2 hand grenade|Mk 2 hand grenades]] are found by Indy onboard the Putin freighter. They can effectively clear out a room of any enemies.
 
[[Image:MK2 grenade DoD.jpg|thumb|none|250px|Mk 2 hand grenade|Mk 2 High-Explosive Fragmentation hand grenade]]
 
[[Image:MK2 grenade DoD.jpg|thumb|none|250px|Mk 2 hand grenade|Mk 2 High-Explosive Fragmentation hand grenade]]
 
[[Image:indygrenade.jpg|thumb|none|400px|Indy holding a Mk 2 hand grenade.]]
 
[[Image:indygrenade.jpg|thumb|none|400px|Indy holding a Mk 2 hand grenade.]]
 +
  
 
== M20A1 Bazooka ==
 
== M20A1 Bazooka ==
 
Indy acquires the [[M1_Rocket_Launcher_"Bazooka"#M20A1.2FA1B1_.22Super_Bazooka.22.283.5.22_Rocket.29|M20A1 Bazooka]] quite late on in the game. It's a powerful weapon which can take down many enemies at once. But it can be dangerous if used at close range.
 
Indy acquires the [[M1_Rocket_Launcher_"Bazooka"#M20A1.2FA1B1_.22Super_Bazooka.22.283.5.22_Rocket.29|M20A1 Bazooka]] quite late on in the game. It's a powerful weapon which can take down many enemies at once. But it can be dangerous if used at close range.
 
[[Image:M20A1SuperBazooka.jpg|thumb|none|400px|M20 "Super Bazooka" 3.5"]]
 
[[Image:M20A1SuperBazooka.jpg|thumb|none|400px|M20 "Super Bazooka" 3.5"]]
 +
 
[[Image:indybazooka.jpg|thumb|none|400px|Indy having a Bazooka slung over his back.]]
 
[[Image:indybazooka.jpg|thumb|none|400px|Indy having a Bazooka slung over his back.]]
 +
  
 
== Satchel Charge ==
 
== Satchel Charge ==
 +
 
Unlike the bazooka or the grenade, Indy can only place the charges, then run before it explodes. It can be used as a trap.  
 
Unlike the bazooka or the grenade, Indy can only place the charges, then run before it explodes. It can be used as a trap.  
 +
  
 
=Other=
 
=Other=
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A weapon in their own right. Indy's fists never run out of ammo and they're always there.
 
A weapon in their own right. Indy's fists never run out of ammo and they're always there.
 
[[Image:indyfists.jpg|thumb|none|400px|Indy ready to throw a punch.]]
 
[[Image:indyfists.jpg|thumb|none|400px|Indy ready to throw a punch.]]
 +
  
 
== Bullwhip==
 
== Bullwhip==
 
Indy's trademark bullwhip is at his side. While technically not a weapon in its own right, it can be used to swing out of danger and also be used to disarm foes.
 
Indy's trademark bullwhip is at his side. While technically not a weapon in its own right, it can be used to swing out of danger and also be used to disarm foes.
 
[[Image:indywhip.jpg|thumb|none|400px|Indy holding his whip.]]
 
[[Image:indywhip.jpg|thumb|none|400px|Indy holding his whip.]]
 +
  
 
== Machete ==
 
== Machete ==
 
Indy acquires a machete to help clear the path ahead, but also used as a melee weapon. This weapon is found in the start of the Palawan Lagoon.
 
Indy acquires a machete to help clear the path ahead, but also used as a melee weapon. This weapon is found in the start of the Palawan Lagoon.
 
[[Image:indymachete.jpg|thumb|none|400px|Indy holding a Machete.]]
 
[[Image:indymachete.jpg|thumb|none|400px|Indy holding a Machete.]]
 +
  
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:Indiana Jones]]
 
[[Category:Indiana Jones]]

Revision as of 20:50, 17 April 2012

The following weapons were used in the video game Indiana Jones and the Infernal Machine:

Indiana Jones and the Infernal Machine (1999)


Colt M1917

This is the side arm that Indy has throughout the game. The M1917 is a short-medium range weapon in game and, in true Indy style, comes with unlimited ammunition.

Colt M1917 Revolver (Military issue with lanyard ring) - .45 acp
Indy holding a Colt M1917


Tokarev TT-33

The sidearm of majority of the Russian soldiers an officers in the game. Wrongly claiming the be chambered in 9mm. It usually has quite a plentiful supply of ammo. The Tokarev can be first found in the Babylon level. Unrealistically carries all 9mm ammo in the inventory, shares 9mm ammo with the C96 Mauser.

Tokarev TT-33 - 7.62x25mm. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips.
Indy holding a TT-33.


Mauser C96

Powerful machine pistol used by the Russian army in 1947. One of the most powerful and deadly small arms in the game. Aside from being one of the most powerful, it also has a fast rate of fire. The Mauser is found on the Babylon level. Shares 9mm ammo with the Tokarev TT-33. Uses all 9mm ammo in the inventory.

Pre-War dated Mauser C96 "Broomhandle" Commercial Version - 7.63x25mm Mauser.
Indy holding a Mauser C96


Simonov SKS

Many Russian troops in the game carry the SKS rifle. A very powerful long range rifle. It can drop an enemy in one or two hits, depending on range. It can be found in the Babylon level later on. It uses all rifle ammo in the inventory, rather than have its own magazine counter.

Russian Simonov Type 45 aka the Russian SKS rifle - 7.62x39mm. The Russian SKS has a milled receiver and a blade bayonet. The rifles were issued with hardwood or laminated stocks. This example has a hardwood stock.
Indy having a SKS slung over his back.


PPsh-41

A high powered SMG used by the Russian army. Oddly enough, it doesn't have the drum magazine more commonly noted with the PPSh-41, infact, it has a half moon magazine, much like the PPS-43. This is found in the Palawan Volcano level. Also uses 9mm Ammo like the TT-33 and the Mauser.

File:PPSH-41 9MM CONVERSION.png
PPSh-41 with 9mm conversion.
Indy having a PPSh-41 slung over his back.

Winchester Model 1897

Russian used weapon. Although the Winchester Model 1897 should have an 8 round magazine. It unrealistically carries all available shotgun shells in the inventory.

Winchester Model 1897 "Trench Gun" (Norinco reproduction) 12 gauge
Indy having a Winchester Model 1897 "Trench Gun" slung over his back.


Mk2 grenade

Mk 2 hand grenades are found by Indy onboard the Putin freighter. They can effectively clear out a room of any enemies.

Mk 2 High-Explosive Fragmentation hand grenade
Indy holding a Mk 2 hand grenade.


M20A1 Bazooka

Indy acquires the M20A1 Bazooka quite late on in the game. It's a powerful weapon which can take down many enemies at once. But it can be dangerous if used at close range.

M20 "Super Bazooka" 3.5"
Indy having a Bazooka slung over his back.


Satchel Charge

Unlike the bazooka or the grenade, Indy can only place the charges, then run before it explodes. It can be used as a trap.


Other

Fist

A weapon in their own right. Indy's fists never run out of ammo and they're always there.

Indy ready to throw a punch.


Bullwhip

Indy's trademark bullwhip is at his side. While technically not a weapon in its own right, it can be used to swing out of danger and also be used to disarm foes.

Indy holding his whip.


Machete

Indy acquires a machete to help clear the path ahead, but also used as a melee weapon. This weapon is found in the start of the Palawan Lagoon.

Indy holding a Machete.

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