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Difference between revisions of "Half-Life: Alyx"

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(→‎Para-Ordnance LDA: The first of may to come. I've got most of the stuff recorded, though I might go back to an earlier save to get a few more things (the SMG)
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==Para-Ordnance LDA==
 
==Para-Ordnance LDA==
A modified [[Para-Ordnance LDA]] appears as the first firearm obtainable in the game. By default, it is fitted with a compensator, as well as grips similar to those of a [[Kimber Warrior]]. There is an ammo counter on the left side of the grip. Throughout the game, the player is able to upgrade the weapon, in the end giving it a form factor resembling [[Talk:Half-Life 2#Alyx Vance's pistol|Alyx Vance's pistol]] from ''[[Half-Life 2]]''. The gun initially holds 10 rounds, plus one in the chamber, but the capacity can be extended to 20 rounds.
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A modified [[Para-Ordnance LDA]] appears as the first firearm obtainable in the game. By default, it is fitted with a compensator, as well as grips similar to those of a [[Kimber Warrior]]. There is an ammo counter on the left side of the grip. Throughout the game, the player is able to upgrade the weapon, in the end giving it a form factor resembling [[Talk:Half-Life 2#Alyx Vance's pistol|Alyx Vance's pistol]] from ''[[Half-Life 2]]''. The gun initially holds 10 rounds, plus one in the chamber, but the capacity can be extended to 20 rounds. Those who had preordered the game will recieve alternate skins for their weapons; in the case of the LDA, it will get a blued finish and wood grips.
 
[[File:P14.45 LDA.jpg|thumb|none|350px|Para-Ordnance P14.45 LDA - .45 ACP]]
 
[[File:P14.45 LDA.jpg|thumb|none|350px|Para-Ordnance P14.45 LDA - .45 ACP]]
 
[[File:HLA LDA Throw.jpg|thumb|none|600px|''"You're gonna need a gun! Don't worry, it's unloaded." <br> "It's unloaded now!"'' <br> The LDA's first shot comes not at the hands of the player, but the pistol itself; having apparently forgotten to check the chamber, Russell's throw somehow sets the gun off (possibly due to its modifications, since nearly all factory-stock 1911 derivatives are drop-safe). Interestingly, the effects here are rather out-of-sync; the slide locks back before it goes off (nevermind that most handguns don't lock back without an empty magazine inserted anyway), and the windshield breaks a couple frames later (made even stranger by the fact that the gun isn't even pointing at it). Suffice it to say, the pacing of the scene makes these details rather hard to notice in-game.]]
 
[[File:HLA LDA Throw.jpg|thumb|none|600px|''"You're gonna need a gun! Don't worry, it's unloaded." <br> "It's unloaded now!"'' <br> The LDA's first shot comes not at the hands of the player, but the pistol itself; having apparently forgotten to check the chamber, Russell's throw somehow sets the gun off (possibly due to its modifications, since nearly all factory-stock 1911 derivatives are drop-safe). Interestingly, the effects here are rather out-of-sync; the slide locks back before it goes off (nevermind that most handguns don't lock back without an empty magazine inserted anyway), and the windshield breaks a couple frames later (made even stranger by the fact that the gun isn't even pointing at it). Suffice it to say, the pacing of the scene makes these details rather hard to notice in-game.]]

Revision as of 05:59, 10 March 2021

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Half-Life: Alyx for current discussions. Content is subject to change.

Half-Life: Alyx (2020)


The following weapons appear in the video game Half-Life: Alyx:


Para-Ordnance LDA

A modified Para-Ordnance LDA appears as the first firearm obtainable in the game. By default, it is fitted with a compensator, as well as grips similar to those of a Kimber Warrior. There is an ammo counter on the left side of the grip. Throughout the game, the player is able to upgrade the weapon, in the end giving it a form factor resembling Alyx Vance's pistol from Half-Life 2. The gun initially holds 10 rounds, plus one in the chamber, but the capacity can be extended to 20 rounds. Those who had preordered the game will recieve alternate skins for their weapons; in the case of the LDA, it will get a blued finish and wood grips.

Para-Ordnance P14.45 LDA - .45 ACP
"You're gonna need a gun! Don't worry, it's unloaded."
"It's unloaded now!"

The LDA's first shot comes not at the hands of the player, but the pistol itself; having apparently forgotten to check the chamber, Russell's throw somehow sets the gun off (possibly due to its modifications, since nearly all factory-stock 1911 derivatives are drop-safe). Interestingly, the effects here are rather out-of-sync; the slide locks back before it goes off (nevermind that most handguns don't lock back without an empty magazine inserted anyway), and the windshield breaks a couple frames later (made even stranger by the fact that the gun isn't even pointing at it). Suffice it to say, the pacing of the scene makes these details rather hard to notice in-game.
Alyx loading a double stack magazine into her pistol.
Right side view of the gun after releasing the slide.

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