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Difference between revisions of "Ghost In The Shell: Stand Alone Complex First Assault"

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(touched up a bit, added a small bit of info to a few weapons. I need to get back into this game)
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[[Image:GITS_FS_Cover.jpg|thumb|right|300px|''Ghost in the Shell Stand Alone Complex: First Assault'' (2015 - present)]]
 
[[Image:GITS_FS_Cover.jpg|thumb|right|300px|''Ghost in the Shell Stand Alone Complex: First Assault'' (2015 - present)]]
  
''Ghost in the Shell Stand Alone Complex First Assault'' Is an Online video game developed by Nexon. You play as members of Section 9 fighting against cyber crime and terrorists. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition And Terminal Conquest (The latter being similar to Capture the Flag). Ghost Assault has since been removed due to lack of interest. 3 weapon slots are available and the starting weapons are admirable. this being the M4A1 MP5 L96 and the 870, however many other weapons are available in the market which the player can gain by spending money or getting in game currency known as GP.''
+
''Ghost in the Shell Stand Alone Complex First Assault'' is an online first-person shooter game developed by Nexon. You play as members of Section 9 fighting against cyber crime and terrorists. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition And Terminal Conquest (The latter being similar to Capture the Flag). Ghost Assault has since been removed due to lack of interest. Players may have up to three Loadout slots at any time and can customize the primary weapon of each, along with wielding a pistol and up to two types of grenades. New weapons may be bought for GP off the Market, though a few others can be unlocked by earning enough TP (Training Points) with the starter weapons. As is common for games of this type, all guns are treated as empty when reloaded and none keep an extra round in their chambers
  
 
= Pistols =
 
= Pistols =
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[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the "P226R" to distinguish between newer and older models).]]
 
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the "P226R" to distinguish between newer and older models).]]
 
[[Image:P226 gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:P226 gits sac fa.jpg|thumb|none|550px|]]
 +
 +
The SIG-Sauer P226 is automatically given to players upon reaching Level 6. It is more powerful than the Seburo M5, though it has worse accuracy and a much smaller magazine
  
 
==FN Five-seveN==
 
==FN Five-seveN==
Known as the SN-57 in game this gun holds 20 rounds and has the fixed sights of the five seven Mk 2 but with no front slide serrations.
+
Known as the SN-57 in game this gun holds 20 rounds and has the fixed sights of the Five-seveN Mk 2 but with no front slide serrations. It is available from the Market
 
[[Image:FN-FiveSeven_USG.jpg|thumb|none|300px|FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm. This is the most common version of the Five-seveN in channels of commerce, but also no longer produced as FN Herstal replaces the USG model with the newer Mk2. It has a frame-mounted safety and an accessory rail. The FN Five-seveN isn't issued with a threaded barrel, but threaded barrels and sound suppressors are commercially available as aftermarket items.]]
 
[[Image:FN-FiveSeven_USG.jpg|thumb|none|300px|FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm. This is the most common version of the Five-seveN in channels of commerce, but also no longer produced as FN Herstal replaces the USG model with the newer Mk2. It has a frame-mounted safety and an accessory rail. The FN Five-seveN isn't issued with a threaded barrel, but threaded barrels and sound suppressors are commercially available as aftermarket items.]]
 
[[Image:FN_Five-seveN_Mark_2.jpg|thumb|none|300px|FN Five-seveN Mark 2 - FN 5.7×28mm. This variant is now the standard version of the FN Five-seveN offered by FNH. The Mk2 model has cocking serrations on the front of the slide as well as on the rear. This is a fixed-sight version.]]
 
[[Image:FN_Five-seveN_Mark_2.jpg|thumb|none|300px|FN Five-seveN Mark 2 - FN 5.7×28mm. This variant is now the standard version of the FN Five-seveN offered by FNH. The Mk2 model has cocking serrations on the front of the slide as well as on the rear. This is a fixed-sight version.]]
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==Berreta 93R==
 
==Berreta 93R==
The "93-SE" is available in the market and is very deadly at close range, firing 3-round bursts; the player can easily unload a lethal spray of bullets at their foe with a cost to accuracy and range.  
+
The "93-SE" is available in the market and is very deadly at close range, firing 3-round bursts; the player can easily unload a lethal spray of bullets at their foe with a cost to accuracy and range. The 93R is currently the only machine pistol sidearm in the game
 
[[Image:Beretta93-1-.jpg|thumb|none|300px|Beretta 93R - 9x19mm]]
 
[[Image:Beretta93-1-.jpg|thumb|none|300px|Beretta 93R - 9x19mm]]
 
[[Image:93r gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:93r gits sac fa.jpg|thumb|none|550px|]]
  
 
==Mateba 2006M==
 
==Mateba 2006M==
Togusa's trusty Mateba revolver is certainly available for those who like to roleplay, a fairly accurate and long range revolver this one packs a punch. whats notable is the misalgning of the cylinders in the barrel once the player starts shooting.
+
Togusa's signature Mateba 2006M is available from the Market, obviously allowing players to use his signature gun while playing as him. The Mateba is roughly on-par with the Taurus Model 44, though having a faster rate of fire and less hitting power
 
[[Image:Mateba_2006.jpg|thumb|none|300px|thumb|none|300px|Mateba 2006M, another unconventional revolver (though not a semi-automatic) made by Mateba, distinguishable from the Model 6 by the cylinder housing, which is enclosed at the top, as opposed to the model 6's open top housing - .357 Magnum]]
 
[[Image:Mateba_2006.jpg|thumb|none|300px|thumb|none|300px|Mateba 2006M, another unconventional revolver (though not a semi-automatic) made by Mateba, distinguishable from the Model 6 by the cylinder housing, which is enclosed at the top, as opposed to the model 6's open top housing - .357 Magnum]]
 
[[Image:Mateba gits sac fa.jpg|thumb|none|550px|Like in the anime Togusa's Mateba is a fictional 6 inch autorevolver]]
 
[[Image:Mateba gits sac fa.jpg|thumb|none|550px|Like in the anime Togusa's Mateba is a fictional 6 inch autorevolver]]
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= Submachine Guns =
 
= Submachine Guns =
 
==CZ Scorpion Evo 3 A1==
 
==CZ Scorpion Evo 3 A1==
 +
The CZ Scorpion Evo 3 A1 appears as the Deathstalker SMG and is available from the Market
 
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|550px|CZ Scorpion Evo 3 A1 - 9x19mm]]
 
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|550px|CZ Scorpion Evo 3 A1 - 9x19mm]]
 
[[Image:Deathstalker gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Deathstalker gits sac fa.jpg|thumb|none|550px|]]
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==Heckler & Koch MP5==
 
==Heckler & Koch MP5==
This is a fictional variant of the MP5 known as the MP-V5A in-game it features a rectractable stock, custom forend grip, piccatiny rails and pistol grip however has the trigger housing of a traditional MP5.
+
This is a fictional variant of the MP5 known as the MP-V5A in-game it features a retractable stock, custom fore-end grip, Picatinny rails and pistol grip however has the trigger housing of a traditional MP5. It is the first SMG available, being given to all players
 
[[Image:H%26KMP5A2WideForearm.jpg|thumb|none|500px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
 
[[Image:H%26KMP5A2WideForearm.jpg|thumb|none|500px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
 
[[Image:MP5A3RIS.jpg|thumb|none|500px|Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]
 
[[Image:MP5A3RIS.jpg|thumb|none|500px|Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]]
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==Heckler & Koch MP5K==
 
==Heckler & Koch MP5K==
This MP5K features a picattiny rail attactment and a retractable stock
+
This MP5K features a Picatinny rails and a retractable stock, and is effectively a faster and less-accurate equivalent to the starting MP5. The MP5K is unlocked for purchase by obtaining enough TP
 
[[Image:Mp5 reverse stretch 2.jpg|thumb|none|500px|Pakistan Ordnance Factories SMG PK-3 - 9x19mm]]
 
[[Image:Mp5 reverse stretch 2.jpg|thumb|none|500px|Pakistan Ordnance Factories SMG PK-3 - 9x19mm]]
 
[[Image:Mp5k gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Mp5k gits sac fa.jpg|thumb|none|550px|]]
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==AK-47==
 
==AK-47==
The AK-47 is the most heavy hitting Assault rifle of its class
+
The AK-47 is the most heavy hitting Assault rifle of its class, and is quite popular despite the high recoil that comes with its power
 
[[Image:Ak-47_gits_sac_fa.jpg|thumb|none|550px|]]
 
[[Image:Ak-47_gits_sac_fa.jpg|thumb|none|550px|]]
  
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== FN SCAR-L ==
 
== FN SCAR-L ==
 +
The FN SCAR-L is one of the few weapons that can be earned by gaining enough TP rather than being bought from the Market
 
[[Image:Scar l std.jpg|thumb|none|550px|FN SCAR-L STD - 5.56x45mm NATO]]
 
[[Image:Scar l std.jpg|thumb|none|550px|FN SCAR-L STD - 5.56x45mm NATO]]
 
[[Image:Scar gits sac fa.jpg|thumb|none|550px|]]
 
[[Image:Scar gits sac fa.jpg|thumb|none|550px|]]
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==M4A1==
 
==M4A1==
 +
The Colt M4A1 is one of the few firearms with an unaltered name in the game and is the first weapon all players start with. It is very well-rounded and reliable and is a solid choice for almost any situation, even in the face of many other options
 
[[Image:M4A1 gits sac fa.jpg |thumb|none|550px|]]
 
[[Image:M4A1 gits sac fa.jpg |thumb|none|550px|]]
  

Revision as of 13:08, 24 April 2017

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Ghost In The Shell: Stand Alone Complex First Assault for current discussions. Content is subject to change.

Ghost in the Shell Stand Alone Complex: First Assault (2015 - present)

Ghost in the Shell Stand Alone Complex First Assault is an online first-person shooter game developed by Nexon. You play as members of Section 9 fighting against cyber crime and terrorists. Initially the game had 4 game modes, Ghost assault (a game of hide and seek where Section 9 has to hide an survive using thermoptic camo and revive hacks on fallen allies, the only game mode of which you can play as either Section 9 or the terrorist Cyborgs), Team Deathmatch, Demolition And Terminal Conquest (The latter being similar to Capture the Flag). Ghost Assault has since been removed due to lack of interest. Players may have up to three Loadout slots at any time and can customize the primary weapon of each, along with wielding a pistol and up to two types of grenades. New weapons may be bought for GP off the Market, though a few others can be unlocked by earning enough TP (Training Points) with the starter weapons. As is common for games of this type, all guns are treated as empty when reloaded and none keep an extra round in their chambers

Pistols

Seburo M5

Seburo M5 - 5.45x18mm
M5 gits sac fa.jpg

The Seburo M5 is the first sidearm readily available to the player, It holds a capacity of 20 rounds and has a high rate of tap fire.

SIG-Sauer P226

SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the "P226R" to distinguish between newer and older models).
P226 gits sac fa.jpg

The SIG-Sauer P226 is automatically given to players upon reaching Level 6. It is more powerful than the Seburo M5, though it has worse accuracy and a much smaller magazine

FN Five-seveN

Known as the SN-57 in game this gun holds 20 rounds and has the fixed sights of the Five-seveN Mk 2 but with no front slide serrations. It is available from the Market

FN Five-seveN USG (U.S. Government) model - FN 5.7x28mm. This is the most common version of the Five-seveN in channels of commerce, but also no longer produced as FN Herstal replaces the USG model with the newer Mk2. It has a frame-mounted safety and an accessory rail. The FN Five-seveN isn't issued with a threaded barrel, but threaded barrels and sound suppressors are commercially available as aftermarket items.
FN Five-seveN Mark 2 - FN 5.7×28mm. This variant is now the standard version of the FN Five-seveN offered by FNH. The Mk2 model has cocking serrations on the front of the slide as well as on the rear. This is a fixed-sight version.
Fn57 GITS SAC FA.jpg

Berreta 93R

The "93-SE" is available in the market and is very deadly at close range, firing 3-round bursts; the player can easily unload a lethal spray of bullets at their foe with a cost to accuracy and range. The 93R is currently the only machine pistol sidearm in the game

Beretta 93R - 9x19mm
93r gits sac fa.jpg

Mateba 2006M

Togusa's signature Mateba 2006M is available from the Market, obviously allowing players to use his signature gun while playing as him. The Mateba is roughly on-par with the Taurus Model 44, though having a faster rate of fire and less hitting power

Mateba 2006M, another unconventional revolver (though not a semi-automatic) made by Mateba, distinguishable from the Model 6 by the cylinder housing, which is enclosed at the top, as opposed to the model 6's open top housing - .357 Magnum
Like in the anime Togusa's Mateba is a fictional 6 inch autorevolver

CZ-75

The "KCZ-85" is available to buy from the market and is one of the most accurate semi automatic sidearms available to the player. Holding 17 rounds and can deal quite the damage based on a players skill with this weapon.

EAA Witness Steel (with Elite-style slide) - .45 ACP
Cz75 gits sac fa.jpg

Taurus Model 44

The "44 Magnum" is available on the market and is the most potent sidearm available, This as well as the Mateba appears to fire in double action only and has a very low fire rate to counter its very high damage. Only when the player runs out of ammo will they use the ejector rod to empty spent casings, otherwise reloading while still having ammo will invoke a flick of the wrist to send those bullets on their way.

Taurus Model 44 with 6" barrel - .44 Magnum
Taurus gits fs.jpg

Submachine Guns

CZ Scorpion Evo 3 A1

The CZ Scorpion Evo 3 A1 appears as the Deathstalker SMG and is available from the Market

CZ Scorpion Evo 3 A1 - 9x19mm
Deathstalker gits sac fa.jpg

FN P90

FN P90 Tactical - FN 5.7x28mm
P90 gits sac fa.jpg

Heckler & Koch MP5

This is a fictional variant of the MP5 known as the MP-V5A in-game it features a retractable stock, custom fore-end grip, Picatinny rails and pistol grip however has the trigger housing of a traditional MP5. It is the first SMG available, being given to all players

Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm
Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm
MP5 Gits sac fa.jpg

Heckler & Koch MP5K

This MP5K features a Picatinny rails and a retractable stock, and is effectively a faster and less-accurate equivalent to the starting MP5. The MP5K is unlocked for purchase by obtaining enough TP

Pakistan Ordnance Factories SMG PK-3 - 9x19mm
Mp5k gits sac fa.jpg

Heckler & Koch UMP

Heckler & Koch UMP45 - .45 ACP
Ump gits fs.jpg

PP-2000

PP-2000 - 9x19mm
PP2000 gits FS.jpg

Seburo C26

C26 gits FS.jpg

SIG-Sauer MPX

SIG-Sauer MPX - 9x19mm
Mpx gits SAC FS.jpg

TDI Vector

TDI / KRISS USA Gen I Vector Blank Fire with EOTech red dot sight and extended magazine - .45 ACP

]

Kris gits sac fa.jpg

Assault Rifles

AK-47

The AK-47 is the most heavy hitting Assault rifle of its class, and is quite popular despite the high recoil that comes with its power

Ak-47 gits sac fa.jpg

Beretta ARX-160

Beretta ARX-160 - 5.56x45mm
Khx 160 gits sac fa.jpg

Bushmaster ACR

Bushmaster ACR with fixed stock, MOE handguard, Magpul MBUS sights and PMAG magazine - 5.56x45mm NATO
Acr gits sac fa.jpg

Daewoo K2

Named simple the "K22" in game

Daewoo K2 Assault rifle - 5.56x45mm NATO
K22 GITS FA.jpg

FAMAS F1

FAMAS F1 - 5.56x45mm
Famas gits sac fa.jpg

FN F2000

FN F2000 Tactical with gray finish - 5.56x45mm NATO
F2000 gits sac fa.jpg

FN SCAR-L

The FN SCAR-L is one of the few weapons that can be earned by gaining enough TP rather than being bought from the Market

FN SCAR-L STD - 5.56x45mm NATO
Scar gits sac fa.jpg

Heckler & Koch HK417

Named the KH-417 in game, has a decent accuracy and a very hard hitting round.

Heckler & Koch HK417 with 12" barrel - 7.62x51mm NATO
Hk417 gits sac fa.jpg

IWI X95L

IWI X95L with Meprolight red dot sight and RIS foregrip - 5.56x45mm
S25 gits sac fa.jpg

Known as the S25 in-game this rifle has the fastest fire rate out of all assault rifles, It also deals the least damage as well as running out of ammo really quickly. This does however prove useful in CQC.

Knight's Armament PDW

KAC PDW with 10" barrel - 6x35mm
Kap5 gits sac fa.jpg

M4A1

The Colt M4A1 is one of the few firearms with an unaltered name in the game and is the first weapon all players start with. It is very well-rounded and reliable and is a solid choice for almost any situation, even in the face of many other options

M4A1 gits sac fa.jpg

Seburo C-30

C30 gits sac fa.jpg


Shotguns

Remington 870 MCS

Appearing as the "870-ICS" in the game this is the first shotgun available to the player. Holding 8 shells This shotgun deals the most damage out of all the shotguns, this been counter-acted by its very slow fire rate. For some reason this shotgun features two sets of iron sights initially, probably because the standard ones maybe too difficult to use in game and the extra ones providing a more uniform iron sight setup.

Remington 870 MCS - 12 gauge
870 MCS gits sac fa.jpg

Kel-Tec KSG

The KSG-12 appears in this game and holds only 14 shells. Much like in Modern Warfare 3 reloading is innaccurate and switching of the magazine tubes is non existant. This is depicted as the most accurate shotgun in the game and like the UTS-15 and USAS-12 has a choice between 3 different angled foregrips and 3 different sights. notably a quickpoint sight, a Eotech Trico Minicon and a simple Tube style scope.

Kel-Tec KSG with Magpul RVG foregrip - 12 gauge
Kel-Tec KSG with EOTech 512 sight and Magpul AFG (angled foregrip) - 12 gauge
KSG gits FS.jpg

UTAS UTS-15

Appearing as the STA-12S2 in game it Holds 15 shells and in game is the bridge between the 870 and KSG in terms of weapon stats. Holds 14+1 in the chamber for some reason while the KSG is never fully reloaded.

Gen 2 UTAS UTS-15 - 12 gauge
Uts 15 gits fs.jpg

USAS-12

Appearing in the game as the "USS12" This shotgun is a 6 round magazine fed fully automatic shotgun.

Daewoo USAS-12 with 10-round magazine - 12 Gauge. This is the original version of the USAS-12, recognizable by the conventional front sight.
Usas 12 gits sac fa.jpg

Sniper Rifles

Accuracy International Arctic Warfare Magnum

Being the first sniper rifle available this AWM holds 8 rounds and unless you buy the barrel upgrade shots will not land 1-hit kills, an extended magazine is also available.

Accuracy International AWM.jpg
AWM gits sac fa.jpg

Accuracy International AS50

A semi-automatic .50 BMG is available to buy in the market and comes with its own training points system where prolonged use will unlock attachments for the weapon at much cheaper prices. With a barrel upgrade this rifle can perform 1-hit kills as well as quick follow up shots, at the cost of accuracy.

Accuracy International AS50 (Early Model) - .50 BMG
Sa50 gits sac fa.jpg

Barrett Model 98 Bravo

The "M99D" is the most potent sniper rifle of its class, upgraded this rifle can take out even tier 2 nano gel users with upgraded an health of 120hp.

File:0129481.jpg
Barrett M98B with Harris bipod and Scope - .338 Lapua Magnum
M99d GITS SAC FA.jpg

Cheytac Intervention

CheyTac M200 - .408 CheyTac
Cheytac gits sac fa.jpg

Heckler and Koch MSG90

Heckler & Koch MSG90 - 7.62x51mm NATO
Seo-90 gits sac fa.jpg

Remington M2010 Enhanced Sniper Rifle

Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum
Cm2010 gits sac fa.jpg

Izhmash SV-98

Izhmash SV-98 - 7.62x54mmR
Sv97 gits sac fa.jpg

Seburo Sniper Rifle

Seburo sp gits sac fa.jpg

Machine Guns

Seburo MG

Seburo mg gits fs.jpg

M249 SAW Paratrooper

M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm
M249 gits sac fa.jpg

L86A2 LSW

L86A2 with SUSAT scope - 5.56x45mm NATO
having the back grip removed and some other fictional aesthetic changes

Heckler & Koch MG36

Heckler & Koch MG36 with Beta-C drum magazine, proprietary bipod, and ZF 3x4° dual sight system - 5.56x45mm
Mg36 gits sac fa.jpg

Grenades

Nade gits sac fa.jpg
Flash gits sac fa.jpg
Smoke gits sac fa.jpg

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