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Geist

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 20:25, 22 January 2015 by Temp89 (talk | contribs) (→‎Pistols)
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Geist (2005)

WIP

Geist is a first-person shooter for the Gamecube. You being the game as part of a special forces team infiltrating a rogue company, before things quickly go from bad to worse and your soul is ripped from your body. As a non-corporeal entity you can possess a person if their mental defenses are weak enough, say from being scared witless by a poltergeist. There are many lab technicians, soldiers and inanimate objects you can possess.


Pistols

Beretta 92fs Inox

As the technical member of the team you only carry a sidearm.

USAMade92FSInox.jpg
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Submachine Guns

Micro Uzi

The Micro Uzis are the first SMG you come across in the game and like the pistols can be dual wielded any way you choose. Called by its real name in game.

Micro Uzi with 32 round magazine - 9x19mm
The hitmen to the left and right are armed with the Micro Uzis
Jackie holds a Micro Uzi with a surprising two-handed grip.

Heckler & Koch UMP

UMPs are called by their real world name in game and are common all the way up until the final levels. The weapon can be dual wielded with other one handed weapons and has a grander stopping power than the Micro Uzi.

Heckler & Koch UMP - .45 ACP
Jackie demonstrates that two guns are better than one with a UMP in his right hand.
A half-man experiences flight along with his submachine gun after Jackie's flings a fan blade at him.

Heckler & Koch MP7

MP7s with red-dot sights are also called by their real world name in game. Like the pistols and other SMGs they can be dual wielded. They have the highest capacity of all the SMGs but the stopping power is less than the HK UMP. They are rarer than most weapons but appear in abundance in later levels. This appearance of the PDW is also one of a few games where the draw animation when using it alone is of him deploying the under barrel foregrip.

Heckler & Koch MP7A1 - 4.6x30mm.
Jackie hoists a thug up...
...before he turns said thug into paint. Notice how the bullets lack the bottle neck of real 4.6mm cartridges.

Shotguns

The Darkness II is the only game to have come out in which pressing the (PS3 Controls) L1 Button immediately after firing the shotgun allows the user to quickly rack the shotguns pump, enabling the user to pump successively round after round. One of the upgrades enables each quick pump to tighten the spread of the shotgun pellets, giving the user the power of a shotgun with the accuracy of a rifle.

Winchester 1300

The first shotgun in the game is a Winchester 1300 called the Defender. It has a moderate capacity and a good stopping power. It is available in the early levels but rarely appears later in the game. The receiver is reversed with the ejection port on the left side.

New Version Winchester Model 1300 Defender - 12 Gauge
Jackie racks the pump on a plain Winchester 1300 Defender before a car hits him.

Remington 870

Remington 870 is called the Sawn off in game and looks to be based on a 14 inch model, with a shell rack and a Picatinny rail. A rarity for games these days is the shell carrier is not just there for show and is actually used once Jackie gets down to the last six rounds of shotgun ammo.

Remington 870 - 12 Gauge
Jackie with a customized shotgun.
Jackie firing the Remington 870.

Winchester Model 1887

The Winchester Model 1887 is called the M1887 and does not appear until very late in the game. The gun is not carried by enemies and only appears once. It is the most powerful shotgun in the game so it is possibly based on the 10 gauge version.

Winchester 1887 shotgun - 10 Gauge

Assault Rifles

AKS-74U

The AKS-74U appears as "Kalashnikov". Surprisingly for a common assault rifle in real life it does not appear much in the game.

AKS-74U - 5.45x39mm
Jackie with a AKS-74U.

M4A1

The M4A1 appears in game as the Carbine. More common than the Kalashnikov but only appears more in later levels. The stopping power is not much different between the two assault rifles but it fires in a three round burst mode only.

Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm

Kel-Tec RFB

The Kel-Tec RFB appears in the game as the Striker. It is a semi automatic rifle with a red dot sight and is the closest thing to a sniper rifle that this game has. The RFB is the most powerful rifle in the game and is very common in later levels.

Kel-Tec RFB with 18" Carbine barrel and 20-round magazine - 7.62x51mm NATO
Kel-Tec RFB as seen in-game (Game Graphic of gun). Note the missing charging handle.
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