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Difference between revisions of "Entropy: Zero 2"
(→Pistols: images to P220) |
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The Custom Single action only [[SIG-Sauer P220]] from [[Left 4 Dead 2]] appears in the bonus chapter "Cold Signal" where you play as the "Radio guy" before the events of Entropy: Zero, as the "Arbeit Pistol", it's only usable by the player in the aforementioned chapter but also appears as a prop in the base-game, it features a new set of animations. | The Custom Single action only [[SIG-Sauer P220]] from [[Left 4 Dead 2]] appears in the bonus chapter "Cold Signal" where you play as the "Radio guy" before the events of Entropy: Zero, as the "Arbeit Pistol", it's only usable by the player in the aforementioned chapter but also appears as a prop in the base-game, it features a new set of animations. | ||
[[File:SigP220RSilver.jpg|350px|thumb|none|SIG-Sauer P220R pistol with Satin Nickel Finish - .45 ACP, ]] | [[File:SigP220RSilver.jpg|350px|thumb|none|SIG-Sauer P220R pistol with Satin Nickel Finish - .45 ACP, ]] | ||
+ | [[File:EZ2-P220 .jpg|600px|thumb|none|"Radio dude" readies his "New" P220]] | ||
+ | [[File:EZ2-P220 ready 1.jpg|600px|thumb|none|He pulls out the mag]] | ||
+ | [[File:EZ2-P220 ready 2.jpg|600px|thumb|none|He then pulls back the slide to check the camber]] | ||
+ | [[File:EZ2-P220 reload.jpg|600px|thumb|none|Loading a fresh mag in]] | ||
+ | [[File:EZ2-P220 chamber .jpg|600px|thumb|none|"Radio dude" gets ready to cock back the slide]] | ||
==Colt Anaconda== | ==Colt Anaconda== | ||
The [[Colt Anaconda]] returns as "A Gun", using the same model from ''Half-Life 2''. it's first found in the middle of chapter 3 "Chamber Catacomb" given with no ammo when first equipped, but ammo can be found in following chapters, and is fired in single-action only. The revolver is not used by any NPCs. | The [[Colt Anaconda]] returns as "A Gun", using the same model from ''Half-Life 2''. it's first found in the middle of chapter 3 "Chamber Catacomb" given with no ammo when first equipped, but ammo can be found in following chapters, and is fired in single-action only. The revolver is not used by any NPCs. | ||
[[File:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda with 6" barrel and Pachmayr grips - .44 Magnum]] | [[File:Colt Anaconda HQ.jpg|thumb|none|350px|Colt Anaconda with 6" barrel and Pachmayr grips - .44 Magnum]] |
Revision as of 20:16, 17 January 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Entropy: Zero 2 for current discussions. Content is subject to change. |
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Entropy : Zero 2 is a 2022 sequel to "Entropy: Zero" by the mod dev "Breadman", both games take place in the Half-Life 2 universe, As you play as civil protection unit 3650 "Badcop", on a mission to capture Dr. Judith Mossman, and attempts to find his daughter after gaining an "investigation perk".
The following weapons appear in the video game Entropy: Zero 2:
Pistols
Heckler & Koch USP Match
The Heckler & Koch USP Match returns from Half-Life 2. It's based on the 9x19mm chambered variant with an 18-round magazine, it is only used by 3650 in the prologue of the game "Chapter zero", but is used by Resistance fighters all over the game, unlike the HL2 version of the Pistol it has new animations and shares ammo with the MP5k.
"Prototype Gauss Pistol"
A highly modified Heckler & Koch USP Match appears in game as "Prototype Gauss Pistol" and replaces the USP Match for the rest of the game, made to fire energy shot's instead of 9x19mm ammo, it feeds for a 50-round cell (10 energy drained per shot) that recharges after a few seconds of not shooting, if all ammo is spent 3650 will cock back the pistol slide to instantly reload the pistol, it features a charge up alt-fire that fire's a shotgun-like blast similar to the Half-Life 2 Pistol bug,
SIG-Sauer P220 SAO
The Custom Single action only SIG-Sauer P220 from Left 4 Dead 2 appears in the bonus chapter "Cold Signal" where you play as the "Radio guy" before the events of Entropy: Zero, as the "Arbeit Pistol", it's only usable by the player in the aforementioned chapter but also appears as a prop in the base-game, it features a new set of animations.
Colt Anaconda
The Colt Anaconda returns as "A Gun", using the same model from Half-Life 2. it's first found in the middle of chapter 3 "Chamber Catacomb" given with no ammo when first equipped, but ammo can be found in following chapters, and is fired in single-action only. The revolver is not used by any NPCs.