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Difference between revisions of "The Darkness II"

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[[File:Darkness_II_Boxart.jpg|350px|thumb|right|''The Darkness II'' (2011)]]
 
[[File:Darkness_II_Boxart.jpg|350px|thumb|right|''The Darkness II'' (2011)]]
  
'''The Darkness II''' is the sequel to the wildly popular 2007 video game, [[Darkness, The|The Darkness]]. It again features anti-hero Jackie Estacado as he becomes the Don of the Franchetti Family and battles keeping 'The Darkness' bottled inside him. The game will feature the original's impressive normal mapping technology along with a noire-inspired cell shade. It was released on February 7th in North America, with a European release to follow on the 10th.
+
'''The Darkness II''' is the sequel to the wildly popular 2007 video game, [[Darkness, The|The Darkness]]. It again features anti-hero Jackie Estacado as he becomes the Don of the Franchetti Family and battles keeping 'The Darkness' bottled inside him. The game features the original's impressive normal mapping technology along with a noire-inspired cell shade.
  
 
'''The following weapons appear so far in The Darkness II:'''
 
'''The following weapons appear so far in The Darkness II:'''
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==Colt MK IV Series 70==
 
==Colt MK IV Series 70==
The first weapons in the game are the [[Colt MK IV Series 70|Colt Series 70s]]. Despite it being the default pistols it appears even up until the final levels. It's a Series 70 judging by the medallions. It should be noted that these can be mixed and matched with other pistols and SMGs when dual wielding as they are a one handed class weapon. Almost identical engraved guns were used in the previous game, but were depicted as Jackie's personal handguns; the sequel makes these engraved pistols the standard handgun for everyone.
+
The first weapons in the game are heavily engraved [[Colt MK IV Series 70]]s. Despite it being the default pistols it appears even up until the final levels. It's a Series 70 judging by the medallions on the wood grips. It should be noted that these can be mixed and matched with other pistols and SMGs when dual wielding as they are a one handed class weapon. Almost identical engraved guns were used in the previous game, but were depicted as Jackie's personal handguns; the sequel makes these engraved pistols the standard handgun for everyone.
  
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt 1911 Series 70 - .45 ACP]]
+
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|300px|Colt MK IV Series 70 - .45 ACP]]
 
+
[[File:Darkness2_Series_70.jpg|600px|thumb|none|Jackie holding his engraved Colt Series 70s as he holds a hitman with the 'Demon Arm' power.]]
[[File:Darkness2_Series_70.jpg|500px|thumb|none|Jackie holding his engraved pistols as he holds a hitman with the 'Demon Arm' power.]]
+
[[File:Darkness2_Series_70 2.jpg|600px|thumb|none|Jackie holds one Colt Series 70 as he battles hitmen in the Canal Street subway station. ]]
 
+
[[File:Darkness_II_Colt70.jpg|600px|thumb|none|A pompadoured mook fires shoots wildly before the Carrie Nation that is Jackie Estacado destroys him and his bar.]]
[[File:Darkness2_Series_70 2.jpg|500px|thumb|none|Jackie holds one Colt as he battles hitmen in the Canal Street subway station. ]]
 
 
 
[[File:Darkness_II_Colt70.jpg|500px|thumb|none|A pompadoured mook fires shoots wildly before the Carrie Nation that is Jackie Estacado destroys him and his bar.]]
 
  
 
==Colt King Cobra==
 
==Colt King Cobra==
Named the Cobra in-game the [[Colt King Cobra]] is the game's only revolver and like the [[Colt MK IV Series 70|Colt Series 70s]] can be dual wielded with any one handed weapon.
+
Named the "Cobra" ingame the [[Colt King Cobra]] is the game's only revolver and like the Colt MK IV Series 70 can be dual wielded with any one handed weapon.
  
[[Image:ColtKingCobra.jpg|thumb|400px|none|Colt King Cobra - .357 Magnum]]
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[[Image:ColtKingCobra.jpg|thumb|350px|none|Colt King Cobra - .357 Magnum]]
 +
[[File:Darkness_II_UMP_%26_Revolver.jpg|600px|thumb|none|A bloodied Jackie holds the Colt King Cobra .357 Magnum revolver in his left hand.]]
  
[[File:Darkness_II_UMP_%26_Revolver.jpg|500px|thumb|none|A bloodied Jackie holds the .357 Magnum revolver in his left hand.]]
+
==IMI Desert Eagle Mark XIX==
 +
The [[Desert Eagle]] appears later in the game and like the other pistols can be mixed and matched while dual wielding with any other one handed weapon. The Desert Eagle has the same amount of power as the Colt King Cobra, but with faster reloading times and a higher capacity. Because of this it can be assumed that this is the .357 Magnum version, though it is modeled after the .50 AE version. Also incorrectly depicted as DAO.
  
==Desert Eagle Mark XIX==
+
[[File:DesertEagle50AE.jpg|thumb|none|350px|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]
The [[Desert Eagle]] appears later in the game and like the other pistols can be mixed and matched while dual wielding with any other one handed weapon. The Desert Eagle has the same amount of power as the Cobra, but with faster reloading times and higher capacity. Because of this it can be assumed that this is the .357 Magnum version, though it is modelled after the .50AE version. Also incorrectly depicted as DAO.
+
[[File:Darkness II Deserteagle.jpg|600px|thumb|none|Jackie with a Desert Eagle in his left hand. Also note the [[Micro Uzi]] in his right hand.]]
 
 
[[File:DesertEagle50AE.jpg|thumb|none|400px|A Desert Eagle Mark XIX with brushed chrome finish - .50AE.]]
 
[[File:Darkness II Deserteagle.jpg|500px|thumb|none| Jackie with a Desert Eagle in his left hand. Also note the [[Micro Uzi]] in his right hand.]]
 
  
 
=Submachine Guns=
 
=Submachine Guns=
  
==Micro Uzi==  
+
==IMI Micro Uzi==  
The [[Micro Uzi|Micro Uzis]] are the first SMG you come across in the game and like the pistols can be dual wielded any way you choose. Called by its real name in game.
+
The [[Micro Uzi]] is the first sub machinegun you come across in the game and like the pistols can be dual wielded any way you choose. Called by its real name in game.
  
[[Image:MicroUziPistol02.jpg|thumb|none|300px|Micro Uzi with 32 round magazine - 9x19mm]]
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[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi with 32 round magazine - 9x19mm]]
 +
[[File:Darkness2_Series_70 2.jpg|600px|thumb|none|The hitmen to the left and right are armed with the Micro Uzis]]
 +
[[File:Darkness II Uzi.JPG|600px|thumb|none|Jackie holds a Micro Uzi with a surprising two-handed grip.]]
  
[[File:Darkness2_Series_70 2.jpg|500px|thumb|none|The hitmen to the left and right are armed with the Micro Uzis]]
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==Heckler & Koch UMP45==
 +
[[Heckler & Koch UMP45]]s are called by their real world name ingame and are common all the way up until the final levels. The weapon can be dual wielded with other one handed weapons and has a greater stopping power than the Micro Uzi.
  
[[File:Darkness II Uzi.JPG|500px|thumb|none|Jackie holds a Micro Uzi with a surprising two-handed grip.]]
+
[[Image:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP - .45 ACP]]
 
+
[[File:Darkness_II_UMP_%26_Revolver.jpg|600px|thumb|none|Jackie demonstrates that two guns are better than one with a UMP45 in his right hand.]]
==Heckler & Koch UMP==
+
[[File:Darkness_II_UMP_2.jpg|600px|thumb|none|A half-man experiences flight along with his UMP45 after Jackie's flings a fan blade at him.]]
[[Heckler & Koch UMP|UMPs]] are called by their real world name in game and are common all the way up until the final levels. The weapon can be dual wielded with other one handed weapons and has a grander stopping power than the Micro Uzi.
 
 
 
[[Image:UMP 45.jpg|thumb|none|350px|Heckler & Koch UMP - .45 ACP]]
 
 
 
[[File:Darkness_II_UMP_%26_Revolver.jpg|500px|thumb|none|Jackie demonstrates that two guns are better than one with a UMP in his right hand.]]
 
 
 
[[File:Darkness_II_UMP_2.jpg|500px|thumb|none|A half-man experiences flight along with his submachine gun after Jackie's flings a fan blade at him.]]
 
  
 
==Heckler & Koch MP7A1==
 
==Heckler & Koch MP7A1==
[[Heckler & Koch MP7|MP7A1s]] with red-dot sights are also called by their real world name in game. Like the pistols and other SMGs they can be dual wielded. They have the highest capacity of all the SMGs but the stopping power is less than the HK UMP. They are rarer than most weapons but appear in abundance in later levels. This appearance of the PDW is also one of a few games where the draw animation when using it alone is of him deploying the under barrel foregrip.  
+
[[Heckler & Koch MP7A1]]s with small EOTech-based red-dot sights are also called by their real world name ingame. Like the pistols and other SMGs they can be dual wielded. They have the highest capacity of all the SMGs but the stopping power is less than the UMP45. They are rarer than most weapons but appear in abundance in later levels. This appearance of the MP7A1 is also one of a few games where the draw animation when using it alone is of him deploying the folding foregrip.  
 
 
[[Image:H&K MP71A1.jpg‎ |thumb|none|350px|Heckler & Koch MP7A1 - 4.6x30mm.]]
 
 
 
[[File:Darkness_II_MP7s.jpg|500px|thumb|none|Jackie hoists a thug up...]]
 
  
[[File:Darkness_II_MP7_2.jpg|500px|thumb|none|...before he turns said thug into paint. Notice how the casings lack the bottle neck of real 4.6mm cartridges.]]
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[[Image:H&K MP71A1.jpg‎ |thumb|none|400px|Heckler & Koch MP7A1 - 4.6x30mm]]
 +
[[File:Darkness_II_MP7s.jpg|600px|thumb|none|Jackie hoists a thug up...]]
 +
[[File:Darkness_II_MP7_2.jpg|600px|thumb|none|...before he turns said thug into paint. Notice how the casings lack the bottle neck of real 4.6mm cartridges.]]
  
 
=Shotguns=
 
=Shotguns=
 
The Darkness II is the only game to have come out in which pressing the (PS3 Controls) L1 Button immediately after firing the shotgun allows the user to quickly rack the shotguns pump, enabling the user to pump successively round after round. One of the upgrades enables each quick pump to tighten the spread of the shotgun pellets, giving the user the power of a shotgun with the accuracy of a rifle.
 
The Darkness II is the only game to have come out in which pressing the (PS3 Controls) L1 Button immediately after firing the shotgun allows the user to quickly rack the shotguns pump, enabling the user to pump successively round after round. One of the upgrades enables each quick pump to tighten the spread of the shotgun pellets, giving the user the power of a shotgun with the accuracy of a rifle.
  
==Winchester 1300==
+
==Winchester Model 1300 Defender==
 
 
The first shotgun in the game is a [[Winchester 1300]] called the Defender. It has a moderate capacity and a good stopping power. It is available in the early levels but rarely appears later in the game. The receiver is reversed with the ejection port on the left side.
 
 
 
[[Image:Win1300Defender.jpg|thumb|none|450px|New Version Winchester Model 1300 Defender - 12 Gauge]]
 
 
 
[[File:Darkness_II_870.jpg|500px|thumb|none|Jackie racks the pump on a plain Winchester 1300 Defender before a car hits him.]]
 
  
==Remington 870==
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The first shotgun in the game is a [[Winchester 1300|Winchester Model 1300 Defender]] called the Defender. It has a moderate capacity and a good stopping power. It is available in the early levels but rarely appears later in the game. The receiver is mirrored with the ejection port on the left side.  
[[Remington 870]] is called the Sawn off in game and looks to be based on a 14 inch model, with a shell rack and a Picatinny rail. A rarity for games these days is the shell carrier is not just there for show and is actually used once Jackie gets down to the last six rounds of shotgun ammo.
 
  
[[Image:Remington870PoliceStd.jpg |thumb|none|500px|Remington 870 - 12 Gauge]]
+
[[Image:Win1300Defender.jpg|thumb|none|500px|New Version Winchester Model 1300 Defender - 12 gauge]]
 +
[[File:Darkness_II_870.jpg|600px|thumb|none|Jackie racks the pump on a plain Winchester 1300 Defender before a car hits him.]]
  
[[File:Darkness_II_Shotgun.jpg|500px|thumb|none|Jackie with a customized shotgun.]]
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==Remington 870 MCS Masterkey==
 +
The [[Remington 870|Remington 870 MCS Masterkey]] with a shell rack attached to the receiver is called the "Sawn off" ingame. A rarity for games these days is the shell carrier is not just there for show and is actually used once Jackie gets down to the last six rounds of shotgun ammo.
  
[[File:Darkness II Shotgun 2.JPG|500px|thumb|none|Jackie firing the Remington 870.]]
+
[[Image:Remington 870 MCS MK.jpg|thumb|none|600px|Remington 870 MCS Masterkey - 12 gauge]]
 +
[[File:Darkness_II_Shotgun.jpg|600px|thumb|none|Jackie with a Remington 870 MCS Masterkey shotgun.]]
 +
[[File:Darkness II Shotgun 2.JPG|600px|thumb|none|Jackie firing the 870 MCS Masterkey.]]
  
 
==Winchester Model 1887==
 
==Winchester Model 1887==
  
The [[Winchester Model 1887]] is called the M1887 and does not appear until very late in the game. The gun is not carried by enemies and only appears once. It is the most powerful shotgun in the game so it is possibly based on the 10 gauge version.  
+
The [[Winchester Model 1887]] is called the "M1887" and does not appear until very late in the game. The gun is not carried by enemies and only appears once. It is the most powerful shotgun in the game so it is possibly based on the 10 gauge version.  
  
[[Image:Winchester1887shotgun.jpg|thumb|none|450px|Winchester 1887 shotgun - 10 Gauge]]
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[[Image:Winchester1887shotgun.jpg|thumb|none|500px|Winchester Model 1887 - 10 gauge]]
  
 
=Assault Rifles=
 
=Assault Rifles=
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==AKS-74U==
 
==AKS-74U==
  
The [[AK-74|AKS-74U]] appears as "Kalashnikov". Surprisingly for a common assault rifle in real life it does not appear much in the game.  
+
The [[AKS-74U]] appears as "Kalashnikov". Surprisingly for a common assault rifle in real life it does not appear much in the game.  
 
   
 
   
[[File:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]
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[[File:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[File:Darkness II AK.JPG|thumb|none|400px|Jackie with a AKS-74U.]]
+
[[File:Darkness II AK.JPG|thumb|none|600px|Jackie with a AKS-74U.]]
  
==M4A1==
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==M4 Carbine==
  
The [[M4A1]] appears in game as the Carbine. More common than the Kalashnikov but only appears more in later levels. The stopping power is not much different between the two assault rifles but it fires in a three round burst mode only.
+
The [[M4 Carbine]] appears in game as the "Carbine". More common than the AKS-74U but only appears more in later levels. The stopping power is not much different between the two assault rifles but it fires in a 3-round burst mode only.
  
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm]]
+
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm]]
  
 
==Kel-Tec RFB==
 
==Kel-Tec RFB==
The [[Kel-Tec RFB]] appears in the game as the Striker. It is a semi automatic rifle with a red dot sight and is the closest thing to a sniper rifle that this game has. The RFB is the most powerful rifle in the game and is very common in later levels.  
+
The [[Kel-Tec RFB]] appears in the game as the "Striker". It is a semi-automatic rifle with the same very small EOTech-based red-dot sight used on the MP7A1 and is the closest thing to a sniper rifle that this game has. The RFB is the most powerful rifle in the game and is very common in later levels.  
[[Image:RFB-18.jpg|thumb|none|450px|Kel-Tec RFB with 18" Carbine barrel and 20-round magazine - 7.62x51mm NATO]]
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[[Image:RFB-18.jpg|thumb|none|500px|Kel-Tec RFB with 18" Carbine barrel and 20-round magazine - 7.62x51mm NATO]]
[[File:Striker Side DarknessII.jpg|thumb|none|500px|Kel-Tec RFB as seen in-game (Game Graphic of gun). Note the missing charging handle.]]
+
[[File:Striker Side DarknessII.jpg|thumb|none|500px|Render of the Kel-Tec RFB as seen in-game. Note the missing charging handle and its selector is actually set to fire.]]
[[image:Darkness_II_BullpupAR.jpg|thumb|none|500px|]]
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[[image:Darkness_II_BullpupAR.jpg|thumb|none|600px|Jackie grabs a Kel-Tec RFB wielding thug.]]
[[image:Darkness_II_BullpupAR_2.jpg|thumb|none|500px|]]
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[[image:Darkness_II_BullpupAR_2.jpg|thumb|none|600px|The thug fires the RFB into the air.]]
  
 
[[Category: Video Game]]
 
[[Category: Video Game]]
 
[[Category: First-Person Shooter]]
 
[[Category: First-Person Shooter]]

Revision as of 06:08, 25 April 2016

The Darkness II (2011)

The Darkness II is the sequel to the wildly popular 2007 video game, The Darkness. It again features anti-hero Jackie Estacado as he becomes the Don of the Franchetti Family and battles keeping 'The Darkness' bottled inside him. The game features the original's impressive normal mapping technology along with a noire-inspired cell shade.

The following weapons appear so far in The Darkness II:


Pistols

Colt MK IV Series 70

The first weapons in the game are heavily engraved Colt MK IV Series 70s. Despite it being the default pistols it appears even up until the final levels. It's a Series 70 judging by the medallions on the wood grips. It should be noted that these can be mixed and matched with other pistols and SMGs when dual wielding as they are a one handed class weapon. Almost identical engraved guns were used in the previous game, but were depicted as Jackie's personal handguns; the sequel makes these engraved pistols the standard handgun for everyone.

Colt MK IV Series 70 - .45 ACP
Jackie holding his engraved Colt Series 70s as he holds a hitman with the 'Demon Arm' power.
Jackie holds one Colt Series 70 as he battles hitmen in the Canal Street subway station.
A pompadoured mook fires shoots wildly before the Carrie Nation that is Jackie Estacado destroys him and his bar.

Colt King Cobra

Named the "Cobra" ingame the Colt King Cobra is the game's only revolver and like the Colt MK IV Series 70 can be dual wielded with any one handed weapon.

Colt King Cobra - .357 Magnum
A bloodied Jackie holds the Colt King Cobra .357 Magnum revolver in his left hand.

IMI Desert Eagle Mark XIX

The Desert Eagle appears later in the game and like the other pistols can be mixed and matched while dual wielding with any other one handed weapon. The Desert Eagle has the same amount of power as the Colt King Cobra, but with faster reloading times and a higher capacity. Because of this it can be assumed that this is the .357 Magnum version, though it is modeled after the .50 AE version. Also incorrectly depicted as DAO.

IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE
Jackie with a Desert Eagle in his left hand. Also note the Micro Uzi in his right hand.

Submachine Guns

IMI Micro Uzi

The Micro Uzi is the first sub machinegun you come across in the game and like the pistols can be dual wielded any way you choose. Called by its real name in game.

IMI Micro Uzi with 32 round magazine - 9x19mm
The hitmen to the left and right are armed with the Micro Uzis
Jackie holds a Micro Uzi with a surprising two-handed grip.

Heckler & Koch UMP45

Heckler & Koch UMP45s are called by their real world name ingame and are common all the way up until the final levels. The weapon can be dual wielded with other one handed weapons and has a greater stopping power than the Micro Uzi.

Heckler & Koch UMP - .45 ACP
Jackie demonstrates that two guns are better than one with a UMP45 in his right hand.
A half-man experiences flight along with his UMP45 after Jackie's flings a fan blade at him.

Heckler & Koch MP7A1

Heckler & Koch MP7A1s with small EOTech-based red-dot sights are also called by their real world name ingame. Like the pistols and other SMGs they can be dual wielded. They have the highest capacity of all the SMGs but the stopping power is less than the UMP45. They are rarer than most weapons but appear in abundance in later levels. This appearance of the MP7A1 is also one of a few games where the draw animation when using it alone is of him deploying the folding foregrip.

Heckler & Koch MP7A1 - 4.6x30mm
Jackie hoists a thug up...
...before he turns said thug into paint. Notice how the casings lack the bottle neck of real 4.6mm cartridges.

Shotguns

The Darkness II is the only game to have come out in which pressing the (PS3 Controls) L1 Button immediately after firing the shotgun allows the user to quickly rack the shotguns pump, enabling the user to pump successively round after round. One of the upgrades enables each quick pump to tighten the spread of the shotgun pellets, giving the user the power of a shotgun with the accuracy of a rifle.

Winchester Model 1300 Defender

The first shotgun in the game is a Winchester Model 1300 Defender called the Defender. It has a moderate capacity and a good stopping power. It is available in the early levels but rarely appears later in the game. The receiver is mirrored with the ejection port on the left side.

New Version Winchester Model 1300 Defender - 12 gauge
Jackie racks the pump on a plain Winchester 1300 Defender before a car hits him.

Remington 870 MCS Masterkey

The Remington 870 MCS Masterkey with a shell rack attached to the receiver is called the "Sawn off" ingame. A rarity for games these days is the shell carrier is not just there for show and is actually used once Jackie gets down to the last six rounds of shotgun ammo.

Remington 870 MCS Masterkey - 12 gauge
Jackie with a Remington 870 MCS Masterkey shotgun.
Jackie firing the 870 MCS Masterkey.

Winchester Model 1887

The Winchester Model 1887 is called the "M1887" and does not appear until very late in the game. The gun is not carried by enemies and only appears once. It is the most powerful shotgun in the game so it is possibly based on the 10 gauge version.

Winchester Model 1887 - 10 gauge

Assault Rifles

AKS-74U

The AKS-74U appears as "Kalashnikov". Surprisingly for a common assault rifle in real life it does not appear much in the game.

AKS-74U - 5.45x39mm
Jackie with a AKS-74U.

M4 Carbine

The M4 Carbine appears in game as the "Carbine". More common than the AKS-74U but only appears more in later levels. The stopping power is not much different between the two assault rifles but it fires in a 3-round burst mode only.

Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm

Kel-Tec RFB

The Kel-Tec RFB appears in the game as the "Striker". It is a semi-automatic rifle with the same very small EOTech-based red-dot sight used on the MP7A1 and is the closest thing to a sniper rifle that this game has. The RFB is the most powerful rifle in the game and is very common in later levels.

Kel-Tec RFB with 18" Carbine barrel and 20-round magazine - 7.62x51mm NATO
Render of the Kel-Tec RFB as seen in-game. Note the missing charging handle and its selector is actually set to fire.
Jackie grabs a Kel-Tec RFB wielding thug.
The thug fires the RFB into the air.

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