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Contagion (VG)

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Contagion (2013)

Contagion is a game produced by Monochrome Games that is the spiritual successor to Zombie Panic! Source. The game was distributed via Steam and Desura on October 25th, 2013.

The following weapons appear in the video game Contagion:


Pistols

SIG-Sauer SP 2340

The 9x19mm SIG Pro SP2340 has a capacity of 15 rounds and features a flashlight attachment.

SIG Pro SP 2340 - 9x19mm
The in-game render of the SIG Pro SP 2340.
A freshly spawned player stands ready with their SIG Pro.
While wandering a city park turned impromptu medical station, a survivor comes on a box of 9mm ammo.
A survivor uses the flashlight to good use while they navigate a hospital.

M1911A1

The M1911A1 has a 7-round magazine and comes equipped with a flashlight and is modeled with adjustable night sights, nickel finish and wood grips. Somewhat curiously, the ammunition boxes are marked .357 Magnum. The game developers have indicated that this will likely change in a future update as it has caused confusion among players.

A Kimber Warrior M1911A1
A survivor stands outside the medical camp's fence with their M1911.

Revolver

An update released on December 12th, 2013 included a new weapon labeled simply the Revolver. The game developers indicated that it is similar to that found in Zombie Panic: Source. Its reloaded by two half-moon clips and does not feature a flashlight.

Smith & Wesson Model 66 with 4" barrel - .357 Magnum
A survivor holds their revolver while they search one of the many tents in the medical camp.
Later on, he draws a bead on a zombie, giving us a look at the revolver's iron sights.
Following his close encounter, he reloads his revolver with moon clips.
Said survivor runs around the park, giving us a look at the top of his gun.

Shotguns

Mossberg 590

The Mossberg 590 appears as one of the games shotguns. Fitted with ghost-ring sights with tritium inserts as well as a flashlight attachment, the "Mossberg590" as the game calls it is a perfect all rounder weapon.

Mossberg 590 with ghost-ring sights - 12 Gauge
A survivor looks at the night sky with his Mossberg at the ready.
Having noticed someone is trying to intervene in his stargazing, he takes aim.
A survivor uses the flashlight on his Mossberg after the emergency lights kicked on.

Over-Under Shotgun

The over-under shotgun appears as the "Over & Under". While it doesn't have the higher firerate of the 870 or the Mossberg 590, it can fire both barrels very fast if the fire button is held down.

A Browning O/U shotgun.
A survivor finds some scoundrels on his lawn and readies his O/U.
Having killed one, he takes aim and warns the other ruffian to get off his lawn.

Remington 870

A rather heavily modified Remington 870 appears in the game as the "Remington 870". Said Remington is modified with a usable flashlight, reflex red dot sight, silver finish similar to a Mossberg 500 Mariner, and not one, but two side mounted saddle shell holders.

Remington 870 Police Magnum Riot Shotgun - 12 Gauge
A survivor lights up a zombie with his freakish 870.
Later on, he uses it's reflex sight to paint his toolshed a new shade of red.
Deciding to walk in the forest, the survivor reloads his 870 and wonders if it's the child of a R870 and a 500 Mariner.

SMGs

Heckler & Koch MP5K

The Heckler & Koch MP5K is one of two 9x19mm submachine guns featured in the game. It features a 30-round magazine and a flashlight.

MP5K
A survivor runs around a suburban neighborhood with his MP5K.
Meanwhile in the park, a survivor sights up some zombies making a ruckus on the playground.
Back in suburbia, the survivor reloads his MP5K and gives us a good look at the flashlight.

Intratec Tec-9

The opposite to the MP5k, the Tec-9 appears as the "KG9", named after it's older cousin and comes converted to full auto. Boasting a 30-round magazine and higher rate of fire in comparison with the MP5k, it also boasts significantly reduced accuracy as well

Intratec TEC-9 - 9x19mm
Taking advantage of the apocalypse, a survivor does what he always wanted to do and lets it rip with his KG9.
Following his brief Rambo moment, the survivor comes to his senses and takes careful aim at a approaching zombie.

Rifles

AR-15 Carbine

The AR-15 Carbine is a rather generic M4A1-style carbine rifle fitted with a RIS handguard and a flip up rear sight as well as a usable flashlight. It fires in full auto, like the following AKS-74u and is loaded from 30-round Magpul PMAG.

Colt M4A1 with 6 position collapsible stock and carrying handle removed - 5.56x45mm

A survivor hides behind some cars with his M4A1.
The survivor takes aim at a minivan, hoping their isn't any zombified soccer moms in it.
After clearing the minivan, the survivor turns their flashlight on.
Realizing he's gotten some unwanted attention, the survivor takes aim at a illuminated zombie.
In a nearby town, a survivor looks at the ammo pickup for the M4A1, that being a Magpul PMAG.

AKS-74U

The AKS-74U, serves as the opposite to the AR-15 and is named the "AK74u" in-game, and comes with either a 38-round magazine. It fires in full auto and doesn't get a flashlight attachment.

AKS-74U - 5.45x39mm
A survivor stands next to their stairs with their AKS-74U at the ready.
Following the sounds of grunts and breaking glass, the survivor takes aim at the stairs, preparing to ambush whatever comes up.

Browning BLR

The Browning BLR appears as the other rifle in .30-06, the "BLR". It doesn't mount a scope, but does allow use of iron sights.

Browning BLR
A survivor holds his scavenged BLR, intrigued at the food van's choice of defensive weapon.
Hearing the sound of zombies, he drops the thought of the van's former owners and checks the sights of the BLR.

FN SCAR

The only suppressed weapon in the game so far is a FN SCAR-L, known as the "SCAR". Said SCAR-L comes with a rather small suppressor as well as a foregrip.

Third-Generation FN SCAR-L STD - 5.56x45mm.
A survivor stands outside of a medical camp with his "reclaimed" SCAR-L.
Before venturing any further, the survivor checks out the flip up sights of the SCAR.
After dropping his SCAR-L on the ground, he finds that the handy foregrip has disappeared.

M1 Garand

The third weapon in the game chambered in .30-06 is the famous M1 Garand. Named the "M1 Garand", the Garand serves as the only semi-automatic weapon in the powerful .30-06 round.

M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06
A survivor holds his 70 year old rifle in a deserted city street.
He then checks the sights before going off to off some zombies.

Remington 700

The Remington 700 serves as the scoped hunting rifle of the game and comes chambered in .30-06. It boasts a fixed 4 round magazine and a scope, but no flashlight.

Remington 700
A "hunter" wanders the park looking for some "wildlife", armed with his trusty Remington 700.
The "hunter" draws a bead on some "prey" and gives us a look at the 700's scope reticle.

Other

M26 Hand Grenade

A M26 appears in the game as it's resident hand grenade.

M26 High Explosive-Fragmentation hand grenade
A survivor looks at his Vietnam-era grenade and hopes the fuze is still good.
A bit later, his hopes are proven to be good as the grenade blows both it and various zombies to bits.
Meanwhile in suburbia, a survivor watches a grenade detonate in the street from their roof perch.

Improvised Explosive Device (IED)

A IED appears as a weapon. It can be planted on wall and then is detonated by the in-game cell phone.

A survivor holds their IED while looking at a familiar pinball machine.
Said survivor decides to hide their creation between some diner stools.
Before running to a safe distance, they decide to check their phone to make sure the number is correct.

Crossbow

A modern, scoped crossbow can be found in-game.

A survivor stands in the rain with their crossbow.
Said survivor decides to sight up a road for no reason with their crossbow's scope.


Compound Bow

The other bow-type weapon appears as the "Compound" and appears to be based off of the PSE Deer Hunter.

While wandering a deserted train station, a survivor uses his compound to quietly eliminate a foe.
Hearing some shuffling in the crashed Amtrak passanger cars, the survivor draws a bead and shows us the PSE's sight.

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