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Close Combat: First to Fight

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 00:32, 29 May 2011 by Crackshot (talk | contribs)
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Close Combat: First to Fight is a 2005 video game developed and released by Destineer Studios. The game is set in Beirut in a fictional crisis sparked by the emergency evacuation of the Lebanese Prime Minister and resulting in the Iranian and Syrian-backed local militia taking control of the city streets. As the conflict escalates, United States Marines are inserted into the capital for the third time. In the game, you play as a Lance Corporal in charge of a fire team of four men (ready-team-fire-assist) during the war.

The game is noticeable for two things - the realistic tactics used by the fire team and the psychological model for friendly and enemy AI which can cause rise and drop in moral, as well as the ability to persuade enemy forces to surrender. Retired and Active-Duty US Marines who saw combat in Fallujah were consulted during development.

The following weapons are featured in the video game Close Combat:First to Fight:


Rifles

M16A4

An M16A4, the main weapon of the United States Marine Corps, is the default load-out for the fire team leader (Team), the rifleman (Ready) and the Assistant Automatic Rifleman (Assist). The fire team leader's M16A4 is fitted with a 4X ACOG scope and an M203 grenade launcher, whilst the Rifleman and the Assistant Automatic Rifleman use standard ironsights. The M16A4 can be set to semiautomatic and burst fire.

M16A4 with 40mm M203 grenade launcher - 5.56x45mm
M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm

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