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Difference between revisions of "Close Combat: First to Fight"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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'''The following weapons are featured in the video game ''Close Combat:First to Fight'':'''
 
'''The following weapons are featured in the video game ''Close Combat:First to Fight'':'''
 
__TOC__<br clear="all">
 
__TOC__<br clear="all">
 
[[Category:Video Game]]
 
[[Category:War]]
 
[[Category:First-Person Shooter]]
 
  
 
=Rifles=
 
=Rifles=
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The [[SVD_Dragunov#SVD_Dragunov|SVD Dragunov]] is scarcely used by enemy snipers. It can be picked up on occasion.
 
The [[SVD_Dragunov#SVD_Dragunov|SVD Dragunov]] is scarcely used by enemy snipers. It can be picked up on occasion.
 
[[File:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]
 
[[File:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]]
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=Machine Guns=
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==M249-E2 SAW==
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The [[FN_Minimi#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249-E2 SAW]], the standard-issue light machine gun of the United States Military, is carried by the fire team automatic rifleman (fire).
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[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|500px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]
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==RPK Light Machine Gun==
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The standard light support weapon for the OpFor in-game is the [[RPK light machine gun|RPK Light Machine Gun]]. It is fitted with a 75-round drum magazine and can be used by the player.
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[[File:Rpk 01 drum.jpg|thumb|none|500px|RPK light machine gun 7.62x39mm with 75-round drum magazine]]
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==Browning M2HB==
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The [[Browning_M2|Browning M2HB]] is mounted on enemy Technicals and friendly Humvees. It is also used by the OpFor in a stationary mount. It can be manned by the player.
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[[File:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|400px|Browning M2HB on M3 tripod - .50 BMG]]
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[[File:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
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==M61 Vulcan==
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The fast-firing and incredibly powerful [[M61 Vulcan]] is mounted on the AH-1 Cobra that can be called in by the player for fire support. It is extremely powerful and will quickly devastate any enemies in the area.
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[[File:M61vulcan.jpg|thumb|none|500px|GE M61Vulcan 20mm Cannon]]
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[[Category:Video Game]]
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[[Category:War]]
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[[Category:First-Person Shooter]]

Revision as of 00:52, 29 May 2011

Close Combat: First to Fight is a 2005 video game developed and released by Destineer Studios. The game is set in Beirut in a fictional crisis sparked by the emergency evacuation of the Lebanese Prime Minister and resulting in the Iranian and Syrian-backed local militia taking control of the city streets. As the conflict escalates, United States Marines are inserted into the capital for the third time. In the game, you play as a Lance Corporal in charge of a fire team of four men (ready-team-fire-assist) during the war.

The game is noticeable for two things - the realistic tactics used by the fire team and the psychological model for friendly and enemy AI which can cause rise and drop in moral, as well as the ability to persuade enemy forces to surrender. Retired and Active-Duty US Marines who saw combat in Fallujah were consulted during development.

The following weapons are featured in the video game Close Combat:First to Fight:


Rifles

M16A4

An M16A4, the main weapon of the United States Marine Corps, is the default load-out for the fire team leader (Team), the rifleman (Ready) and the Assistant Automatic Rifleman (Assist). The fire team leader's M16A4 is fitted with a 4X ACOG scope and an M203 grenade launcher, whilst the Rifleman and the Assistant Automatic Rifleman use standard ironsights. The M16A4 can be set to fire semiautomatic and in three-round bursts.

M16A4 with 40mm M203 grenade launcher - 5.56x45mm
M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm

AK-74

The main weapon of the Insurgents and the Syrian Army is the AK-74, which bears a close resemblance to its predecessor. It can be fired in semiautomatic, three-round bursts and full automatic.

AK-74 - 5.45x39mm

M40A1 Sniper Rifle

The M40A1 Sniper Rifle is used by the USMC snipers which the player can call for covering fire. It is non-playable.

Remington M40A1 sniper rifle - 7.62x51mm NATO

SVD Dragunov

The SVD Dragunov is scarcely used by enemy snipers. It can be picked up on occasion.

SVD Dragunov sniper rifle - 7.62x54mm R

Machine Guns

M249-E2 SAW

The M249-E2 SAW, the standard-issue light machine gun of the United States Military, is carried by the fire team automatic rifleman (fire).

M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.

RPK Light Machine Gun

The standard light support weapon for the OpFor in-game is the RPK Light Machine Gun. It is fitted with a 75-round drum magazine and can be used by the player.

RPK light machine gun 7.62x39mm with 75-round drum magazine

Browning M2HB

The Browning M2HB is mounted on enemy Technicals and friendly Humvees. It is also used by the OpFor in a stationary mount. It can be manned by the player.

Browning M2HB on M3 tripod - .50 BMG
Browning M2HB on vehicle mount - .50 BMG

M61 Vulcan

The fast-firing and incredibly powerful M61 Vulcan is mounted on the AH-1 Cobra that can be called in by the player for fire support. It is extremely powerful and will quickly devastate any enemies in the area.

GE M61Vulcan 20mm Cannon

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