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Difference between revisions of "Clive Barker's Jericho"

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(→‎Heckler & Koch XM8 Compact: Did you mean 2-round burst?)
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==Heckler & Koch XM8 Compact==
 
==Heckler & Koch XM8 Compact==
Corporal Simone Cole uses an [[XM8#Heckler & Koch XM8 Compact Carbine|XM8 Compact carbine]]. It is equipped with a fictional hi-tech scope that can highlight enemies through walls and display their health levels. This gun, just like the [[G36K|H&K G36KV]] is modeled with a normal-length, straight magazine but holds 45 rounds. The 3-round burst option is also present on this weapon, too. The XM8 appears as "X-86 Gun" in the game.
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Corporal Simone Cole uses an [[XM8#Heckler & Koch XM8 Compact Carbine|XM8 Compact carbine]]. It is equipped with a fictional hi-tech scope that can highlight enemies through walls and display their health levels. This gun, just like the [[G36K|H&K G36KV]] is modeled with a normal-length, straight magazine but holds 45 rounds. The 2-round burst option is also present on this weapon, too. The XM8 appears as "X-86 Gun" in the game.
 
[[Image:XM8Compact.jpg|thumb|none|450px|Heckler & Koch XM8 Compact - 5.56x45mm NATO]]
 
[[Image:XM8Compact.jpg|thumb|none|450px|Heckler & Koch XM8 Compact - 5.56x45mm NATO]]
  

Revision as of 19:08, 30 June 2011

Clive Barker's Jericho (2007)

Clive Barker's Jericho is a supernatural horror-themed first-person shooter developed by MercurySteam in conjunction with Clive Barker and published by Codemasters (Operation Flashpoint series). The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007.

The story follows a Special Forces team called Jericho. The player assumes the role of Captain Devin Ross, the leader of the team. The other team members are: Captain Xavier Jones, Lt. Abigail Black, Sergeant Frank Delgado, Sergeant Wilhelmina Church, Corporal Simone Cole and Father Paul Rawlings. Captain Ross dies in the very first part of the game, but his soul lives on. He becomes capable of possessing other humans, enabling the player to switch to other members of the team on the go.

As the Jericho team advances into the Breach, it takes them back through time. The developers realized that finding a box of 5.56x45mm ammo in the middle of a Medieval castle would be unrealistic and not credible, instead of that they came up with a better, but also unrealistic idea: After reaching certain checkpoints Corporal Cole can restore the health and ALL ammo of the squad by using her arm-mounted super computer.

The following weapons can be seen in the game Clive Barker's Jericho:


IMI/Magnum Research Desert Eagle Mark XIX

Father Paul Rawlings uses two silver Desert Eagle Mark XIX pistols akimbo-style. Both pistols are fitted with 15-round extended magazines and are converted to full-auto (yie!). The pistols can be fired separately using the primary and secondary fire keys. The Mark XIX can fire normal, explosive or frag bullets. The one is his left hand is called "Destiny", the other one is "Faith".

IMI/Magnum Research Desert Eagle Mark XIX - .50AE

Heckler & Koch MP7 Prototype

The H&K MP7 Prototype is used by Sergeant Wilhelmina 'Billie' Church in akimbo fashion with a samurai sword. The weapon is modeled with a 20-round magazine, which incorrectly holds 30 rounds. It also features an incorrect 3-round burst fire mode. The reloading animation is highly unrealistic, after swapping the magazines Church presses a non-existent "bolt-catch release button" instead of pulling the charging handle. The MP7 Prototype appears as "Kenjuu" in the game.

Heckler & Koch MP7 Prototype (also known as H&K PDW) - 4.6x30mm

Heckler & Koch G36KV

Both Ross and Jones use a H&K G36KV as their standard weapon in the game. The gun is modeled with straight magazines, which hold 45 rounds, however their length are the same as the standard 30-round G36 magazines. The guns are equipped with H&K's "2-round burst" receivers, enabling semi-auto, 2-round burst and fully automatic fires. In addition to that both weapons are fitted with a fictional semi-automatic under-barrel shotgun attachment. (According to Wikipedia that UBSG is the M26 MASS, however it does not look like an actual M26 and also the operation is completely different.) The shotgun attachment is magazine-fed, with a 5 shell capacity. The G36KV appears as "Patrioteer" in the game.

Heckler & Koch G36KV - 5.56x45mm NATO
Note additional 2-round burst mode on the selector.

Heckler & Koch XM8 Compact

Corporal Simone Cole uses an XM8 Compact carbine. It is equipped with a fictional hi-tech scope that can highlight enemies through walls and display their health levels. This gun, just like the H&K G36KV is modeled with a normal-length, straight magazine but holds 45 rounds. The 2-round burst option is also present on this weapon, too. The XM8 appears as "X-86 Gun" in the game.

File:XM8Compact.jpg
Heckler & Koch XM8 Compact - 5.56x45mm NATO

Fabrique Nationale GL-1

A custom-built, extra long FN GL-1 grenade launcher is mounted on Lt. Abigail Black's sniper rifle. It is fitted with an M320-style grip and an L.E.D. that turns red when the launcher is not loaded. Up to ten grenades can be carried for it.

FN GL-1 - 40mm

General Dynamics GAU-19/A

Sergeant Frank Delgado's primary weapon is a portable version of the GAU-19/A. This devastating weapon can tear down enemy hordes and has a surprisingly low recoil. Up to 1000 rounds can be carried for it.

General Dynamics GAU-19/A - .50 BMG. Here pictured with Jet pilot, Helicopter pilot, and infantry soldier's helmets, and belt of .50 BMG ammo.

Bren Gun

Allied soldiers are using Bren guns during the World War II levels. The machine guns are fitted with bayonets, shorter barrels, and the carry handles are removed.

Bren Gun Mk2 - .303 cal

MG42

Several pillboxes can be seen fitted with MG42 machine guns when the Breach takes the Jericho team to the second World War. Due to the demonic possession, all the MG42's fire blue, laser-like beams instead of real bullets.

MG42 - 7.92x57mm Mauser

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