https://www.imfdb.org/index.php?title=Carnivores_Ice_Age&feed=atom&action=historyCarnivores Ice Age - Revision history2024-03-29T07:37:27ZRevision history for this page on the wikiMediaWiki 1.35.7https://www.imfdb.org/index.php?title=Carnivores_Ice_Age&diff=1103686&oldid=prevPyr0m4n14c: /* KS-23 */ Just some grammar.2017-05-04T01:07:21Z<p><span dir="auto"><span class="autocomment">KS-23: </span> Just some grammar.</span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:07, 4 May 2017</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==KS-23==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==KS-23==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>A weapon that appears to be similar to a Russian [[KS-23]] appears in the game, called the 'Rifle.' In a way, this makes sense as KS-23 has a rifled barrel. Other than that, the weapon is treated as a hunting rifle, and not as a shotgun. The KS-23 is fed via a tiny magazine that is inserted straight into the handguard. A KS-23 with a longer barrel (compared to the non-scoped variant; the sniper variant seems to have the correct barrel length) and no ring sight is used as the select screen image of the 'Sniper Rifle,' although no actual ingame model for the scoped KS-23 exists. However, unlike the previous game, there is <del class="diffchange diffchange-inline">sno </del>scope to look through<del class="diffchange diffchange-inline">. All you</del>'<del class="diffchange diffchange-inline">re given is </del>a green crosshair.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>A weapon that appears to be similar to a Russian [[KS-23]] appears in the game, called the 'Rifle.' In a way, this makes sense as KS-23 has a rifled barrel. Other than that, the weapon is treated as a hunting rifle, and not as a shotgun. The KS-23 is fed via a tiny magazine that is inserted straight into the handguard. A KS-23 with a longer barrel (compared to the non-scoped variant; the sniper variant seems to have the correct barrel length) and no ring sight is used as the select screen image of the 'Sniper Rifle,' although no actual ingame model for the scoped KS-23 exists. However, unlike the previous game, there is <ins class="diffchange diffchange-inline">no </ins>scope to look through<ins class="diffchange diffchange-inline">; there</ins>'<ins class="diffchange diffchange-inline">s just </ins>a green crosshair.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Ks23-1.jpg|thumb|none|400px|KS-23 with a fixed wooden stock - 23 mm]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Ks23-1.jpg|thumb|none|400px|KS-23 with a fixed wooden stock - 23 mm]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Rifle 1.jpg|thumb|none|600px|The select screen gives us the best look at what closely resembles a KS-23.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Rifle 1.jpg|thumb|none|600px|The select screen gives us the best look at what closely resembles a KS-23.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Rifle 2.jpg|thumb|none|600px|The Hunter aims down the sights of his KS-23. Note that each magazine holds seven rounds. A variant of the KS-23, the KS-23K, is actually fed via a seven round magazine. Unlike the previous version of this weapon, the ''Ice Age'' KS-23 appears to have some wooden furniture. It's the only gun in the game to have an updated look to it.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Rifle 2.jpg|thumb|none|600px|The Hunter aims down the sights of his KS-23. Note that each magazine holds seven rounds. A variant of the KS-23, the KS-23K, is actually fed via a seven round magazine. Unlike the previous version of this weapon, the ''Ice Age'' KS-23 appears to have some wooden furniture. It's the only gun in the game to have an updated look to it.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Rifle 3.jpg|thumb|none|600px|The Hunter reloads his rifle/shotgun after shooting some bushes in a map without snow.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Rifle 3.jpg|thumb|none|600px|The Hunter reloads his rifle/shotgun after shooting some bushes in a map without snow.]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Sniper Rifle 1.jpg|thumb|none|600px|The scoped variant has a longer barrel with no sights, and a rather simple looking scope. Ingame, the player is <del class="diffchange diffchange-inline">givena </del>green crosshair, and nothing else. In a way, this is an improvement, as now <del class="diffchange diffchange-inline">you can </del>see things coming from the sides.]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Sniper Rifle 1.jpg|thumb|none|600px|The scoped variant has a longer barrel with no sights, and a rather simple looking scope. Ingame, the player is <ins class="diffchange diffchange-inline">given a </ins>green crosshair, and nothing else. In a way, this is an improvement, as <ins class="diffchange diffchange-inline">it is </ins>now <ins class="diffchange diffchange-inline">possible to </ins>see things coming from the sides.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=Other=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=Other=</div></td></tr>
</table>Pyr0m4n14chttps://www.imfdb.org/index.php?title=Carnivores_Ice_Age&diff=940083&oldid=prevClonehunter: /* Remington 870 */2015-07-14T14:49:55Z<p><span dir="auto"><span class="autocomment">Remington 870</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:49, 14 July 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l16" >Line 16:</td>
<td colspan="2" class="diff-lineno">Line 16:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=Shotguns=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=Shotguns=</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Remington 870==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Remington 870==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>What looks like a [[Remington 870]] MCS Entry shotgun appears again as the game's shotgun. It's capable of firing buckshot (referred to as "<del class="diffchange diffchange-inline">buck-shot </del>pellets" ingame), and the weapon maintains some usefulness even at long range. The 870 is loaded via a seven-round magazine which, for some very odd reason, is loaded directly, and entirely, into the magazine tube. Coincidentally, conversions kits exist that can turn the 870 into a magazine fed weapon, but the magazine doesn't go there. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>What looks like a [[Remington 870]] MCS Entry shotgun appears again as the game's shotgun. It's capable of firing buckshot (referred to as "<ins class="diffchange diffchange-inline">buckshot </ins>pellets" ingame), and the weapon maintains some usefulness even at long range. The 870 is loaded via a seven-round magazine which, for some very odd reason, is loaded directly, and entirely, into the magazine tube. Coincidentally, conversions kits exist that can turn the 870 into a magazine fed weapon, but the magazine doesn't go there. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Rem870mcs 14.jpg|thumb|none|600px|Remington 870 MCS Entry version - 12 Gauge]] </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Rem870mcs 14.jpg|thumb|none|600px|Remington 870 MCS Entry version - 12 Gauge]] </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Shotgun 1.jpg|thumb|none|600px|The Remington 870 on the select screen. It costs 100 points to use. Note the sights right behind the barrel, which differs from the image above, which shows a rail. Although it looks blue here, it appears exactly the same as it did in ''Carnivores 2''.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Shotgun 1.jpg|thumb|none|600px|The Remington 870 on the select screen. It costs 100 points to use. Note the sights right behind the barrel, which differs from the image above, which shows a rail. Although it looks blue here, it appears exactly the same as it did in ''Carnivores 2''.]]</div></td></tr>
</table>Clonehunterhttps://www.imfdb.org/index.php?title=Carnivores_Ice_Age&diff=940082&oldid=prevClonehunter: /* Remington 870 */2015-07-14T14:49:46Z<p><span dir="auto"><span class="autocomment">Remington 870</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:49, 14 July 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l16" >Line 16:</td>
<td colspan="2" class="diff-lineno">Line 16:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=Shotguns=</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=Shotguns=</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Remington 870==</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Remington 870==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>What looks like a [[Remington 870]] MCS Entry shotgun appears again as the game's shotgun. It's capable of firing buckshot (referred to as "buck-shot <del class="diffchange diffchange-inline">bullets</del>" ingame), and the weapon maintains some usefulness even at long range. The 870 is loaded via a seven-round magazine which, for some very odd reason, is loaded directly, and entirely, into the magazine tube. Coincidentally, conversions kits exist that can turn the 870 into a magazine fed weapon, but the magazine doesn't go there. </div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>What looks like a [[Remington 870]] MCS Entry shotgun appears again as the game's shotgun. It's capable of firing buckshot (referred to as "buck-shot <ins class="diffchange diffchange-inline">pellets</ins>" ingame), and the weapon maintains some usefulness even at long range. The 870 is loaded via a seven-round magazine which, for some very odd reason, is loaded directly, and entirely, into the magazine tube. Coincidentally, conversions kits exist that can turn the 870 into a magazine fed weapon, but the magazine doesn't go there. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Rem870mcs 14.jpg|thumb|none|600px|Remington 870 MCS Entry version - 12 Gauge]] </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Rem870mcs 14.jpg|thumb|none|600px|Remington 870 MCS Entry version - 12 Gauge]] </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Shotgun 1.jpg|thumb|none|600px|The Remington 870 on the select screen. It costs 100 points to use. Note the sights right behind the barrel, which differs from the image above, which shows a rail. Although it looks blue here, it appears exactly the same as it did in ''Carnivores 2''.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA Shotgun 1.jpg|thumb|none|600px|The Remington 870 on the select screen. It costs 100 points to use. Note the sights right behind the barrel, which differs from the image above, which shows a rail. Although it looks blue here, it appears exactly the same as it did in ''Carnivores 2''.]]</div></td></tr>
</table>Clonehunterhttps://www.imfdb.org/index.php?title=Carnivores_Ice_Age&diff=939429&oldid=prevClonehunter: /* Double Barreled Shotgun */2015-07-12T19:31:08Z<p><span dir="auto"><span class="autocomment">Double Barreled Shotgun</span></span></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:31, 12 July 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l31" >Line 31:</td>
<td colspan="2" class="diff-lineno">Line 31:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA DB Shotgun 3.jpg|thumb|none|600px|After blasting two quick shots at nothing, the Hunter ejects the spent casings...]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA DB Shotgun 3.jpg|thumb|none|600px|After blasting two quick shots at nothing, the Hunter ejects the spent casings...]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA DB Shotgun 4.jpg|thumb|none|600px|...and places two fresh rounds into the chambers.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA DB Shotgun 4.jpg|thumb|none|600px|...and places two fresh rounds into the chambers.]]</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Some kind of generic [[12 Gauge Double Barreled Shotgun|Sawed Off Double Barreled Shotgun]] appears in the hands of poachers, enemies who were cut from the final release of the game.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Carnivores Poacher.jpg|thumb|none|600px|The Poacher was a scrapped enemy. Armed with a double barreled shotgun, his purpose was to start hunting ''you'' if you started to get good at the game and had amassed a sizable trophy collection. According to one of the devs, the enemy was scrapped for an unknown reason, but he remained in the game files, and with some tinkering, he can be reinstated. Note that his shotgun seems to be shorter than the one available to you, and that it doesn't seem to have much of a stock.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:Carnivores Poacher.jpg|thumb|none|600px|The Poacher was a scrapped enemy. Armed with a double barreled shotgun, his purpose was to start hunting ''you'' if you started to get good at the game and had amassed a sizable trophy collection. According to one of the devs, the enemy was scrapped for an unknown reason, but he remained in the game files, and with some tinkering, he can be reinstated. Note that his shotgun seems to be shorter than the one available to you, and that it doesn't seem to have much of a stock.]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Clonehunterhttps://www.imfdb.org/index.php?title=Carnivores_Ice_Age&diff=938543&oldid=prevClonehunter at 01:57, 10 July 20152015-07-10T01:57:44Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 01:57, 10 July 2015</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA XBOW 2.jpg|thumb|none|600px|The X-Bow takes up a considerable portion of the screen.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA XBOW 2.jpg|thumb|none|600px|The X-Bow takes up a considerable portion of the screen.]]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Video Game]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Video Game]]</div></td></tr>
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</table>Clonehunterhttps://www.imfdb.org/index.php?title=Carnivores_Ice_Age&diff=938062&oldid=prevClonehunter: /* X-Bow */2015-07-08T02:47:07Z<p><span dir="auto"><span class="autocomment">X-Bow</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Though not a firearm, the ever important X-Bow appears once again in the franchise. It seems a bit more powerful, and is useful for taking out low level trophy animals. </div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Though not a firearm, the ever important X-Bow appears once again in the franchise. It seems a bit more powerful, and is useful for taking out low level trophy animals. </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA XBOW 1.jpg|thumb|none|600px|The select screen, which offers information on how to use the X-Bow. Note that there doesn't seem to be any way to hold or fire this weapon.]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA XBOW 1.jpg|thumb|none|600px|The select screen, which offers information on how to use the X-Bow. Note that there doesn't seem to be any way to hold or fire this weapon.]]</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA XBOW 2.jpg|thumb|none|600px|The X-Bow takes up a considerable portion of the screen<del class="diffchange diffchange-inline">, but not as much as the SVD Dragunov</del>.]]</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Image:CarnIA XBOW 2.jpg|thumb|none|600px|The X-Bow takes up a considerable portion of the screen.]]</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:First-Person Shooter]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:First-Person Shooter]]</div></td></tr>
</table>Clonehunterhttps://www.imfdb.org/index.php?title=Carnivores_Ice_Age&diff=938055&oldid=prevClonehunter: Created page with "Carnivores Ice Age (2001) '''''Carnivores Ice Age''''' is the third game in the ''Carnivores'' franchise, having been..."2015-07-08T00:32:28Z<p>Created page with "<a href="/wiki/File:Carn_Ice_Age_box_art.jpg" title="File:Carn Ice Age box art.jpg">thumb|right|300px|Carnivores Ice Age (2001)</a> '''''Carnivores Ice Age''''' is the third game in the ''<a href="/wiki/Carnivores" title="Carnivores">Carnivores</a>'' franchise, having been..."</p>
<p><b>New page</b></p><div>[[Image:Carn Ice Age box art.jpg|thumb|right|300px|Carnivores Ice Age (2001)]]<br />
<br />
'''''Carnivores Ice Age''''' is the third game in the ''[[Carnivores]]'' franchise, having been released in 2001. Unlike the previous and later titles, where players duked it out with dinosaurs, ''Ice Age'' takes players to the dinosaur planet's polar caps, where they can hunt woolly mammoths, mega sized deer, and saber-toothed cats. It featured an advanced version of the ''[[Carnivores 2]]'' engine, which allowed advanced particle effects, such as snowfall. ''[[Carnivores Triassic]]'', a fan made entry for the franchise, also features the ''Ice Age'' engine. <br />
<br />
{{Game Title}}<br />
__TOC__<br clear=all><br />
<br />
=Pistols=<br />
==Browning BDA==<br />
A pistol that weakly resembles a [[Browning BDA]] (judging by the slide and overall shape) appears, much in the same way that it did in ''Carnivores 2''. No changes have been made to it, but it can seem weaker in comparison as there are less weaker animals to hunt this time around. <br />
[[Image:Browning-BDA-9mm.jpg|thumb|none|350px|Browning BDA - 9x19mm]]<br />
[[Image:CarnIA Pistol 1.jpg|thumb|none|600px|The Browning BDA on the select menu, identifiable by it's unique slide. Notice how the hammer seems to simply jut off of the back with no real rhyme or reason. It's possible that a toy was used as a base for the game's model. Also note that the menu is now blue, whereas the last game's menu was green. For some reason, all of the select screen weapons have a blue filter over them. None of them are actually blue ingame.]]<br />
[[Image:CarnIA Pistol 2.jpg|thumb|none|600px|The Hunter notices that his BDA is roughly the same as it was in the last game. However, he has sleeves this time around, probably because it's cold out.]]<br />
[[Image:CarnIA Pistol 3.jpg|thumb|none|600px|The Hunter reloads his pistol, which carries eight rounds per magazine. Note the flat gray texture on top of the magazine. A new feature of ''Ice Age'' is the ability to call in a supply ship to completely refill your ammo... If you survive that long.]]<br />
<br />
=Shotguns=<br />
==Remington 870==<br />
What looks like a [[Remington 870]] MCS Entry shotgun appears again as the game's shotgun. It's capable of firing buckshot (referred to as "buck-shot bullets" ingame), and the weapon maintains some usefulness even at long range. The 870 is loaded via a seven-round magazine which, for some very odd reason, is loaded directly, and entirely, into the magazine tube. Coincidentally, conversions kits exist that can turn the 870 into a magazine fed weapon, but the magazine doesn't go there. <br />
[[Image:Rem870mcs 14.jpg|thumb|none|600px|Remington 870 MCS Entry version - 12 Gauge]] <br />
[[Image:CarnIA Shotgun 1.jpg|thumb|none|600px|The Remington 870 on the select screen. It costs 100 points to use. Note the sights right behind the barrel, which differs from the image above, which shows a rail. Although it looks blue here, it appears exactly the same as it did in ''Carnivores 2''.]]<br />
[[Image:CarnIA Shotgun 2.jpg|thumb|none|600px|The Hunter checks out the 870's sights.]]<br />
[[Image:CarnIA Shotgun 3.jpg|thumb|none|600px|The Hunter pumps his shotgun in a dramatic fashion.]]<br />
[[Image:CarnIA Shotgun 4.jpg|thumb|none|600px|Crouching next to a dead woolly rhino, the Hunter reloads his shotgun. Though not visible in the still image, the prehistoric ungulate is still breathing, indicating that he was downed with some kind of buckshot tranquilizer.]]<br />
<br />
==Double Barreled Shotgun==<br />
A somewhat generic [[12 Gauge Double Barreled Shotgun|Double Barreled Shotgun]] appears in the game with what appears to be a mix of wooden and synthetic furniture. According to the gun's description, the shotgun is so loud that it can even scare certain carnivores away, such as the wolf. The shotgun best resembles a Stoeger/IGA Coach gun. <br />
[[Image:IGA-Coach-Gun.jpg|thumb|none|500px|Stoeger/IGA Coach imported side by side shotgun - 12 gauge]]<br />
[[Image:CarnIA DB Shotgun 1.jpg|thumb|none|600px|The select screen, which offers information on the shotgun. Like the other select screen long guns, no stock is visible. Note the word "Tranquilizer." Regardless of the type of weapon, this option will turn all weapons into nonlethal tranquilizer guns. Tranquilizing animals garners 15% more points for trophy animals, as opposed to outright killing them.]]<br />
[[Image:CarnIA DB Shotgun 5.jpg|thumb|none|600px|The Hunter draws his Double Barreled Shotgun, giving us a good look at the barrels.]]<br />
[[Image:CarnIA DB Shotgun 2.jpg|thumb|none|600px|The Hunter aims down the sights, wondering if he'll be able to reload fast enough if his first two hits don't score. Note that, unlike the previous games, every huntable animal can kill you, the player. ''Even the deer''.]]<br />
[[Image:CarnIA DB Shotgun 3.jpg|thumb|none|600px|After blasting two quick shots at nothing, the Hunter ejects the spent casings...]]<br />
[[Image:CarnIA DB Shotgun 4.jpg|thumb|none|600px|...and places two fresh rounds into the chambers.]]<br />
[[Image:Carnivores Poacher.jpg|thumb|none|600px|The Poacher was a scrapped enemy. Armed with a double barreled shotgun, his purpose was to start hunting ''you'' if you started to get good at the game and had amassed a sizable trophy collection. According to one of the devs, the enemy was scrapped for an unknown reason, but he remained in the game files, and with some tinkering, he can be reinstated. Note that his shotgun seems to be shorter than the one available to you, and that it doesn't seem to have much of a stock.]]<br />
<br />
==KS-23==<br />
A weapon that appears to be similar to a Russian [[KS-23]] appears in the game, called the 'Rifle.' In a way, this makes sense as KS-23 has a rifled barrel. Other than that, the weapon is treated as a hunting rifle, and not as a shotgun. The KS-23 is fed via a tiny magazine that is inserted straight into the handguard. A KS-23 with a longer barrel (compared to the non-scoped variant; the sniper variant seems to have the correct barrel length) and no ring sight is used as the select screen image of the 'Sniper Rifle,' although no actual ingame model for the scoped KS-23 exists. However, unlike the previous game, there is sno scope to look through. All you're given is a green crosshair.<br />
[[Image:Ks23-1.jpg|thumb|none|400px|KS-23 with a fixed wooden stock - 23 mm]]<br />
[[Image:CarnIA Rifle 1.jpg|thumb|none|600px|The select screen gives us the best look at what closely resembles a KS-23.]]<br />
[[Image:CarnIA Rifle 2.jpg|thumb|none|600px|The Hunter aims down the sights of his KS-23. Note that each magazine holds seven rounds. A variant of the KS-23, the KS-23K, is actually fed via a seven round magazine. Unlike the previous version of this weapon, the ''Ice Age'' KS-23 appears to have some wooden furniture. It's the only gun in the game to have an updated look to it.]]<br />
[[Image:CarnIA Rifle 3.jpg|thumb|none|600px|The Hunter reloads his rifle/shotgun after shooting some bushes in a map without snow.]]<br />
[[Image:CarnIA Sniper Rifle 1.jpg|thumb|none|600px|The scoped variant has a longer barrel with no sights, and a rather simple looking scope. Ingame, the player is givena green crosshair, and nothing else. In a way, this is an improvement, as now you can see things coming from the sides.]]<br />
<br />
=Other=<br />
==X-Bow==<br />
Though not a firearm, the ever important X-Bow appears once again in the franchise. It seems a bit more powerful, and is useful for taking out low level trophy animals. <br />
[[Image:CarnIA XBOW 1.jpg|thumb|none|600px|The select screen, which offers information on how to use the X-Bow. Note that there doesn't seem to be any way to hold or fire this weapon.]]<br />
[[Image:CarnIA XBOW 2.jpg|thumb|none|600px|The X-Bow takes up a considerable portion of the screen, but not as much as the SVD Dragunov.]]<br />
<br />
[[Category:Video Game]]<br />
[[Category:First-Person Shooter]]</div>Clonehunter