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Call of Duty 2
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The following weapons appear in the video game Call of Duty 2:
Handguns
Colt M1911A1
The M1911A1 appears in-game as the "Colt .45", and is the standard sidearm of the American Forces throughout the game.
Luger P08
The Luger P08 appears in-game simply as the "Luger", and is the standard sidearm of the German Army. It holds 8 rounds, and is the default pistol of the Germans in multiplayer. It is also used by German troops if they are in "last stand", which eventually inspired the Last Stand and Second Chance perks in later Call of Duty games.
Unknown Revolver
Sgt. Randall has an unknown revolver in his chest holster.
Tokarev TT-30
The Tokarev TT-30 appears in-game as the "TT30", and is the standard sidearm of the Soviet forces during the first few levels. It has a capacity of 8 rounds.
Webley Mk VI
The Webley Mk VI is the sidearm of the British forces. It is the most powerful sidearm in the game but holds only 6 bullets in the cylinder, and its reload is fairly slow.
Submachine Guns
M1A1 Thompson
The M1A1 Thompson is used by American soldiers such as Sgt. Randall. It is also used by the British in the North Africa campaign. It is more powerful than the MP40 but holds only 20 rounds, even though it is modeled with a 30-round magazine.
M3 "Grease Gun"
The M3 "Grease Gun" is only available in the online multiplayer mode.
MP40
The MP40 submachine gun appears with a 32-round magazine, high recoil and poor range. It is relatively effective in CQC but hitting the target from a distance can be a problem.
PPSh-41
The PPSh-41 is the standard Soviet submachine gun, chambered in the 7.62x25mm Tokarev caliber. It is depicted with the 71-round drum magazine. The recoil of the gun is controllable, but has a short range. A very popular weapon on multiplayer servers due to its high ammo capacity and effectiveness in close quarters.
Despite sharing the same ammunition type with the PPS-42 submachine gun, the guns don't share the same ammunition in-game, probably due to gameplay balancing reasons.
PPS-42
The PPS-42, an early model of the PPS-43, appears with a 35-round box magazine and is chambered in 7.62x25mm Tokarev. The low rate of fire makes it easier to control, but this could be a disadvantage at close range.
As mentioned above, the PPS-42 doesn't share the same ammunition with the PPSh-41 despite being chambered in the 7.62x25mm Tokarev caliber, probably due to gameplay balancing reasons.
Sten Mk II
The Sten Mk II is a very accurate submachine gun (contrary to the real-life counterpart, which is fairly inaccurate, surely more so than the MP40 or the Thompson) for the UK forces. It holds 32 rounds just like the MP40, even though in reality soldiers would load the magazines of both weapons with 30 or 28 rounds to prevent spring failures.
Shotguns
Winchester Model 1897 "Trench Gun"
The Winchester Model 1897 "Trench Gun" pump-action shotgun is used by American soldiers. Available to all factions in multiplayer. Erroneously holds 6 shells instead of the real weapons 5-round capacity.
Rifles
Gewehr 43
The Gewehr 43 is a German semi-automatic service rifle chambered in the 7.92x57mm Mauser caliber, fitted with a detachable 10-round box magazine. The scoped variant is only available in single-player, and, despite being the same rifle and thus having the same caliber, in-game it nonsensically doesn't share the same ammunition as the non-scoped variant; as is the case with most video games, this is likely due to gameplay balancing reasons, so the player may not take advantage of using it as a sniper rifle and collecting additional ammo from non-scoped variants.
Its appearance in the Stalingrad missions (and potential use in multiplayer maps like Moscow, Railyard, Kalach, Harbor and Leningrad) is anachronistic, as the rifle was produced from October 1943 onward (and the Battle of Stalingrad ended in February 1943). The period-appropriate semi-automatic German rifle for this battle should have been its predecessor, the Gewehr 41, which was produced from 1940 until 1941 and was widely used in the Eastern Front. When the Germans invaded the USSR during Operation Barbarossa in 1941, they were impressed by the firepower of the SVT-38 and SVT-40 as well as the failures of the Gewehr 41. Mauser would copy the gas system from the SVT-40 and modify it to the G41, creating the Gewehr 43.
Karabiner 98k
The bolt-action Kar98k is the standard German service rifle, chambered in 7.92x57mm Mauser. It holds 5 rounds and is very accurate, even at large distances. German snipers use the scoped version, which, nonsensically and probably due to gameplay balancing reasons, does not share ammunition with the non-scoped Kar98k.
The player character correctly reloads it by using its 5-round stripper clip, but erroneously does so by inserting all five bullets in the clip whether the weapon was completely emptied before reloading or if there are still rounds in the magazine, whereupon either some of the bullets would still be left on the clip or the player character would need to load rounds one at a time, as with the sniper variant.
Lee-Enfield No.4 Mk.I
The British service rifle, chambered in the .303 British caliber. Called simply the "Lee-Enfield", the Lee-Enfield No.4 Mk.I is better than the Kar98k because it holds (correctly) 10 rounds rather than 5. Like the real-life rifle, the player reloads by using two sets of 5-round stripper clips, making a mid-reload impossible if the number of rounds left in the magazine is higher than 5; if one round is left in the chamber and the player performs a mid-reload, for example, the total number of rounds in the magazine will be 6, without the ability to reload again until the number of rounds is 5 or fewer. A full 10-round reload when there are no rounds left is performed by having to reload manually an additional time in order to insert the remaining 5-round stripper clip, as the player inserts only one 5-round stripper clip automatically when out of ammunition. You can notice the second clip in the loader's hand waiting to be also inserted during a reloading animation.
A scoped version of the rifle can also be found and used as a sniper rifle in single player and multiplayer modes. Just like many other scoped variants of rifles in the game, it does not share the same ammunition most likely due to gameplay balancing reasons, despite being the same rifle chambered in the same caliber.

M1903A3 Springfield
The US Army sniper rifle. This is a M1903A3 Springfield because of the front sight, distinguishing it from an A4. The non-scoped variant is not available.
M1 Carbine
The M1 Carbine is used by American soldiers in the game. Holds 15 rounds in the magazine.
M1 Garand
The M1 Garand is the service rifle of the American forces. Holds 8 bullets and cannot be reloaded if there are unfired rounds in it.
Mosin Nagant
The Mosin Nagant is one of the best weapons in the game. Deals extremely high damage but the slow (bolt-action) rate of fire and lack of ammo supply can be a problem. The scoped variant is used by the Soviet troops as a sniper rifle. Interestingly, the sniper version has a different reload animation: it must be reloaded one bullet at a time instead of the "normal" weapon's stripper clip, because the scope would interfere with the clip insertion. Just like the rest of the scoped rifle variants in-game, it nonsensically uses different ammunition from the non-scoped Mosin Nagant, probably due to gameplay balancing reasons. Also, although being chambered in the 7.62x54mmR caliber, the Mosin Nagant doesn't share ammunition with the SVT-40. The iron sights are misaligned when used, in real life the bullet would hit above the target.
Mosin Nagant Sniper
The sniper version of the Mosin Nagant is used during the Russian campaign. It notably features cloth covers on both the scope and the handguard, in order to protect the rifle from snow and also act as a form of primitive camouflage to prevent giving away the sniper's position. This design choice is perhaps due to the popularity of the film Enemy at the Gates, which featured a near-identical Mosin-Nagant configuration.
Sturmgewehr 44
The Sturmgewehr 44, called by the older "MP44" name, is a powerful German assault rifle.
Tokarev SVT-40
The SVT-40 is the semi-automatic service rifle used by Soviet forces. It is correctly depicted with a 10-round detachable box magazine. Although chambered in the 7.62x54mmR caliber just like the Mosin Nagant, the rifles don't share ammunition, perhaps due to gameplay balancing reasons.
Machine Guns
Bren Mk2
The main squad support weapon for the U.K. forces. The Bren Mk2 light machine gun, chambered in the .303 British caliber, is surprisingly similar to the Type 99 of Call of Duty: World at War, only manufactured by different factions. It is correctly depicted with a 30-round detachable box magazine. Its ammunition is very scarce and is not shared with the Lee-Enfield's, despite being chambered for the same caliber.
Browning Automatic Rifle
The Browning Automatic Rifle is used by the American support gunners. Referred to as the "BAR."
Browning M1919
Known as the ".30 cal", the Browning M1919 machine gun is mounted in places that Americans have captured and need to hold.
MG42
Although not a weapon that can be carried around, the MG42 makes several appearances as the player progresses throughout the game including the missions set in the Battle of Stalingrad. While the MG42 actually saw limited use at Stalingrad, the game's depiction commits the common error of showing the weapon with the post 1943 vertical charging handle instead of the period appropriate and rare slab-sided horizontal handle.
Explosives
AN/M8 HC smoke grenade
The AN/M8 HC smoke grenade appears as a secondary grenade, used to screen the player character's position from enemy fire. At times they are essentially a "not being killed grenade" which must be used to get by otherwise impassible machine gun positions.
Mills Bomb
The hand grenade used by British forces. The Mills Bomb performs just like every other grenade in the game.
Mk 2 hand grenade
The Mk 2 hand grenade is the standard hand grenade of the Americans in the game.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the standard hand grenade of the Axis forces.
RGD-33 stick grenade
The RGD-33 stick grenade is the standard grenade for the Soviet Union. Appears only a few times in the Russian levels.
"Sticky Bomb"
Explosive charges are used to destroy German Panzer II tanks during the Russian campaign. In spite of what the game calls them, these are not No 74 ST Grenades; rather, they are improvised charges which serve a similar function.
TNT
Objectives requiring demolition generally require the use of an explosive charge. This is depicted as a bundle of four US-issue 1/2 pound TNT charges rigged with a timer.
Launchers
Panzerschreck
The Panzerschreck is the only mobile anti-tank weapon in the game. Can be used to take out Tiger tanks and other German vehicles.
Mounted Weapons
2 cm Flakvierling 38
In the level "Battle of Point du Hoc," a Flakvierling 38 is seen firing onto advancing U.S. Army Rangers before being destroyed itself sometime after Cpl. Taylor and Sgt. Randall destroys the coastal artillery guns. In the level "Assault on Matmata" Sergeant John Davis uses this gun to take down some Stukas.
8 cm kurzer Granatwerfer 42
Kurzer 8 cm Granatwerfer 42 are used by German mortar teams during the campaign. As a trivia note, the Kurzer 8 cm Granatwerfer 42 model would later reappear in the unused explosives range on the South side of the SAS base in the first level of Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and Call of Duty: Black Ops II "Pyrrhic Victory". In Call of Duty: WWII the GrW 42 is finally remodeled.
8.8cm FlaK 36
The 8.8cm guns seen in the game are now FlaK 36s, distinguished by the two-piece barrel as opposed to the one-piece barrel of the FlaK 18s in the previous game. As before, for gameplay purposes, a gun that requires a ten-man crew to function can be operated by a single man.
28/32 cm Schweres Wurfgerät 40
During the "Red Army Training" mission, the player is tasked to destroy a German Sd.Kfz 251 halftrack with mounted 28/32 cm Schweres Wurfgerät 40 / Wurfrahmen 40 rocket launchers.
Besa
The Besa machine gun is mounted on British Crusader Tanks.
Canon de 155mm GPF
Corporal Bill Taylor and Sgt. Randall destroy some French Canon de 155 Grande Puissance Filloux (GPF) during the "Battle of Pointe du Hoc". This guns returns in Call of Duty: WWII.
MG34
The MG34 is mounted coaxially on German tanks seen throughout the campaign.
Ordnance QF 6-pounder
A Ordnance QF 6-pounder Anti tank gun can be seen in the level "Hold the Line".