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Difference between revisions of "Call of Duty 2"

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m (→‎PPS-42: As above, so below.)
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{{Infobox Video Game|{{PAGENAME}}
 
{{Infobox Video Game|{{PAGENAME}}
|name=Call of Duty: World War II
+
|name=Call of Duty 2
 
|picture=Call_of_Duty_2.jpg
 
|picture=Call_of_Duty_2.jpg
|caption=''XBox Boxart''
+
|caption=''Official Boxart''
 
|series=[[Call of Duty]]
 
|series=[[Call of Duty]]
 
|date= October 25, 2005
 
|date= October 25, 2005
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[[Image:Luger-COD2.jpg|thumb|none|600px|A German drawing a Luger P08 in "Red Army Training".]]
 
[[Image:Luger-COD2.jpg|thumb|none|600px|A German drawing a Luger P08 in "Red Army Training".]]
 
[[Image:Lugerlaststand-COD2.jpg|thumb|none|600px|A German Afrika Korps soldier hopelessly defends himself with a Luger P08 while in "last stand".]]
 
[[Image:Lugerlaststand-COD2.jpg|thumb|none|600px|A German Afrika Korps soldier hopelessly defends himself with a Luger P08 while in "last stand".]]
 +
 +
==Unknown Revolver==
 +
Sgt. Randall has an unknown revolver in his chest holster.
 +
[[Image:COD2-RandallRevolver.jpg|thumb|none|600px|Cpl. Tayler looks at the grip.]]
  
 
==Tokarev TT-30==
 
==Tokarev TT-30==
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==PPS-42==
 
==PPS-42==
The [[PPS-43|PPS-42]], an early model of the PPS-43, appears with a 35-round box magazine and is chambered in 7.62x25mm Tokarev. The low rate of fire makes it easier to control, but this could be a disadvantage at close range.  
+
The [[PPS-42]], an early model of the PPS-43, appears with a 35-round box magazine and is chambered in 7.62x25mm Tokarev. The low rate of fire makes it easier to control, but this could be a disadvantage at close range.  
  
 
As mentioned above, the PPS-42 doesn't share the same ammunition with the PPSh-41 despite being chambered in the 7.62x25mm Tokarev caliber, probably due to gameplay balancing reasons.
 
As mentioned above, the PPS-42 doesn't share the same ammunition with the PPSh-41 despite being chambered in the 7.62x25mm Tokarev caliber, probably due to gameplay balancing reasons.
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= Shotguns =
 
= Shotguns =
  
== Winchester Model 1897 ==
+
== Winchester Model 1897 "Trench Gun"==
 
+
The [[Winchester Model 1897 "Trench Gun"]] pump-action shotgun is used by American soldiers. Available to all factions in multiplayer. Erroneously holds 6 shells instead of the real weapons 5-round capacity.
The [[Winchester Model 1897]] Pump-action shotgun is used by American soldiers. Available to all factions in multiplayer. Erroneously holds 6 shells instead of the real weapons 5-round capacity.
 
 
 
 
[[Image:1897.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" (Norinco reproduction) - 12 gauge]]
 
[[Image:1897.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" (Norinco reproduction) - 12 gauge]]
 
[[Image:COD2.trenchgun.jpg |thumb|none|600px|The player holding a Trench gun]]
 
[[Image:COD2.trenchgun.jpg |thumb|none|600px|The player holding a Trench gun]]
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== Gewehr 43 ==
 
== Gewehr 43 ==
  
The [[Gewehr 43]] is a German semi-automatic service rifle chambered in the 7.92×57mm Mauser caliber, fitted with a detachable 10-round box magazine. The scoped variant is only available in single-player, and, despite being the same rifle and thus having the same caliber, in-game it nonsensically doesn't share the same ammunition as the non-scoped variant; as is the case with most video games, this is likely due to gameplay balancing reasons, so the player may not take advantage of using it as a sniper rifle and collecting additional ammo from non-scoped variants.
+
The [[Gewehr 43]] is a German semi-automatic service rifle chambered in the 7.92x57mm Mauser caliber, fitted with a detachable 10-round box magazine. The scoped variant is only available in single-player, and, despite being the same rifle and thus having the same caliber, in-game it nonsensically doesn't share the same ammunition as the non-scoped variant; as is the case with most video games, this is likely due to gameplay balancing reasons, so the player may not take advantage of using it as a sniper rifle and collecting additional ammo from non-scoped variants.
  
Its appearance in the Stalingrad missions is anachronistic, as the rifle was produced from October 1943 onwards (and the Battle of Stalingrad ended in February 1943). The period-appropriate semi-automatic German rifle for this battle should have been its predecessor, the Gewehr 41, which was produced from 1940 until 1945, and was widely used in the Eastern Front. When the Germans invaded the USSR during Operation Barbarossa in 1941, they were overwhelmed by the superior firepower of semi-automatic Tokarev SVT-38 and SVT-40 rifles, which prompted the Germans to create their own semi-automatic variant. They copied small numbers of captured SVT-40 rifles, which eventually led to the creation of the Gewehr 41 and its improved succesor, the Gewehr 43.
+
Its appearance in the Stalingrad missions (and potential use in multiplayer maps like Moscow, Railyard, Kalach, Harbor and Leningrad) is anachronistic, as the rifle was produced from October 1943 onward (and the Battle of Stalingrad ended in February 1943). The period-appropriate semi-automatic German rifle for this battle should have been its predecessor, the Gewehr 41, which was produced from 1940 until 1941 and was widely used in the Eastern Front. When the Germans invaded the USSR during Operation Barbarossa in 1941, they were impressed by the firepower of the SVT-38 and SVT-40 as well as the failures of the Gewehr 41. Mauser would copy the gas system from the SVT-40 and modify it to the G41, creating the Gewehr 43.
  
 
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser]]
 
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser]]
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== Karabiner 98k ==
 
== Karabiner 98k ==
  
The bolt-action [[Kar98k]] is the standard German service rifle, chambered in 7.92×57mm Mauser. It holds 5 rounds and is very accurate, even at large distances. German snipers use the scoped version.  
+
The bolt-action [[Kar98k]] is the standard German service rifle, chambered in 7.92x57mm Mauser. It holds 5 rounds and is very accurate, even at large distances. German snipers use the scoped version, which, nonsensically and probably due to gameplay balancing reasons, does not share ammunition with the non-scoped Kar98k.
  
The player character correctly reloads it by using its 5-round stripper clip, but during mid-reload the player erroneously reloads it by inserting a fresh 5-round stripper clip when there are still rounds left in the magazine, rather than reloading rounds one-by-one (it is possible to reload the Kar98k through a 5-round stripper clip or one-by-one).
+
The player character correctly reloads it by using its 5-round stripper clip, but erroneously does so by inserting all five bullets in the clip whether the weapon was completely emptied before reloading or if there are still rounds in the magazine, whereupon either some of the bullets would still be left on the clip or the player character would need to load rounds one at a time, as with the sniper variant.
  
 
[[Image:Karabiner-98K.jpg|thumb|none|400px|Karabiner 98k - 7.92x57mm Mauser]]
 
[[Image:Karabiner-98K.jpg|thumb|none|400px|Karabiner 98k - 7.92x57mm Mauser]]
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== Lee-Enfield No.4 Mk.I ==
 
== Lee-Enfield No.4 Mk.I ==
  
The British service rifle. Called simply "Lee-Enfield", the [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No.4 Mk.I]] is better than the Kar98k because it holds 10 rounds. A scoped version can also be found and used as a sniper rifle in single player and multiplayer modes.
+
The British service rifle, chambered in the .303 British caliber. Called simply the "Lee-Enfield", the [[Lee-Enfield|Lee-Enfield No.4 Mk.I]] is better than the Kar98k because it holds (correctly) 10 rounds rather than 5. Like the real-life rifle, the player reloads by using two sets of 5-round stripper clips, making a mid-reload impossible if the number of rounds left in the magazine is higher than 5; if one round is left in the chamber and the player performs a mid-reload, for example, the total number of rounds in the magazine will be 6, without the ability to reload again until the number of rounds is 5 or fewer. A full 10-round reload when there are no rounds left is performed by having to reload manually an additional time in order to insert the remaining 5-round stripper clip, as the player inserts only one 5-round stripper clip automatically when out of ammunition. You can notice the second clip in the loader's hand waiting to be also inserted during a reloading animation.
 +
 
 +
A scoped version of the rifle can also be found and used as a sniper rifle in single player and multiplayer modes. Just like many other scoped variants of rifles in the game, it does not share the same ammunition most likely due to gameplay balancing reasons, despite being the same rifle chambered in the same caliber.
  
 
[[Image:LeeEnfield4Rifle.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I - .303 British]]
 
[[Image:LeeEnfield4Rifle.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I - .303 British]]
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== M1903A3 Springfield ==
 
== M1903A3 Springfield ==
  
The American Army sniper rifle. This is a [[M1903 Springfield#1903A3 Springfield Sniper Rifle|M1903A3 Springfield]] because of the front sight, distinguishing it from an A4.
+
The US Army sniper rifle. This is a [[M1903 Springfield#1903A3 Springfield Sniper Rifle|M1903A3 Springfield]] because of the front sight, distinguishing it from an A4. The non-scoped variant is not available.
  
 
[[Image:Springfield03A3.jpg|thumb|none|400px|The '''World War II Springfield Rifle''' - the Model 1903A3 - .30-06]]
 
[[Image:Springfield03A3.jpg|thumb|none|400px|The '''World War II Springfield Rifle''' - the Model 1903A3 - .30-06]]
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==Mosin Nagant==
 
==Mosin Nagant==
  
The [[Mosin Nagant Rifle|Mosin Nagant]] is one of the best weapons in the game. Deals extremely high damage but the slow (bolt-action) rate of fire and lack of ammo supply can be a problem. The scoped variant is used by the Russian troops as a sniper rifle. Interestingly, the sniper version has a different reload animation: it must be reloaded one bullet at a time instead of the "normal" weapon's stripper clip, because the scope would interfere with the clip insertion, and strangely the sniper seems to use its own ammunition. The iron sights are misaligned when used, in real life the bullet would hit above the target.  
+
The [[Mosin Nagant Rifle|Mosin Nagant]] is one of the best weapons in the game. Deals extremely high damage but the slow (bolt-action) rate of fire and lack of ammo supply can be a problem. The scoped variant is used by the Soviet troops as a sniper rifle. Interestingly, the sniper version has a different reload animation: it must be reloaded one bullet at a time instead of the "normal" weapon's stripper clip, because the scope would interfere with the clip insertion. Just like the rest of the scoped rifle variants in-game, it nonsensically uses different ammunition from the non-scoped Mosin Nagant, probably due to gameplay balancing reasons. Also, although being chambered in the 7.62x54mmR caliber, the Mosin Nagant doesn't share ammunition with the SVT-40. The iron sights are misaligned when used, in real life the bullet would hit above the target.
  
 
[[Image:M9130.jpg|thumb|none|400px|Full-length, Mosin Nagant M91/30 - 7.62x54mmR]]
 
[[Image:M9130.jpg|thumb|none|400px|Full-length, Mosin Nagant M91/30 - 7.62x54mmR]]
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==Tokarev SVT-40==
 
==Tokarev SVT-40==
  
The [[SVT-40]] is the semi-automatic Service rifle used by the Soviets.
+
The [[SVT-40]] is the semi-automatic service rifle used by Soviet forces. It is correctly depicted with a 10-round detachable box magazine. Although chambered in the 7.62x54mmR caliber just like the Mosin Nagant, the rifles don't share ammunition, perhaps due to gameplay balancing reasons.
  
[[Image:SVT-40.jpg|thumb|none|400px|Tokarev SVT-40 - 7.62x54mm R]]
+
[[Image:SVT-40.jpg|thumb|none|400px|Tokarev SVT-40 - 7.62x54mmR]]
 
[[Image:COD2.svt40.jpg |thumb|none|600px|The player holding a SVT-40]]
 
[[Image:COD2.svt40.jpg |thumb|none|600px|The player holding a SVT-40]]
 
[[Image:COD2.svt40.scoped.jpg |thumb|none|600px|The player aiming a SVT-40]]
 
[[Image:COD2.svt40.scoped.jpg |thumb|none|600px|The player aiming a SVT-40]]
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== Bren Mk2 ==
 
== Bren Mk2 ==
  
Main support for the U.K. The [[Bren]] Mk2 light machine gun is surprisingly similar to the [[Type 99]] of [[Call of Duty: World at War]], only manufactured by different factions. Holds 30 rounds.
+
The main squad support weapon for the U.K. forces. The [[Bren]] Mk2 light machine gun, chambered in the .303 British caliber, is surprisingly similar to the [[Type 99]] of [[Call of Duty: World at War]], only manufactured by different factions. It is correctly depicted with a 30-round detachable box magazine. Its ammunition is very scarce and is not shared with the Lee-Enfield's, despite being chambered for the same caliber.
  
 
[[Image:Bren_mk2.jpg‎|thumb|none|400px|Bren Mk2 - .303 British]]
 
[[Image:Bren_mk2.jpg‎|thumb|none|400px|Bren Mk2 - .303 British]]
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=Explosives=
 
=Explosives=
  
== M8 Smoke Grenade ==
+
== AN/M8 HC smoke grenade ==
  
M8 smoke grenades are a secondary grenade type, used to screen the player character's position from enemy fire. At times they are essentially a "not being killed grenade" which must be used to get by otherwise impassible machine gun positions.
+
The [[AN/M8 HC smoke grenade]] appears as a secondary grenade, used to screen the player character's position from enemy fire. At times they are essentially a "not being killed grenade" which must be used to get by otherwise impassible machine gun positions.
 +
 
 +
[[File:M8 grenade surplus.JPG|thumb|none|200px|Surplus AN/M8 HC smoke grenade]]
  
 
== Mills Bomb ==
 
== Mills Bomb ==
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== 8 cm kurzer Granatwerfer 42==
 
== 8 cm kurzer Granatwerfer 42==
  
[[Kurzer 8 cm Granatwerfer 42]] are used by German mortar teams during the campaign. As a trivia note, the [[Kurzer 8 cm Granatwerfer 42]] model would later reappear in the unused explosives range on the South side of the SAS base in the first level of ''[[Call of Duty 4: Modern Warfare]]'' and ''[[Call of Duty: Black Ops II]]'' "Pyrrhic Victory". In ''[[Call of Duty: WWII]]'' the ''GrW 42'' is finally remodeled.
+
[[Kurzer 8 cm Granatwerfer 42]] are used by German mortar teams during the campaign. As a trivia note, the [[Kurzer 8 cm Granatwerfer 42]] model would later reappear in the unused explosives range on the South side of the SAS base in the first level of ''[[Call of Duty 4: Modern Warfare]]'', ''[[Call of Duty: Modern Warfare 2]]'' and ''[[Call of Duty: Black Ops II]]'' "Pyrrhic Victory". In ''[[Call of Duty: WWII]]'' the ''GrW 42'' is finally remodeled.
  
 
[[Image:Kz-8cm-gr-w-42-short-mortar.jpg|thumb|none|400px|Kurzer 8 cm Granatwerfer 42 - 81.4mm]]
 
[[Image:Kz-8cm-gr-w-42-short-mortar.jpg|thumb|none|400px|Kurzer 8 cm Granatwerfer 42 - 81.4mm]]
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==8.8cm FlaK 36==
 
==8.8cm FlaK 36==
The 8.8cm guns seen in the game are now FlaK 36s, distinguished by the two-piece barrel as opposed to the one-piece barrel of the FlaK 18s in the previous game. As before, for gameplay purposes a gun that requires a ten-man crew to function can be operated by a single man.
+
The 8.8cm guns seen in the game are now FlaK 36s, distinguished by the two-piece barrel as opposed to the one-piece barrel of the FlaK 18s in the previous game. As before, for gameplay purposes, a gun that requires a ten-man crew to function can be operated by a single man.
  
 
[[Image:FlaK36.jpg|thumb|none|400px|German FlaK 36 (note two-piece barrel with locking collar) - 88x571mm R]]
 
[[Image:FlaK36.jpg|thumb|none|400px|German FlaK 36 (note two-piece barrel with locking collar) - 88x571mm R]]
 
[[Image:CoD2_flak.jpg|thumb|none|600px|A FlaK on the eastern front.]]
 
[[Image:CoD2_flak.jpg|thumb|none|600px|A FlaK on the eastern front.]]
 +
 +
==28/32 cm Schweres Wurfgerät 40==
 +
During the "Red Army Training" mission, the player is tasked to destroy a German Sd.Kfz 251 halftrack with mounted 28/32 cm Schweres Wurfgerät 40 / Wurfrahmen 40 rocket launchers.
 +
[[Image:CoD2-Panzerwerfer.jpg|thumb|none|600px|Vasily looks at the so called ''Panzerwerfer''.]]
  
 
==Besa==
 
==Besa==
 
The [[Besa machine gun]] is mounted on British Crusader Tanks.
 
The [[Besa machine gun]] is mounted on British Crusader Tanks.
[[File:BESA.jpg|thumb|none|400px|British Besa tank machine gun - 7.92×57mm Mauser]]
+
[[File:BESA.jpg|thumb|none|400px|British Besa tank machine gun - 7.92x57mm Mauser]]
 
[[Image:CoD2-besa.jpg|thumb|none|600px|A Crusader tank with mounted Besa mg.]]
 
[[Image:CoD2-besa.jpg|thumb|none|600px|A Crusader tank with mounted Besa mg.]]
  

Revision as of 10:00, 27 July 2022


Call of Duty 2
Call of Duty 2.jpg
Official Boxart
Release Date: October 25, 2005
Developer: Infinity Ward
Publisher: Activision Blizzard
Series: Call of Duty
Platforms: PC
Xbox 360
Genre: First-Person Shooter


The following weapons appear in the video game Call of Duty 2:


Handguns

Colt M1911A1

The M1911A1 appears in-game as the "Colt .45", and is the standard sidearm of the American Forces throughout the game.

Colt M1911A1 - .45 ACP
File:COD2.m1911.jpg
The M1911A1 in first person.
File:COD2.m1911.scoped.jpg
Aiming down the sights

Luger P08

The Luger P08 appears in-game simply as the "Luger", and is the standard sidearm of the German Army. It holds 8 rounds, and is the default pistol of the Germans in multiplayer. It is also used by German troops if they are in "last stand", which eventually inspired the Last Stand and Second Chance perks in later Call of Duty games.

Luger P08 - 9x19mm Parabellum
File:COD2.luger.jpg
Holding a Luger
File:COD2.luger.reload.jpg
Ejecting the magazine.
A German drawing a Luger P08 in "Red Army Training".
A German Afrika Korps soldier hopelessly defends himself with a Luger P08 while in "last stand".

Unknown Revolver

Sgt. Randall has an unknown revolver in his chest holster.

Cpl. Tayler looks at the grip.

Tokarev TT-30

The Tokarev TT-30 appears in-game as the "TT30", and is the standard sidearm of the Soviet forces during the first few levels. It has a capacity of 8 rounds.

Tokarev TT-30, first version of the Tokarev pistol - 7.62x25mm Tokarev
File:COD2.tokarev.jpg
The weapon being held.
Commissar Letlev executing a German prisoner with a Tokarev in "Red Army Training".

Webley Mk VI

The Webley Mk VI is the sidearm of the British forces. It is the most powerful sidearm in the game but holds only 6 bullets in the cylinder, and its reload is fairly slow.

Webley Mk. VI - .455 Webley
File:COD2.webley.jpg
First-person view of the Webley revolver.
File:COD2.webley.reload.jpg
Using a speedloader.

Submachine Guns

M1A1 Thompson

The M1A1 Thompson is used by American soldiers such as Sgt. Randall. It is also used by the British in the North Africa campaign. It is more powerful than the MP40 but holds only 20 rounds, even though it is modeled with a 30-round magazine.

M1A1 Thompson - .45 ACP
File:COD2.thompson.jpg
The M1A1 Thompson being held in first person.
File:COD2.thompson.reload.jpg
Loading a new magazine
Sgt. Randall taking cover with his Thompson.

M3 "Grease Gun"

The M3 "Grease Gun" is only available in the online multiplayer mode.

M3 "Grease Gun" - .45 ACP
First-person view of the weapon
Taking aim.
Reloading.

MP40

The MP40 submachine gun appears with a 32-round magazine, high recoil and poor range. It is relatively effective in CQC but hitting the target from a distance can be a problem.

MP40 - 9x19mm Parabellum
File:COD2.mp40.jpg
The player character holding a MP40.
File:COD2.mp40.reload.jpg
Inserting a fresh mag.
A German Afrika Korps soldier with an MP40 in the tunnels of El Alamein.

PPSh-41

The PPSh-41 is the standard Soviet submachine gun, chambered in the 7.62x25mm Tokarev caliber. It is depicted with the 71-round drum magazine. The recoil of the gun is controllable, but has a short range. A very popular weapon on multiplayer servers due to its high ammo capacity and effectiveness in close quarters.

Despite sharing the same ammunition type with the PPS-42 submachine gun, the guns don't share the same ammunition in-game, probably due to gameplay balancing reasons.

PPSh-41 - 7.62x25mm Tokarev
File:COD2.ppsh.jpg
The PPSh-41 being held.
File:COD2.ppsh.reload.jpg
Changing the magazine.
Two Russian soldiers unloading their PPSh-41s during the push to the city hall.

PPS-42

The PPS-42, an early model of the PPS-43, appears with a 35-round box magazine and is chambered in 7.62x25mm Tokarev. The low rate of fire makes it easier to control, but this could be a disadvantage at close range.

As mentioned above, the PPS-42 doesn't share the same ammunition with the PPSh-41 despite being chambered in the 7.62x25mm Tokarev caliber, probably due to gameplay balancing reasons.

PPS-42 with stock extended - 7.62x25mm Tokarev
File:COD2.pps.jpg
Holding a PPS-42.
A Russian soldier with his PPS-42.

Sten Mk II

The Sten Mk II is a very accurate submachine gun (contrary to the real-life counterpart, which is fairly inaccurate, surely more so than the MP40 or the Thompson) for the UK forces. It holds 32 rounds just like the MP40, even though in reality soldiers would load the magazines of both weapons with 30 or 28 rounds to prevent spring failures.

Sten Mk II - 9x19mm Parabellum
File:COD2.sten.jpg
The Sten being held
File:COD2.sten.scoped.jpg
Aiming down the sights.
File:COD2.sten.reload.jpg
Switching magazines.
A British soldier firing his Sten during the Battle for Caen. Note that he does not hold it by the magazine like the player character does, the latter of which was known to damage the magazine and cause misfeeds.

Shotguns

Winchester Model 1897 "Trench Gun"

The Winchester Model 1897 "Trench Gun" pump-action shotgun is used by American soldiers. Available to all factions in multiplayer. Erroneously holds 6 shells instead of the real weapons 5-round capacity.

Winchester Model 1897 "Trench Gun" (Norinco reproduction) - 12 gauge
The player holding a Trench gun
The player aiming a Trench gun
The player reloading a Trench gun

Rifles

Gewehr 43

The Gewehr 43 is a German semi-automatic service rifle chambered in the 7.92x57mm Mauser caliber, fitted with a detachable 10-round box magazine. The scoped variant is only available in single-player, and, despite being the same rifle and thus having the same caliber, in-game it nonsensically doesn't share the same ammunition as the non-scoped variant; as is the case with most video games, this is likely due to gameplay balancing reasons, so the player may not take advantage of using it as a sniper rifle and collecting additional ammo from non-scoped variants.

Its appearance in the Stalingrad missions (and potential use in multiplayer maps like Moscow, Railyard, Kalach, Harbor and Leningrad) is anachronistic, as the rifle was produced from October 1943 onward (and the Battle of Stalingrad ended in February 1943). The period-appropriate semi-automatic German rifle for this battle should have been its predecessor, the Gewehr 41, which was produced from 1940 until 1941 and was widely used in the Eastern Front. When the Germans invaded the USSR during Operation Barbarossa in 1941, they were impressed by the firepower of the SVT-38 and SVT-40 as well as the failures of the Gewehr 41. Mauser would copy the gas system from the SVT-40 and modify it to the G41, creating the Gewehr 43.

Gewehr 43 - 7.92x57mm Mauser
Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser
File:COD2.gewehr43.jpg
The player holding a G43
File:COD2.gewehr43.scoped.jpg
The player aiming a G43
File:COD2.gewehr43.reload.jpg
The player reloading a G43
A German soldier taking cover with his anachronistic G43 at Stalingrad.

Karabiner 98k

The bolt-action Kar98k is the standard German service rifle, chambered in 7.92x57mm Mauser. It holds 5 rounds and is very accurate, even at large distances. German snipers use the scoped version, which, nonsensically and probably due to gameplay balancing reasons, does not share ammunition with the non-scoped Kar98k.

The player character correctly reloads it by using its 5-round stripper clip, but erroneously does so by inserting all five bullets in the clip whether the weapon was completely emptied before reloading or if there are still rounds in the magazine, whereupon either some of the bullets would still be left on the clip or the player character would need to load rounds one at a time, as with the sniper variant.

Karabiner 98k - 7.92x57mm Mauser
Karabiner 98k 7.92x57mm Mauser with Zeiss ZF42 scope.
File:COD2.k98k.jpg
The player holding a K98k
File:COD2.k98k.scoped.jpg
The player aiming a K98K
File:COD2.k98k.scope.jpg
The player holding a scoped K98K
File:COD2.k98k.reload.jpg
The player reloading a K98K
A German soldier with a Kar98k during the Battle of Pointe Du Hoc.

Lee-Enfield No.4 Mk.I

The British service rifle, chambered in the .303 British caliber. Called simply the "Lee-Enfield", the Lee-Enfield No.4 Mk.I is better than the Kar98k because it holds (correctly) 10 rounds rather than 5. Like the real-life rifle, the player reloads by using two sets of 5-round stripper clips, making a mid-reload impossible if the number of rounds left in the magazine is higher than 5; if one round is left in the chamber and the player performs a mid-reload, for example, the total number of rounds in the magazine will be 6, without the ability to reload again until the number of rounds is 5 or fewer. A full 10-round reload when there are no rounds left is performed by having to reload manually an additional time in order to insert the remaining 5-round stripper clip, as the player inserts only one 5-round stripper clip automatically when out of ammunition. You can notice the second clip in the loader's hand waiting to be also inserted during a reloading animation.

A scoped version of the rifle can also be found and used as a sniper rifle in single player and multiplayer modes. Just like many other scoped variants of rifles in the game, it does not share the same ammunition most likely due to gameplay balancing reasons, despite being the same rifle chambered in the same caliber.

Lee-Enfield No.4 Mk.I - .303 British
File:COD2.leeenfield.jpg
The player holding a Lee-Enfield
File:COD2.leeenfield.scoped.jpg
The player aiming a Lee-Enfield
File:COD2.leeenfield.scope.jpg
The player holding a scoped Lee-Enfield
Captain Price (voiced by Michael Gough) with his signature Lee-Enfield.

M1903A3 Springfield

The US Army sniper rifle. This is a M1903A3 Springfield because of the front sight, distinguishing it from an A4. The non-scoped variant is not available.

The World War II Springfield Rifle - the Model 1903A3 - .30-06
Springfield M1903A4 with M84 Sight - .30-06
A wounded sniper with his scoped M1903A3 Springfield by his side.

M1 Carbine

The M1 Carbine is used by American soldiers in the game. Holds 15 rounds in the magazine.

M1 Carbine - .30 Carbine
File:COD2.m1carbine.jpg
The player holding a M1
File:COD2.m1carbine.scoped.jpg
The player aiming a M1
File:COD2.m1carbine.reload.jpg
The player reloading a M1
An American soldier nervously holding his M1 Carbine during the Battle of Pointe Du Hoc.

M1 Garand

The M1 Garand is the service rifle of the American forces. Holds 8 bullets and cannot be reloaded if there are unfired rounds in it.

M1 Garand - .30-06
File:COD2.m1garand.jpg
The player holding a Garand
File:COD2.m1garand.scoped.jpg
The player aiming a Garand
File:COD2.m1garand.reload.jpg
The player reloading a Garand
Pvt. Braeburn firing his M1 Garand on the cliffs of Pointe Du Hoc. The soldier to his right is armed with an M1A1 Thompson.

Mosin Nagant

The Mosin Nagant is one of the best weapons in the game. Deals extremely high damage but the slow (bolt-action) rate of fire and lack of ammo supply can be a problem. The scoped variant is used by the Soviet troops as a sniper rifle. Interestingly, the sniper version has a different reload animation: it must be reloaded one bullet at a time instead of the "normal" weapon's stripper clip, because the scope would interfere with the clip insertion. Just like the rest of the scoped rifle variants in-game, it nonsensically uses different ammunition from the non-scoped Mosin Nagant, probably due to gameplay balancing reasons. Also, although being chambered in the 7.62x54mmR caliber, the Mosin Nagant doesn't share ammunition with the SVT-40. The iron sights are misaligned when used, in real life the bullet would hit above the target.

Full-length, Mosin Nagant M91/30 - 7.62x54mmR
File:COD2.nagant.jpg
The player holding a Mosin-Nagant. Note the correct straight bolt handle - Call of Duty 2 seems to be the only game in the series that doesn't give the weapon the down-turned sniper handle at all times.
File:COD2.nagant.scoped.jpg
The player aiming a Mosin-Nagant
File:COD2.nagant.reload.jpg
The player reloading a Mosin-Nagant
A Russian soldier aiming a Mosin-Nagant in "Red Army Training."

Mosin Nagant Sniper

The sniper version of the Mosin Nagant is used during the Russian campaign. It notably features cloth covers on both the scope and the handguard, in order to protect the rifle from snow and also act as a form of primitive camouflage to prevent giving away the sniper's position. This design choice is perhaps due to the popularity of the film Enemy at the Gates, which featured a near-identical Mosin-Nagant configuration.

Mosin Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle.
File:COD2.nagant.scope.jpg
The player holding a scoped Mosin-Nagant
A Russian aiming a scoped Mosin-Nagant during the advance onto the city hall.

Sturmgewehr 44

The Sturmgewehr 44, called by the older "MP44" name, is a powerful German assault rifle.

Sturmgewehr 1944 - 7.92x33mm Kurz
File:COD2.stg44.jpg
The player holding a STG-44
File:COD2.stg44.scoped.jpg
The player aiming a STG-44
File:COD2.stg44.reload.jpg
The player reloading a STG-44

Tokarev SVT-40

The SVT-40 is the semi-automatic service rifle used by Soviet forces. It is correctly depicted with a 10-round detachable box magazine. Although chambered in the 7.62x54mmR caliber just like the Mosin Nagant, the rifles don't share ammunition, perhaps due to gameplay balancing reasons.

Tokarev SVT-40 - 7.62x54mmR
File:COD2.svt40.jpg
The player holding a SVT-40
File:COD2.svt40.scoped.jpg
The player aiming a SVT-40
File:COD2.svt40.reload.jpg
The player reloading a SVT-40
A Russian firing his SVT-40 during the push to the city hall.

Machine Guns

Bren Mk2

The main squad support weapon for the U.K. forces. The Bren Mk2 light machine gun, chambered in the .303 British caliber, is surprisingly similar to the Type 99 of Call of Duty: World at War, only manufactured by different factions. It is correctly depicted with a 30-round detachable box magazine. Its ammunition is very scarce and is not shared with the Lee-Enfield's, despite being chambered for the same caliber.

Bren Mk2 - .303 British
File:COD2.bren.jpg
The player holding a Bren
File:COD2.bren.scoped.jpg
The player aiming a Bren
File:COD2.bren.reload.jpg
The player reloading a Bren
Two British soldiers of the 7th Armoured firing their Bren machine guns.

Browning Automatic Rifle

The Browning Automatic Rifle is used by the American support gunners. Referred to as the "BAR."

Browning Automatic Rifle - .30-06
File:COD2.bar.jpg
The player holding a BAR
File:COD2.bar.scoped.jpg
The player aiming a BAR
File:COD2.bar.reload.jpg
The player reloading a BAR
A U.S. soldier firing his BAR during the defense of Pointe Du Hoc.

Browning M1919

Known as the ".30 cal", the Browning M1919 machine gun is mounted in places that Americans have captured and need to hold.

Browning M1919 on M2 tripod - .30-06
File:COD2.m1919.scoped.jpg
The player aiming a M1919
A U.S. Army Ranger firing his .30 Cal machine gun during the defense of Pointe Du Hoc.

MG42

Although not a weapon that can be carried around, the MG42 makes several appearances as the player progresses throughout the game including the missions set in the Battle of Stalingrad. While the MG42 actually saw limited use at Stalingrad, the game's depiction commits the common error of showing the weapon with the post 1943 vertical charging handle instead of the period appropriate and rare slab-sided horizontal handle.

MG42 - 7.92x57mm Mauser
File:COD2.mg.scoped.jpg
The player aiming a MG42 in the Stalingrad missions. Note the vertical charging handle, a feature which was developed at some point in 1943 after the Battle of Stalingrad.
A German soldier firing his MG42 at U.S. troops climbing up the cliffs.

Explosives

AN/M8 HC smoke grenade

The AN/M8 HC smoke grenade appears as a secondary grenade, used to screen the player character's position from enemy fire. At times they are essentially a "not being killed grenade" which must be used to get by otherwise impassible machine gun positions.

Surplus AN/M8 HC smoke grenade

Mills Bomb

The hand grenade used by British forces. The Mills Bomb performs just like every other grenade in the game.

Mills Bomb High-Explosive Fragmentation hand grenade

Mk 2 hand grenade

The Mk 2 hand grenade is the standard hand grenade of the Americans in the game.

Mk 2 High-Explosive Fragmentation hand grenade

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is the standard hand grenade of the Axis forces.

Model 24 Stielhandgranate

RGD-33 stick grenade

The RGD-33 stick grenade is the standard grenade for the Soviet Union. Appears only a few times in the Russian levels.

RGD-33 stick grenade

"Sticky Bomb"

Explosive charges are used to destroy German Panzer II tanks during the Russian campaign. In spite of what the game calls them, these are not No 74 ST Grenades; rather, they are improvised charges which serve a similar function.

TNT

Objectives requiring demolition generally require the use of an explosive charge. This is depicted as a bundle of four US-issue 1/2 pound TNT charges rigged with a timer.

US Army issue 1/2 pound TNT charge with 8" prima cord and M1 pull fuze igniter
File:CoD2-TNT-1.jpg
Vasili looks over a TNT charge planted on the support of a German-occupied building.

Launchers

Panzerschreck

The Panzerschreck is the only mobile anti-tank weapon in the game. Can be used to take out Tiger tanks and other German vehicles.

Panzerschreck - 88mm
Two German Afrika Korps soldiers taking down a Crusader tank with their Panzershreks.

Mounted Weapons

2 cm Flakvierling 38

In the level "Battle of Point du Hoc," a Flakvierling 38 is seen firing onto advancing U.S. Army Rangers before being destroyed itself sometime after Cpl. Taylor and Sgt. Randall destroys the coastal artillery guns. In the level "Assault on Matmata" Sergeant John Davis uses this gun to take down some Stukas.

Flakvierling 38 - 20x138mmB.
A Flakvierling 38 cannon pins down U.S. Army Rangers climbing up the cliffs of Omaha Beach.

8 cm kurzer Granatwerfer 42

Kurzer 8 cm Granatwerfer 42 are used by German mortar teams during the campaign. As a trivia note, the Kurzer 8 cm Granatwerfer 42 model would later reappear in the unused explosives range on the South side of the SAS base in the first level of Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and Call of Duty: Black Ops II "Pyrrhic Victory". In Call of Duty: WWII the GrW 42 is finally remodeled.

Kurzer 8 cm Granatwerfer 42 - 81.4mm
File:CoD2-GermanMort-1.jpg
Vasili Koslov looks down as a German mortar team cover their heads while firing their Kz 8cm GrW 42 mortar.

8.8cm FlaK 36

The 8.8cm guns seen in the game are now FlaK 36s, distinguished by the two-piece barrel as opposed to the one-piece barrel of the FlaK 18s in the previous game. As before, for gameplay purposes, a gun that requires a ten-man crew to function can be operated by a single man.

German FlaK 36 (note two-piece barrel with locking collar) - 88x571mm R
File:CoD2 flak.jpg
A FlaK on the eastern front.

28/32 cm Schweres Wurfgerät 40

During the "Red Army Training" mission, the player is tasked to destroy a German Sd.Kfz 251 halftrack with mounted 28/32 cm Schweres Wurfgerät 40 / Wurfrahmen 40 rocket launchers.

File:CoD2-Panzerwerfer.jpg
Vasily looks at the so called Panzerwerfer.

Besa

The Besa machine gun is mounted on British Crusader Tanks.

British Besa tank machine gun - 7.92x57mm Mauser
File:CoD2-besa.jpg
A Crusader tank with mounted Besa mg.

Canon de 155mm GPF

Corporal Bill Taylor and Sgt. Randall destroy some French Canon de 155 Grande Puissance Filloux (GPF) during the "Battle of Pointe du Hoc". This guns returns in Call of Duty: WWII.

Canon de 155 Grande Puissance Filloux (GPF) - 155mm
File:CoD2-gpf1.jpg
Two guns ingame.
File:CoD2-gpf2.jpg
Another view.

MG34

The MG34 is mounted coaxially on German tanks seen throughout the campaign.

MG34 7.92x57mm Mauser with front and rear sights folded down.

Ordnance QF 6-pounder

A Ordnance QF 6-pounder Anti tank gun can be seen in the level "Hold the Line".

Ordnance QF 6-pounder
The gun ingame
Another view.

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