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Difference between revisions of "Army of Two"

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{{WIP}}
 
[[Image:Armyoftwo.jpg|thumb|right|300px|''Army of Two'' (2008)]]
 
[[Image:Armyoftwo.jpg|thumb|right|300px|''Army of Two'' (2008)]]
  
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[[Image:AoT 92FSpimped.jpg|600px|thumb|none|Pimped Tier 2 Beretta 92FS.]]
 
[[Image:AoT 92FSpimped.jpg|600px|thumb|none|Pimped Tier 2 Beretta 92FS.]]
  
==Desert Eagle Mk. VII==
+
==Desert Eagle Mark VII==
The [[Desert Eagle Mk. VII]] was introduced as the Deagle.   
+
The [[Desert Eagle Mark VII]] was introduced as the Deagle.   
 
[[Image:DesertEagle44Magnum.jpg‎|thumb|400px|none|Desert Eagle MK VII - .44 Magnum]]
 
[[Image:DesertEagle44Magnum.jpg‎|thumb|400px|none|Desert Eagle MK VII - .44 Magnum]]
[[Image:AoT DesertEagle.jpg|401px|thumb|none|Base Desert Eagle Mk. VII.]]
+
[[Image:AoT DesertEagle.jpg|601px|thumb|none|Base Desert Eagle Mk. VII. Note the correct non-fluted barrel.]]
[[Image:AoT DesertEagleP.jpg|400px|thumb|none|"Pimped: Base Desert Eagle]]
+
[[Image:AoT DesertEagle1.jpg|600px|thumb|none|Tier 1 Desert Eagle Mk. VII.]]
[[Image:AoT DesertEagle 1.jpg|400px|thumb|none|Tier 1 upgraded Desert Eagle]]
+
[[Image:AoT DesertEagle2.jpg|600px|thumb|none|Tier 2 Desert Eagle Mk. VII.]]
[[Image:AoT DesertEagle 2.jpg|400px|thumb|none|Tier 2 upgraded Desert Eagle]]
+
[[Image:AoT DesertEagle3.jpg|600px|thumb|none|Tier 3 Desert Eagle Mk. VII.]]
[[Image:AoT DesertEagle 3.jpg|400px|thumb|none|Tier 3 upgraded Desert Eagle]]
+
[[Image:AoT DesertEaglepimped.jpg|600px|thumb|none|Tier 3 pimped Desert Eagle Mk. VII.]]
  
 
==Glock 27==
 
==Glock 27==
 
The [[Glock 27]] was introduced as the G18C.
 
The [[Glock 27]] was introduced as the G18C.
 
[[Image:G27.jpg|thumb|none|400px|Glock 27 - .40 S&W]]
 
[[Image:G27.jpg|thumb|none|400px|Glock 27 - .40 S&W]]
[[Image:AoT Glock.jpg|401px|thumb|none|Base Glock 27]]
+
[[Image:AoT Glock.jpg|601px|thumb|none|Base Glock 27.]]
[[Image:AoT GlockP.jpg|400px|thumb|none|"Pimped: Base Glock]]
+
[[Image:AoT Glock1.jpg|600px|thumb|none|Tier 1 Glock 27.]]
[[Image:AoT Glock 1.jpg|400px|thumb|none|Tier 1 upgraded Glock]]
+
[[Image:AoT Glock2.jpg|600px|thumb|none|Tier 2 Glock 27.]]
[[Image:AoT Glock 2.jpg|400px|thumb|none|Tier 2 upgraded Glock]]
+
[[Image:AoT Glockpimped.jpg|600px|thumb|none|Pimped Tier 2 Glock 27.]]
  
==Heckler & Koch Mk 23 Mod 0==
+
==Heckler & Koch Mk 23. Mod 0==
 
The [[Heckler & Koch Mk 23 Mod 0]] was introduced as the SOCOM MK.23.
 
The [[Heckler & Koch Mk 23 Mod 0]] was introduced as the SOCOM MK.23.
[[Image:Mk23.jpg|thumb|none|400px|H&K Mk 23 Mod 0 .45 ACP]]
+
[[Image:Mk23.jpg|thumb|none|400px|H&K Mk. 23 Mod 0 - .45 ACP]]
 
+
[[Image:AoT HK23.jpg|600px|thumb|none|Base Heckler & Koch Mk. 23.]]
[[Image:AoT Mk23.jpg|400px|thumb|none|Base Mk23]]
+
[[Image:AoT HK231.jpg|600px|thumb|none|Tier 1 Heckler & Koch Mk. 23.]]
[[Image:AoT Mk23P.jpg|400px|thumb|none|"Pimped Base Mk23]]
+
[[Image:AoT HK232.jpg|600px|thumb|none|Tier 2 Heckler & Koch Mk. 23.]]
[[Image:AoT Mk23 1.jpg|400px|thumb|none|Tier 1 upgraded Mk23]]
+
[[Image:AoT HK23pimped.jpg|600px|thumb|none|Pimped Tier 2 Heckler & Koch Mk. 23.]]
[[Image:AoT Mk23 2.jpg|400px|thumb|none|Tier 2 upgraded Mk23]]
 
  
 
==Smith & Wesson Model 629 Classic==
 
==Smith & Wesson Model 629 Classic==
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The [[FN P90#P90TR|FN P90TR]] was introduced as the P90.
 
The [[FN P90#P90TR|FN P90TR]] was introduced as the P90.
 
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|Fabrique Nationale P90TR 5.7x28mm]]
 
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|Fabrique Nationale P90TR 5.7x28mm]]
[[Image:AoT P90.jpg|401px|thumb|none|Base P90]]
+
[[Image:AoT P90.jpg|601px|thumb|none|Base FN P90.]]
[[Image:AoT P90P.jpg|400px|thumb|none|"Pimped Base P90]]
+
[[Image:AoT P901.jpg|600px|thumb|none|Tier 1 FN P90.]]
[[Image:AoT P90 1.jpg|400px|thumb|none|Tier 1 upgraded P90]]
+
[[Image:AoT P902.jpg|600px|thumb|none|Tier 2 FN P90.]]
[[Image:AoT P90 2.jpg|400px|thumb|none|Tier 2 upgraded P90]]
+
[[Image:AoT P90pimped.jpg|600px|thumb|none|Pimped Tier 2 FN P90.]]
  
==Heckler & Koch MP5K==
+
==Heckler & Koch MP5k==
The [[Heckler & Koch MP5|Heckler & Koch MP5K]] was introduced in the game.
+
The [[Heckler & Koch MP5|Heckler & Koch MP5k]] was introduced in the game.
[[Image:MP5KA4.jpg|thumb|none|400px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]]
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[[Image:MP5KA4.jpg|thumb|none|400px|Heckler & Koch MP5KA4 - 9x19mm]]
[[Image:AoT MP5K.jpg|400px|thumb|none|Base MP5K]]
+
[[Image:AoT MP5k.jpg|600px|thumb|none|Base Heckler & Koch MP5k.]]
[[Image:AoT MP5KP.jpg|400px|thumb|none|"Pimped Base MP5K. A similar engraved MP5K was ordered by a Middle Eastern Monarch but was never picked up.]]
+
[[Image:AoT MP5k1.jpg|600px|thumb|none|Tier 1 Heckler & Koch MP5k.]]
[[Image:AoT MP5K 1.jpg|400px|thumb|none|Tier 1 upgraded MP5K]]
+
[[Image:AoT MP5k2.jpg|600px|thumb|none|Tier 2 Heckler & Koch MP5k.]]
[[Image:AoT MP5K 2.jpg|400px|thumb|none|Tier 2 upgraded MP5K]]
+
[[Image:AoT MP5kpimped.jpg|600px|thumb|none|Pimped Tier 2 Heckler & Koch MP5k. The pimped base Heckler & Koch MP5k bears resemblance to one ordered by a Middle Eastern monarch that was never picked up.]]
  
 
==Heckler & Koch MP7A1==
 
==Heckler & Koch MP7A1==
 
The [[Heckler & Koch MP7A1]] was introduced as the MP7.
 
The [[Heckler & Koch MP7A1]] was introduced as the MP7.
[[Image:Hk mp7 b-1-.jpg|thumb|none|400px|H&K MP7A1 4.6x30mm with Zeiss Z-Point sight]]
+
[[Image:Hk mp7 b-1-.jpg|thumb|none|400px|H&K MP7A1 - 4.6x30mm]]
[[Image:AoT MP7.jpg|401px|thumb|none|Buyscreen picture of the MP7]]
+
[[Image:AoT MP7.jpg|601px|thumb|none|Base Heckler & Koch MP7A1.]]
[[Image:AoT MP7P.jpg|400px|thumb|none|Heavily engraved "Pimped version of the MP7.]]
+
[[Image:AoT MP7pimped.jpg|600px|thumb|none|Pimped Heckler & Koch MP7A1.]]
  
 
==MAC-11==
 
==MAC-11==
 
The [[MAC-10|MAC-11]] was introduced as the MP-11A1.
 
The [[MAC-10|MAC-11]] was introduced as the MP-11A1.
[[Image:Mac m11 9k.jpg|thumb|none|400px|Ingram MAC-11 .380 ACP.]]
+
[[Image:Mac m11 9k.jpg|thumb|none|400px|Ingram MAC-11 - .380 ACP]]
[[Image:AoT MAC10.jpg|400px|thumb|none|Base MAC 11]]
+
[[Image:AoT MAC11.jpg|600px|thumb|none|Base MAC-11.]]
[[Image:AoT MAC10P.jpg|400px|thumb|none|"Pimped Base MAC 11]]
+
[[Image:AoT MAC111.jpg|600px|thumb|none|Tier 1 MAC-11.]]
[[Image:AoT MAC10 1.jpg|400px|thumb|none|Tier 1 upgraded MAC 11]]
+
[[Image:AoT MAC112.jpg|600px|thumb|none|Tier 2 MAC-11.]]
[[Image:AoT MAC10 2.jpg|400px|thumb|none|Tier 2 upgraded MAC 11]]
+
[[Image:AoT MAC11pimped.jpg|600px|thumb|none|Pimped Tier 2 MAC-11.]]
  
 
==Skorpion SA Vz. 61==
 
==Skorpion SA Vz. 61==
 
The [[Skorpion SA Vz 61]] was introduced as the Skorpion.
 
The [[Skorpion SA Vz 61]] was introduced as the Skorpion.
[[Image:Skorpion-SA-VZ-61.jpg|thumb|400px|none|Skorpion SA Vz 61 - .32 ACP]]
+
[[Image:Skorpion-SA-VZ-61.jpg|thumb|400px|none|Skorpion SA Vz. 61 - .32 ACP]]
[[Image:AoT Vz61.jpg|400px|thumb|none|Base Scorpion]]
+
[[Image:AoT Skorpion.jpg|600px|thumb|none|Base Skorpion.]]
[[Image:AoT Vz61P.jpg|400px|thumb|none|"Pimped" base Scorpion]]
+
[[Image:AoT Skorpion1.jpg|600px|thumb|none|Tier 1 Skorpion.]]
[[Image:AoT Vz61 1.jpg|400px|thumb|none|Tier 1 upgraded Scorpion]]
+
[[Image:AoT Skorpion2.jpg|600px|thumb|none|Tier 2 Skorpion.]]
[[Image:AoT Vz61 2.jpg|400px|thumb|none|Tier 2 upgraded Scorpion]]
+
[[Image:AoT Skorpionpimped.jpg|600px|thumb|none|Pimped Tier 2 Skorpion.]]
  
 
=Assault Rifles=
 
=Assault Rifles=
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The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] was introduced as the S-SYSTEM.
 
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] was introduced as the S-SYSTEM.
 
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm]]
 
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm]]
[[Image:AoT SSystem.jpg|400px|thumb|none|base M4A1]]
+
[[Image:AoT M4A1.jpg|600px|thumb|none|Base M4A1 Carbine.]]
[[Image:AoT SSystemP.jpg|400px|thumb|none|Heavily engraved "Pimped' version of the M4A1]]
 
[[Image:AoT SSystem 1.jpg|400px|thumb|none|Tier 1 upgrades on the M4A1.]]
 
[[Image:AoT SSystem 2.jpg|400px|thumb|none|Tier 2 Upgrades on the M4A1]]
 
  
 
==Heckler & Koch G36C==
 
==Heckler & Koch G36C==
 
The [[Heckler & Koch G36C]] was introduced as the HK36.
 
The [[Heckler & Koch G36C]] was introduced as the HK36.
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C 5.56mm]]
+
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler & Koch G36C - 5.56mm]]
[[Image:AoT G36.jpg|thumb|400px|none|Base G36C]]
+
[[Image:AoT G36C.jpg|thumb|none|600px|Base Heckler & Koch G36C.]]
[[Image:AoT G36P.jpg|thumb|400px|none|"Pimped version of the G36C]]
+
[[Image:AoT G36Cworld.jpg|thumb|none|600px|World model of the Heckler & Koch G36C.]]
[[Image:AoT G36 1.jpg|thumb|400px|none|Tier 1 upgraded G36C. Barrel, Stock, and magazine have been upgraded. The Vertical Forward Grip is unlockable for all assault rifles.]]
 
[[Image:AoT G36 2.jpg|thumb|400px|none|Tier 2 upgraded G36C. Barrel, Stock, and magazine have been upgraded. The Shotgun mounted on the weapon is called the 870 MCS Masterkey in game and is available for all assault rifles.]]
 
  
 
==FAMAS G1==
 
==FAMAS G1==
 
The [[FAMAS|FAMAS G1]] was introduced as the Felin 2C.
 
The [[FAMAS|FAMAS G1]] was introduced as the Felin 2C.
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-G1 5.56mm. Notable changes are the full grip guard instead of a trigger guard.]]
+
[[File:FAMAS G1.jpg|thumb|none|400px|FAMAS G1 - 5.56x45mm. Older intermediate version of the G2 with magazine and magazine release system from the FAMAS F1.]]
[[Image:AoT FAMAS.jpg|thumb|none|401px|Base FAMAS]]
+
[[Image:AoT FAMAS.jpg|thumb|none|601px|Base FAMAS G1.]]
[[Image:AoT FAMASP.jpg|thumb|400px|none|"Pimped" base FAMAS]]
+
[[Image:AoT FAMAS1.jpg|thumb|600px|none|Tier 1 FAMAS G1.]]
[[Image:AoT FAMAS 1.jpg|thumb|none|400px|Tier 1 upgraded FAMAS. Barrel and Magazine have been upgraded.]]
+
[[Image:AoT FAMAS2.jpg|thumb|none|600px|Tier 2 FAMAS G1.]]
[[Image:AoT FAMAS 2.jpg|thumb|none|400px|Tier 2 upgraded FAMAS. Barrel has been upgraded.]]
+
[[Image:AoT FAMASworld.jpg|thumb|none|600px|World model of the FAMAS G1.]]
  
 
==AK-47==
 
==AK-47==
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==M16A2==
 
==M16A2==
A spraypainted barrier at the U.S. army base in Iraq depicts a skull with two crossed [[M16A2]] rifles.
+
A spray-painted barrier at the U.S. army base in Iraq depicts a skull with two crossed [[M16A2]] rifles.
 +
[[Image:M16A2.jpg|thumb|none|400px|Colt M16A2 Rifle - 5.56x45mm]]
 +
[[Image:AoT_m16.jpg|thumb|none|600px|The barrier depicting crossed M16A2 rifles.]]
  
 
=Sniper Rifles=
 
=Sniper Rifles=
 
==M21==
 
==M21==
 
The [[M14 Rifle#M21/M25 Sniper Rifle|M21]] was introduced as the M14.
 
The [[M14 Rifle#M21/M25 Sniper Rifle|M21]] was introduced as the M14.
[[Image:Xm21rifle.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO]]
+
[[Image:Xm21rifle.jpg|thumb|none|400px|M21 Designated Marksman Rifle - 7.62x51mm NATO]]
[[Image:AoT M14.jpg|400px|thumb|none|Base M14]]
+
[[Image:AoT M21.jpg|600px|thumb|none|Base M21.]]
[[Image:AoT M14p.jpg|400px|thumb|none|Pimped Base M14]]
+
[[Image:AoT M211.jpg|600px|thumb|none|Tier 1 M21.]]
[[Image:AoT M14 1.jpg|400px|thumb|none|Tier 1 upgraded M14]]
+
[[Image:AoT M212.jpg|600px|thumb|none|Tier 2 M21.]]
[[Image:AoT M14 2.jpg|400px|thumb|none|Tier 2 upgraded M14]]
+
[[Image:AoT M21pimped.jpg|600px|thumb|none|Pimped Tier 2 M21.]]
  
 
==Heckler & Koch PSG-1==
 
==Heckler & Koch PSG-1==
 
The [[Heckler & Koch G3#H&K PSG-1|Heckler & Koch PSG-1]] was introduced as the MSG-90.
 
The [[Heckler & Koch G3#H&K PSG-1|Heckler & Koch PSG-1]] was introduced as the MSG-90.
 
[[Image:H&KPSG01.jpg‎|thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
 
[[Image:H&KPSG01.jpg‎|thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
[[Image:AoT MSG90.jpg|400px|thumb|none|Base MSG90]]
+
[[Image:AoT PSG1.jpg|600px|thumb|none|Base Heckler & Koch PSG-1.]]
[[Image:AoT MSG90P.jpg|400px|thumb|none|Pimped Base MSG90]]
+
[[Image:AoT PSG12.jpg|600px|thumb|none|Tier 1 Heckler & Koch PSG-1.]]
[[Image:AoT MSG90 1.jpg|400px|thumb|none|Tier 1 upgraded MSG90]]
+
[[Image:AoT PSG11.jpg|600px|thumb|none|Tier 2 Heckler & Koch PSG-1.]]
[[Image:AoT MSG90 2.jpg|400px|thumb|none|Tier 2 upgraded MSG90]]
+
[[Image:AoT PSG1pimped.jpg|600px|thumb|none|Pimped Tier 2 Heckler & Koch PSG-1.]]
  
 
==DSR-1==
 
==DSR-1==
 
The [[DSR-1]] was introduced in the game as the DSR-1.
 
The [[DSR-1]] was introduced in the game as the DSR-1.
[[Image:Dsr1.jpg|thumb|none|400px|DSR-1 .338 Lapua.]]
+
[[Image:Dsr1.jpg|thumb|none|400px|DSR-1 - .338 Lapua]]
[[Image:AoT DSR1.jpg|401px|thumb|none|Base DSR1]]
+
[[Image:AoT DSR1.jpg|601px|thumb|none|Base DSR-1.]]
[[Image:AoT DSR1P.jpg|400px|thumb|none|Pimped Base DSR1]]
+
[[Image:AoT DSR11.jpg|600px|thumb|none|Tier 1 DSR-1.]]
[[Image:AoT DSR1 1.jpg|400px|thumb|none|Tier 1 upgraded DSR1]]
+
[[Image:AoT DSR12.jpg|600px|thumb|none|Tier 2 DSR-1.]]
[[Image:AoT DSR1 2.jpg|400px|thumb|none|Tier 2 upgraded DSR1]]
+
[[Image:AoT DSR1pimped.jpg|600px|thumb|none|Pimped Tier 2 DSR-1.]]
 +
[[Image:AoT DSR1world.jpg|601px|thumb|none|World model of the DSR-1.]]
  
 
==SVD Dragunov==  
 
==SVD Dragunov==  
An [[SVD Dragunov]] loaded with the magazine of an [[FPK / PSL Sniper Rifle]] is included as the SVD.
+
An [[SVD Dragunov]] loaded with the magazine of an [[PSL Sniper Rifle]] is included as the SVD.
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]
+
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.6x54mm R]]
[[Image:Romanian-FPK-PSL.jpg|thumb|none|400px|Romanian FPK/PSL sniper rifle - 7.62x54mm R. Note "X" shaped stamping on the magazine.]]
+
[[Image:Romanian-FPK-PSL.jpg|thumb|none|400px|PSL - 7.62x54mm R. Note "X" shaped stamping on the magazine.]]
[[Image:AoT SVD.jpg|400px|thumb|none|Base SVD (take a close look at the magazine.]]
+
[[Image:AoT Dragunov.jpg|600px|thumb|none|Base SVD Dragunov.]]
[[Image:AoT SVDP.jpg|400px|thumb|none|Pimped Base SVD]]
+
[[Image:AoT Dragunov2.jpg|600px|thumb|none|Tier 1 SVD Dragunov.]]
[[Image:AoT SVD 1.jpg|400px|thumb|none|Tier 1 upgraded SVD]]
+
[[Image:AoT Dragunov1.jpg|600px|thumb|none|Tier 2 SVD Dragunov.]]
[[Image:AoT SVD 2.jpg|400px|thumb|none|Tier 2 upgraded SVD]]
+
[[Image:AoT Dragunovpimped.jpg|600px|thumb|none|Pimped Tier 2 SVD Dragunov.]]
 +
[[Image:AoT Dragunovworld.jpg|600px|thumb|none|World model of the SVD Dragunov.]]
  
 
==Barrett M107==
 
==Barrett M107==
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=Shotguns=
 
=Shotguns=
 
==Armsel Protecta==
 
==Armsel Protecta==
The [[Armsel_Striker_and_variants|Armsel Protecta]] was introduced as the DAO-X. Unlike the other shotguns it has no upgrades.
+
The [[Armsel Protecta]] was introduced as the DAO-X. It has a left-sided shell deflector and reloads from the left side, but still has a shell port on the right side. It fires in semi-automatic unlike the real Protecta. Unlike the other shotguns it has no upgrades.
 
[[Image:Protecta.jpg|thumb|none|400px|Armsel Protecta - 12 gauge]]
 
[[Image:Protecta.jpg|thumb|none|400px|Armsel Protecta - 12 gauge]]
 
[[Image:AoT Armsel.jpg|600px|thumb|none|The Armsel Protecta.]]
 
[[Image:AoT Armsel.jpg|600px|thumb|none|The Armsel Protecta.]]
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==Franchi SPAS-12==
 
==Franchi SPAS-12==
 
The [[Franchi SPAS-12]] was introduced as the FSPS-12.
 
The [[Franchi SPAS-12]] was introduced as the FSPS-12.
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 12-gauge with optional screw-on choke]]
+
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 - 12 gauge]]
[[Image:AoT SPAS12.jpg|400px|thumb|none|base SPAS 12]]
+
[[Image:AoT SPAS12world.jpg|600px|thumb|none|World model of the Franchi SPAS-12.]]
[[Image:AoT SPAS12P.jpg|400px|thumb|none|"Pimped" base SPAS 12]]
 
[[Image:AoT SPAS12 1.jpg|400px|thumb|none|Tier 1 SPAS 12]]
 
[[Image:AoT SPAS12 2.jpg|400px|thumb|none|Tier 2 SPAS 12]]
 
[[Image:AoT SPAS12 3.jpg|400px|thumb|none|Tier 3 SPAS 12]]
 
  
==Knights Armament Masterkey==
+
==Knight's Armament Masterkey==
A [[Knights Armament Masterkey]] is one of three under barrel options for assault rifles, along with a foregrip and an M203 Grenade Launcher.
+
A [[Knight's Armament Masterkey]] is one of three under barrel options for assault rifles, along with a foregrip and an M203 Grenade Launcher.
 +
[[Image:Masterkey02.jpg|thumb|none|400px|Knight's Armament Masterkey - 12 gauge]]
 +
[[Image:AoT Masterkey.jpg|thumb|none|600px|A Knight's Armament Masterkey mounted on the M4A1 Carbine.]]
  
 
=Machine Guns=
 
=Machine Guns=
==PK Machine Gun==
+
==PKM==
The [[PK Machine Gun]] was introduced as the PKM.
+
The [[PKM]] was introduced as the PKM.
[[Image:HungarianPKM.jpg|thumb|500px|none|Hungarian Version of the PKM - 7.62x54R]]
+
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM - 7.62x54mm R]]
[[Image:AoT PKM.jpg|401px|thumb|none|base PKM]]
+
[[Image:AoT PKM.jpg|601px|thumb|none|Base PKM.]]
[[Image:AoT PKMP.jpg|400px|thumb|none|"Pimped" base PKM]]
+
[[Image:AoT PKM1.jpg|600px|thumb|none|Tier 1 PKM.]]
[[Image:AoT PKM 1.jpg|400px|thumb|none|Tier 1 PKM]]
+
[[Image:AoT PKM2.jpg|600px|thumb|none|Tier 2 PKM.]]
[[Image:AoT PKM 2.jpg|400px|thumb|none|Tier 2 PKM]]
+
[[Image:AoT PKM3.jpg|600px|thumb|none|Tier 3 PKM.]]
[[Image:AoT PKM 3.jpg|400px|thumb|none|Tier 3 PKM]]
+
[[Image:AoT PKMworld.jpg|600px|thumb|none|World model of the PKM.]]
  
==M249-E2==
+
==M249-E2 SAW==
The [[FN Minimi|M249-E2]] was introduced as the M249 SAW.
+
The [[FN Minimi|M249-E2 SAW]] was introduced as the M249 SAW.
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56mm with 200 round ammo drum.]]
+
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - 5.56x45mm]]
[[Image:AoT M249.jpg|400px|thumb|none|base M249]]
+
[[Image:AoT M2491.jpg|600px|thumb|none|Tier 1 M249 SAW.]]
[[Image:AoT M249P.jpg|400px|thumb|none|"Pimped" base M249]]
 
[[Image:AoT M249 1.jpg|400px|thumb|none|Tier 1 M249]]
 
[[Image:AoT M249 2.jpg|400px|thumb|none|Tier 2 M249]]
 
[[Image:AoT M249 3.jpg|400px|thumb|none|Tier 3 M249]]
 
  
 
==GE M134 Minigun==
 
==GE M134 Minigun==
The [[GE M134 Minigun]] was introduced as the M134. Ali Yousef, a terrorist in Iraq responsible for killing one of the officers from your old Ranger unit wields this weapon. For $175,000 it can be yours (or you can just beat the game on any difficulty setting), the custom gold and silver plating will set you back an extra $10,000. Like most video game Gatling guns it fires at a slow rate but has considerably higher damage than other automatic weapons, and in this game, Aggro. It fires at 600 rounds per minute and has a magazine capacity of 200 rounds that are loaded by invisible magazines inserted into the spade grip.  Standard loadout gives you 600 spare rounds to play with but you can carry up to 800 plus what is loaded in the weapon. Like most games the gun must "spin up" first before it begins feeding and firing ammunition. Unlike most games the barrel cluster doesn't even rotate completely defeating the point of the "spin up." Due to the third person view and how the character holds the weapon it is difficult to see that the barrels don't rotate but from certain angles you can see that they in fact do not. Despite how the game prides itself with insane weapon customization, this gun has no upgrades, not even a GE or DA type flash suppressor.
+
The [[GE M134 Minigun]] was introduced as the M134. Ali Yousef, a terrorist in Iraq responsible for killing one of the officers from your old Ranger unit wields this weapon. One of the most expensive weapons in the game.
 
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]
 
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]
[[Image:AoT M134.jpg|401px|thumb|none|M134 on the buyscreen, note that this gun is also modeled with the half-circle attachment point used for the underbarrel M60 foregrip in Predator.]]
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[[Image:AoT M134.jpg|601px|thumb|none|Base M134. Note that this gun is also modeled with the half-circle attachment point used for the underbarrel M60 foregrip in Predator.]]
[[Image:AoT M134P.jpg|400px|thumb|none|Whoreable looking "Pimped out" M134.]]
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[[Image:AoT M134pimped.jpg|600px|thumb|none|Pimped M134.]]
  
 
==XM312==
 
==XM312==
The [[XM307 & XM312|XM312]] is the primary weapon on the hovercraft. It is also the main mounted turret throughout the game.
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The [[XM312]] is the primary weapon on the hovercraft. It is also the main mounted weapon throughout the game.
 
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]
 
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 - .50 BMG]]
 +
[[Image:AoT XM312.jpg|thumb|none|600px|Tyson Rios attempts to showcase the XM312 as a Taliban insurgent takes an opportunity to photobomb this screenshot.]]
  
 
==Browning M2==
 
==Browning M2==
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==M203 Grenade Launcher==
 
==M203 Grenade Launcher==
 
The [[M203 Grenade Launcher]] is an available underbarrel option for assault rifles.
 
The [[M203 Grenade Launcher]] is an available underbarrel option for assault rifles.
 +
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40x46mm]]
 +
[[Image:AoT M203.jpg|thumb|none|600px|An M203 Grenade Launcher mounted on the M4A1 Carbine.]]
  
==Milkor MGL Mk 1L==
+
==Milkor MGL Mk. 1L==
The [[MGL-140|Milkor MGL Mk 1L]] was introduced as the "MGL MK-X". It is notable that while you carry the actual payload of the MGL Mk 1L, you only have three spare rounds compared to the minimum two full reloads found on real life Grenadier's vests.
+
The [[MGL-140|Milkor MGL Mk. 1L]] was introduced as the "MGL MK-X". It is notable that while you carry the actual payload of the MGL Mk. 1L, you only have three spare rounds compared to the minimum two full reloads found on real life grenadier's vests.
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]
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[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk. 1L - 40x46mm]]
[[Image:AoT MGL.jpg|400px|thumb|none|Buyscreen shot of the MGL MK-X]]
+
[[Image:AoT Milkor.jpg|600px|thumb|none|Base Milkor MGL Mk. 1L.]]
[[Image:AoT MGLP.jpg|400px|thumb|none|"Pimped" out gold plated Grenade Launcher]]
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[[Image:AoT Milkorpimped.jpg|600px|thumb|none|Pimped Milkor MGL Mk. 1L.]]
  
 
==RPG-7==
 
==RPG-7==
 
The [[RPG-7]] was introduced as the RPG-7 V1.
 
The [[RPG-7]] was introduced as the RPG-7 V1.
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 70mm]]
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[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 70mm]]
[[Image:AoT RPG7.jpg|400px|thumb|none|Buyscreen picture of the RPG7.]]
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[[Image:AoT RPG.jpg|600px|thumb|none|Base RPG-7.]]
[[Image:AoT RPG7P.jpg|400px|thumb|none|Gold and chrome plated "Pimped" version of the RPG7.]]
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[[Image:AoT RPGpimped.jpg|600px|thumb|none|Pimped RPG-7.]]
  
 
==FIM-92A Stinger==
 
==FIM-92A Stinger==
The [[FIM-92A Stinger]] was introduced as the FIM92 Stinger.While in real life this missile system is Death to helicopters. In game the weapon uses multiple rounds to destroy an unarmored transport helicopter. The only time it should be used by a player is during the Dam fight in China. It is used in the Dalton's demise cutscene.
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The [[FIM-92A Stinger]] was introduced as the FIM92 Stinger. In game the weapon uses multiple rounds to destroy an unarmored transport helicopter. The only time it should be used by a player is to take down the side objective helicopters in China.
[[Image:-0976t.jpg|thumb|none|400px|FIM-92 Stinger]]
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[[File:FIM-92 Stinger.jpg|thumb|none|400px|FIM-92 Stinger - 70mm]]
[[Image:AoT FIM92.jpg|400px|thumb|none|Buyscreen Image of the Underpowered FIM92 Stinger.]]
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[[Image:AoT Stinger.jpg|600px|thumb|none|Base FIM-92 Stinger.]]
[[Image:AoT FIM92P.jpg|400px|thumb|none|You know what, why the hell not?]]
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[[Image:AoT Stingerpimped.jpg|600px|thumb|none|Pimped FIM-92 Stinger.]]
  
 
==FGM-148 Javelin==
 
==FGM-148 Javelin==
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[[Image:AoT proxmine.jpg|thumb|none|600px|View of the proximity mines.]]
 
[[Image:AoT proxmine.jpg|thumb|none|600px|View of the proximity mines.]]
  
=See Also=
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{{Army of Two series}}
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{|border="0" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%"
 
|-style="height: 30px;"
 
!align=center colspan="3" bgcolor=#D0E7FF |<div style="font-size: 125%;">'''''Army of Two'' series'''</div>
 
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||''[[Army of Two]]''{{@}}''[[Army of Two: The 40th Day]]''{{@}}''[[Army of Two: The Devil's Cartel]]''
 
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|}</center>
 
<noinclude>
 
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:War]]
 
[[Category:War]]
 
[[Category:Third-Person Shooter]]
 
[[Category:Third-Person Shooter]]

Latest revision as of 18:38, 15 August 2022

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Army of Two for current discussions. Content is subject to change.

Army of Two (2008)

Army of Two is a 2008 third-person shooter developed by EA Montreal for the Xbox 360 and PS3. The player characters are two US Army Rangers, Tyson Rios and Elliot Salem, who join Security & Strategies Corporation, a private military company, at the request of their former commander. During their missions Rios and Salem find themselves in the middle of a conspiracy, and soon have to bring down the very company they work for. The game would be followed by two sequels, Army of Two: The 40th Day in 2010, and Army of Two: The Devil's Cartel in 2013.

The following weapons appear in the video game Army of Two:


Handguns

Beretta 92FS

The Beretta 92FS was introduced as the M92 Elite II.

Beretta 92FS - 9x19mm
Base Beretta 92FS.
Tier 1 Beretta 92FS.
Tier 2 Beretta 92FS.
Pimped Tier 2 Beretta 92FS.

Desert Eagle Mark VII

The Desert Eagle Mark VII was introduced as the Deagle.

Desert Eagle MK VII - .44 Magnum
Base Desert Eagle Mk. VII. Note the correct non-fluted barrel.
Tier 1 Desert Eagle Mk. VII.
Tier 2 Desert Eagle Mk. VII.
Tier 3 Desert Eagle Mk. VII.
Tier 3 pimped Desert Eagle Mk. VII.

Glock 27

The Glock 27 was introduced as the G18C.

Glock 27 - .40 S&W
Base Glock 27.
Tier 1 Glock 27.
Tier 2 Glock 27.
Pimped Tier 2 Glock 27.

Heckler & Koch Mk 23. Mod 0

The Heckler & Koch Mk 23 Mod 0 was introduced as the SOCOM MK.23.

H&K Mk. 23 Mod 0 - .45 ACP
Base Heckler & Koch Mk. 23.
Tier 1 Heckler & Koch Mk. 23.
Tier 2 Heckler & Koch Mk. 23.
Pimped Tier 2 Heckler & Koch Mk. 23.

Smith & Wesson Model 629 Classic

The Smith & Wesson Model 629 was introduced as the .44 Model 29.

Smith & Wesson Model 629 Classic- .44 magnum
Base Smith & Wesson Model 629.
Tier 1 Smith & Wesson Model 629.
Tier 2 Smith & Wesson Model 629.
Tier 3 Smith & Wesson Model 629.
Pimped Tier 3 Smith & Wesson Model 629.

Submachine Guns

FN P90TR

The FN P90TR was introduced as the P90.

Fabrique Nationale P90TR 5.7x28mm
Base FN P90.
Tier 1 FN P90.
Tier 2 FN P90.
Pimped Tier 2 FN P90.

Heckler & Koch MP5k

The Heckler & Koch MP5k was introduced in the game.

Heckler & Koch MP5KA4 - 9x19mm
Base Heckler & Koch MP5k.
Tier 1 Heckler & Koch MP5k.
Tier 2 Heckler & Koch MP5k.
Pimped Tier 2 Heckler & Koch MP5k. The pimped base Heckler & Koch MP5k bears resemblance to one ordered by a Middle Eastern monarch that was never picked up.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 was introduced as the MP7.

H&K MP7A1 - 4.6x30mm
Base Heckler & Koch MP7A1.
Pimped Heckler & Koch MP7A1.

MAC-11

The MAC-11 was introduced as the MP-11A1.

Ingram MAC-11 - .380 ACP
Base MAC-11.
Tier 1 MAC-11.
Tier 2 MAC-11.
Pimped Tier 2 MAC-11.

Skorpion SA Vz. 61

The Skorpion SA Vz 61 was introduced as the Skorpion.

Skorpion SA Vz. 61 - .32 ACP
Base Skorpion.
Tier 1 Skorpion.
Tier 2 Skorpion.
Pimped Tier 2 Skorpion.

Assault Rifles

M4A1 Carbine

The M4A1 Carbine was introduced as the S-SYSTEM.

M4A1 Carbine - 5.56x45mm
Base M4A1 Carbine.

Heckler & Koch G36C

The Heckler & Koch G36C was introduced as the HK36.

Heckler & Koch G36C - 5.56mm
Base Heckler & Koch G36C.
World model of the Heckler & Koch G36C.

FAMAS G1

The FAMAS G1 was introduced as the Felin 2C.

FAMAS G1 - 5.56x45mm. Older intermediate version of the G2 with magazine and magazine release system from the FAMAS F1.
Base FAMAS G1.
Tier 1 FAMAS G1.
Tier 2 FAMAS G1.
World model of the FAMAS G1.

AK-47

The AK-47 was introduced in the game as the AK-47. It is by far the cheapest weapon in the game.

AK-47 (Type III) - 7.62x39mm
World model of the AK-47.

Steyr AUG A2

The Steyr AUG was introduced as the AUG.

Steyr AUG A2 - 5.56x45mm
An SSC operative taking a nap with his Steyr AUG.

M16A2

A spray-painted barrier at the U.S. army base in Iraq depicts a skull with two crossed M16A2 rifles.

Colt M16A2 Rifle - 5.56x45mm
The barrier depicting crossed M16A2 rifles.

Sniper Rifles

M21

The M21 was introduced as the M14.

M21 Designated Marksman Rifle - 7.62x51mm NATO
Base M21.
Tier 1 M21.
Tier 2 M21.
Pimped Tier 2 M21.

Heckler & Koch PSG-1

The Heckler & Koch PSG-1 was introduced as the MSG-90.

Heckler & Koch PSG-1 - 7.62x51mm NATO
Base Heckler & Koch PSG-1.
Tier 1 Heckler & Koch PSG-1.
Tier 2 Heckler & Koch PSG-1.
Pimped Tier 2 Heckler & Koch PSG-1.

DSR-1

The DSR-1 was introduced in the game as the DSR-1.

DSR-1 - .338 Lapua
Base DSR-1.
Tier 1 DSR-1.
Tier 2 DSR-1.
Pimped Tier 2 DSR-1.
World model of the DSR-1.

SVD Dragunov

An SVD Dragunov loaded with the magazine of an PSL Sniper Rifle is included as the SVD.

SVD Dragunov - 7.6x54mm R
PSL - 7.62x54mm R. Note "X" shaped stamping on the magazine.
Base SVD Dragunov.
Tier 1 SVD Dragunov.
Tier 2 SVD Dragunov.
Pimped Tier 2 SVD Dragunov.
World model of the SVD Dragunov.

Barrett M107

The Barrett M107 was introduced as the "M107 Light 50".

Barrett M107 - .50 BMG
The Barrett M107
Pimped Barrett M107.

Shotguns

Armsel Protecta

The Armsel Protecta was introduced as the DAO-X. It has a left-sided shell deflector and reloads from the left side, but still has a shell port on the right side. It fires in semi-automatic unlike the real Protecta. Unlike the other shotguns it has no upgrades.

Armsel Protecta - 12 gauge
The Armsel Protecta.
Pimped Armsel Protecta.
World model of the Armsel Protecta.

Benelli M3 Super 90

The Benelli M3 Super 90 was introduced as the M3 Super 90.

Benelli M3 Super 90 - 12 gauge
World model of the Benelli M3 Super 90.

Franchi SPAS-12

The Franchi SPAS-12 was introduced as the FSPS-12.

Franchi SPAS-12 - 12 gauge
World model of the Franchi SPAS-12.

Knight's Armament Masterkey

A Knight's Armament Masterkey is one of three under barrel options for assault rifles, along with a foregrip and an M203 Grenade Launcher.

Knight's Armament Masterkey - 12 gauge
A Knight's Armament Masterkey mounted on the M4A1 Carbine.

Machine Guns

PKM

The PKM was introduced as the PKM.

PKM - 7.62x54mm R
Base PKM.
Tier 1 PKM.
Tier 2 PKM.
Tier 3 PKM.
World model of the PKM.

M249-E2 SAW

The M249-E2 SAW was introduced as the M249 SAW.

M249-E2 SAW - 5.56x45mm
Tier 1 M249 SAW.

GE M134 Minigun

The GE M134 Minigun was introduced as the M134. Ali Yousef, a terrorist in Iraq responsible for killing one of the officers from your old Ranger unit wields this weapon. One of the most expensive weapons in the game.

Airsoft handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this - (fake) 7.62x51mm NATO
Base M134. Note that this gun is also modeled with the half-circle attachment point used for the underbarrel M60 foregrip in Predator.
Pimped M134.

XM312

The XM312 is the primary weapon on the hovercraft. It is also the main mounted weapon throughout the game.

XM312 - .50 BMG
Tyson Rios attempts to showcase the XM312 as a Taliban insurgent takes an opportunity to photobomb this screenshot.

Browning M2

The Browning M2 appears only in the Somalia level where Salem and Rios use them to help fight off the enemy so the helicopter can land for extraction. It replaces the hovercraft's XM312 in cutscenes.

Browning M2 - .50 BMG
Tyson Rios checks out the Browning M2s in their only appearance in gameplay.

Launchers

M203 Grenade Launcher

The M203 Grenade Launcher is an available underbarrel option for assault rifles.

M203 grenade launcher - 40x46mm
An M203 Grenade Launcher mounted on the M4A1 Carbine.

Milkor MGL Mk. 1L

The Milkor MGL Mk. 1L was introduced as the "MGL MK-X". It is notable that while you carry the actual payload of the MGL Mk. 1L, you only have three spare rounds compared to the minimum two full reloads found on real life grenadier's vests.

Milkor MGL Mk. 1L - 40x46mm
Base Milkor MGL Mk. 1L.
Pimped Milkor MGL Mk. 1L.

RPG-7

The RPG-7 was introduced as the RPG-7 V1.

RPG-7 - 70mm
Base RPG-7.
Pimped RPG-7.

FIM-92A Stinger

The FIM-92A Stinger was introduced as the FIM92 Stinger. In game the weapon uses multiple rounds to destroy an unarmored transport helicopter. The only time it should be used by a player is to take down the side objective helicopters in China.

FIM-92 Stinger - 70mm
Base FIM-92 Stinger.
Pimped FIM-92 Stinger.

FGM-148 Javelin

The FGM-148 Javelin makes its only appearance in a cutscene where Philip Clyde attempts to kill Rios and Salem only to destroy Cha Min Soo's plane.

FGM-148 Javelin 142mm

Explosives

M67 Hand Grenade

The M67 Hand Grenade is the standard grenade used in the game. Interestingly enough, they are similar in appearance to the grenades used in Counter-Strike: Global Offensive, insofar as having a yellow band around the center. The grenade indicator depicts a Mk. 2 Fragmentation Grenade, while the inventory slot shows the M61 Grenade.

M67 Hand Grenade
View of the M67 hand grenades in game.

M18 Smoke Grenade

Taliban insurgents are seen with M18 Smoke Grenades on their bodies.

M18 Smoke Grenade
Some M18 Smoke Grenades on a dead Taliban insurgent.

C4

When in Afghanistan, Rios and Salem use C4 to destroy M11 missile sites.

Tyson Rios plants C4 on an M11 missile.

Mk. 2 Hand Grenade

Taliban Martyrs are seen with Mk. 2 Hand Grenades strapped to them along with a belt of dynamite.

Mk. 2 Hand Grenade
A view of some Mk. 2 Hand Grenades on a dead Taliban insurgent.

Dynamite

Taliban Martyrs are seen with a belt of dynamite strapped to them.

A view of the dynamite belt on a dead Taliban insurgent.

Proximity Mine

At various points in the game, a fictional proximity mine is used by enemies. Triggering one will reduce the player character's health to the bare minimum, or even incapacitating them.

View of the proximity mines.

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