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Difference between revisions of "Armed Forces Corps"
PyramidHead (talk | contribs) (i'll finish later) |
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|name = Armed Forces Corps | |name = Armed Forces Corps | ||
|picture = Armed Forces Corps.jpg | |picture = Armed Forces Corps.jpg | ||
− | |caption = '' | + | |caption = ''Official Boxart'' |
|series= Armed Forces Corps | |series= Armed Forces Corps | ||
|date= 2009 | |date= 2009 | ||
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}} | }} | ||
− | ''' | + | '''''Armed Forces Corps''''' is a low-budget first-person shooter available for the PC, developed by (in)famous low-budget Polish studio City Interactive. |
− | + | ||
+ | ''See also [[Terrorist Takedown 2: US Navy Seals]] and [[Code of Honor 2: Conspiracy Island]]. Both games use the same weapon models.'' | ||
− | + | {{VG Title}} | |
− | |||
− | + | __TOC__<br clear=all> | |
=Pistol= | =Pistol= | ||
==SIG-Sauer P226== | ==SIG-Sauer P226== | ||
− | The [[SIG-Sauer P226]] Appears as "SIG P226". | + | The [[SIG-Sauer P226]] Appears as "SIG P226" and is the game's sole sidearm. |
[[File:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]] | [[File:SigP226.jpg|thumb|none|350px|SIG-Sauer P226 - 9x19mm]] | ||
− | [[Image:Armed Forces Corps SIG P226 holding.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps SIG P226 holding.jpg|thumb|none|600px|In a local creepy boiler room, Nemesis 2 holds a sidearm.]] |
− | [[Image:Armed Forces Corps SIG P226 aim.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps SIG P226 aim.jpg|thumb|none|600px|Aiming the slightly misaligned sights at the local concrete wall texture.]] |
− | [[Image:Armed Forces Corps SIG P226 reloaded.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps SIG P226 reloaded.jpg|thumb|none|600px|In keeping with the creepy ambience, a cartridge-less magazine mysteriously levitates around Nemesis 2's hand. At least the "P226" branding on the grip is nicely represented.]] |
− | [[Image:Armed Forces Corps SIG P226 world.jpg|thumb|none|600px|World | + | [[Image:Armed Forces Corps SIG P226 world.jpg|thumb|none|600px|World model of the SIG-Sauer P226R. This shows how the flashlight is mounted onto the frame of the pistol and not on a rail.]] |
=Submachine Guns= | =Submachine Guns= | ||
− | ==Calico M950 ( | + | ==Calico M950 (Converted to Fully-Automatic)== |
− | The semi-automatic [[ | + | The semi-automatic [[Calico M950]] has been converted to full-auto fire by genius terrorist engineers. A "bonus" three-round burst fire mode has also been added .The M950 holds 50 rounds and is used by many terrorists throughout the game. |
− | [[Image:CalicoM950.jpg|thumb| | + | [[Image:CalicoM950.jpg|thumb|450px|none|Calico M950 - 9x19mm]] |
− | [[Image:Armed Forces Corps calico m950 holding.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps calico m950 holding.jpg|thumb|none|600px|Having liberated a Calico M950 from a terrorist, Nemesis 2 wonders just where this band of ne'er-do-wells acquired such a large amount of this fairly rare pistol.]] |
− | [[Image:Armed Forces Corps calico m950 aim.jpg|thumb|none|600px|The | + | [[Image:Armed Forces Corps calico m950 aim.jpg|thumb|none|600px|The large magazine doesn't mesh well with the rather small sights, alas.]] |
− | [[Image:Armed Forces Corps calico m950 reloaded.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps calico m950 reloaded.jpg|thumb|none|600px|After blasting some fare-evaders in the subway, Nemesis 2 loads the Calico with a helical magazine.]] |
− | [[Image:Armed Forces Corps calico m950 world.jpg|thumb|none|600px|World | + | [[Image:Armed Forces Corps calico m950 world.jpg|thumb|none|600px|World model of a Calico M950.]] |
− | ==Heckler & Koch | + | ==Heckler & Koch MP5A3== |
− | The [[ | + | The [[Heckler & Koch MP5A3]] appears as "H&K MP5N". |
− | [[Image:Hk-mp5n.jpg|thumb| | + | [[Image:Hk-mp5n.jpg|thumb|450px|none|Heckler & Koch MP5A3 - 9x19mm]] |
− | [[Image:Armed Forces Corps mp5n holding.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps mp5n holding.jpg|thumb|none|600px|Back in the creepy basement, Nemesis 2 trades the Calico for something more conventional.]] |
− | [[Image:Armed Forces Corps mp5n aim.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps mp5n aim.jpg|thumb|none|600px|Aiming. As per usual for video games, the rear diopter sight has been chopped a bit to make them more usable in gameplay.]] |
− | [[Image:Armed Forces Corps mp5n reloaded.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps mp5n reloaded.jpg|thumb|none|600px|Reloading the MP5A3 reveals it is set to semi-auto.]] |
− | [[Image:Armed Forces Corps mp5n world.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps mp5n world.jpg|thumb|none|600px|Perspective conspires to make the MP5A3's world model appear massive.]] |
=Assault Rifles= | =Assault Rifles= | ||
==AKMSU== | ==AKMSU== | ||
− | Possibly the first appearance of the [[AKMSU]] in a video game, although it was not intentional because it is called "[[AKS-74U]]". This is the | + | Possibly the first appearance of the [[AKMSU]] in a video game, although it was not intentional because it is called "[[AKS-74U]]". This is the favored weapon of the terrorists in the game. |
[[Image:AK-Krinkov.jpg|thumb|none|350px|AKMSU - 7.62x39mm]] | [[Image:AK-Krinkov.jpg|thumb|none|350px|AKMSU - 7.62x39mm]] | ||
− | [[Image:Armed Forces Corps AKSM holding.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps AKSM holding.jpg|thumb|none|600px|Nemesis 2 acquires an AKMSU, with the local terrorists having been supplied by the same movie prop houses that gave out AKMSUs to every 2000s action film.]] |
− | [[Image:Armed Forces Corps AKSM aim.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps AKSM aim.jpg|thumb|none|600px|Aiming through the very slightly misaligned sights]] |
− | [[Image:Armed Forces Corps AKSM reloaded.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps AKSM reloaded.jpg|thumb|none|600px|Anyone who has played any FPS ever should know what to expect from an AK reload.]] |
− | [[Image:Armed Forces Corps AKSM world.jpg|thumb|none|600px|World | + | [[Image:Armed Forces Corps AKSM world.jpg|thumb|none|600px|World model of a AKMSU.]] |
==Colt M4A1== | ==Colt M4A1== | ||
− | The [[M4A1]] appears as "M4 Colt". | + | The [[M4A1]] appears as "M4 Colt". It is always fitted with a suppressor and some sort of optic. |
− | [[Image:ColtM4.jpg|thumb|none| | + | [[Image:ColtM4.jpg|thumb|none|450px|Colt M4A1 - 5.56x45mm]] |
− | [[Image:Armed Forces Corps m4a1 acog holding.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps m4a1 acog holding.jpg|thumb|none|600px|First, Nemesis 2 arms himself with a standard-issue M4A1 with a suppressor and ACOG-style sight.]] |
− | [[Image:Armed Forces Corps m4a1 acog aim.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps m4a1 acog aim.jpg|thumb|none|600px|Magnifying the local wall.]] |
− | [[Image:Armed Forces Corps m4a1 acog reloaded.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps m4a1 acog reloaded.jpg|thumb|none|600px|Satisfied, he reaches for a STANAG magazine that slightly clips through his hand, revealing Colt branding and the fire selector set to safe in the process.]] |
− | [[Image:Armed Forces Corps m4a1 reflex holding.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps m4a1 reflex holding.jpg|thumb|none|600px|Realizing the creepy basement is a close-quarters environment, he equips himself with an M4A1 now fitted with a generic video game reflex sight.]] |
− | [[Image:Armed Forces Corps m4a1 reflex aim.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps m4a1 reflex aim.jpg|thumb|none|600px|Aiming produces expected results.]] |
− | [[Image:Armed Forces Corps m4a1 reflex reloaded.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps m4a1 reflex reloaded.jpg|thumb|none|600px|Reloading is also much the same.]] |
− | [[Image:Armed Forces Corps m4a1 reflex world.jpg|thumb|none|600px| | + | [[Image:Armed Forces Corps m4a1 reflex world.jpg|thumb|none|600px|The world model reveals a barrel conspicuously longer than the 14.5 inch barrel on a real M4, this one appears to be at least 18 inches.]] |
==FN SCAR-L CQC== | ==FN SCAR-L CQC== | ||
− | The 3rd Gen [[FN SCAR|FN SCAR-L CQC]] is the standard issue weapon of the Navy SEALs in the game. It is fitted with a | + | The 3rd Gen [[FN SCAR|FN SCAR-L CQC]] is the standard issue weapon of the Navy SEALs in the game. It is fitted with a holographic sight and is called "FN SCAR". |
− | [[Image:SCAR-L CQC.jpg|thumb| | + | [[Image:SCAR-L CQC.jpg|thumb|450px|none|FN SCAR-L CQC - 5.56x45mm]] |
[[Image:Armed Forces Corps scar holding.jpg|thumb|none|600px|The player holding a FN SCAR-L CQC.]] | [[Image:Armed Forces Corps scar holding.jpg|thumb|none|600px|The player holding a FN SCAR-L CQC.]] | ||
[[Image:Armed Forces Corps scar aim.jpg|thumb|none|600px|The player aiming a FN SCAR-L CQC.]] | [[Image:Armed Forces Corps scar aim.jpg|thumb|none|600px|The player aiming a FN SCAR-L CQC.]] |
Revision as of 06:24, 23 January 2024
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Armed Forces Corps is a low-budget first-person shooter available for the PC, developed by (in)famous low-budget Polish studio City Interactive.
See also Terrorist Takedown 2: US Navy Seals and Code of Honor 2: Conspiracy Island. Both games use the same weapon models.
The following weapons appear in the video game Armed Forces Corps:
Pistol
SIG-Sauer P226
The SIG-Sauer P226 Appears as "SIG P226" and is the game's sole sidearm.
Submachine Guns
Calico M950 (Converted to Fully-Automatic)
The semi-automatic Calico M950 has been converted to full-auto fire by genius terrorist engineers. A "bonus" three-round burst fire mode has also been added .The M950 holds 50 rounds and is used by many terrorists throughout the game.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 appears as "H&K MP5N".
Assault Rifles
AKMSU
Possibly the first appearance of the AKMSU in a video game, although it was not intentional because it is called "AKS-74U". This is the favored weapon of the terrorists in the game.
Colt M4A1
The M4A1 appears as "M4 Colt". It is always fitted with a suppressor and some sort of optic.
FN SCAR-L CQC
The 3rd Gen FN SCAR-L CQC is the standard issue weapon of the Navy SEALs in the game. It is fitted with a holographic sight and is called "FN SCAR".
Shotguns
Mossberg 590
The Mossberg 590 appears as "Mossberg 500".
USAS 12
The USAS-12 Shotgun
Machine Guns
FN Minimi SPW
The FN Minimi SPW appears in the game as "M249 MOD 2". Holds 100 rounds. Usually used by enemy mercenaries.
Grenades
M67 Hand Grenade
The M67 hand grenade is the only usable grenade in the game. Explodes on contact like the frag grenade in F.E.A.R., granted the game uses a slightly modified engine of that game.