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Difference between revisions of "Area-51"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[Image:Area51 game.jpg‎|thumb|right|400px|(2005)]]
 
[[Image:Area51 game.jpg‎|thumb|right|400px|(2005)]]
 
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__TOC__<br clear="all">
 
==M-11 "Scorpion" Pistol==
 
==M-11 "Scorpion" Pistol==
The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a Desert Eagle. The gun has a built in flashlight along with a red-dot scope mounted on the slide. The magazine holds 8 rounds and each round is fairly powerful.  
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The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a [[Desert Eagle]]. The gun has a built in flashlight along with a red-dot scope mounted on the slide. The magazine holds 8 rounds and each round is fairly powerful.  
 
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[[Image:Area51w pistol.jpg‎|thumb|none|400px|The M-11 "Scorpion" Pistol]]
[[Image:Area51w pistol.jpg‎|thumb|none|300px|The M-11 "Scorpion" Pistol]]
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[[Image:Area 51 Pistol 1st Person.JPG‎|thumb|none|500px]]
[[Image:Area 51 Pistol 1st Person.JPG‎|thumb|none|300px]]
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[[Image:Area 51 Pistol sights.JPG‎|thumb|none|500px|Looking down the sights of the weapon.]]
[[Image:Area 51 Pistol sights.JPG‎|thumb|none|300px|Down the sights of the weapon.]]
 
  
 
==XM-32 "Viper" Assault Rifle==
 
==XM-32 "Viper" Assault Rifle==
The standard issue assault rifle for Area 51 personnel, illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the MP5 submachine gun and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded.  
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The standard issue assault rifle for Area 51 personnel, Illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the [[Heckler & Koch MP5]] submachine gun and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded.  
 
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[[Image:Area51w assault.jpg|thumb|none|400px|The XM-32 "Viper" Assault rifle]]
[[Image:Area51w assault.jpg|thumb|none|300px|The XM-32 "Viper" Assault rifle]]
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[[Image:SMP 1st Person.JPG|thumb|none|500px]]
[[Image:SMP 1st Person.JPG|thumb|none|300px]]
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[[Image:Area 51 SMP Dual Wield.JPG‎|thumb|none|500px|The "Viper" being dual wielded]]
[[Image:Area 51 SMP Dual Wield.JPG‎|thumb|none|300px|The "Viper" being dual wielded]]
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[[Image:SMP Reload.JPG|thumb|none|500px|The reloading animation. Note the interesting way the weapon has to be held due to swapping magazines with the right hand.]]
[[Image:SMP Reload.JPG|thumb|none|300px|The reloading animation. Note the intersting way the weapon has to be held due to swapping magazines with the right hand.]]
 
  
 
==M-170 "Hammer" Combat Shotgun==
 
==M-170 "Hammer" Combat Shotgun==
The standard issue shotgun to Area 51 personnel and carried by some alien mutants. The weapon best resembles a SPAS-12 and like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports on both sides of the receiver. The weapon holds 10 rounds (presumably 5 in each tube) and standard fire consists of one round at a time while secondary fires two. So when using secondary fire when dual wielded, the weapon will fire four shots at a time causing immense damage. The gun also has a built in flashlight but no scope.
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The standard issue shotgun to Area 51 personnel and carried by some alien mutants. The weapon best resembles a [[SPAS-12]] and like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports on both sides of the receiver. The weapon holds 10 rounds (presumably 5 in each tube) and standard fire consists of one round at a time while secondary fires two. So when using secondary fire when dual wielded, the weapon will fire four shots at a time causing immense damage. The gun also has a built in flashlight but no scope.
 
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[[Image:Area51w shotgun.jpg‎|thumb|none|400px|M-170 "Hammer" Combat Shotgun]]
[[Image:Area51w shotgun.jpg‎|thumb|none|300px|M-170 "Hammer" Combat Shotgun]]
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[[Image:Area 51 Shotgun.JPG‎|thumb|none|500px]]
[[Image:Area 51 Shotgun.JPG‎|thumb|none|300px]]
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[[Image:Area 51 Shotgun Dual Wield.JPG‎|thumb|none|500px|The shotgun dual wielded]]
[[Image:Area 51 Shotgun Dual Wield.JPG‎|thumb|none|300px|The shotgun dual wielded]]
 
  
 
==SR-125 "Wraith" Special Purpose Rifle==
 
==SR-125 "Wraith" Special Purpose Rifle==
The main sniper rifle of the game, the weapon best resembles the PSG-1 sniper rifle. The weapon holds 6 rounds and each round is extremley powerful. The scope magnifications of the weapon consist of 2x zoom and 10x zoom.
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The main sniper rifle of the game, the weapon best resembles the PSG-1 sniper rifle. The weapon holds 6 rounds and each round is extremely powerful. The scope magnifications of the weapon consist of 2x zoom and 10x zoom.
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[[Image:Area51w sniper.jpg|thumb|none|400px|The SR-125 "Wraith" Special Purpose Rifle]]
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[[Image:Area 51 Sniper Rifle.jpg‎|thumb|none|500px]]
  
[[Image:Area51w sniper.jpg|thumb|none|300px|The SR-125 "Wraith" Special Purpose Rifle]]
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[[Category:Video Game]]
[[Image:Area 51 Sniper Rifle.jpg‎|thumb|none|300px]]
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[[Category:First-Person Shooter]]
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[[Category:Science Fiction]]

Revision as of 05:33, 25 February 2011

(2005)


M-11 "Scorpion" Pistol

The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a Desert Eagle. The gun has a built in flashlight along with a red-dot scope mounted on the slide. The magazine holds 8 rounds and each round is fairly powerful.

The M-11 "Scorpion" Pistol
Area 51 Pistol 1st Person.JPG
Looking down the sights of the weapon.

XM-32 "Viper" Assault Rifle

The standard issue assault rifle for Area 51 personnel, Illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the Heckler & Koch MP5 submachine gun and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded.

The XM-32 "Viper" Assault rifle
SMP 1st Person.JPG
The "Viper" being dual wielded
The reloading animation. Note the interesting way the weapon has to be held due to swapping magazines with the right hand.

M-170 "Hammer" Combat Shotgun

The standard issue shotgun to Area 51 personnel and carried by some alien mutants. The weapon best resembles a SPAS-12 and like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports on both sides of the receiver. The weapon holds 10 rounds (presumably 5 in each tube) and standard fire consists of one round at a time while secondary fires two. So when using secondary fire when dual wielded, the weapon will fire four shots at a time causing immense damage. The gun also has a built in flashlight but no scope.

M-170 "Hammer" Combat Shotgun
Area 51 Shotgun.JPG
The shotgun dual wielded

SR-125 "Wraith" Special Purpose Rifle

The main sniper rifle of the game, the weapon best resembles the PSG-1 sniper rifle. The weapon holds 6 rounds and each round is extremely powerful. The scope magnifications of the weapon consist of 2x zoom and 10x zoom.

The SR-125 "Wraith" Special Purpose Rifle
Area 51 Sniper Rifle.jpg

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