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Difference between revisions of "Area-51"
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− | [[Image:Area51 game.jpg|thumb|right| | + | [[Image:Area51 game.jpg|thumb|right|303px|''Area-51'' (2005)]] |
'''The following weapons can be seen in the video game ''Area-51'':''' | '''The following weapons can be seen in the video game ''Area-51'':''' | ||
__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
− | + | =Pistols= | |
− | + | ==M-11 "Scorpion" Pistol== | |
− | The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a [[Desert Eagle]]. The gun has a built in flashlight along with a red-dot scope mounted on the slide. | + | The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a [[Desert Eagle]]. The gun has a built in flashlight along with a red-dot scope mounted on the slide. Each shot dealt by the weapon is fairly powerful and its 8 round magazine suggests that it is chambered in .44 Magnum. The pistol's in game name suggests that the developers wanted to pass it off as a replacement for the [[Beretta M9]]; unfortunately, there already is a handgun with the designation M11, the [[SIG-Sauer P228]]. |
[[Image:DesertEagle44Magnum.jpg|thumb|none|300px|Desert Eagle .44 Magnum]] | [[Image:DesertEagle44Magnum.jpg|thumb|none|300px|Desert Eagle .44 Magnum]] | ||
− | [[Image:Area51w pistol.jpg|thumb|none|400px|The M-11 "Scorpion" Pistol]] | + | [[Image:Area51w pistol.jpg|thumb|none|400px|The M-11 "Scorpion" Pistol's model.]] |
− | [[Image:Area 51 Pistol 1st Person.JPG|thumb|none|500px]] | + | [[Image:Area 51 Pistol 1st Person.JPG|thumb|none|500px|The M-11 in the player character's hands.]] |
− | [[Image:Area 51 Pistol sights.JPG|thumb|none|500px|Looking | + | [[Image:Area 51 Pistol sights.JPG|thumb|none|500px|Looking through the weapon's integrated reflex sight.]] |
− | + | =Assault Rifles= | |
− | + | ==XM-32 "Viper" Assault Rifle== | |
− | The standard issue assault rifle for Area 51 personnel | + | The standard issue assault rifle for Area 51 personnel and Illuminati soldiers (as well as some alien mutants). The weapon best resembles the [[Heckler & Koch HK33#Heckler & Koch 53|Heckler & Koch HK53]] compact assault rifle and, like the pistol, has a built in flashlight and scope. The gun can fire either in semi or full automatic, and has the ability to be dual-wielded. Accuracy is fairly decent while firing in semi-automatic, but it quickly decreases on full automatic, and is even worse when dual-wielded. |
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+ | Frustratingly, the player is forced to dual wield whether they want to or not (similar to Crysis), although reloading will cause the player character to drop their off-handed rifle. The scope is not actually useable; aiming down the sights will just cause the picture to narrow, similar to older shooters like ''[[Battlefield: 1942]]''. | ||
[[Image:H&KHK53-1.jpg|thumb|none|400px|Heckler & Koch HK53 - 5.56x45mm]] | [[Image:H&KHK53-1.jpg|thumb|none|400px|Heckler & Koch HK53 - 5.56x45mm]] | ||
− | [[Image:Area51w assault.jpg|thumb|none|400px|The XM-32 "Viper" | + | [[Image:Area51w assault.jpg|thumb|none|400px|The XM-32 "Viper" assault rifle.]] |
− | [[Image:SMP 1st Person.JPG|thumb|none|500px]] | + | [[Image:SMP 1st Person.JPG|thumb|none|500px|The XM-32 in first person.]] |
[[Image:Area 51 SMP Dual Wield.JPG|thumb|none|500px|The "Viper" being dual wielded]] | [[Image:Area 51 SMP Dual Wield.JPG|thumb|none|500px|The "Viper" being dual wielded]] | ||
[[Image:SMP Reload.JPG|thumb|none|500px|The reloading animation. Note the interesting way the weapon has to be held due to swapping magazines with the right hand.]] | [[Image:SMP Reload.JPG|thumb|none|500px|The reloading animation. Note the interesting way the weapon has to be held due to swapping magazines with the right hand.]] | ||
− | + | =Shotguns= | |
− | + | ==M-170 "Hammer" Combat Shotgun== | |
− | The standard issue shotgun | + | The standard issue shotgun for Area 51 personnel and some alien mutants. The weapon best resembles a [[Franchi SPAS-12|SPAS-12]] and, like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports (one on each side of the receiver). The weapon holds 10 rounds (presumably 5 in each tube), and standard fire consists of one round at a time, while secondary fires two. Therefore, when using secondary fire while dual-wielding, the weapon will fire four shots at a time, dealing immense damage to targets. The gun also has a built-in flashlight, but no scope. |
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|SPAS-12 - 12 Gauge]] | [[Image:Franchi-SPAS12.jpg|thumb|none|400px|SPAS-12 - 12 Gauge]] | ||
− | [[Image:Area51w shotgun.jpg|thumb|none|400px|M-170 "Hammer" Combat Shotgun]] | + | [[Image:Area51w shotgun.jpg|thumb|none|400px|M-170 "Hammer" Combat Shotgun.]] |
− | [[Image:Area 51 Shotgun.JPG|thumb|none|500px]] | + | [[Image:Area 51 Shotgun.JPG|thumb|none|500px|The M-170 in first person. Its secondary fire ability makes more sense than the SPAS-12 from ''[[Half-Life]]'' and its [[Half-Life 2|sequel]].]] |
− | [[Image:Area 51 Shotgun Dual Wield.JPG|thumb|none|500px|The shotgun dual wielded]] | + | [[Image:Area 51 Shotgun Dual Wield.JPG|thumb|none|500px|The shotgun being dual-wielded.]] |
− | + | =Sniper Rifles= | |
− | + | ==SR-125 "Wraith" Special Purpose Rifle== | |
− | The main sniper rifle of the game, the weapon best resembles the [[PSG-1#Heckler_.26_Koch_PSG-1|PSG-1]] sniper rifle. The weapon holds 6 rounds and each round is extremely powerful. The scope magnifications of the weapon | + | The main sniper rifle of the game, the weapon best resembles the [[PSG-1#Heckler_.26_Koch_PSG-1|PSG-1]] sniper rifle. The weapon holds 6 rounds, and each round is extremely powerful. The scope magnifications of the weapon are 2x zoom and 10x zoom. |
[[Image:H%26KPSG01.jpg|thumb|none|400px|PSG-1 7.62x51mm NATO]] | [[Image:H%26KPSG01.jpg|thumb|none|400px|PSG-1 7.62x51mm NATO]] | ||
− | [[Image:Area51w sniper.jpg|thumb|none|400px|The SR-125 "Wraith" Special Purpose Rifle]] | + | [[Image:Area51w sniper.jpg|thumb|none|400px|The SR-125 "Wraith" Special Purpose Rifle.]] |
− | [[Image:Area 51 Sniper Rifle.jpg|thumb|none|500px | + | [[Image:Area 51 Sniper Rifle.jpg|thumb|none|500px|The player character realizes that 6 rounds might not be enough.]] |
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[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] | ||
[[Category:Science-Fiction]] | [[Category:Science-Fiction]] |
Revision as of 18:02, 22 April 2022
The following weapons can be seen in the video game Area-51:
Pistols
M-11 "Scorpion" Pistol
The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a Desert Eagle. The gun has a built in flashlight along with a red-dot scope mounted on the slide. Each shot dealt by the weapon is fairly powerful and its 8 round magazine suggests that it is chambered in .44 Magnum. The pistol's in game name suggests that the developers wanted to pass it off as a replacement for the Beretta M9; unfortunately, there already is a handgun with the designation M11, the SIG-Sauer P228.
Assault Rifles
XM-32 "Viper" Assault Rifle
The standard issue assault rifle for Area 51 personnel and Illuminati soldiers (as well as some alien mutants). The weapon best resembles the Heckler & Koch HK53 compact assault rifle and, like the pistol, has a built in flashlight and scope. The gun can fire either in semi or full automatic, and has the ability to be dual-wielded. Accuracy is fairly decent while firing in semi-automatic, but it quickly decreases on full automatic, and is even worse when dual-wielded.
Frustratingly, the player is forced to dual wield whether they want to or not (similar to Crysis), although reloading will cause the player character to drop their off-handed rifle. The scope is not actually useable; aiming down the sights will just cause the picture to narrow, similar to older shooters like Battlefield: 1942.
Shotguns
M-170 "Hammer" Combat Shotgun
The standard issue shotgun for Area 51 personnel and some alien mutants. The weapon best resembles a SPAS-12 and, like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports (one on each side of the receiver). The weapon holds 10 rounds (presumably 5 in each tube), and standard fire consists of one round at a time, while secondary fires two. Therefore, when using secondary fire while dual-wielding, the weapon will fire four shots at a time, dealing immense damage to targets. The gun also has a built-in flashlight, but no scope.
Sniper Rifles
SR-125 "Wraith" Special Purpose Rifle
The main sniper rifle of the game, the weapon best resembles the PSG-1 sniper rifle. The weapon holds 6 rounds, and each round is extremely powerful. The scope magnifications of the weapon are 2x zoom and 10x zoom.