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Difference between revisions of "Area-51"

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[[Image:Area51 game.jpg‎|thumb|right|400px|(2005)]]
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[[Image:Area51 game.jpg‎|thumb|right|303px|''Area-51'' (2005)]]
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'''The following weapons can be seen in the video game ''Area-51'':'''
 
__TOC__<br clear="all">
 
__TOC__<br clear="all">
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=Pistols=
 
==M-11 "Scorpion" Pistol==
 
==M-11 "Scorpion" Pistol==
The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a [[Desert Eagle]]. The gun has a built in flashlight along with a red-dot scope mounted on the slide. The magazine holds 8 rounds and each round is fairly powerful.
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The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a [[Desert Eagle]]. The gun has a built in flashlight along with a red-dot scope mounted on the slide. Each shot dealt by the weapon is fairly powerful and its 8 round magazine suggests that it is chambered in .44 Magnum. The pistol's in game name suggests that the developers wanted to pass it off as a replacement for the [[Beretta M9]]; unfortunately, there already is a handgun with the designation M11, the [[SIG-Sauer P228]].
 
[[Image:DesertEagle44Magnum.jpg|thumb|none|300px|Desert Eagle .44 Magnum]]
 
[[Image:DesertEagle44Magnum.jpg|thumb|none|300px|Desert Eagle .44 Magnum]]
[[Image:Area51w pistol.jpg‎|thumb|none|400px|The M-11 "Scorpion" Pistol]]
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[[Image:Area51w pistol.jpg‎|thumb|none|400px|The M-11 "Scorpion" Pistol's model.]]
[[Image:Area 51 Pistol 1st Person.JPG‎|thumb|none|500px]]
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[[Image:Area 51 Pistol 1st Person.JPG‎|thumb|none|500px|The M-11 in the player character's hands.]]
[[Image:Area 51 Pistol sights.JPG‎|thumb|none|500px|Looking down the sights of the weapon.]]
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[[Image:Area 51 Pistol sights.JPG‎|thumb|none|500px|Looking through the weapon's integrated reflex sight.]]
  
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=Assault Rifles=
 
==XM-32 "Viper" Assault Rifle==
 
==XM-32 "Viper" Assault Rifle==
The standard issue assault rifle for Area 51 personnel, Illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the [[Heckler & Koch MP5]] submachine gun and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded.  
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The standard issue assault rifle for Area 51 personnel and Illuminati soldiers (as well as some alien mutants). The weapon best resembles the [[Heckler & Koch HK33#Heckler & Koch 53|Heckler & Koch HK53]] compact assault rifle and, like the pistol, has a built in flashlight and scope. The gun can fire either in semi or full automatic, and has the ability to be dual-wielded. Accuracy is fairly decent while firing in semi-automatic, but it quickly decreases on full automatic, and is even worse when dual-wielded.
[[Image:HKmp5A3.jpg|thumb|none|400px|MP5A3 9x19mm]]
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[[Image:Area51w assault.jpg|thumb|none|400px|The XM-32 "Viper" Assault rifle]]
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Frustratingly, the player is forced to dual wield whether they want to or not (similar to Crysis), although reloading will cause the player character to drop their off-handed rifle. The scope is not actually useable; aiming down the sights will just cause the picture to narrow, similar to older shooters like ''[[Battlefield: 1942]]''.
[[Image:SMP 1st Person.JPG|thumb|none|500px]]
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[[Image:H&KHK53-1.jpg|thumb|none|400px|Heckler & Koch HK53 - 5.56x45mm]]
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[[Image:Area51w assault.jpg|thumb|none|400px|The XM-32 "Viper" assault rifle.]]
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[[Image:SMP 1st Person.JPG|thumb|none|500px|The XM-32 in first person.]]
 
[[Image:Area 51 SMP Dual Wield.JPG‎|thumb|none|500px|The "Viper" being dual wielded]]
 
[[Image:Area 51 SMP Dual Wield.JPG‎|thumb|none|500px|The "Viper" being dual wielded]]
 
[[Image:SMP Reload.JPG|thumb|none|500px|The reloading animation. Note the interesting way the weapon has to be held due to swapping magazines with the right hand.]]
 
[[Image:SMP Reload.JPG|thumb|none|500px|The reloading animation. Note the interesting way the weapon has to be held due to swapping magazines with the right hand.]]
  
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=Shotguns=
 
==M-170 "Hammer" Combat Shotgun==
 
==M-170 "Hammer" Combat Shotgun==
The standard issue shotgun to Area 51 personnel and carried by some alien mutants. The weapon best resembles a [[Franchi SPAS-12|SPAS-12]] and like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports on both sides of the receiver. The weapon holds 10 rounds (presumably 5 in each tube) and standard fire consists of one round at a time while secondary fires two. So when using secondary fire when dual wielded, the weapon will fire four shots at a time causing immense damage. The gun also has a built in flashlight but no scope.
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The standard issue shotgun for Area 51 personnel and some alien mutants. The weapon best resembles a [[Franchi SPAS-12|SPAS-12]] and, like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports (one on each side of the receiver). The weapon holds 10 rounds (presumably 5 in each tube), and standard fire consists of one round at a time, while secondary fires two. Therefore, when using secondary fire while dual-wielding, the weapon will fire four shots at a time, dealing immense damage to targets. The gun also has a built-in flashlight, but no scope.  
 
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|SPAS-12 - 12 Gauge]]
 
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|SPAS-12 - 12 Gauge]]
[[Image:Area51w shotgun.jpg‎|thumb|none|400px|M-170 "Hammer" Combat Shotgun]]
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[[Image:Area51w shotgun.jpg‎|thumb|none|400px|M-170 "Hammer" Combat Shotgun.]]
[[Image:Area 51 Shotgun.JPG‎|thumb|none|500px]]
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[[Image:Area 51 Shotgun.JPG‎|thumb|none|500px|The M-170 in first person. Its secondary fire ability makes more sense than the SPAS-12 from ''[[Half-Life]]'' and its [[Half-Life 2|sequel]].]]
[[Image:Area 51 Shotgun Dual Wield.JPG‎|thumb|none|500px|The shotgun dual wielded]]
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[[Image:Area 51 Shotgun Dual Wield.JPG‎|thumb|none|500px|The shotgun being dual-wielded.]]
  
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=Sniper Rifles=
 
==SR-125 "Wraith" Special Purpose Rifle==
 
==SR-125 "Wraith" Special Purpose Rifle==
The main sniper rifle of the game, the weapon best resembles the [[PSG-1#Heckler_.26_Koch_PSG-1|PSG-1]] sniper rifle. The weapon holds 6 rounds and each round is extremely powerful. The scope magnifications of the weapon consist of 2x zoom and 10x zoom.
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The main sniper rifle of the game, the weapon best resembles the [[PSG-1#Heckler_.26_Koch_PSG-1|PSG-1]] sniper rifle. The weapon holds 6 rounds, and each round is extremely powerful. The scope magnifications of the weapon are 2x zoom and 10x zoom.
 
[[Image:H%26KPSG01.jpg|thumb|none|400px|PSG-1 7.62x51mm NATO]]
 
[[Image:H%26KPSG01.jpg|thumb|none|400px|PSG-1 7.62x51mm NATO]]
[[Image:Area51w sniper.jpg|thumb|none|400px|The SR-125 "Wraith" Special Purpose Rifle]]
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[[Image:Area51w sniper.jpg|thumb|none|400px|The SR-125 "Wraith" Special Purpose Rifle.]]
[[Image:Area 51 Sniper Rifle.jpg‎|thumb|none|500px]]
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[[Image:Area 51 Sniper Rifle.jpg‎|thumb|none|500px|The player character realizes that 6 rounds might not be enough.]]
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
 
[[Category:First-Person Shooter]]
 
[[Category:First-Person Shooter]]
[[Category:Science Fiction]]
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[[Category:Science-Fiction]]

Revision as of 18:02, 22 April 2022

Area-51 (2005)

The following weapons can be seen in the video game Area-51:


Pistols

M-11 "Scorpion" Pistol

The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a Desert Eagle. The gun has a built in flashlight along with a red-dot scope mounted on the slide. Each shot dealt by the weapon is fairly powerful and its 8 round magazine suggests that it is chambered in .44 Magnum. The pistol's in game name suggests that the developers wanted to pass it off as a replacement for the Beretta M9; unfortunately, there already is a handgun with the designation M11, the SIG-Sauer P228.

Desert Eagle .44 Magnum
The M-11 "Scorpion" Pistol's model.
The M-11 in the player character's hands.
Looking through the weapon's integrated reflex sight.

Assault Rifles

XM-32 "Viper" Assault Rifle

The standard issue assault rifle for Area 51 personnel and Illuminati soldiers (as well as some alien mutants). The weapon best resembles the Heckler & Koch HK53 compact assault rifle and, like the pistol, has a built in flashlight and scope. The gun can fire either in semi or full automatic, and has the ability to be dual-wielded. Accuracy is fairly decent while firing in semi-automatic, but it quickly decreases on full automatic, and is even worse when dual-wielded.

Frustratingly, the player is forced to dual wield whether they want to or not (similar to Crysis), although reloading will cause the player character to drop their off-handed rifle. The scope is not actually useable; aiming down the sights will just cause the picture to narrow, similar to older shooters like Battlefield: 1942.

Heckler & Koch HK53 - 5.56x45mm
The XM-32 "Viper" assault rifle.
The XM-32 in first person.
The "Viper" being dual wielded
The reloading animation. Note the interesting way the weapon has to be held due to swapping magazines with the right hand.

Shotguns

M-170 "Hammer" Combat Shotgun

The standard issue shotgun for Area 51 personnel and some alien mutants. The weapon best resembles a SPAS-12 and, like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports (one on each side of the receiver). The weapon holds 10 rounds (presumably 5 in each tube), and standard fire consists of one round at a time, while secondary fires two. Therefore, when using secondary fire while dual-wielding, the weapon will fire four shots at a time, dealing immense damage to targets. The gun also has a built-in flashlight, but no scope.

SPAS-12 - 12 Gauge
M-170 "Hammer" Combat Shotgun.
The M-170 in first person. Its secondary fire ability makes more sense than the SPAS-12 from Half-Life and its sequel.
The shotgun being dual-wielded.

Sniper Rifles

SR-125 "Wraith" Special Purpose Rifle

The main sniper rifle of the game, the weapon best resembles the PSG-1 sniper rifle. The weapon holds 6 rounds, and each round is extremely powerful. The scope magnifications of the weapon are 2x zoom and 10x zoom.

PSG-1 7.62x51mm NATO
The SR-125 "Wraith" Special Purpose Rifle.
The player character realizes that 6 rounds might not be enough.

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