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Difference between revisions of "America's Army: Proving Grounds"

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'''''America's Army: Proving Grounds''''' is the sequel to ''[[America's Army 3]]'', released in 2013. It is set in the same fictional East European region as ''America's Army 3'', with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations.
 
'''''America's Army: Proving Grounds''''' is the sequel to ''[[America's Army 3]]'', released in 2013. It is set in the same fictional East European region as ''America's Army 3'', with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations.
  
The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Weapons in the OPFOR armory can only be picked up from dead enemies and are otherwise unavailable. While US Army weapons and optics are closely modeled after real equipment, OPFOR weapons and optics are stylized portrayals of real weapons and optics.
+
The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Originally, weapons in the OPFOR armory can only be picked up from dead enemies and are otherwise unavailable. On the March 13th, 2018 update, all OPFOR weapons are added to the equipment customization menu, essentially removing all weapon restrictions. While US Army weapons and optics are closely modeled after real equipment, OPFOR weapons and optics are stylized portrayals of real weapons and optics.
 
 
On the March 13th, 2018 update, all OPFOR weapons are added to the equipment customization menu, essentially removing all weapon restrictions.
 
  
 
'''The following weapons appear in the video game ''America's Army: Proving Grounds'''''
 
'''The following weapons appear in the video game ''America's Army: Proving Grounds'''''

Revision as of 18:27, 13 December 2018

ITLOFFiringPistol.jpg

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:America's Army: Proving Grounds for current discussions. Content is subject to change.


America's Army: Proving Grounds
America's Army Proving Grounds.jpg
PC Boxart
Release Date: 2013
Developer: United States Army
Publisher: United States Army
Series: America's Army
Platforms: PC
Genre: First-person shooter


America's Army: Proving Grounds is the sequel to America's Army 3, released in 2013. It is set in the same fictional East European region as America's Army 3, with the background being that the player is an 11B Infantryman practicing combat maneuvers at Joint Training Center Griffin located in the region for future operations.

The game is multiplayer-only and more streamlined to emphasizes small unit tactical maneuvers, but still realistic overall. Like the first game, players always see themselves as the US Army, and see their opponents as the OPFOR faction. Originally, weapons in the OPFOR armory can only be picked up from dead enemies and are otherwise unavailable. On the March 13th, 2018 update, all OPFOR weapons are added to the equipment customization menu, essentially removing all weapon restrictions. While US Army weapons and optics are closely modeled after real equipment, OPFOR weapons and optics are stylized portrayals of real weapons and optics.

The following weapons appear in the video game America's Army: Proving Grounds


US Army Weapons

Handguns

Beretta M9A1

Beretta M9A1

Beretta M9A1 - 9x19mm NATO.
File:AAGame M9 holding.jpg
The player holds the Beretta M9.
File:AAGame M9 aim.jpg
The player aims the Beretta M9.
File:AAGame M9 reloading 1.jpg
The player reloads the Beretta M9.
File:AAGame M9 reloading 2.jpg
The player reloads the Beretta M9.

M17 MHS

The M17 MHS is added on the October 24th, 2018 update.

M17 MHS with 21-round magazine - 9x19mm

M45 MEU(SOC)

The "M1911A1" appears to be a M45 MEU(SOC) pistol.

M45 MEU(SOC) Pistol - .45 ACP

Rifles

M4A1

M4A1

M4A1 - 5.56x45mm NATO.
The player holds the Colt M4A1.
The player aims the Colt M4A1.
The player reloads the Colt M4A1.
The player reloads the Colt M4A1.

M16A4 MWS

M16A4 MWS

M16A4 MWS - 5.56x45mm NATO.
File:AAGame Colt M16A4 MWS holding.jpg
The player holds the Colt M16A4 MWS.
File:AAGame Colt M16A4 MWS aim.jpg
The player aims the Colt M16A4 MWS.
The player reloads the Colt M16A4 MWS.
The player reloads the Colt M16A4 MWS.

SCAR-H

The SCAR-H is added on the October 24th, 2018 update.

Third Generation FN SCAR-H STD - 7.62x51mm NATO

M14 EBR-RI

M14 EBR-RI

M14 EBR-RI - 7.62x51mm NATO.
File:AAGame M14 holding.jpg
The player holds the M14 EBR-RI.
File:AAGame M14 aim.jpg
The player aims the M14 EBR-RI.
File:AAGame M14 reloading 1.jpg
The player reloads the M14 EBR-RI.
File:AAGame M14 reloading 2.jpg
The player reloads the M14 EBR-RI.

M24 SWS

M24 SWS

M24 sniper rifle - .300 Winchester Magnum

Shotguns

Remington 870 MCS

The US Army shotgun is the Remington 870 MCS. It has a shortened barrel and magazine tube, roughly at the length of the Remington 870 MCS Entry, though it still has small rails on the short bit of barrel it has like on the full-length MCS.

Remington 870 MCS Entry - 12 gauge

Machine Guns

M249-E2 SAW

The in-game M249 appears to be a M249-E2 SAW with parts from the Product Improvement Package.

M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm
M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard, and is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm
File:AAGame M249 holding.jpg
The player holds the M249.
File:AAGame M249 aim.jpg
The player aims the M249.
File:AAGame M249 reloading 1.jpg
The player reloads the M249.
File:AAGame M249 reloading 2.jpg
The player reloads the M249.

Grenades

M67 Hand Grenade

M67 Hand Grenade

M67 High-Explosive Fragmentation hand grenade

M83 Smoke Grenade

The M83 smoke grenade is the US Army smoke grenade. An alternate grenade option, the fictional "M106 Fast Obscurant Grenade" (FOG for short), is an airburst smoke grenade that quickly releases a cloud of smoke for cover. Model-wise, it appears to be the same M83 model but retextured.

M83 smoke grenade

M84 Stun Grenade

M84 stun grenade

M84 stun grenade

OPFOR Weapons

Handguns

"CZ-2"

The "CZ-2" is the standard OPFOR handgun. It can also be unlocked for use by the US Army by completing a game achievement.

Rifles

AK-104

The "AK-105" is actually an AK-104 with a custom stock.

AK-104 - 7.62x39mm

AK-Alfa

The "CZ Alpha" added on the October 24th, 2018 update appears to be stylistically inspired by the AK-Alfa.

Kalashnikov USA/Israel (CAA) AK-Alfa - 7.62x39mm

AKM

The "AK-107" is actually an AKM with custom synthetic parts.

AKM - 7.62x39mm

SVD

The SVD appears with a custom stock.

Commercial "Tiger Carbine" (aka "Dragunov Tiger") version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R. More recent Tiger versions have a completely smooth receiver cover.

SV-98

SV-98

Izhmash SV-98 - 7.62x54mmR

Shotguns

Benelli Supernova

Benelli Supernova

Benelli Supernova Tactical with telescopic stock - 12 gauge

Machine Guns

RPK-74M

The RPK-74M appears with a Beta C-like drum magazine.

RPK-74M light machine gun with 45-round box magazine - 5.45x39mm

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