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007: Quantum of Solace (VG)

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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007: Quantum of Solace
QoS cover.jpg
Offical Boxart
Release Date: 2008
Developer: Treyarch (PS3, 360)
Beenox (Wii, PC)
Vicarious Visions (DS)
Eurocom (PS2)
Publisher: Activision
Square Enix
Series: James Bond Game
Platforms: PC
Genre: First-Person Shooter, Third-person shooter, Action-adventure game


This is a list of weapons that appeared in the video game adaptation of Quantum of Solace.

Most of the levels ingame don't really focus on the movie itself, but some are flashback missions of the 2006 movie, Casino Royale. Only some levels take place during the film, which leaves most of the levels explaining the backstory in the earlier film.

The single player portion of the game works off of a rather different three weapon slot system, with Bond's P99 being his interchangeable third weapon. Almost all weapons ingame can be equipped with suppressors, besides the power weapons. Power weapons are weapons that the player can find throughout special crates in various levels; these crates are usually shown as rewards to a player for exploring said level. Most primary weapons ingame have irremovable attachments, such as vertical foregrips or laser pointers. The multiplayer portion however, has the standard two weapon slot system that traditional FPS games have. Similar to the Rainbow Six: Vegas series, the game is primarily a first person shooter, but when in cover, the game will transition to third person, allowing Bond to blind fire and showing off the (for the time) very detailed Daniel Craig model made specifically for the game. Also of note are correct fire selector switches on most applicable weapons, although they are not necessarily animated.


Handguns

Walther P99AS

The Walther P99AS appears in the game as Bond's standard sidearm, simply under the name P99. This is the current-generation P99, instead of his usual 1st generation that he has carried since Tomorrow Never Dies. The gun fires 9x19mm Parabellum rounds and can be equipped with a suppressor. A gold-plated version is available in multiplayer.

Walther P99AS - 9x19mm
Walther P99AS in 1st person view.
Walther P99AS in 3rd person view.
Bond taking cover with the P99AS.
P99AS with silencer.
Reloading the P99AS.

Glock 17

The Glock 17 pistol appears in the game as the GF17. This of course is a reference to the film Goldfinger. It can be equipped with a suppressor. The Glock 17 was featured in Tomorrow Never Dies and Casino Royale

Glock 17 (3rd generation) - 9x19mm
Glock 17 in 1st person view.
Glock 17 in 3rd person view.
Taking cover with the Glock 17.
Reloading the Glock.

Glock 18

The Glock 18 pistol appears in the game as the GF18. This is also a reference to the film Goldfinger. It comes with a 30 round magazine and occasionally a laser sight. It can also be suppressed.

Glock 18C - 9x19mm
Glock 18 in 1st person view.
Glock 18 in 3rd person view.
Glock 18 in Siena.
Glock 18 with suppressor.
Glock 18 Laser.
Glock 18 with laser and suppressor.
Reloading the Glock 18.

Converted Glock 17

In the Wii version, a Glock 17 converted to full-auto with a chrome slide replaces both the normal Glock 17 and the Glock 18C as the "GF18".

Glock 17 converted to full auto with 33 round magazine 9x19mm
File:Glock 17.jpg
Glock 17 (3rd Generation) with stainless steel slide - 9x19mm

Smith & Wesson SW1911

A nickel Smith & Wesson SW1911 appears in the game as the CR1911 .45. It is named after the 2006 Bond film Casino Royale, and is the main pistol of all NPCs in the game.

File:108282 01 lg.jpg
Smith & Wesson SW1911 - .45 ACP
SW1911 in 1st person view.
SW1911 in 3rd person view.
Bond taking cover with an SW1911.
SW1911 with suppressor.
Reloading the SW1911.

Smith & Wesson Model 500

This revolver is a Smith & Wesson Model 500. It only holds 5 rounds, hinting that it shoots .500 S&W rounds. It is called the LTK Super Magnum in the game, an obvious reference to the Bond film "Licence to Kill". Categorized as a power weapon ingame, the weapon can only be found in special crates around levels. The weapon is usually a reward to the player for exploring. The reload animation depicts Bond emptying out all the chambers in the cylinder, retaining the live rounds and tossing the empties, and then replacing each chamber with a fresh round.

Smith & Wesson Model 500 - .500 S&W Magnum
S&W Model 500 in 1st person view. Note the cocked hammer...
...which remains uncocked in 3rd person, for some reason.
Bond with the LTK Super Magnum drawn.
Reloading the Smith & Wesson Model 500.

Golden Gun

A gold-plated Smith & Wesson Model 500 fitted with a small scope is available only in the multiplayer. Notably, it fires explosives bullets that behave more like grenades. Unlike previous cinematic and video game Golden Guns, it is a revolver, not a single-action pistol. The Golden Gun in the novel The Man with The Golden Gun, however, was a revolver, albeit a Colt SAA instead of a Smith & Wesson; oddly, at least judging by the screenshots here, in the German version of the game the weapon is even called "the Golden Colt."

Golden Gun in 1st person view.
Golden Gun in 3rd person view.
Taking cover with the Golden Gun.
Reloading the Golden Gun. Note the odd spiral pattern on the inside of the scope; it's possible this is a nod to the gun barrel opening Bond is famous for.

Walther PPK

Although never seen or used in the game, the silhouettes of the Bond girls at the main menu screen are seen holding Walther PPK pistols.

Walther PPK - .32 ACP

Submachine Guns

MAC-10

The MAC-10 is referred to in-game as the Mantis (a small submarine in For Your Eyes Only). It can be upgraded with a laser, and is one of the most common weapons in the game, appearing in Siena, the Science Center, and Venice.

IngramMAC-10 open bolt submachine gun - .45 ACP
MAC-10 in 1st person view.
MAC-10 in 3rd person view.
Bond taking cover with a Mantis.
Mantis with silencer.
Mantis with laser.

Mantis with both laser and a suppressor.

Reloading the Ingram MAC-10.

Heckler & Koch MP5A2

The Heckler & Koch MP5A2 appears as the SAF 9mm. It comes with tri-rail handguards and a forward pistol grip. The gun can also be modified with an Tasco Red Dot Scope and a suppressor, and a gold-plated version is available for use in multiplayer. This gun appears in the levels Siena, Miami, Airport, and Casino Royale, appearing variously with a fixed stock or without a stock at all.

Heckler & Koch MP5-N an A2 model with a Navy Trigger Group - 9x19mm
ICS MP5A1 as a reference to the no stock MP5 - 6mm BB
HK MP5 in 1st person view
HK MP5 in 3rd person view
Short HK MP5 in 3rd person view
Bond takes cover with the MP5 drawn as it appears in the Siena level.
File:Saf9mmschalldämpfer.jpg
The Siena-MP5 with a suppressor and Tasco Reflex Scope.
The MP5 in Miami has no stock.
The stock-less version with a suppressor.
The MP5 in the Casino Royale level has no scope.
The MP5 without scope with suppressor.
Reloading the HK MP5

Heckler & Koch UMP

The Heckler & Koch UMP makes an appearance as the SAF .45, despite appearing to be the 9mm version. It can be equipped with a suppressor and laser. The UMP made several appearances in the film Casino Royale, and is prominent in promotional artwork for Quantum of Solace. This gun appears in the levels White´s Estate, Bregenz and Train.

Heckler & Koch UMP9 - 9x19mm (note curved magazine)
HK UMP in 1st person view.
HK UMP in 3rd person view.
007 takes cover with his UMP.
The UMP with suppressor.
Reloading the HK UMP.

Calico M950

A Calico M950 pistol is used in this game, appearing in the Science Center and Bregenz stages. The game refers to the M950 as the TLD22, after the film The Living Daylights. Calicos were also used by Carver security guards in the Bond film Tomorrow Never Dies. Though the "22" in the name may lead players to think the weapon is a .22 Calico, it is in fact a 9mm. This gun appears in the levels in Bregenz, the Science Center, and the Barge.

Calico M950 pistol converted to full auto fire with plain barrel and 100-round helical magazine - 9x19mm. The one in-game is shown with a 50-round magazine.
Calico M950 in 1st person view
Calico M950 in 3rd person view
007 takes cover with the Calico drawn.
The Calico fitted with a suppressor.
Calico with Sightmark Sure Shot Reflex Sight (You notices that the sight is backwards).
Reloading the Calico

Rifles

Colt M4A1

The Colt M4A1 appears in the game as the TND-16. It fires 5.56mm NATO ammunition and comes standard with a R.I.S.-styled rail handguard, vertical foregrip, and the aftermarket H&K-esque front sight. It can be outfitted with a suppressor, an EOTech 552 Holographic Sight, and laser sight (in single player missions only). This weapon is named after the film Tomorrow Never Dies. Strangely, in the campaign, after inserting a new magazine, Bond uselessly racks the charging handle on the M4A1, even though a round is in the chamber already. No round will be extracted at this point, in fact, the bolt doesn't even move. Even if he is reloading on an empty magazine, he could just use the bolt catch instead of cocking it. This gun is used in the levels Bolivia, Airport and Venice.

Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm
M4 in 1st person view
M4 in 3rd person view
A EOTech 552 equipped M4A1 in the Venice level.
Now equipped with a suppressor.
007 uses one without an EOTech in Bolivia.
With suppressor.
Reloading the M4

Beretta CX4 Storm

Although not directly in the game, the "VKP-08" bears a strong resemblance to the Beretta Cx4 Storm. The VKP-08 actually features a bullpup design and fires rifle rounds, as opposed to the Cx4's pistol rounds, and has a longer barrel. The similarities are marked, though.

Beretta Cx4 Storm - 9x19mm
Beretta Cx4 Storm in 1st person view
Beretta Cx4 Storm in 3rd person view
Taking cover with the VKP-08.
Beretta Cx4 Storm with scope.
Reloading the Beretta Cx4 Storm. Note the rather worrying lack of a trigger.

FN SCAR

The first generation FN SCAR-L assault rifle appears in the game as the MKIII LLD. The name of the weapon is a reference to Live and Let Die. The game version is the SCAR-L, noted by the STANAG magazine. It can be equip with a Tasco Reflex Scope.

First Gen FN SCAR-L with M68 Aimpoint scope and Grippod foregrip - 5.56x45mm
FN SCAR in 1st person view
FN SCAR in 3rd person view
LLD as it appears, with a laser.
LLD with laser and silencer.
FN SCAR with Tasco Reflex Scope.
Reloading the FN SCAR

Steyr AUG A1

The Steyr AUG appears in the single player as the A3 Raker, while it is referred to as the A3 Recon in the multiplayer portion of the game. It is only usable in three levels, Siena, Casino Royale, and Eco Hotel. However, it is shown in an in-game cutscene during the Siena level. This weapon is named after the film Moonraker. Despite the A3 designation present in the in-game name, this AUG is actually an A1.

Steyr AUG - 5.56x45mm
Steyr AUG in 1st person view
Steyr AUG in 3rd person view
Bond taking cover with the Steyr AUG.
A3 Raker with silencer.
Reloading the Steyr AUG.

AKS-74U

An AKS-74U makes an appearance in this game during the Madagascar and Barge stages. Called the FRWL in the game, after the film From Russia with Love. The Kalashnikov series of rifles has been represented in a majority of Bond films and video games, the AKS-74U in particular was used in the movie Goldeneye.

AKS-74U - 5.45x39mm
AKS-74U in 1st person view
AKS-74U in 3rd person view
Bond in cover with the AKS-74U.
Reloading the AKS-74U

M1A

The M1A Rifle appears in the game, simply called the M14. The version in game has a Vltor M1S stock, using a Magpul PRS. It is also given a vertical foregrip as standard in multiplayer, replacing the unusable Harris bipod it features in singleplayer, and can be modified to use a suppressor and a Tasco Reflex Scope or Sniper Scope. A scoped variant can also be used in the Sink Hole level, which seems to do twice as much damage as later unscoped M14s.

M1A with M1S Vltor Stock system - .308 Winchester
M1A in 1st person view
M1A in 3rd person view
Bond in cover with the M1A
M1A with silencer
M1A with scope as seen in Sink Hole. Note the presence of rails which are not present on the normal version of the weapon.
M1A with Tasco Reflex Scope
M14 with Tasco Reflex Scope and silencer.
Reloading the M14

Sniper Rifles

FPK / PSL Sniper Rifle

A FPK / PSL Sniper Rifle with some features of an SVD Dragunov appears in the game as the V-TAK 31. The name comes from the film A View To A Kill. It can be outfitted with a night-vision scope, laser and suppressor. Strangely, in Multiplayer, it is called the WA2000, even though it's not.

Romanian FPK/PSL sniper rifle - 7.62x54mm R
FPK/PSL in 1st person view
FPK/PSL in 3rd person view
Bond in cover with the FPK/PSL
FPK/PSL with silencer
Reloading the FPK/PSL

Walther WA 2000

The Walther WA 2000 sniper rifle is used in this game, under its actual name. It is notable that all Walther firearms actually are referred to by their correct names in this game. The Walther WA2000 was previously used in the film The Living Daylights by Timothy Dalton during the sniping sequence.

Walther WA 2000 - .300 Win Mag
Walther WA 2000 in 1st person view
Walther WA 2000 in 3rd person view
Bond in cover with the WA 2000
WA 2000 with silencer
Reloading the Walther WA 2000

Shotguns

Fictional shotgun

A fictional box magazine-fed shotgun, with some design cues from the Remington 870, is referred to in-game as the A4 Hutchinson. The weapon never appears during the single player campaign.

Remington 870 Police Folder - 12 gauge. Note the in-game weapon uses the same top-folding stock.
A4 Hutchinson in 1st person view.
Hutchinson A4. Note the Airsoft magazine release located at the bottom of the magazine rather than the top; this would not even be a functional Airsoft shotgun.
Reloading the A4 Hutchinson.

Remington 870

A Remington 870, with an S & J Hardware rail system (the AR15-870 CQB MKII) and vertical foregrip to give the shotgun its distinctive look in the game. The 870 is referred to as a power weapon in game, usually rewarded to the player upon exploring levels. The weapon can only be picked up from special crates which house these power weapons. The 870 in the game does have a fiber optic sight on the front of the rail system, unlike the real-life rail system. Also of note, the name 'Hutchinson A3' is given to it by the weapons designer for the game, who has the last name of Hutchinson.

A Remington 870 shotgun with the same full-length Picatinny Rail system, but without the foregrip like a Serbu Super Shorty 9 - 12 Gauge
Remington in 1st person view.
Remington in 3rd person view.
Bond in cover with the Hutchinson A3.
Reloading the Remington 870.

Winchester 1300 "Defender"

The Winchester 1300 "Defender" is only seen in the Wii version's Multiplayer, under the name "1300 AUTO".

Winchester 1300 "Defender" - 12 Gauge
"1300 AUTO" seen in the game

Machine Guns

M60 machine gun

The M60 machine gun appears in the game as the 8-CAT. Much like the 870, it is often found in hidden containers as a bonus for exploration. The weapon is categorized as a power weapon in game. The weapon's name is of course a reference to the film Octopussy. Stamper (Götz Otto) used one to kill British sailors in Tomorrow Never Dies.

M60 machine gun - 7.62x51mm NATO
M60 in 1st person view
M60 in 3rd person view
Bond taking cover with the 8-CAT.
M60 with EOTech 552.
Reloading the M60

Other Weapons

Milkor MGL Mk 1S

The MGL Mk 1S rotary grenade launcher appears in the game under the name of the D.A.D. System, after the film Die Another Day. It appears in the Sink Hole, Science Center and Airport stages as a power weapon. It once again can only be found in special crates around levels, as a reward for the player exploring. The weapon has a rather strange reload animation, with Bond dumping all of the rounds whether all of them be fresh or used, and inserts each shell manually. Bond will dump all of the unused shells, even when he has only fired a single shot. Has a similar reload animation as the S&W 500, and thus holds the dubious honor of "Longest Reload Time".

Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm
Milkor MGL in 1st person view
Milkor MGL in 3rd person view
Bond taking cover with the D.A.D. System.
Reloading the Milkor MGL

Nail Gun

This weapon is used during the Venice stage, where it is used to kill Gettler, similar to the film Casino Royale. In the XBOX 360, PC, and PS3 versions of the game, the player is rewarded with the "Allow Me" achievement for shooting Gettler through his blackened lens, mirroring his death in the film. The weapon can also be used in the Multiplayer portion of the game, although the weapon's a very impractical and a bit humorous sidearm.

Various grenade types

In-game, you can use fragmentation, flashbang, and smoke grenades, all of which have different models.


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