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Marauder: Man of Prey

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Revision as of 17:28, 21 January 2024 by Samz (talk | contribs)
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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Marauder: Man of Prey for current discussions. Content is subject to change.

Marauder (given the subtitle "Man of Prey in a English Steam library) is a an adaptation of of the book "Marauder" by Berkem al Atomi. It is a tactical strategy RPG where the player assumes the role of former army sapper Akhmet (and a few other characters who join their party later) as he attempts to survive a alternative history US occupation of Russia in what can be described as Russian Red Dawn.

It reuses some weapons and assets from the developer's previous game: 7.62 High Calibre though now there are new upgrade available from some weapons thanks to the "Professor" at the game's Bazaar who can install permanent unique upgrades onto firearms.


The following weapons appear in the video game Marauder: Man of Prey:


Pistols

Makarov PM

The Makarov PM appears as the first available pistol, carried by Russian soldiers guarding the Warehouse at the beginning of the game. The Proefessor can tune the trigger to increase accuracy and replace the spring to reduce recoil and the time it takes to fire. (Both upgrades aren't visible.)

Russian Makarov PM - 9x18mm Makarov
MarauderMOPMakarov.jpg

Stechkin APS

The Stechkin APS appears as the game's automatic pistol, first appearing on the "Fatman" gang boss.

Stechkin APS - 9x18mm Makarov
MarauderMOPStechkin.jpg


Submachine Guns

PP-91 Kedr

The PP-91 Kedr is an available submachine gun. The Professor can install a longer barrel, taking up more inventory space for better accuracy.

Izhmash PP-91 "Kedr" - 9x18mm Makarov
A Russian cop turned Bandit fires his Kedr at an off-screen car.
Akhmet holds the Kedr, just like 7.62mm/Brigade E5 the player can choose to either have the stock folded (Less Inventory space and faster firing) or unfolded (longer to shoot, larger in the inventory but better accuracy) with weapons with foldable stocks.
The modified Kedr.

Shotguns

IZh-27

The IZh-27 double barreled shotgun appears as Akhemt's starting firearm. It can be loaded with Buckshot or Slugs and equipped with a scope.

IZh-27 O/U double barreled shotgun - 12 gauge
Baikal MP-27M in the menu.

Saiga-12K

The Saiga-12K appears as the game's magazine-fed shotgun. The "Professor" in the Bazaar can turn a Saiga-12k fully automtic.

Saiga-12K - 12 Gauge
Akhmet holds a Saiga-12K he took from a member of an angry mob.

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