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Difference between revisions of "Operation Flashpoint: Dragon Rising"
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m (→M4A1 carbine) |
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=U.S. Army= | =U.S. Army= | ||
+ | ==Pistols== | ||
+ | === M9 === | ||
− | = | + | ===[[M1911]] (TBD)=== |
− | |||
− | ==[[M1911]] (TBD)== | ||
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]] | [[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]] | ||
− | ==Heckler & Koch MP5A2== | + | ==Submachine Guns== |
+ | ===Heckler & Koch MP5A2=== | ||
[[Image:H&KMP5A2WideForearm.jpg|thumb|none|400px|Heckler & Koch MP5A2 9mm with "tropical" Wide forearm]] | [[Image:H&KMP5A2WideForearm.jpg|thumb|none|400px|Heckler & Koch MP5A2 9mm with "tropical" Wide forearm]] | ||
− | ==Heckler & Koch MP5A3== | + | ===Heckler & Koch MP5A3=== |
[[Image:H&KMP5A3slimforearm.jpg|thumb|none|400px|Heckler & Koch MP5A3 9mm with slim handguard]] | [[Image:H&KMP5A3slimforearm.jpg|thumb|none|400px|Heckler & Koch MP5A3 9mm with slim handguard]] | ||
− | ==Heckler & Koch MP5SD6== | + | ===Heckler & Koch MP5SD6=== |
− | ==FN SCAR-L (Mk. 16)== | + | ==Assault Rifles== |
+ | ===FN SCAR-L (Mk. 16)=== | ||
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]] | [[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]] | ||
[[Image:Operation FlashpointMk16.jpg|thumb|none|500px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]] | [[Image:Operation FlashpointMk16.jpg|thumb|none|500px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]] | ||
− | ==FN SCAR-H (Mk. 17)== | + | ===FN SCAR-H (Mk. 17)=== |
+ | [[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]] | ||
+ | [[Image:Operation FlashpointMarines.jpg|thumb|none|500px|The soldier firing is equipped with a Mk. 17.]] | ||
− | ==M4A1 carbine== | + | ===M4A1 carbine=== |
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]] | [[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]] | ||
[[Image:Operation FlashpointM4A1.jpg|thumb|none|500px|A soldier reloading an M4A1.]] | [[Image:Operation FlashpointM4A1.jpg|thumb|none|500px|A soldier reloading an M4A1.]] | ||
− | ==M16A4== | + | ===M16A4=== |
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]] | [[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]] | ||
[[Image:Operation FlashpointM16A4.jpg|thumb|none|500px|An American soldier firing an M16A4.]] | [[Image:Operation FlashpointM16A4.jpg|thumb|none|500px|An American soldier firing an M16A4.]] | ||
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|500px|An M16A4 with an M203 grenade launcher.]] | [[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|500px|An M16A4 with an M203 grenade launcher.]] | ||
− | ==M110 | + | ==Sniper Rifles== |
+ | ===M110 SASS=== | ||
+ | [[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO with Harris bipod and tan paint scheme.]] | ||
− | ==Barrett M107== | + | ===Barrett M107=== |
− | ==Springfield M21== | + | ===Springfield M21=== |
+ | [[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]] | ||
+ | [[Image:Operation FlashpointM21.jpg|thumb|none|500px|The M21 in the hands the player character.]] | ||
− | ==Remington M24== | + | ===Remington M24=== |
+ | [[Image:M24.jpg|thumb|none|400px|M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum.]] | ||
− | ==Mk. 48 Mod 0== | + | ==Machine Guns== |
+ | ===Mk. 48 Mod 0=== | ||
− | ==M240== | + | ===M240=== |
− | ==M2HB== | + | ===M2HB=== |
− | ==XM312== | + | ===XM312=== |
− | ==M1014 JSCS== | + | ==Shotguns== |
+ | ===M1014 JSCS=== | ||
− | ==M32 MGL== | + | ==Special Weapons== |
+ | ===M32 MGL=== | ||
− | ==SMAW== | + | ===SMAW=== |
− | == | + | ===FGM-148 Javelin=== |
+ | [[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 142mm]] | ||
+ | [[Image:Operation FlashpointJavelin.jpg|thumb|none|500px|An FGM-148 Javelin in the hands of a United States Marine.]] | ||
− | ==AT4== | + | ===AT4=== |
− | ==FIM-92 Stinger== | + | ===FIM-92 Stinger=== |
− | ==M203 Grenade Launcher== | + | ===M203 Grenade Launcher=== |
=People's Liberation Army= | =People's Liberation Army= |
Revision as of 21:52, 12 September 2009
Operation Flashpoint 2: Dragon Rising is the official successor to Operation Flashpoint, developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira (in the Aleutian island chain).
Weapons list (as currently known of from previews at E3 2008):