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Difference between revisions of "Command & Conquer Remastered Collection"
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− | '''''Command & Conquer Remastered Collection''''' is a HD Remaster of the original ''Command & Conquer'' and ''Command & Conquer: Red Alert'', including both of the base games, expansions and previously console-only missions and cutscenes. | + | '''''Command & Conquer Remastered Collection''''' is a HD Remaster of the original ''Command & Conquer'' (often referred to as ''Tiberian Dawn'' after release) and ''Command & Conquer: Red Alert'', including both of the base games, expansions and previously console-only missions and cutscenes. |
While some units are faction locked, most faction locked units can be built if the other faction manages to sneak an engineer into the respective building that produces that unit. (Capturing it and turning to the control of the other player.) | While some units are faction locked, most faction locked units can be built if the other faction manages to sneak an engineer into the respective building that produces that unit. (Capturing it and turning to the control of the other player.) | ||
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=Pistols= | =Pistols= | ||
+ | |||
+ | == Beretta 92FS Inox == | ||
+ | The [[Beretta 92FS Inox]] appears in various cutscenes across both games with it most notably being used by Kane. | ||
+ | [[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox - 9x19mm]] | ||
+ | [[Image:Command and Conquer Kane FunPark Beretta.jpg|thumb|none|600px|Kane holding his Beretta in the intro to the hidden "Funpark" missions.]] | ||
+ | [[Image:Command and Conquer Kane Beretta.jpg|thumb|none|600px|]] | ||
+ | |||
+ | ==Colt M1911== | ||
+ | Dual [[M1911]] pistols are used by Tanya. | ||
+ | [[File:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated Colt M1911A1 - .45 ACP]] | ||
+ | [[Image:Command and Conquer Red Alert Tanya Colt 1911 holstered.jpg|thumb|none|600px|Tanya's Colts in her holsters.]] | ||
+ | |||
+ | |||
+ | == Unknown Pistol == | ||
+ | A different pistol is seen in the GDI ending where a NOD officer executes another for attempting to flee. | ||
+ | [[Image:Command and Conquer NOD Officer Pistol.jpg|thumb|none|600px|The pistol as seen in a behind the scenes bonus included in the remaster as well as the actual cutscene.]] | ||
+ | |||
==Heckler & Koch USP Match== | ==Heckler & Koch USP Match== | ||
Tanya's build icon in the remaster shows her with a [[Heckler & Koch USP Match]] despite the manual saying she uses dual Colt .45 handguns. | Tanya's build icon in the remaster shows her with a [[Heckler & Koch USP Match]] despite the manual saying she uses dual Colt .45 handguns. | ||
+ | It is anachronistic for the vaguely Cold War-era setting of the original Red Alert. (which is established to be 1952 due to ''Red Alert 2'' but is seemingly originally intended to be roughly the 70's due to some of the vehicles and pre-release information.) | ||
[[Image:H&K-USP-Compensator.jpg|thumb|none|350px|Heckler & Koch USP Match - 9x19mm]] | [[Image:H&K-USP-Compensator.jpg|thumb|none|350px|Heckler & Koch USP Match - 9x19mm]] | ||
[[Image:Command & Conquer Red Alert Remastered USP Match.jpg|thumb|none|600px|]] | [[Image:Command & Conquer Red Alert Remastered USP Match.jpg|thumb|none|600px|]] | ||
+ | |||
+ | ==Makarov== | ||
+ | Makarov pistol is being used in cutscenes. | ||
=Submachine Guns= | =Submachine Guns= | ||
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[[File:Command & Conquer Calico Rifle.jpg|thumb|none|600px|The remastered Calico Icon.]] | [[File:Command & Conquer Calico Rifle.jpg|thumb|none|600px|The remastered Calico Icon.]] | ||
[[File:Command & Conquer Calico Rifle Gold Manual.jpg|thumb|none|600px|Large black and white version of the original build icon from the Gold edition manual.]] | [[File:Command & Conquer Calico Rifle Gold Manual.jpg|thumb|none|600px|Large black and white version of the original build icon from the Gold edition manual.]] | ||
+ | [[File:Command and Conquer FMV Calico.jpg|thumb|none|600px|A GDI Soldier with the Calico in a FMV failure cutscene for NOD.]] | ||
=Shotguns= | =Shotguns= | ||
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=Rifles= | =Rifles= | ||
− | == | + | ==M1 Carbine== |
− | + | An [[M1 Carbine]] appears on the build icon for Allied and Soviet infantry but despite this, the manual claims that Allied infantry use the M-16 and that Soviets use the AK-47. In the Remaster, the M1 Carbine is hybridized with a [[Karabiner 98k]]. | |
− | [[File:Command and Conquer Red Alert Remastered Bolt Action Rifle.jpg|thumb|none|600px|]] | + | [[file:M1-Carbine.jpg|thumb|none|500px|WW2 era M1 Carbine with spare magazine pouch - .30 Carbine]] |
+ | [[file:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - 7.92x57mm Mauser]] | ||
+ | [[File:Command and Conquer Red Alert Remastered Bolt Action Rifle.jpg|thumb|none|600px|The rifleman aiming the mutant WWII rifle.]] | ||
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A Sniper Rifle replaces the original shotgun in the remastered version of the Commando's icon. | A Sniper Rifle replaces the original shotgun in the remastered version of the Commando's icon. | ||
[[File:Command and Conquer Remastered Commando Sniper.jpg|thumb|none|600px|The remastered Commando.]] | [[File:Command and Conquer Remastered Commando Sniper.jpg|thumb|none|600px|The remastered Commando.]] | ||
+ | |||
+ | ==M16A2== | ||
+ | According to the game manual, the Allied Rifle infantry unit is armed with M16. The Allied soldiers in the cutscenes are wielding M16A2 rifles. | ||
=Minigun= | =Minigun= | ||
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==M136 AT4== | ==M136 AT4== | ||
The [[M136 AT4]] replaces the M72 LAW for remastered GDI and NOD rocket launcher soldiers. | The [[M136 AT4]] replaces the M72 LAW for remastered GDI and NOD rocket launcher soldiers. | ||
+ | |||
+ | It oddly has a pistol grip added to the front of the launcher. | ||
[[File:AT-4Launcher.jpg|thumb|none|350px|M136 AT4 - 84mm]] | [[File:AT-4Launcher.jpg|thumb|none|350px|M136 AT4 - 84mm]] | ||
[[File:Command and Conquer Remastered AT4.jpg|thumb|none|600px|]] | [[File:Command and Conquer Remastered AT4.jpg|thumb|none|600px|]] | ||
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[[File:Command & Conquer Stinger Rocket Launcher 3.jpg|thumb|none|600px|A POV view of aiming with the launcher, for some reason this shot was reversed.]] | [[File:Command & Conquer Stinger Rocket Launcher 3.jpg|thumb|none|600px|A POV view of aiming with the launcher, for some reason this shot was reversed.]] | ||
− | = | + | ==M203 Grenade Launcher== |
+ | The M203 Grenade Launcher is seen attached to the M16A2 rifles of the Allied soldiers in cutscenes.The M203 Grenade Launcher is seen attached to the M16A2 rifles of the Allied soldiers in cutscenes. | ||
+ | |||
+ | =Other= | ||
+ | ==C-4 Charges== | ||
+ | C-4 Charges can be used by Commandos, Tanya and Volkov to instantly destroy structures. | ||
+ | [[File:Command and Conquer Tiberium Dawn C-4 .jpg|thumb|none|600px|A C-4 Charge planted in a Tiberium Dawn cutscene.]] | ||
+ | |||
==M2 Flamethrower== | ==M2 Flamethrower== | ||
The [[M2 Flamethrower]] appears on the icon for Soviet flamethrower troopers. | The [[M2 Flamethrower]] appears on the icon for Soviet flamethrower troopers. | ||
+ | A seemingly more fictionalized version is used for NOD Flamethrower soldiers and Chemical Warriors in Tiberian Dawn. | ||
[[File:M2 Flamethrower.jpg||thumb|none|400px|M2 Flamethrower]] | [[File:M2 Flamethrower.jpg||thumb|none|400px|M2 Flamethrower]] | ||
− | [[File:Command and Conquer Red Alert remastered flamethrower.jpg|thumb|none|600px|]] | + | [[File:Command and Conquer Red Alert remastered flamethrower.jpg|thumb|none|600px|In a parallel universe the Soviets adhere to the oldschool hollywoodism of using inappropriate yet readily available to the movie armorer weapons.]] |
+ | [[File:Command & Conquer Flamethrower.jpg|thumb|none|600px|]] | ||
+ | ==Patriot missiles== | ||
+ | The SAM site is based on Patriot missiles. | ||
Latest revision as of 19:52, 8 April 2025
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Command & Conquer Remastered Collection for current discussions. Content is subject to change. |
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Command & Conquer Remastered Collection is a HD Remaster of the original Command & Conquer (often referred to as Tiberian Dawn after release) and Command & Conquer: Red Alert, including both of the base games, expansions and previously console-only missions and cutscenes.
While some units are faction locked, most faction locked units can be built if the other faction manages to sneak an engineer into the respective building that produces that unit. (Capturing it and turning to the control of the other player.)
The following weapons appear in the video game Command & Conquer Remastered Collection:
Pistols
Beretta 92FS Inox
The Beretta 92FS Inox appears in various cutscenes across both games with it most notably being used by Kane.
Colt M1911
Dual M1911 pistols are used by Tanya.
Unknown Pistol
A different pistol is seen in the GDI ending where a NOD officer executes another for attempting to flee.
Heckler & Koch USP Match
Tanya's build icon in the remaster shows her with a Heckler & Koch USP Match despite the manual saying she uses dual Colt .45 handguns. It is anachronistic for the vaguely Cold War-era setting of the original Red Alert. (which is established to be 1952 due to Red Alert 2 but is seemingly originally intended to be roughly the 70's due to some of the vehicles and pre-release information.)
Makarov
Makarov pistol is being used in cutscenes.
Submachine Guns
Calico M900
The "Minigunner" unit used by both GDI and NOD is claimed to use various weapons, the DOS manual shows a Helicopter mounted minigun and claims they use the GAU-3 "Eliminator" 5.56mm chaingun, the Gold edition manual keeps that description and then claims both sides use the M-16 in a separate info box.
While their in-game sprite depicts them with a basic rifle, their build icon (shown in higher detail in the Gold manual) clearly shows them using a Calico M900 as their main weapon.
Shotguns
Commando Shotgun
The original build icon for the Commando shows them with a Shotgun which is an odd choice considering the Commando is a long-range unit and the manual claiming they use a "Raptor" 50cal. assault rifle with suppressor.
Rifles
M1 Carbine
An M1 Carbine appears on the build icon for Allied and Soviet infantry but despite this, the manual claims that Allied infantry use the M-16 and that Soviets use the AK-47. In the Remaster, the M1 Carbine is hybridized with a Karabiner 98k.
Sniper Rifle
A Sniper Rifle replaces the original shotgun in the remastered version of the Commando's icon.
M16A2
According to the game manual, the Allied Rifle infantry unit is armed with M16. The Allied soldiers in the cutscenes are wielding M16A2 rifles.
Minigun
GE M134 Minigun
What appears to be a door mounted GE M134 Minigun is used by a NOD Helicopter in the ending cutscene of "Destroy the Airstrip". Notably a still of this cutscene is used in the original DOS manual to show the minigun that is allegedly used by basic infantry.
Grenades
M26 grenade and Mk 2 Hand Grenade
The M26 hand grenade and Mk 2 hand grenade appear together on the remastered icon of the Grenadier unit used by GDI and USSR forces as well as on the icon of the Commando.
Launchers
M136 AT4
The M136 AT4 replaces the M72 LAW for remastered GDI and NOD rocket launcher soldiers.
It oddly has a pistol grip added to the front of the launcher.
M72 LAW
The M72 LAW appears on the original icon of GDI and NOD rocket launcher soldiers and is still present for the remastered Allied and Soviet rocket launcher soldiers in Red Alert.
The Red Alert manual claims they use the "Dragon TOW rocket" despite the icon.
FIM-92 Stinger
The FIM-92 Stinger is used by a GDI soldier to take down a NOD Helicopter in the ending cutscene of "Destroy the Airbase". Notably the FIM-92 Stinger would actually become a usable unit (albeit as a static anti-air defense) in Generals.
M203 Grenade Launcher
The M203 Grenade Launcher is seen attached to the M16A2 rifles of the Allied soldiers in cutscenes.The M203 Grenade Launcher is seen attached to the M16A2 rifles of the Allied soldiers in cutscenes.
Other
C-4 Charges
C-4 Charges can be used by Commandos, Tanya and Volkov to instantly destroy structures.
M2 Flamethrower
The M2 Flamethrower appears on the icon for Soviet flamethrower troopers. A seemingly more fictionalized version is used for NOD Flamethrower soldiers and Chemical Warriors in Tiberian Dawn.
Patriot missiles
The SAM site is based on Patriot missiles.