Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Resident Evil – Code: Veronica"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
Line 23: Line 23:
  
 
== Glock 17 ==
 
== Glock 17 ==
Chris' starting weapon. Can later be enhanced underneath Rockfort Island training facility
+
[[Image:Glock17EarlyModel.jpg|thumb|none|200px]]
 +
 
 +
Chris Redfield's starting weapon. Can later be enhanced underneath Rockfort Island training facility
  
 
== SPAS-12 ==
 
== SPAS-12 ==

Revision as of 01:50, 16 November 2008



Beretta 93R

Beretta 93R 9mm

This weapon is obtained during your first encounter with Steve. At that start it only holds 15 rounds and only fires in semi-automatic. Later on, it can be upgraded for fire in a 3-round burst.

Calico Model 100P

Obtained relatively early on after the first encounter with Steve, these are taken off of a zombie that busts out of a window. The upside is that if fires faster than the M93R, and can lock onto 2 targets at once, fired akimbo. The downside is that there is limited ammunition for it.

Bow Gun

M79 Grenade Launcher

M79 grenade launcher - 40mm

Single shot launcher that fires various types of grenade rounds.

Dual MAC-11

Glock 17

Glock17EarlyModel.jpg

Chris Redfield's starting weapon. Can later be enhanced underneath Rockfort Island training facility

SPAS-12

AK-47

MR7 Sniper Rifle

Colt Python


Do Not Sell My Personal Information