Discord-logo.jpg Join our Discord!
If you have been locked out of your account you can request a password reset here.

Difference between revisions of "Soldier of Fortune: Payback"

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
Line 5: Line 5:
 
= Pistols =
 
= Pistols =
  
== Heckler & Koch Mk. 23 SOCOM ==
+
== Heckler & Koch Mark 23 Mod 0 ==
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in "Akimbo" in-game.
+
One of the Starting pistols of the game is the [[Mk23|H&K Mark 23]] with a threaded barrel to enable a screw-on Sound Suppressor .It is called the Mk23 in the game and carries 12 rounds. Is also available to be held in "Akimbo" in-game.
 
+
[[Image:Mk23.jpg|thumb|none|300px|H&K Mark 23 Mod 0 - .45 ACP]]
 
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]
 
[[Image:mk23.png|thumb|none|400px|The HK Mark 23 SOCOM in-game]]
[[Image:Mk23.jpg|thumb|none|300px|The HK Mark 23 SOCOM .45 ACP]]
 
  
 
== STI Duty One ==
 
== STI Duty One ==
 
 
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in "Akimbo" but cannot equip a suppressor.
 
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in "Akimbo" but cannot equip a suppressor.
 
+
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One - .45 caliber ACP]]
 
[[Image:1991A1.png|thumb|none|400px]]
 
[[Image:1991A1.png|thumb|none|400px]]
[[Image:PC9111.jpg|thumb|none|300px|The STI Intenational Duty One .45 caliber ACP]]
 
  
 
== Berreta PX4 Storm ==
 
== Berreta PX4 Storm ==
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a "Akimbo" weapon and is featured in a blued finish, can also be attached with suppressors.
+
A 9mm and 40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is available as a "Akimbo" weapon and is featured in a blued finish, can also be attached with suppressors.
 
+
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm - 9x19mm Parabellum]]
[[Image:Px4 Storm.jpg|thumb|none|300px|The Beretta PX4 Storm .9mm Parabellum]]
 
 
 
 
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]
 
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|In-game reload shot.]]
  
 
== Glock 19 ==
 
== Glock 19 ==
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.
+
The [[Glock 19]] (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in the game and can also be wielded in an akimbo fashion.
 
+
[[Image:Glock19pistol.jpg|thumb|none|300px|Glock 19 3rd Generation - 9x19mm]]
 
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]
 
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]
[[Image:Glock19pistol.jpg|thumb|none|300px|The Austrian Glock 19 3rd Generation, .9x19mm Parabellum. Note: Ergonomic grip that 2nd gen. lacks.]]
 
 
 
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.
 
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.
  
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express ==
+
== IMI/Magnum Research Desert Eagle Mark XIX ==
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.
+
The IMI [[Desert Eagle]] .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7+1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.
 
 
 
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]
 
[[Image:Desert-Eagle.jpeg|thumb|none|300px|The IMI Desert Eagle .50 caliber Action Express.]]
 
+
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle.]]
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]
 
  
 
== Taurus Raging Bull .454 ==
 
== Taurus Raging Bull .454 ==
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the ".454". Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.
+
The [[Taurus Raging Bull]] calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the ".454". Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.
 
 
[[Image:(.454).png]]
 
 
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]
 
[[Image:Rb1.jpg|thumb|none|400px|The Taurus Raging Bull .454 Casull]]
 +
[[Image:(.454).png|thumb|none|400px]]
  
 
== Metal Storm VLE ==
 
== Metal Storm VLE ==
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the "real" VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 6 rounds to a total of 18.
+
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the [[Metal Storm VLE|VLE]] (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the "real" VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 6 rounds to a total of 18.
 
+
[[Image:Fwvle.jpg|thumb|none|400px|Metal Storm VLE]]
[[Image:(ALX).png]]
+
[[Image:(ALX).png|thumb|none|400px|The VLE in the game.]]
 
+
[[Image:Metal Storm.png|thumb|none|500px|Reloading the VLE in the game.]]
[[Image:Metal Storm.png]]
 
  
 
= Shotguns =
 
= Shotguns =
  
 
== Mossberg 590 Compact Cruiser ==
 
== Mossberg 590 Compact Cruiser ==
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.
+
A [[Mossberg 590]] Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.
 
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 "Compact Cruiser" 12 Guage]]
 
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|The Mossberg 590 "Compact Cruiser" 12 Guage]]
 
 
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]
 
[[Image:(CAWS-90).png|thumb|none|400px|In-game shot. Note: Forward grip.]]
  
 
== Benelli M4 Super 90 ==
 
== Benelli M4 Super 90 ==
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight.  
+
The [[Benelli M4 Super 90]] Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotgun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight.  
 
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]
 
[[Image:M4Super90.jpg|thumb|none|400px|The Benelli M4 Super 90 12 guage.]]
[[Image:(M1014).png]]
+
[[Image:(M1014).png|thumb|none|400px]]
  
== Neostead Shotgun ==
+
== Neostead 2000 ==
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.
+
The [[NeoStead 2000 Shotgun]] is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.
 
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]
 
[[Image:Neostead.jpg|thumb|none|400px|The Neostead 2000 Shotgun, 12 guage.]]
[[Image:(CQC.729).png]]
+
[[Image:(CQC.729).png|thumb|none|400px]]
  
= SMG (Sub Machine Guns) =
+
= Submachine Guns =
  
== Heckler & Koch MP7 ==
+
== Heckler & Koch MP7A1 ==
The H&K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7.  
+
The H&K [[MP7]]A1 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7.  
[[Image:H&K MP71A1.jpg|thumb|none|400px|The Heckler & Koch MP7 PDW, 4.6x30mm]]
+
[[Image:H&K MP71A1.jpg|thumb|none|400px|Heckler & Koch MP7A1 - 4.6x30mm]]
[[Image:(PDW-7).png]]
+
[[Image:(PDW-7).png|thumb|none|400px]]
  
== Heckler & Koch MP5SD5 ==
+
== Heckler & Koch MP5SD2 ==
The H&K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.
+
The H&K [[MP5SD]]2 is a 9mm Submachine Gun fitted with an intergrated suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.
[[Image:MP5SD5.jpg|thumb|none|400px|The Hecdkler & Koch MP5SD5, .9x19mm Parabellum]]
+
[[Image:MP5SD5.jpg|thumb|none|400px|Heckler & Koch MP5SD2 - 9x19mm Parabellum]]
[[Image:(MP5SD5).png]]
+
[[Image:(MP5SD5).png|thumb|none|400px]]
  
 
== FN P90TR ==
 
== FN P90TR ==
 
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor.  
 
Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor.  
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|The FN P90TR, 5.7mm]]
+
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90TR - 5.7x28mm]]
[[Image:(P90).png]]
+
[[Image:(P90).png|thumb|none|400px]]
  
== Kriss Super V ==
+
== TDI Vector ==
 
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show "Future Weapons" has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.
 
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show "Future Weapons" has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.
 
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]
 
[[Image:KrissSuperV.jpg|thumb|none|400px|The Kriss Super V, .45 ACP]]
Line 95: Line 83:
 
== PP-2000 ==
 
== PP-2000 ==
 
As the SR-2007.
 
As the SR-2007.
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000, 9x19mm Parabellum.]]
+
[[Image:pp-2000.jpg|thumb|none|400px|The PP-2000 - 9x19mm Parabellum.]]
[[Image:(SR-2007).png]]
+
[[Image:(SR-2007).png|thumb|none|400px]]
  
 
== Agram 2000 ==
 
== Agram 2000 ==
 
As the AMP-9.
 
As the AMP-9.
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000, 9x19mm Parabellum.]]
+
[[Image:AGRAM2000.jpg|thumb|none|400px|The Agram 2000 - 9x19mm Parabellum.]]
 
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]
 
[[Image:(AMP-9).png|thumb|none|400px|In-game shot of the Agram 2000. Note: The chopped forward grip.]]
  
 
= Assault Rifles =
 
= Assault Rifles =
  
== G36K ==
+
== Heckler & Koch G36KV ==
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model
+
[[Image:HKG36KR.jpg|thumb|none|400px|H&K G36KV - 5.56x45mm NATO]]
Well it looks like the G36C to me because the K model doesn't have the rail carrying handle
+
[[Image:(G36E).png|thumb|none|400px]]
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)
 
[[Image:(G36E).png]]
 
  
 
+
== Colt M16A3 ==
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]
+
It is called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)
 
But also the handguard is a little short to be a G36K so ITS A G36C!!!
 
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K
 
 
 
== M16A3 ==
 
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.
 
 
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]
 
[[Image:M16A4Standard.jpg|thumb|none|400px|The M16A3 Assault Rifle, 5.56x45mm NATO.]]
[[Image:(M16A3).png]]
+
[[Image:(M16A3).png|thumb|none|400px]]
  
== AK47 ==
+
== Izhmash AK-47 ==
 
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.
 
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.
 
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]
 
[[Image:AK47WeWereSoldiersHeroGun.jpg|thumb|none|400px|The Kalashnikov AK47, 7.62x39mm]]
[[Image:(AK-47).png]]
+
[[Image:(AK-47).png|thumb|none|400px]]
  
 
== FN SCAR-L ==
 
== FN SCAR-L ==
As the TCW-L.
+
The [[FN SCAR]]-L appears as the TCW-L with [[M16]]-style buttstock.
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L; 5.56x45mm NATO]]
+
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|The FN SCAR-L - 5.56x45mm NATO]]
[[Image:(TCW-L).png]]
+
[[Image:(TCW-L).png|thumb|none|400px]]
  
 
== FN SCAR-H ==
 
== FN SCAR-H ==
 
As the TCW-H.
 
As the TCW-H.
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H 7.62x51mm NATO]]
+
[[Image:FN SCAR -1-.jpg|thumb|none|400px|The FN SCAR-H - 7.62x51mm NATO]]
[[Image:(TCW-H).png]]
+
[[Image:(TCW-H).png|thumb|none|400px]]
  
== XM8 ==
+
== Heckler & Koch XM8 ==
As the XAR-4.
+
The [[XM8]] appears as the XAR-4.
[[Image:XM8.JPG|thumb|none|400px|The Heckler & Koch XM8 Prototype Assault Rifle, 5.56x46mm NATO]]
+
[[Image:XM8.JPG|thumb|none|400px|The Heckler & Koch XM8 Prototype Assault Rifle - 5.56x46mm NATO]]
[[Image:(XAR-4).png]]
+
[[Image:(XAR-4).png|thumb|none|400px]]
  
 
== MTAR-21 ==
 
== MTAR-21 ==
 
As the TAR-20.
 
As the TAR-20.
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21, 5.56x45mm NATO]]
+
[[Image:Mtar-21.jpg|thumb|none|400px|The IMI Tavor MTAR-21 5.56x45mm NATO]]
[[Image:(TAR-20).png]]
+
[[Image:(TAR-20).png|thumb|none|400px]]
 
 
Only available with a Mod!
 
 
 
'''([[Functional Iron Sights v1.1]])'''
 
  
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11
+
== Heckler & Koch HK416 ==
 
+
The [[HK416]] appears as the 516.
== Heckler & Koch 416 ==
 
As the 516.
 
 
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler & Koch HK416, 5.56x45mm NATO]]
 
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|The Heckler & Koch HK416, 5.56x45mm NATO]]
 
[[Image:´(516).png]]
 
[[Image:´(516).png]]
 
this rifle is in competition to repace Colt's M4 models in the US Army
 
it competes against the SCAR-L and the XM 8 Carbine
 
  
 
== Armalite AR-10A2 ==
 
== Armalite AR-10A2 ==
 
As the CAR-12.
 
As the CAR-12.
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2, 7.62x51mm NATO]]
+
[[Image:Ar10-2.jpg|thumb|none|400px|The Armalite AR-10A2 - 7.62x51mm NATO]]
[[Image:(CAR-12).png]]
+
[[Image:(CAR-12).png|thumb|none|400px]]
  
 
= Sniper Rifles =
 
= Sniper Rifles =
  
== M40A3 ==
+
== Remington/USMC M40A3 ==
[[Image:M40a1standard-1-.jpg|thumb|none|400px|The M04A3 Sniper Rifle, 7.62x51mm NATO]]
+
[[Image:M40a3.jpg|thumb|none|400px|The M04A3 Sniper Rifle - 7.62x51mm NATO]]
[[Image:(M40A3).png]]
+
[[Image:(M40A3).png|thumb|none|400px]]
  
 
== Heckler & Koch SL-8 ==
 
== Heckler & Koch SL-8 ==
 
As the CR-8.
 
As the CR-8.
 
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]
 
[[Image:HK-SL8.jpg|thumb|none|400px|The HK SL8 Marksman Rifle, 5.56x45mm NATO]]
[[Image:(CR8).png]]
+
[[Image:(CR8).png|thumb|none|400px]]
  
 
== Barrett XM500 ==
 
== Barrett XM500 ==
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle]]
+
The [[Barrett XM500]] appears as TS-50 in the game.
[[Image:(TS-50).png]]
+
[[Image:BarrettXM500.jpg|thumb|none|400px|The Barrett XM500 Anti-Armor Rifle - .50 BMG]]
 +
[[Image:(TS-50).png|thumb|none|400px]]
  
 
= Machine Guns =
 
= Machine Guns =
  
 
== M249 SAW ==
 
== M249 SAW ==
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.
+
The [[M249 SAW]] (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire.  There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.
 
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game
 
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game
 
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]
 
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|The FN Minimi (M249)S.A.W. 5.56mm NATO]]
[[Image:(M249).png]]
+
[[Image:(M249).png|thumb|none|400px]]
  
== RPK-47 ==
+
== RPK ==
 
as the PKR-47
 
as the PKR-47
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK47 LMG 7.62x39mm Soviet]]
+
[[Image:RPK lmg.jpg|thumb|none|400px|The RPK LMG - 7.62x39mm Soviet]]
[[Image:(PKR-47).png]]
+
[[Image:(PKR-47).png|thumb|none|400px]]
  
 
==Mk 48==
 
==Mk 48==
As the M48 SAW
+
As the M48 SAW.
 
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]
 
[[Image:MK48.jpg|thumb|none|400px|The Mark 48 GPMG, 7.62x51mm]]
[[Image:(M48 SAW).png]]
+
[[Image:(M48 SAW).png|thumb|none|400px]]
  
 
= Explosives =
 
= Explosives =
  
 
== M203 ==
 
== M203 ==
M203 with M16A3 Assault Rifle. ("The Classic")
+
The [[M203]] grenade launcher appears on the M16A3 assault rifle.
 
 
 
[[Image:M203.jpg|thumb|none|400px|The M203 40mm grenade launcher.]]
 
[[Image:M203.jpg|thumb|none|400px|The M203 40mm grenade launcher.]]
 
+
[[Image:(M203 with M16A3).png|thumb|none|400px]]
[[Image:(M203 with M16A3).png]]
 
  
 
== Milkor MGL ==
 
== Milkor MGL ==
 
As the AGL-SP.
 
As the AGL-SP.
 
[[Image:MGL32.jpg|thumb|none|400px|The Milkor MGL 40mm.]]
 
[[Image:MGL32.jpg|thumb|none|400px|The Milkor MGL 40mm.]]
[[Image:(AGL-6P).png]]
+
[[Image:(AGL-6P).png|thumb|none|400px]]
  
== RPG-7v ==
+
== RPG-7V ==
 
[[Image:Rpg-7-1-.jpg|thumb|none|400px|The RPG-7]]
 
[[Image:Rpg-7-1-.jpg|thumb|none|400px|The RPG-7]]
[[Image:(RPG-7).png]]
+
[[Image:(RPG-7).png|thumb|none|400px]]
  
 
== Mk.2 Fragmentation Hand Grenade ==
 
== Mk.2 Fragmentation Hand Grenade ==
 
[[category:Video Game]]
 
[[Category:First-Person Shooter]]
 
 
[[Image:MK2 grenade DoD.jpg|thumb|none|100px|The Mk. 2 Hand Grenade]]
 
[[Image:MK2 grenade DoD.jpg|thumb|none|100px|The Mk. 2 Hand Grenade]]
[[Image:(FRAG).png]]
+
[[Image:(FRAG).png|thumb|none|400px]]
  
 
== M18 Smoke Grenade ==
 
== M18 Smoke Grenade ==
 
[[Image:M18red.jpg|thumb|none|100px|The M18 Smoke Grenade]]
 
[[Image:M18red.jpg|thumb|none|100px|The M18 Smoke Grenade]]
[[Image:(SMOKE).png]]
+
[[Image:(SMOKE).png|thumb|none|400px]]
  
 
== M84 Stun Grenade ==
 
== M84 Stun Grenade ==
 
[[Image:M84stun.jpg|thumb|none|400px|The M84 "Flash Bang" Grenade]]
 
[[Image:M84stun.jpg|thumb|none|400px|The M84 "Flash Bang" Grenade]]
[[Image:(FLASH).png]]
+
[[Image:(FLASH).png|thumb|none|400px]]
  
 
== Phosphorus grenade ==
 
== Phosphorus grenade ==
 +
[[Image:(PHOSPHORUS).png|thumb|none|400px]]
 +
  
[[Image:(PHOSPHORUS).png]]
+
[[category:Video Game]]
 +
[[Category:First-Person Shooter]]

Revision as of 23:41, 7 May 2011

Annihlator 2000.jpg

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the video game Soldier of Fortune: Payback:

Soldier of Fortune: Payback (2007)

Pistols

Heckler & Koch Mark 23 Mod 0

One of the Starting pistols of the game is the H&K Mark 23 with a threaded barrel to enable a screw-on Sound Suppressor .It is called the Mk23 in the game and carries 12 rounds. Is also available to be held in "Akimbo" in-game.

H&K Mark 23 Mod 0 - .45 ACP
File:Mk23.png
The HK Mark 23 SOCOM in-game

STI Duty One

A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in "Akimbo" but cannot equip a suppressor.

The STI Intenational Duty One - .45 caliber ACP

Berreta PX4 Storm

A 9mm and 40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is available as a "Akimbo" weapon and is featured in a blued finish, can also be attached with suppressors.

The Beretta PX4 Storm - 9x19mm Parabellum
File:Beretta storm SOFPB.jpg
In-game reload shot.

Glock 19

The Glock 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in the game and can also be wielded in an akimbo fashion.

Glock 19 3rd Generation - 9x19mm

The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.

IMI/Magnum Research Desert Eagle Mark XIX

The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7+1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.

The IMI Desert Eagle .50 caliber Action Express.
File:Deagle SOFPB.jpg
Reloading the Desert Eagle.

Taurus Raging Bull .454

The Taurus Raging Bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the ".454". Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.

The Taurus Raging Bull .454 Casull

Metal Storm VLE

Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the "real" VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 6 rounds to a total of 18.

Metal Storm VLE
File:(ALX).png
The VLE in the game.
File:Metal Storm.png
Reloading the VLE in the game.

Shotguns

Mossberg 590 Compact Cruiser

A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.

The Mossberg 590 "Compact Cruiser" 12 Guage
File:(CAWS-90).png
In-game shot. Note: Forward grip.

Benelli M4 Super 90

The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotgun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight.

The Benelli M4 Super 90 12 guage.

Neostead 2000

The NeoStead 2000 Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.

The Neostead 2000 Shotgun, 12 guage.

Submachine Guns

Heckler & Koch MP7A1

The H&K MP7A1 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7.

Heckler & Koch MP7A1 - 4.6x30mm

Heckler & Koch MP5SD2

The H&K MP5SD2 is a 9mm Submachine Gun fitted with an intergrated suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.

Heckler & Koch MP5SD2 - 9x19mm Parabellum

FN P90TR

Belgian Submachine gun firing 5.7mm ammunition from a 50-round detachable box magazine located on top of the weapon. There are cocking handles on both sides of the weapon and the empty casings are eject towards the bottom of the weapon, making this weapon usable by left and right handed shooters alike. Listed in-game as the P90. A Reflex, Red Dot, and EOTech sight can be mounted to the weapon along with a suppressor.

FN P90TR - 5.7x28mm

TDI Vector

As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show "Future Weapons" has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.

The Kriss Super V, .45 ACP
File:(SV.png
The Kriss Super V. Note: Missing ejection port on right side and unrealistic stock.

PP-2000

As the SR-2007.

The PP-2000 - 9x19mm Parabellum.

Agram 2000

As the AMP-9.

The Agram 2000 - 9x19mm Parabellum.
File:(AMP-9).png
In-game shot of the Agram 2000. Note: The chopped forward grip.

Assault Rifles

Heckler & Koch G36KV

H&K G36KV - 5.56x45mm NATO

Colt M16A3

It is called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one. Has no carry handle and a mounting universal mounting rail.

The M16A3 Assault Rifle, 5.56x45mm NATO.

Izhmash AK-47

Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.

The Kalashnikov AK47, 7.62x39mm

FN SCAR-L

The FN SCAR-L appears as the TCW-L with M16-style buttstock.

The FN SCAR-L - 5.56x45mm NATO

FN SCAR-H

As the TCW-H.

The FN SCAR-H - 7.62x51mm NATO

Heckler & Koch XM8

The XM8 appears as the XAR-4.

The Heckler & Koch XM8 Prototype Assault Rifle - 5.56x46mm NATO

MTAR-21

As the TAR-20.

The IMI Tavor MTAR-21 5.56x45mm NATO

Heckler & Koch HK416

The HK416 appears as the 516.

The Heckler & Koch HK416, 5.56x45mm NATO

File:´(516).png

Armalite AR-10A2

As the CAR-12.

The Armalite AR-10A2 - 7.62x51mm NATO

Sniper Rifles

Remington/USMC M40A3

The M04A3 Sniper Rifle - 7.62x51mm NATO

Heckler & Koch SL-8

As the CR-8.

The HK SL8 Marksman Rifle, 5.56x45mm NATO

Barrett XM500

The Barrett XM500 appears as TS-50 in the game.

The Barrett XM500 Anti-Armor Rifle - .50 BMG

Machine Guns

M249 SAW

The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently. This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game

The FN Minimi (M249)S.A.W. 5.56mm NATO

RPK

as the PKR-47

The RPK LMG - 7.62x39mm Soviet

Mk 48

As the M48 SAW.

The Mark 48 GPMG, 7.62x51mm

Explosives

M203

The M203 grenade launcher appears on the M16A3 assault rifle.

The M203 40mm grenade launcher.

Milkor MGL

As the AGL-SP.

The Milkor MGL 40mm.

RPG-7V

The RPG-7

Mk.2 Fragmentation Hand Grenade

The Mk. 2 Hand Grenade
(FRAG).png

M18 Smoke Grenade

The M18 Smoke Grenade
(SMOKE).png

M84 Stun Grenade

The M84 "Flash Bang" Grenade
(FLASH).png

Phosphorus grenade

(PHOSPHORUS).png

Do Not Sell My Personal Information