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Difference between revisions of "Vampire the Masquerade: Bloodlines"

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(Figured it should be clarified that the scoped version is technically unused for the player in vanilla but both mods/console commands make it usable.)
(Cleaned up page. Most of the content was copy and pasted from the VTMB wikia. Let's not do that. That Glock is also a Glock 19.)
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[[Image:VTMB_-_Cover.jpg|thumb|right|200px|''Vampire: The Masquerade - Bloodlines'' (2004)]]
 
[[Image:VTMB_-_Cover.jpg|thumb|right|200px|''Vampire: The Masquerade - Bloodlines'' (2004)]]
  
This 2004 title is an FPS/RPG hybrid in the style of Deus Ex, and throws the player into a story of intrigue, dark plots, and apocalyptic prophecies as a newly-embraced vampire treading the perilous path of his/her new unlife in a darker version of Los Angeles. The game takes several characters, plot lines, and mechanics from White Wolf's old World of Darkness tabletop game, in the Vampire: The Masquerade universe.  
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''Vampire: The Masquerade – Bloodlines'' is 2004 first/third-person action roleplaying video game developed by Troika Games. In a similar style to ''Deus Ex'', players balance exploration, real-time combat, role-playing, and freedom of choice in a story of intrigue, dark plots, and apocalyptic prophecies as a newly-embraced vampire treading the perilous path of his/her new unlife in a darker version of Los Angeles. The game takes several characters, plot lines, and mechanics from White Wolf Publishing's old ''World of Darkness'' tabletop game, in the ''Vampire: The Masquerade'' universe.  
  
Unlike many other FPSes of its time, firearms in this game have damage values largely dependent on the player character's firearms skill. They also possess differing amounts of recoil and crosshair sway dependent on the character's firearms skill. Of particular note is the fact that vampires (including the player character) and some other supernatural beings take only half damage from firearms, and this damage can be reduced further depending on the stats or powers the character in question is using, making the use of firearms against such opponents a risky or suicidal proposition if the player character does not possess enough firearms skill.
 
  
  
'''The following firearms can be seen in the video game ''Vampire the Masquerade: Bloodlines'':'''
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{{VG Title}}
 
 
 
__TOC__<br clear="all">
 
__TOC__<br clear="all">
  
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=Overview=
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Unlike a traditional shooter, firearms in this game have damage values largely dependent on the player character's firearms skill. They also possess differing amounts of recoil and crosshair sway dependent on the character's firearms skill. Of particular note is the fact that vampires (including the player character) and some other supernatural beings take only half damage from firearms, and this damage can be reduced further depending on the stats or powers the character in question is using, making the use of firearms against such opponents a risky or suicidal proposition if the player character does not possess enough firearms skill.
  
 
=Handguns=
 
=Handguns=
 
==Сolt Anaconda==
 
An enormous step up from the Colt Police Positive, the [[Colt Anaconda]] is chambered for .44 Magnum ammunition, has a 6 round cylinder capacity, and does respectable damage against both human and inhuman opponents. While a double-action revolver in real life, the player character is forced to use it in a single-action manner, manually pulling back the hammer with the firing hand's thumb for more accuracy, or "fanning" the hammer with the other hand for a faster rate of fire but less accurate shots. Bizarrely, this weapon is first purchasable from a college-aged convenience store clerk in Hollywood who sells it (among other firearms and melee weapons) in a strange "special deal," because "new amps and lap dances don't buy themselves, you know."
 
 
[[Image:ColtAnaconda.jpg|thumb|350px|none|[[Colt Anaconda]] with 6" barrel - .44 Magnum]]
 
[[Image:VTMB Colt Anaconda 1.jpg‎|500px|thumb|none]]
 
[[Image:Anaconda_VMB.jpg|500px|thumb|none|]]
 
 
[[Image:VTMB Colt Anaconda Cylinder.jpg‎|500px|thumb|none]]
 
  
 
==Colt Police Positive==
 
==Colt Police Positive==
Identified as "Thirty-Eight," the [[Colt Police Positive]] revolver is chambered for .38 Special ammunition, has a 6 round cylinder capacity, and has a snubnosed barrel in the game. It is one of the two firearms available to the player in the beginning of the game. While cheap and easy to obtain with very plentiful ammunition, this "purse gun" (referred to as such by the game itself) is only somewhat useful against human NPCs and next to useless against supernatural opponents given its low damage-per-bullet ratio, slow firing rate, and slow reload time. It is the weapon of choice of low-level thugs and cops in both the Santa Monica and Downtown hub levels, and is also the personal weapon of Therese Voerman (one of the main quest-giving characters in Santa Monica). She eventually threatens to use it in a hostage situation which the player can resolve in one of three ways.  
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Identified as "Revolver .38," the [[Colt Police Positive]] revolver is chambered for .38 Special , has a six round cylinder capacity, and a snub-nosed barrel. It is one of the two firearms available to the player in the beginning of the game. While easy to obtain with equally common ammunition, this "purse gun" (referred to as such by the game itself) is only somewhat useful against human NPCs and nigh-useless against vampires and other supernatural creatures due to its low damage, capacity, and reload speed. It is the weapon of choice of low-level thugs and cops in both the Santa Monica and Downtown hub levels, and is also the personal weapon of Therese Voerman (one of the main quest-giving characters in Santa Monica). She eventually threatens to use it in a hostage situation which the player can resolve in one of three ways.  
  
[[Image:PolicePositive.jpg|thumb|none|450px|Colt Police Positive - .38 Special]]
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[[Image:PolicePositive.jpg|thumb|none|350px|Colt Police Positive - .38 Special]]
  
[[Image:VTMB Thirty Eight.jpg‎|500px|thumb|none|This picture shows the difference in barrel length from the real .38]]
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[[Image:VTMB Thirty Eight.jpg‎|600px|thumb|none|World model of the Police Positive, showing the non-standard short barrel.]]
  
[[Image:VTMB Thirty Eight Cylinder.jpg‎|500px|thumb|none|Reloading the Colt Police Positive. As with the Colt Anaconda's reloading animations, the chambers are still full, there are no sockets for the bullets in the speedloader, the extraction rod is never operated, and the player character still swings it shut with the flick of a wrist.]]
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[[Image:VTMB Thirty Eight Cylinder.jpg‎|600px|thumb|none|Reloading the Colt Police Positive. As with the later Colt Anaconda's reloading animations, the chambers are still full, there are no sockets for the bullets in the speedloader, the extraction rod is never operated, and the player character still swings it shut with the flick of a wrist.]]
  
==Desert Eagle==
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==Сolt Anaconda==
The [[Desert_Eagle#Desert_Eagle_Mark_XIX|Desert Eagle]], appearing under the moniker of "McLusky .50 Caliber," is the strongest pistol in the game. It is available for purchase to the player character after completing the Fu Syndicate quest, from Mercurio's armoury or Tseng's Herbal Remedies, a black market weapons depot masquerading as a herbal medicine store. The leader of the vampire Anarch faction, Nines Rodriguez, carries one as his personal sidearm. Even though it's the .50 caliber model, its magazine in the original game holds 12 shots(!) as opposed to the real-life version, which holds only 7 rounds.
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An enormous step up from the Colt Police Positive, the [[Colt Anaconda]] (referred to by its real name) also has a six round cylinder capacity but does much greater damage to both humans and supernatural opponents. While a double-action revolver in real life, the Fledgling uses it in single-action mode only, pulling back the hammer after each shot, or "fanning" the hammer in alternate fire mode to produce a higher rate of fire in exchange for worse accuracy. Bizarrely, this weapon is first purchasable from a college-aged convenience store clerk in Hollywood who sells it (among other firearms and melee weapons) in a strange "special deal," because "''new amps and lap dances don't buy themselves, you know''".  
  
On a side note, if the vampire using it is female, the world model turns into that of the Glock. According to the weapon's script, a world model for female vampires was never made, so the Glock is used as a placeholder.
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[[Image:ColtAnaconda.jpg|thumb|350px|none|Colt Anaconda with 6" barrel - .44 Magnum]]
[[Image:DesertEagleMarkVIInickel.jpg|thumb|450px|none|Desert Eagle MK VII - .44 Magnum w/ nickel finish.]]
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[[Image:VTMB Colt Anaconda 1.jpg‎|600px|thumb|none]]
[[Image:VTMB Desert Eagle 2.jpg|500px|thumb|none]]
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[[Image:Anaconda_VMB.jpg|600px|thumb|none|]]
[[Image:DeagleVMB.jpg|500px|thumb|none|]]
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[[Image:VTMB Colt Anaconda Cylinder.jpg‎|600px|thumb|none|Reloading the Colt Anaconda- as mentioned before, there are still visible cartridges in the cylinder.]]
  
[[Image:VTMB Desert Eagle empty.jpg‎|500px|thumb|none|The most detailed gun in the game, the ingravings on the top slide read "Troika Games Pending, USA"]]
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==Glock 19==
[[Image:VTMB Desert Eagle.jpg‎|500px|thumb|none]]
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Referred to as the "Brokk 17C" (probably meant to refer to the ported [[Glock 17C]] variant, although the in-game model has no porting) in the game, this [[Glock]] pistol is primarily modeled after the [[Glock 19]], and has the slide-mounted fire selector of the [[Glock 18]]. It is the first semi-automatic firearm the player can acquire in the game, is chambered for 9x19mm ammunition, has a magazine capacity of 18 rounds, and is the standard pistol of Sabbat vampires and Chinatown Tong gangsters. Romero the Ghoul (a firearms expert in the game) can be persuaded to teach the Fledgling about proper firearms technique and to "keep the Glock to the side crap in the movies," but unfortunately he says nothing about the perils of swinging, rather than gently pushing, a revolver cylinder shut, which the the Fledgling does anytime they reload a revolver.  
  
==Glock 17C==
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[[File:Glock19 2ndGen.jpg|thumb|none|350px|Glock 19 (2nd Generation) - 9x19mm]]
Referred to as the "Brokk 17C" in the game, the [[Glock 17|Glock 17C]] is the first semi-automatic firearm the player can acquire in the game, is chambered for 9x19mm ammunition, has a magazine capacity of 18 rounds, and is the standard pistol of Sabbat vampires and Chinatown Tong gangsters. Romero the Ghoul (a firearms expert in the game) can be persuaded to teach the player character about proper firearms technique and to "keep the Glock to the side crap in the movies," but unfortunately he says nothing about the perils of swinging, rather than gently pushing, a revolver cylinder shut, which the player character does anytime s/he reloads a revolver.  
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[[Image:VTMB Glock 17c 1.jpg|600px|thumb|none|The world model of the Glock 17, the only pistol where the right side is not a mirror of the left side. It does not have a trigger, however.]]
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[[Image:VTMB Glock empty.jpg|600px|thumb|none|The Glock's slide locks back further than usual upon an empty reload; note the unusable [[Glock 18]] fire selector.]]
  
Probably because of the ingame model's relatively small size and lack of compensator ports, this weapon is often referred to as a Glock 19 in the various fan-patches made for the game.
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==Desert Eagle Mark VII==
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The [[Desert Eagle Mark VII]], appearing under the moniker of "McLusky .50 Caliber," is the strongest pistol in the game. It is available for purchase by the Fledgling after completing the Fu Syndicate quest, from Mercurio's armory or Tseng's Herbal Remedies, a black market weapons depot masquerading as a herbal medicine store. Nines Rodriguez, the leader of the Anarch faction, also carries one as his personal sidearm. Even though it's the .50 caliber model, its magazine in the game holds 12 shots(!) as opposed to the real-life version, which holds only seven rounds.
  
[[Image:Glock173rdGen.jpg|thumb|none|450px|A Generation 3 Glock 17 - 9x19mm]]
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On a side note, the world model of the Desert Eagle turns into that of the Glock if used by a female vampire. According to the weapon's script, this is a leftover placeholder since the model for use by a female vampire was never made.
[[Image:VTMB Glock 17c 1.jpg|500px|thumb|none|This is a hybrid of three Glock's 17C, 19 and 18, the only pistol with a different face for the right side. and seems to have no trigger]]
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[[Image:DesertEagleMarkVIInickel.jpg|thumb|350px|none|Magnum Research Desert Eagle Mark VII with nickel finish - .44 Magnum]]
[[Image:VTMB Glock empty.jpg|500px|thumb|none|The Glock's slide is further back than usual, and it also has the Glock 18's fire selector]]
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[[Image:VTMB Desert Eagle 2.jpg|600px|thumb|none|A dropped Desert Eagle. The engravings on the slide reference the developer with the inscription "Troika Games Pending, USA", in place of where the IMI or Magnum Research trademarks would be on the real thing. Note the rounded trigger guard as opposed to the real Desert Eagle's square trigger guard.]]
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[[Image:DeagleVMB.jpg|600px|thumb|none|]]
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[[Image:VTMB Desert Eagle empty.jpg‎|600px|thumb|none|The Desert Eagle is easily the most detailed gun in the game, shown here by a reload showing an impressively detailed breech and chamber by 2004 standards.]]
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[[Image:VTMB Desert Eagle.jpg‎|600px|thumb|none]]
  
 
=Submachine Guns=
 
=Submachine Guns=
  
==MAC10==
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==MAC-10==
The first fully automatic firearm available to the player, the [[MAC-10]] is referred to as the "Braddock 9mm" and has a magazine capacity of 30 rounds. It, like the Glock 17C, is purchased from Fat Larry, a black marketeer and the owner of a "truck o' mack" in the Los Angeles Downtown hub level. A rather weak firearm with a high degree of muzzle climb (regardless of firearm skill) given its lack of a buttstock or convenient place to grip the weapon with the off-hand, this weapon is best suited for very close-ranged combat. On a side note, the viewmodel and world model (the model seen in first person view, and the model seen in characters hands, respectively) lack both the front and rear sights.
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The first fully-automatic firearm available to the Fledgling, the [[MAC-10]] is referred to as the "Braddock 9mm" and has a magazine capacity of 30 rounds. It, like the Glock, is purchased from Fat Larry, a black marketeer and the owner of a "truck o' mack" in the Los Angeles Downtown hub level. It is rather weak, with low damage and excessive muzzle climb even at high firearm skills. The in-game model also lacks sights.
 
 
Braddock, huh? Isn't it an easter egg related to Chuck Norris?
 
  
 
[[Image:IngramMAC10.jpg|thumb|450px|none|MAC-10 - .45 ACP]]
 
[[Image:IngramMAC10.jpg|thumb|450px|none|MAC-10 - .45 ACP]]
[[Image:VTMB MAC 10 1.jpg‎|500px|thumb|none|like the description lacks stock and sights, but also has no trigger!?.]]
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[[Image:VTMB MAC 10 1.jpg‎|600px|thumb|none|The world model of the MAC-10. Note the missing sights and stock, and the lack of a trigger.]]
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[[Image:VTMB MAC 10.jpg|600px|thumb|none]]
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[[Image:VTMB MAC 10 reload.jpg‎|600px|thumb|none|No worries, the trigger is visible here.]]
  
[[Image:VTMB MAC 10.jpg|500px|thumb|none]]
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==IMI Uzi==
[[Image:VTMB MAC 10 reload.jpg‎|500px|thumb|none|No worries the trigger is visible here]]
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A step up from the MAC-10, the [[Uzi]] appears in the game as the "Lassiter Killmatic," is chambered for 9x19mm, has a magazine capacity of 33 rounds, and is the full-sized variant. In the hands of a Fledgling with maxed-out firearm skills, it is among the best weapons in the game, dealing large amounts of damage-per-second with controllable recoil. It is first available from Tseng's "Herbal Remedies" store, and NPCs using it include Sabbat vampires and Tong gangsters in the Chinatown Glaze nightclub.
  
==Uzi SMG==
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[[Image:Uzi.jpg|thumb|450px|none|IMI Uzi - 9x19mm]]
A step up from the MAC-10 given to the player, the [[Uzi#Uzi|Uzi]] appears in the game as the "Lassiter Killmatic," is chambered for 9x19mm, has a magazine capacity of 33 rounds, and is the full-sized submachine gun variant. In the hands of a player character with maxed-out firearm skills, it is arguably one of the best firearms available to the player, as at that skill level its recoil is quite manageable and its damage is quite effective. It is first available from Tseng's "Herbal Remedies" store, and NPCs using it include Sabbat vampires and Tong gangsters in the Chinatown "Glaze" nightclub.
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[[Image:VTMB Uzi.jpg|600px|thumb|none|The engravings on the top of the charging handle warn that modifications to the firearm are dangerous and to refer to the user manual.]]
 
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[[Image:VTMB Uzi 1.jpg|600px|thumb|none|The Uzi lacks a stock like the MAC-10, and even lacks a point to actually mount the stock.]]
[[Image:Uzi.jpg|thumb|450px|none|Uzi Submachine Gun - 9x19mm]]
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[[Image:VTMB Uzi 2.jpg|600px|thumb|none]]
 
 
[[Image:VTMB Uzi.jpg|500px|thumb|none|The engravings on the top of the charging handle warn that modifications to the firearm are dangerous and to refer to the user manual.]]
 
[[Image:VTMB Uzi 1.jpg|500px|thumb|none|note: how the uzi too has no buttstock or even a metal plate pin to hold it]]
 
[[Image:VTMB Uzi 2.jpg|500px|thumb|none]]
 
  
 
=Shotguns=
 
=Shotguns=
  
 
==Ithaca Model 37==
 
==Ithaca Model 37==
The [[Ithaca 37]] pump-action shotgun appears as the ""Utica M37," is chambered for 12 Gauge shotgun ammunition, has a tube magazine capacity of six rounds, and can be acquired early in the game. Despite the fact that vampires and other supernatural NPCs in the game take only half damage from firearms, this shotgun is still surprisingly lethal against such foes. This makes it a favourite among the vampires of the hostile NPC Sabbat faction, and is the personal weapon of boss character Bishop Vick. The player character is apparently unacquainted with tube-magazine weapons, as s/he will load it very slowly, no matter the level of firearms skill s/he has acquired.
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The [[Ithaca 37]] appears as the "Utica M37" (Utica being another Upstate New York city, similar to how the Ithaca Gun Company is also named after a city in New York), is chambered for 12 gauge, has a six round tube magazine, and can be acquired early in the game. This shotgun is still surprisingly lethal against supernatural foes, such as vampires, who normally take half damage from firearms. This makes it a favorite among the vampires of the hostile NPC Sabbat faction, and is the personal weapon of boss character Bishop Vick. The Fledgling is apparently unacquainted with tube-magazine weapons, as they will load it very slowly, no matter the level of firearms skill they have acquired.
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[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca Model 37 - 12 gauge]]
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[[Image:VTMB Ithaca M37.jpg‎|600px|thumb|none|The world model of the Ithaca 37. The developers have added on an ejection port to the side of the shotgun, even though the Ithaca 37 feeds and ejects from the same opening at the bottom of the gun. The magazine end cap is also different from the one on the real Ithaca, resembling one from a [[Remington 870]].]]
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[[Image:Ithaca M 37.jpg|600px|thumb|none|The Fledgling aims the shotgun from the hip.]]
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[[Image:Shotgun_VMG.jpg|600px|thumb|none|]]
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[[Image:VTMB Ithaca m37.jpg|600px|thumb|none|The Fledgling very deliberately loads shells.]]
  
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca M37 - 12 Gauge]]
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==Franchi SPAS-15==
[[Image:VTMB Ithaca M37.jpg‎|500px|thumb|none|Nice detail on the wood parts, the grip and pump]]
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The [[Franchi SPAS-15]] appears in the game under the alias "Jaegerspas XV," and is a step up from the the Ithaca, as the detachable six-shell box magazine allows for much faster reloads. The SPAS-15 in this game can fire fully-automatically or pump-action, which grants better accuracy. The pump-action mode, however, was designed to be used with lower-pressure less-lethal ammunition like beanbag shells which do not have enough force to automatiacally cycle the action like a regular 12 gauge shell. The SPAS-15, like [[Franchi SPAS-12|its predecessor]], is also semi-automatic and not capable of fully-automatic fire. In third person, the SPAS-15 is reloaded the same way as the Ithaca 37.
[[Image:Ithaca M 37.jpg|500px|thumb|none|The player holds this from the hip]]
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[[Image:Franchi SPAS-15 fixed.jpg|thumb|450px|none|SPAS-15 - 12 gauge]]
[[Image:Shotgun_VMG.jpg|500px|thumb|none|]]
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[[Image:VTMB Spas 15.jpg‎|600px|thumb|none|The world model of the SPAS-15. Note the longer than usual magazine, which only holds six rounds.]]
[[Image:VTMB Ithaca m37.jpg|500px|thumb|none|Showing how the player manually loads each shell into the shotgun]]
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[[Image:MossburgVMB.jpg|600px|thumb|none|The front end of the gun seems to be made of wood or brass.]]
 
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[[Image:VTMB Spas 15 reload.jpg‎|600px|thumb|none|Loading with a magazine actually loaded with shells.]]
==SPAS 15==
 
The [[Franchi SPAS-15]] appears in the game under the alias "Jaegerspas XV," is chambered for 12 gauge shotgun ammunition, and has a magazine capacity of 6 rounds. This weapon can be purchased from Mercurio's armoury after the player gains access to the Hollywood district of L.A. A step up from the the Ithaca, the box magazine allows for much faster reloading. The SPAS-15 in this game is both capable of fully-automatic fire or manual pump action shots for more accuracy and less muzzle climb. The latter firing mode is unrealistic since it is usually reserved for low-pressure ammunition that doesn't exert enough force to cycle the gun's mechanism by itself (such as less-lethal beanbag rounds), and no such ammunition is available in the original game. one note to add is that the 3rd person player holds and reloads the Spas 15 the same way he/she does with the Ithaca M37.
 
 
 
[[Image:Franchi SPAS-15 fixed.jpg|thumb|450px|none|SPAS-15 - 12 Gauge]]
 
[[Image:VTMB Spas 15.jpg‎ |500px|thumb|none]]
 
 
 
[[Image:MossburgVMB.jpg|500px|thumb|none|The front end of the gun seems to be made of wood or brass]]
 
 
 
[[Image:VTMB Spas 15 reload.jpg‎|500px|thumb|none|]]
 
  
 
=Rifles=
 
=Rifles=
  
==Remington M700==
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==Remington 700==
 
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The [[Remington Model 700]] is the second scoped weapon available to the Fledgling. This weapon (called the "Jaime Sue", the name of one of Troika's staff members) is given to the player by Romero the Ghoul in the Hollywood cemetery if the player agrees to watch the place and keep things from getting out for five minutes, while Romero buys a six-pack of beer (easier said than done, given that zombies start swarming towards the Cemetery's gates to break them down the instant Romero leaves). It is also available from other arms merchants later on, and is also the personal weapon of human Inquisitor Grunfeld Bach, who wields a unique version with a synthetic stock and a scope that was originally intended to be also used by the player (though mods have restored it as it was already nearly finished for use by the player and could be obtained via console commands in the original game). It is depicted as semi-automatic, with the bolt only being touched during a reload.  
The [[Remington Model 700]] is the second scoped weapon available to the player. This weapon (called the "Jaime Sue", the name of one of Troika's staff members) is given to the player by Romero the Ghoul in the Hollywood cemetery if the player agrees to watch the place and keep things from getting out for five minutes, while Romero buys a six-pack of beer (easier said than done, given that zombies start swarming towards the Cemetery's gates to break them down the instant Romero leaves). It is also available from other arms merchants later on, and is also the personal weapon of human Inquisitor Grunfeld Bach who wields a unique version with a synthetic stock and a scope that was originally intended to be also used by the player. (Though mods have restored it as it was already nearly finished for being used by the player and could be obtained via console commands in the original game.)
 
 
 
Although the weapon has a scope function, the rifle itself has no scope, just iron sights (fan patches later corrected this graphical oversight). When zoomed in, the weapon inflicts a massive amount of damage, enough to kill ordinary humans in one hit or most vampires in a few hits. However, just like the Steyr AUG, a low firearms skill will cause lots of crosshair sway.
 
 
 
[[Image:Remington 700 BDL.jpg|thumb|450px|none]]
 
 
 
  
[[Image:VTMB Remington M 700.jpg|500px|thumb|none|The wood is different to that of Grunfeld's M 700]]
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Although the weapon has a scope function, the rifle itself has no scope, just iron sights (this error is corrected in various mods and fan patches). It is one of the most powerful guns in the game, capable of killing humans with a single shot and vampires with a handful of shots. However, just like the Steyr AUG, a low firearms skill will cause lots of crosshair sway. It is
[[Image:VTMB Remington m 700.jpg|500px|thumb|none]]
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[[Image:Remington 700 BDL.jpg|thumb|450px|none|Remington 700 BDL - .308 Winchester]]
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[[Image:VTMB Remington M 700.jpg|600px|thumb|none|The standard "Jaime Sue" variant.]]
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[[Image:VTMB Remington m 700.jpg|600px|thumb|none]]
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[[Image:VTMB Bach's 700P.jpg|600px|thumb|none|Bach's unique Remington 700, which has the more correct designation of "Bach's 700P". The rail that connects the scope to the rifle is only visible on the right side.]]
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[[Image:VTMB Bach's 700p reload.jpg‎|600px|thumb|none|Reloading the "700P", the only time the Fledging works the bolt. It is reloaded by removing an unfired cartridge (even if every round has been fired), and placing a single new cartridge into the breech, which of course, somehow loads four new rounds.]]
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[[Image:VTMB Bach's 700p.jpg‎|600px|thumb|none|The Fledgling likes to mess with the adjustment knobs on the scope every few seconds. This is a very annoying habit, and realistically would throw off the zero on the scope each time it's done.]]
  
[[Image:VTMB Bach's 700P.jpg|500px|thumb|none|The rail that connects the scope to the rifle is only visible on the left side]]
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==Steyr AUG A1==
[[Image:VTMB Bach's 700p reload.jpg‎|500px|thumb|none|]]
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The [[Steyr AUG A1]] is the first scoped weapon available to the player, available after the player completes the Fu Syndicate quest from Mercurio's Armory or Tseng's Herbal Remedies and is the only assault rifle in the game. It is referred to as "Steyr AUG", the second gun to use its real-world name. If the player has a low firearms skill, aiming through the scope is quite difficult, as the view sways quite a bit. Full firearms skill, however, holds it perfectly still, thanks in part to the fact that vampires (including the player character) don't need to breathe. This weapon is occasionally used by Sabbat vampires, and by Prince LaCroix's personal SWAT team.  
[[Image:VTMB Bach's 700p.jpg‎|500px|thumb|none|The player likes to mess with the adjustment knobs on the scope every few seconds. This is a very annoying habit.]]
 
 
 
==Steyr Aug==
 
The [[Steyr AUG]] is the first scoped weapon available to the player, available after the player completes the Fu Syndicate quest from Mercurio's Armoury or Tseng's Herbal Remedies. If the player has a low firearms skill, aiming through the scope is quite difficult, as the view sways quite a bit. Full firearms skill, however, holds it perfectly still, thanks in part to the fact that vampires (including the player character) don't need to breathe. This weapon is occasionally used by Sabbat vampires, and is the standard-issue firearm for the vampire Prince LaCroix's personal SWAT team.
 
 
 
Although chambered in 5.56mm NATO, the most damage it can do is 16 damage points per bullet, even with a headshot. This is odd, as the Uzi is, at some point, capable of causing 28 damage points, which is partly explained in the game by how vampires, not needing a metabolism or functioning internal organs other than their heart, are not fazed by yawing or tumbling bullets as much as straight-travelling high-caliber rounds. Another odd note is that the game's weapon description calls it a submachine gun, when in fact it is an assault rifle.
 
  
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Although chambered in 5.56mm NATO, the most damage it can do is 16 damage points per bullet, even with a headshot. This is odd, as the 9mm Uzi is capable of causing 28 damage with high firearm skill.
 
[[Image:Steyr-AUG.jpg|thumb|450px|none|Steyr AUG - 5.56x45mm NATO]]
 
[[Image:Steyr-AUG.jpg|thumb|450px|none|Steyr AUG - 5.56x45mm NATO]]
 
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[[Image:VTMB Steyr AUG 2.jpg‎|600px|thumb|none]]
[[Image:VTMB Steyr AUG 2.jpg‎|500px|thumb|none]]
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[[Image:VTMB Steyr Aug.jpg‎|600px|thumb|none|The AUG A1 mid-idle animation, where the Fledgling messes with the foregrip.]]
[[Image:VTMB Steyr Aug.jpg‎|500px|thumb|none|This picture was taken when the player normally messes with the front foregrip]]
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[[Image:VTMB Steyr AUG reload.jpg‎|500px|thumb|none|Reloading with, as was common for the era, a visibly empty magazine.]]
[[Image:VTMB Steyr AUG reload.jpg‎|500px|thumb|none|Its unfortunate that this is the least detailed gun in the game, since the AUG is a great rifle]]
 
  
 
=Other=
 
=Other=
Line 127: Line 108:
 
==Crossbow==
 
==Crossbow==
  
This weapon is mainly used by the temple guards in Ming Xiao's Golden Temple in Chinatown. Unlike virtually every other ranged weapon in the game, a vampire's damage reduction does NOT apply to the damage caused by a crossbow's bolts, making it an effective if slow-to-load single-shot weapon. Some temple guards will ignite their bolts for extra damage against the player character as well.
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This weapon is mainly used by the temple guards in Ming Xiao's Golden Temple in Chinatown. Unlike guns, vampires take full damage from crossbow bolts. Some temple guards will ignite their bolts for extra damage against the player character as well.
 
 
[[Image:VTMB Crossbow 3.jpg|500px|thumb|none]]
 
  
[[Image:VTMB Crossbow.jpg|500px|thumb|none]]
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[[Image:VTMB Crossbow 3.jpg|600px|thumb|none|A dropped crossbow.]]
[[Image:VTMB Crossbow 2.jpg|500px|thumb|none|there's a metal handle at the front to hold the crossbow with the user's foot and  then load the bolt since its hard to pull the wire back, but this ain't no person, this is a vampire.]]
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[[Image:VTMB Crossbow.jpg|600px|thumb|none]]
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[[Image:VTMB Crossbow 2.jpg|600px|thumb|none|The third-person view of the crossbow.]]
  
 
==Flamethrower==
 
==Flamethrower==
  
This weapon is recovered from the Society of Leopold level. It is devastatingly effective against vampires and most other supernatural creatures given that they take extra damage from fire, but its napalm ammunition is rare and expensive.
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This weapon is recovered from the Society of Leopold level. It is extremely powerful, even more so against vampires and supernatural creatures, who take extra damage from flames and are often stunlocked by attacks. Its ammunition, however, is rare and expensive.  
  
[[Image:VTMB Flamethrower.jpg|500px|thumb|none]]
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[[Image:VTMB Flamethrower.jpg|600px|thumb|none]]
  
[[Image:VTMB Flamethrower 2.jpg|500px|thumb|none]]
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[[Image:VTMB Flamethrower 2.jpg|600px|thumb|none]]
[[Image:VTMB Flamethrower Reload.jpg|500px|thumb|none]]
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[[Image:VTMB Flamethrower Reload.jpg|600px|thumb|none]]
  
 
==Mk 2 Hand Grenade==
 
==Mk 2 Hand Grenade==
  
The [[Mk 2 hand grenade]] is carried by Nines Rodriguez, who threatens to use it after a headshot from his .50 caliber Desert Eagle fails to dissuade some vampiric Sabbat thugs from attacking the player character, thanks to their damage reduction. Later he uses one to behead an attacking werewolf by stuffing it down the beast's throat, but the player will only learn this if s/he goes for the game's Anarch ending. While not normally available for the player's use in the original game (and no NPCs use it either), several fan patches do re-implement it back into the game for the player's use.
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The [[Mk 2 hand grenade]] is carried by Nines Rodriguez, who threatens to use it after a headshot from his .50 caliber Desert Eagle fails to dissuade some vampiric Sabbat thugs from attacking the player character, thanks to their damage reduction. Later he uses one to behead an attacking werewolf by stuffing it down the beast's throat, but the Fledgling will only learn this if they go for the game's Anarch ending. While not normally available for the player's use in the original game (and no NPCs use it either), several fan patches do re-implement it back into the game for the player's use.
  
  
 
[[Category:Video Game]]
 
[[Category:Video Game]]
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[[Category:Action]]
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[[Category:Fantasy]]

Revision as of 01:33, 17 October 2024

Vampire: The Masquerade - Bloodlines (2004)

Vampire: The Masquerade – Bloodlines is 2004 first/third-person action roleplaying video game developed by Troika Games. In a similar style to Deus Ex, players balance exploration, real-time combat, role-playing, and freedom of choice in a story of intrigue, dark plots, and apocalyptic prophecies as a newly-embraced vampire treading the perilous path of his/her new unlife in a darker version of Los Angeles. The game takes several characters, plot lines, and mechanics from White Wolf Publishing's old World of Darkness tabletop game, in the Vampire: The Masquerade universe.



The following weapons appear in the video game Vampire the Masquerade: Bloodlines:


Overview

Unlike a traditional shooter, firearms in this game have damage values largely dependent on the player character's firearms skill. They also possess differing amounts of recoil and crosshair sway dependent on the character's firearms skill. Of particular note is the fact that vampires (including the player character) and some other supernatural beings take only half damage from firearms, and this damage can be reduced further depending on the stats or powers the character in question is using, making the use of firearms against such opponents a risky or suicidal proposition if the player character does not possess enough firearms skill.

Handguns

Colt Police Positive

Identified as "Revolver .38," the Colt Police Positive revolver is chambered for .38 Special , has a six round cylinder capacity, and a snub-nosed barrel. It is one of the two firearms available to the player in the beginning of the game. While easy to obtain with equally common ammunition, this "purse gun" (referred to as such by the game itself) is only somewhat useful against human NPCs and nigh-useless against vampires and other supernatural creatures due to its low damage, capacity, and reload speed. It is the weapon of choice of low-level thugs and cops in both the Santa Monica and Downtown hub levels, and is also the personal weapon of Therese Voerman (one of the main quest-giving characters in Santa Monica). She eventually threatens to use it in a hostage situation which the player can resolve in one of three ways.

Colt Police Positive - .38 Special
World model of the Police Positive, showing the non-standard short barrel.
Reloading the Colt Police Positive. As with the later Colt Anaconda's reloading animations, the chambers are still full, there are no sockets for the bullets in the speedloader, the extraction rod is never operated, and the player character still swings it shut with the flick of a wrist.

Сolt Anaconda

An enormous step up from the Colt Police Positive, the Colt Anaconda (referred to by its real name) also has a six round cylinder capacity but does much greater damage to both humans and supernatural opponents. While a double-action revolver in real life, the Fledgling uses it in single-action mode only, pulling back the hammer after each shot, or "fanning" the hammer in alternate fire mode to produce a higher rate of fire in exchange for worse accuracy. Bizarrely, this weapon is first purchasable from a college-aged convenience store clerk in Hollywood who sells it (among other firearms and melee weapons) in a strange "special deal," because "new amps and lap dances don't buy themselves, you know".

Colt Anaconda with 6" barrel - .44 Magnum
VTMB Colt Anaconda 1.jpg
Anaconda VMB.jpg
Reloading the Colt Anaconda- as mentioned before, there are still visible cartridges in the cylinder.

Glock 19

Referred to as the "Brokk 17C" (probably meant to refer to the ported Glock 17C variant, although the in-game model has no porting) in the game, this Glock pistol is primarily modeled after the Glock 19, and has the slide-mounted fire selector of the Glock 18. It is the first semi-automatic firearm the player can acquire in the game, is chambered for 9x19mm ammunition, has a magazine capacity of 18 rounds, and is the standard pistol of Sabbat vampires and Chinatown Tong gangsters. Romero the Ghoul (a firearms expert in the game) can be persuaded to teach the Fledgling about proper firearms technique and to "keep the Glock to the side crap in the movies," but unfortunately he says nothing about the perils of swinging, rather than gently pushing, a revolver cylinder shut, which the the Fledgling does anytime they reload a revolver.

Glock 19 (2nd Generation) - 9x19mm
The world model of the Glock 17, the only pistol where the right side is not a mirror of the left side. It does not have a trigger, however.
The Glock's slide locks back further than usual upon an empty reload; note the unusable Glock 18 fire selector.

Desert Eagle Mark VII

The Desert Eagle Mark VII, appearing under the moniker of "McLusky .50 Caliber," is the strongest pistol in the game. It is available for purchase by the Fledgling after completing the Fu Syndicate quest, from Mercurio's armory or Tseng's Herbal Remedies, a black market weapons depot masquerading as a herbal medicine store. Nines Rodriguez, the leader of the Anarch faction, also carries one as his personal sidearm. Even though it's the .50 caliber model, its magazine in the game holds 12 shots(!) as opposed to the real-life version, which holds only seven rounds.

On a side note, the world model of the Desert Eagle turns into that of the Glock if used by a female vampire. According to the weapon's script, this is a leftover placeholder since the model for use by a female vampire was never made.

Magnum Research Desert Eagle Mark VII with nickel finish - .44 Magnum
A dropped Desert Eagle. The engravings on the slide reference the developer with the inscription "Troika Games Pending, USA", in place of where the IMI or Magnum Research trademarks would be on the real thing. Note the rounded trigger guard as opposed to the real Desert Eagle's square trigger guard.
DeagleVMB.jpg
The Desert Eagle is easily the most detailed gun in the game, shown here by a reload showing an impressively detailed breech and chamber by 2004 standards.
VTMB Desert Eagle.jpg

Submachine Guns

MAC-10

The first fully-automatic firearm available to the Fledgling, the MAC-10 is referred to as the "Braddock 9mm" and has a magazine capacity of 30 rounds. It, like the Glock, is purchased from Fat Larry, a black marketeer and the owner of a "truck o' mack" in the Los Angeles Downtown hub level. It is rather weak, with low damage and excessive muzzle climb even at high firearm skills. The in-game model also lacks sights.

MAC-10 - .45 ACP
The world model of the MAC-10. Note the missing sights and stock, and the lack of a trigger.
VTMB MAC 10.jpg
No worries, the trigger is visible here.

IMI Uzi

A step up from the MAC-10, the Uzi appears in the game as the "Lassiter Killmatic," is chambered for 9x19mm, has a magazine capacity of 33 rounds, and is the full-sized variant. In the hands of a Fledgling with maxed-out firearm skills, it is among the best weapons in the game, dealing large amounts of damage-per-second with controllable recoil. It is first available from Tseng's "Herbal Remedies" store, and NPCs using it include Sabbat vampires and Tong gangsters in the Chinatown Glaze nightclub.

IMI Uzi - 9x19mm
The engravings on the top of the charging handle warn that modifications to the firearm are dangerous and to refer to the user manual.
The Uzi lacks a stock like the MAC-10, and even lacks a point to actually mount the stock.
VTMB Uzi 2.jpg

Shotguns

Ithaca Model 37

The Ithaca 37 appears as the "Utica M37" (Utica being another Upstate New York city, similar to how the Ithaca Gun Company is also named after a city in New York), is chambered for 12 gauge, has a six round tube magazine, and can be acquired early in the game. This shotgun is still surprisingly lethal against supernatural foes, such as vampires, who normally take half damage from firearms. This makes it a favorite among the vampires of the hostile NPC Sabbat faction, and is the personal weapon of boss character Bishop Vick. The Fledgling is apparently unacquainted with tube-magazine weapons, as they will load it very slowly, no matter the level of firearms skill they have acquired.

Ithaca Model 37 - 12 gauge
The world model of the Ithaca 37. The developers have added on an ejection port to the side of the shotgun, even though the Ithaca 37 feeds and ejects from the same opening at the bottom of the gun. The magazine end cap is also different from the one on the real Ithaca, resembling one from a Remington 870.
The Fledgling aims the shotgun from the hip.
Shotgun VMG.jpg
The Fledgling very deliberately loads shells.

Franchi SPAS-15

The Franchi SPAS-15 appears in the game under the alias "Jaegerspas XV," and is a step up from the the Ithaca, as the detachable six-shell box magazine allows for much faster reloads. The SPAS-15 in this game can fire fully-automatically or pump-action, which grants better accuracy. The pump-action mode, however, was designed to be used with lower-pressure less-lethal ammunition like beanbag shells which do not have enough force to automatiacally cycle the action like a regular 12 gauge shell. The SPAS-15, like its predecessor, is also semi-automatic and not capable of fully-automatic fire. In third person, the SPAS-15 is reloaded the same way as the Ithaca 37.

SPAS-15 - 12 gauge
The world model of the SPAS-15. Note the longer than usual magazine, which only holds six rounds.
The front end of the gun seems to be made of wood or brass.
Loading with a magazine actually loaded with shells.

Rifles

Remington 700

The Remington Model 700 is the second scoped weapon available to the Fledgling. This weapon (called the "Jaime Sue", the name of one of Troika's staff members) is given to the player by Romero the Ghoul in the Hollywood cemetery if the player agrees to watch the place and keep things from getting out for five minutes, while Romero buys a six-pack of beer (easier said than done, given that zombies start swarming towards the Cemetery's gates to break them down the instant Romero leaves). It is also available from other arms merchants later on, and is also the personal weapon of human Inquisitor Grunfeld Bach, who wields a unique version with a synthetic stock and a scope that was originally intended to be also used by the player (though mods have restored it as it was already nearly finished for use by the player and could be obtained via console commands in the original game). It is depicted as semi-automatic, with the bolt only being touched during a reload.

Although the weapon has a scope function, the rifle itself has no scope, just iron sights (this error is corrected in various mods and fan patches). It is one of the most powerful guns in the game, capable of killing humans with a single shot and vampires with a handful of shots. However, just like the Steyr AUG, a low firearms skill will cause lots of crosshair sway. It is

Remington 700 BDL - .308 Winchester
The standard "Jaime Sue" variant.
VTMB Remington m 700.jpg
Bach's unique Remington 700, which has the more correct designation of "Bach's 700P". The rail that connects the scope to the rifle is only visible on the right side.
Reloading the "700P", the only time the Fledging works the bolt. It is reloaded by removing an unfired cartridge (even if every round has been fired), and placing a single new cartridge into the breech, which of course, somehow loads four new rounds.
The Fledgling likes to mess with the adjustment knobs on the scope every few seconds. This is a very annoying habit, and realistically would throw off the zero on the scope each time it's done.

Steyr AUG A1

The Steyr AUG A1 is the first scoped weapon available to the player, available after the player completes the Fu Syndicate quest from Mercurio's Armory or Tseng's Herbal Remedies and is the only assault rifle in the game. It is referred to as "Steyr AUG", the second gun to use its real-world name. If the player has a low firearms skill, aiming through the scope is quite difficult, as the view sways quite a bit. Full firearms skill, however, holds it perfectly still, thanks in part to the fact that vampires (including the player character) don't need to breathe. This weapon is occasionally used by Sabbat vampires, and by Prince LaCroix's personal SWAT team.

Although chambered in 5.56mm NATO, the most damage it can do is 16 damage points per bullet, even with a headshot. This is odd, as the 9mm Uzi is capable of causing 28 damage with high firearm skill.

Steyr AUG - 5.56x45mm NATO
VTMB Steyr AUG 2.jpg
The AUG A1 mid-idle animation, where the Fledgling messes with the foregrip.
Reloading with, as was common for the era, a visibly empty magazine.

Other

Crossbow

This weapon is mainly used by the temple guards in Ming Xiao's Golden Temple in Chinatown. Unlike guns, vampires take full damage from crossbow bolts. Some temple guards will ignite their bolts for extra damage against the player character as well.

A dropped crossbow.
VTMB Crossbow.jpg
The third-person view of the crossbow.

Flamethrower

This weapon is recovered from the Society of Leopold level. It is extremely powerful, even more so against vampires and supernatural creatures, who take extra damage from flames and are often stunlocked by attacks. Its ammunition, however, is rare and expensive.

VTMB Flamethrower.jpg
VTMB Flamethrower 2.jpg
VTMB Flamethrower Reload.jpg

Mk 2 Hand Grenade

The Mk 2 hand grenade is carried by Nines Rodriguez, who threatens to use it after a headshot from his .50 caliber Desert Eagle fails to dissuade some vampiric Sabbat thugs from attacking the player character, thanks to their damage reduction. Later he uses one to behead an attacking werewolf by stuffing it down the beast's throat, but the Fledgling will only learn this if they go for the game's Anarch ending. While not normally available for the player's use in the original game (and no NPCs use it either), several fan patches do re-implement it back into the game for the player's use.


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