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Difference between revisions of "Crime Boss: Rockay City"
(Consider this a (hopefully!) placeholder, Flashbangs detonate fast and have a big icon that obscures them usually so this is honestly the best picture i have after 40 hours. (Hopefully they-read a usable flashbang as that'll be easier to take a screenhot of.)) |
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[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]] | [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]] | ||
[[Image:Crime Boss Rockay City Silenced M84 stun Grenade.jpg|thumb|600px|none|The M84 on the unlocks screen.]] | [[Image:Crime Boss Rockay City Silenced M84 stun Grenade.jpg|thumb|600px|none|The M84 on the unlocks screen.]] | ||
+ | [[Image:Crime Boss Rockay City Silenced M84 stun Grenade flash.jpg|thumb|600px|none|A more accurate M84 flashbang thrown by enemies.]] | ||
==M18 Smoke Grenade== | ==M18 Smoke Grenade== |
Revision as of 19:30, 24 June 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Crime Boss: Rockay City for current discussions. Content is subject to change. |
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Crime Boss: Rockay City is a an FPS developed by Ingame studios and plays similarly to the Payday series with up to four players accomplishing various missions that are mostly heists in an ambiguously 90s Miami inspired city of Rockay (though the game makes little attempt to keep weaponry to the appropriate-era and updates later added a high-tech faction that uses robots).
The game notably has a rogue-like single-player mode called Baker's Battle where the player assumes the role of the titular Baker, played by Michael Madsen, as he attempts to slowly takeover Rockay City from his rivals before Sheriff Norris, played by Chuck Norris, is able to complete his investigation and track Baker down, with both traditional missions as well as unique "Turf War" battles in this mode.
A notable small detail is that pressing the "Reload" button with a full magazine will have the player character instead check their ammo.
The following weapons appear in the video game Crime Boss: Rockay City:
Pistols
Beretta 92 Variant
A rather heavily-stylized Beretta 92 variant appears a usable weapon called the "Brescia 92" (Brescia being the city where Beretta's main facilities are located). It appears to have been modeled off a gun with a Recover Tactical BC2 grip/rail module installed (a fact supported by the grip's "DEEPCOVER" marking); it lacks a slide-mounted safety similar to a Taurus PT92, though it also lacks that gun's frame-mounted safety, making it unclear if that was the actual basis. It also features an extended, ported barrel vaguely reminiscent of the Beretta 93R, and a strange slide with a series of bars over the exposed portion of the barrel and rear serrations that are apparently separate, detachable components.
An image of a completely normal 92FS is featured on some of the game's ammo boxes.
Glock 18C
The Glock 18C appears as the "Glizzy". It holds 17 rounds by default, but an upgraded version called the "Glizzy R+" with a 25-round magazine is available.
CZ 75 Automatic
The CZ 75 Automatic appears as a Tactical Weapons Pack DLC weapon called the "Bohemia" (which is a region located in the Czech Republic and also the historical name for the lands, although CZ is located in the Moravian region) with the foregrip-magazine never being loaded.
SIG-Sauer P220
The "Swiss" is an early-model SIG-Sauer P220 (with the name alluding to its country of origin), serving as the basic pistol that most low-level player characters and generic criminals use. An upgraded version is available as the "Swiss Elite ES"; contrary to what the name would suggest, this is not a P220 Elite.
Taurus PT22
The Taurus PT22 appears as the "PT 22" and is the unique pistol of the character "Runaway". It holds only 7 rounds, rather than the real weapon's 8-round capacity.
Magnum Research Desert Eagle Mark XIX
A current-production Magnum Research Desert Eagle Mark XIX appears as a usable weapon, under the name "DE 44"; in spite of this name, it has a non-fluted barrel (indicative of a .50 AE variant), and a 10-round capacity (indicative of absolutely no extant variant). The pistol is also carried by Sheriff Norris in cutscenes.
Revolvers
Ruger GP100
The "Bearslayer" is a revolver used by Ranger for his final Vietnam flashback mission. It appears to be based on the Ruger GP100.
"Handcannon"
The "Handcannon" is a 20-round magazine-fed automatic revolver (though with a slow rate of fire) that is rarely available.
Submachine Guns
Brügger & Thomet MP-9
The Brügger & Thomet MP-9 appears as the "Sting" and is notably anachronistic due to being first manufactured in 2001 (although this is the most egregious anachronism in the game).
Heckler & Koch MP5A3
TheHeckler & Koch MP5A3 appears as the "9mm SMG" and is used by both SWAT and Cagnali's human forces. It incorrectly holds 40 rounds in a 30-round magazine.
Sa vz. 61 Skorpion
The Sa vz. 61 Skorpion appears as the "Scorp" with the stock removed.
Special Weapons MP-10
Added in the Cagnali's Order DLC (a throwback DLC to 90s science-fiction) which adds the Cagnali Industries faction who employ Robots, the "SCUDOMINION" is sci-fi version of the Special Weapons MP-10 that fires lasers at the target and is carried by Cagnali robots. Such a weapon and its users are extremely anachronistic for the vague 90s setting.
Intratec TEC-9
The "Kellgern 9" (named George Kellgren, the designer of the weapon) appears to be based on the Intratec TEC-9 with a more square barrel instead of circular and is popular with low tier members of Helio's gang.
"BU-RP"
The "BU-RP" is a submachine gun that appears to be a hybrid of the Heckler & Koch UMP45 and FN P90. It notably is locked to bursts and semi-automatic unlike either submachine gun.
Shotgun
"Pump"
The "Pump" is a basic shotgun that is popular with basic cops.
Ithaca 37
The Ithaca 37 appears as the "Lupara Short" (Lupara being the Italian word to indicate Double barreled shotguns) with 5-shell capacity and is popular with enemy gangs and a common starting weapon on new team members.
Rifles
AK-74N
An AK-74N appears as the "Vintovka" (Vintovka meaning rifle in Russian). It is used exclusively with steel magazines, seemingly modeled off of the Romanian PA md. 86's. The Vietcong sniper who serves as the "boss" of Ranger's first Vietnam flashback is the only VC armed with it instead of the AKS-74U.
AKS-74U
The AKS-74U appears as the "Vintovka U". The character Mozart has a unique version equipped with a suppressor and scope and it is used by enemies in Ranger's Vietnam flashbacks.
"Chopper"
The "Chopper" is a short-barreled AR-15 variant best resembling the Mk 18 Mod 0 that can fire in burst or semi-automatic firing modes and feeds from 20-round Magpul PMAGs. The second tier of Baker's Army in Turf Wars as well as some Patrol Officers and SWAT carry it as their main weapon; Ranger and other US soldiers also use it in his Vietnam flashbacks, long before railed handguards, flat-topped upper receivers, or burst-only trigger groups would become features of the AR-15 family.
Colt Law Enforcement Carbine
The "Timm 4" is an AR-15 variant reminiscent of the Colt Law Enforcement Carbine that is mainly used by SWAT. It is incorrectly portrayed as being as full-auto whereas the Colt LE Carbine is semi-automatic only. It has four variants: the base "Timm 4" with 30-round magazines, "Timm 4 EH" with an Eotech Holo Sight and 40-round magazine (which is still modeled as a 30-rounder), "Timm 4 EOSG" with an ACOG, foregrip, suppressor, and 40-round magazine and the "Timm 4 ERCG" with an Red Dot Sight, foregrip, and 50-round magazine.
Heckler & Koch SL8-1
The Heckler & Koch SL8-1 was added with the Tactical Weapons Pack as the "Slate 36".
"NESHEK"
The "NESHEK" is one of the game's available assault rifles; it is a frankly bizarre bullpup AK variant chambered in 5.56x45mm NATO, seemingly built off the receiver of an STV-380 (a Vietnamese license-produced version of the IWI Galil ACE 32 that incorporates some more traditional AK-type controls), fitted with a stylized 3rd-generation CAR-15 stock (with the reinforcing ribs moved from the buffer tube to the buttplate), a Hera Arms CQR foregrip as its pistol grip (with a trigger seemingly just inserted into the front, lacking even a trigger guard), a vaguely AUG-like left-side charging handle, and the ventilated handguard of a Valmet M62.
Machine Guns
M249 SAW Para
The M249 SAW Para appears as the "SAW PARA", it used by Heavy SWAT and can be purchased by the player with the "Heavy Hitters" DLC pack. A version with a belt can be found in certain missions or purchased while SWAT exclusively use it loaded with 30-round STANAG magazines.
M60
The M60 machine gun is an available weapon and is simply called the "MG", but is referred to as an M60 in dialogue and objective text in the third Vietnam flashback. It is slightly stylized, featuring a shorter barrel and longer, ventilated handguard that encompasses most of the barrel. Touchdown (played by Michael Rooker) uses a unique M60 when defending the player's turf, which is upgraded depending on the level of Baker's Turf War Army (most notably going from 120, to 160, then 200 round capacity). Ranger also has his own unique version unlocked after his third Vietnam flashback mission. There is also a stationary turret version.
Grenades
M26 hand grenade
The M26 hand grenade appears as the "Frag Grenade" and a red version called the "Cluster Grenade".
M84 Stun Grenade
The M84 stun grenade appears as the oddly named "Silenced Stun Grenade" and is wrongly depicted as a non-lethal gas grenade that stuns enemies. The Cagnali's Order DLC pack adds a EMP grenade that uses the same model. Police throw them as normal flashbangs, notably this was originally available to the player before being replaced by the gas version in an update.
M18 Smoke Grenade
During certain heists with helicopters, A red M18 Smoke Grenade is used to signal the helicopter for pickup.
Explosives
C4
C4 charges are used for certain objectives.
Mine
Mines appear during Ranger's first Vietnam flashback.
Mortar
A mortar appears in Ranger's final flashback.